Odro the Raven

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Odro the Raven
Odro.png
Basic Data
BackgroundKnight
OccupationGuardian
AffiliationMalik

Odro the Raven was a Guardian in Aeternis.

Background[edit | edit source]

The last of a long line of Norse berserkers, Odro was killed in Aeternis by means unknown.[1]

Behind the scenes[edit | edit source]

  • Odro's role was originally much larger:
Odro is demented and violent, the last of a long line of Norse berserkers. Like the others he deeply cherishes the Grail, but Odro expresses his lowe ina very curious way. He sees the Grailasa gift from God, and its life-giving properties as a gift of lowe.

Love for Odro is a feminine thing and therefore, in the twisted logic of his mind, the Grail is the embodiment of the feminine side of God's persona. He therefore has a much deeper love for the Grall than the other knights, a love that is constantly frustrated by his physical mutations. For, like the other knights, his eyes are now so sensitive to light that he can no longer enter the comparative brightness of the Inner Sanctum without experiencing extreme pain, even when masking his face.

Denied access to the one thing he craves most, Odro's mind swings from deep love to utter frustration, which is reflected in his often erratic and violent actions. He is therefore completely merciless with anyone he believes has come to steal the Grail, but the gentler side of his nature will prevail if he believes (or is led to believe)that the player has stumbled into the Temple by accident and is merely trying to find the way out. Odro knows what it is to be lost, and may direct a player towards an exit. The player is then free to double back behind him and continue with the quest. If he sees the player doing this, or comes upon the same player later in the game he will know that he has been tricked, and will pursue that player with frightful vengeance until one of them falls. His treasured possession is a large silver chalice, which some believe he stole from the treasury in Hexham. This chalice sits beside his Spartan bunk in the Guardians' domicile.

References[edit | edit source]

  1. Design document: "Odro is demented and violent, the last of a long line of Norse berserkers. Like the others he deeply cherishes the Grail, but Odro expresses his lowe ina very curious way. He sees the Grailasa gift from God, and its life-giving properties as a gift of love.
    Love for Odro is a feminine thing and therefore, in the twisted logic of his mind, the Grail is the embodiment of the feminine side of God's persona. He therefore has a much deeper love for the Grall than the other knights, a love that is constantly frustrated by his physical mutations. For, like the other knights, his eyes are now so sensitive to light that he can no longer enter the comparative brightness of the Inner Sanctum without experiencing extreme pain, even when masking his face.
    Denied access to the one thing he craves most, Odro's mind swings from deep love to utter frustration, which is reflected in his often erratic and violent actions. He is therefore completely merciless with anyone he believes has come to steal the Grail, but the gentler side of his nature will prevail if he believes (or is led to believe)that the player has stumbled into the Temple by accident and is merely trying to find the way out. Odro knows what it is to be lost, and may direct a player towards an exit. The player is then free to double back behind him and continue with the quest. If he sees the player doing this, or comes upon the same player later in the game he will know that he has been tricked, and will pursue that player with frightful vengeance until one of them falls. His treasured possession is a large silver chalice, which some believe he stole from the treasury in Hexham. This chalice sits beside his Spartan bunk in the Guardians' domicile."