Endings

There are several possible endings in Azrael's Tear, which depend on your actions earlier in the game.

Good endings

 * Good endings are those that result in your emergence from Aeternis.

Geffrye's ending

 * Side with Geffrye at the decision point, then head to the tunnel junction and follow the architect.

Chimney ending

 * Enter the cathedral vestry, then pass through the waterwheel to the poison gas room, then enter the chimney area and reach the exit. This ending is always available.

Philip ending

 * Enter tunnel junction, take the right-hand passage to the aqueduct, defuse the trap with the trapped theo (only available if you did not flood the aqueduct in the model room)

Bad endings

 * Naturally, bad endings are any that end with your death.

Tobias ending

 * Enter tunnel junction, head straight ahead

Philip ending

 * Enter tunnel junction, take the right-hand passage to the aqueduct, do not defuse the trap with the trapped theo