User:Tagaziel/stuff

Ê � ASCII\ ! $&'*+,-./0123456789:;<=>?@ABCDEFGHIJKLMNOPQRSTUVWXYZ[\]^_`abcdefghijklmnopqrstuvwxyz{|}~ DIA_CINE2_A_BALDING_01, Bravo Nolan! Bravo... Very beautiful fight. $ Cinematic/DIA_CINE2_A_BALDING_01.wav DIA_CINE2_A_BALDING_02� Nolan... Nolan, come on...$ Cinematic/DIA_CINE2_A_BALDING_02.wav DIA_CINE2_A_BALDING_03P A while back, only an hour ago, I was with Vincente. We were talking about you. $ Cinematic/DIA_CINE2_A_BALDING_03.wav DIA_CINE2_A_BALDING_04i He didn't think you would be able to conduct the battle successfully. But what do I see when I get here? $ Cinematic/DIA_CINE2_A_BALDING_04.wav DIA_CINE2_A_BALDING_05U Perfect, not a resistance fighter in sight... And Mr Shaiming in the throes of death.$ Cinematic/DIA_CINE2_A_BALDING_05.wav DIA_CINE2_A_BALDING_06| You mustn't believe everything Vincente says. You're very naive for a great champion. You were smarter before your accident.$ Cinematic/DIA_CINE2_A_BALDING_06.wav DIA_CINE2_A_BALDING_07k But he was speaking the truth when he said that I never really liked you Nolan... Why? Jealousy? Perhaps...$ Cinematic/DIA_CINE2_A_BALDING_07.wav DIA_CINE2_A_BALDING_08} Anyway, it doesn't matter. In any case he gave me permission to have fun with you if you emerged victorious from the battle. $ Cinematic/DIA_CINE2_A_BALDING_08.wav DIA_CINE2_A_BALDING_09H But just knowing that you're still alive gives me the greatest pleasure!$ Cinematic/DIA_CINE2_A_BALDING_09.wav DIA_CINE2_A_BALDING_10� Let's get it over with!$ Cinematic/DIA_CINE2_A_BALDING_10.wav DIA_CINE2_A_NOLAN_01� Max Balding...." Cinematic/DIA_CINE2_A_NOLAN_01.wav DIA_CINE2_A_NOLAN_02 What are you doing here?" Cinematic/DIA_CINE2_A_NOLAN_02.wav DIA_CINE2_B_BALDING_01' Poor Hang Shaiming, he was getting old.$ Cinematic/DIA_CINE2_B_BALDING_01.wav DIA_CINE2_B_BALDING_02ˆ Nolan, Nolan... Come on... The Syndicate had it all organized. I still can't understand what went wrong. You were on the right track... $ Cinematic/DIA_CINE2_B_BALDING_02.wav DIA_CINE2_B_BALDING_03o Thanks to us, you had fought your way back up. You were only a worker when they found you. Today you're a star.$ Cinematic/DIA_CINE2_B_BALDING_03.wav DIA_CINE2_B_BALDING_04ˆ And you betrayed us. You wanted to fight for the pacifists... Peace? Why on earth? You're not a child! What an idea... Grow up, Nolan...$ Cinematic/DIA_CINE2_B_BALDING_04.wav DIA_CINE2_B_BALDING_05Y That's where we stand to day. And all that for nothing... Vincente was very disappointed.$ Cinematic/DIA_CINE2_B_BALDING_05.wav DIA_CINE2_B_BALDING_06v You mustn't believe everything he says. You're very naive for a great champion. You were smarter before your accident.$ Cinematic/DIA_CINE2_B_BALDING_06.wav DIA_CINE2_B_BALDING_07F If I had known you had the soul of terrorist, I would have killed you!$ Cinematic/DIA_CINE2_B_BALDING_07.wav DIA_CINE2_B_BALDING_08j But that's all in the past... And in any case I've been ordered to finish you off as quickly as possible! $ Cinematic/DIA_CINE2_B_BALDING_08.wav DIA_CINE2_B_BALDING_09„ I didn't think you would emerge victorious from the battle. But just knowing that you're still alive gives me the greatest pleasure!$ Cinematic/DIA_CINE2_B_BALDING_09.wav DIA_CINE2_B_BALDING_10� Let's get it over with!$ Cinematic/DIA_CINE2_B_BALDING_10.wav DIA_CINE2_B_NOLAN_01� Max Balding...." Cinematic/DIA_CINE2_B_NOLAN_01.wav DIA_CINE2_B_NOLAN_02 Bastard,,," Cinematic/DIA_CINE2_B_NOLAN_02.wav� DIA_CINE2_B_SHAIMING_01� Well, I think we've succeeded.% Cinematic/DIA_CINE2_B_SHAIMING_01.wav� DIA_CINE_B21_BALDING_01* Has our amnesiac recovered his memory yet?% Cinematic/DIA_CINE_B21_BALDING_01.wav� DIA_CINE_B21_BALDING_02= It�s taking to much time! We have to switch to plan B... Now!% Cinematic/DIA_CINE_B21_BALDING_02.wav DIA_CINE_B31_NOLAN_01z The world is a shitty place, no doubt about it. It�s as shitty as this war that�s been going around for the last 80 years. Cinematic/DIA_CINE_B31_NOLAN_01.wav DIA_CINE_B31_NOLAN_028 I was born in it and it�s the only thing I�ll ever know. Cinematic/DIA_CINE_B31_NOLAN_02.wav DIA_CINE_B31_NOLAN_03C My name is Nolan Daneworth and I�m a soldier... I work for the WRF. Cinematic/DIA_CINE_B31_NOLAN_03.wav DIA_CINE_B31_NOLAN_047 Two years ago I got amnesia, probably after a bombing. Cinematic/DIA_CINE_B31_NOLAN_04.wav DIA_CINE_B31_NOLAN_05Q I probably took a bunch of bombs right in my face. That seems most likely anyway. Cinematic/DIA_CINE_B31_NOLAN_05.wav DIA_CINE_B31_NOLAN_06— Today I�m fighting. I�m fighting coz it�s the only way to make a decent living; I guess I could work in a factory, but what for? The right to survive ? Cinematic/DIA_CINE_B31_NOLAN_06.wav DIA_CINE_B31_NOLAN_07‡ Let�s face it; the only ones who really get along around here are those who fight on Bet on Soldier. The B.o.S. champions we call them. Cinematic/DIA_CINE_B31_NOLAN_07.wav DIA_CINE_B31_NOLAN_08– In this TV show, soldiers fight against each other to the death. Meanwhile all over the world people place their bets on the outcome of those fights. Cinematic/DIA_CINE_B31_NOLAN_08.wav DIA_CINE_B31_NOLAN_09q These soldiers will never get to be old timers I guess, but man they are genuine stars and frightening warriors ! Cinematic/DIA_CINE_B31_NOLAN_09.wav DIA_CINE_B31_NOLAN_10 Tell you the truth; I�ve never really given a rat�s ass about all this. I just did my job, on the front I met Julianne, a nurse. We got married. Cinematic/DIA_CINE_B31_NOLAN_10.wav DIA_CINE_B31_NOLAN_11o We made a little bit of something for ourselves. A little farm - simple life - we even got a dog at some point. Cinematic/DIA_CINE_B31_NOLAN_11.wav DIA_CINE_B31_NOLAN_12L One night, some men came to our house. They shot my wife; torched the house. Cinematic/DIA_CINE_B31_NOLAN_12.wav DIA_CINE_B31_NOLAN_13¥ I don't know how but I managed to escape, but I didn�t have time to get the body of my wife out, she was burnt, along with everything that ever meant anything to me. Cinematic/DIA_CINE_B31_NOLAN_13.wav DIA_CINE_B31_NOLAN_146 I saw the men who killed her and I knew who they were. Cinematic/DIA_CINE_B31_NOLAN_14.wav DIA_CINE_B31_NOLAN_15M I had already seen them on tv. These men... These men were B.O.S. champions ! Cinematic/DIA_CINE_B31_NOLAN_15.wav DIA_CINE_B32_NOLAN_019 I went back on foot very quickly... Too quickly perhaps. Cinematic/DIA_CINE_B32_NOLAN_01.wav DIA_CINE_B32_NOLAN_02Q And I decided to call Peter Rossbach. Peter had a school. A school of champions. Cinematic/DIA_CINE_B32_NOLAN_02.wav DIA_CINE_B32_NOLAN_03M He trained young soldiers to become champions he was the best teacher around. Cinematic/DIA_CINE_B32_NOLAN_03.wav DIA_CINE_B32_NOLAN_04? We arranged to meet in a little bar, south of Camp Saint-Louis. Cinematic/DIA_CINE_B32_NOLAN_04.wav DIA_CINE_B32_NOLAN_05o When he got there I was already five or six pints smarter than him. He didn�t order anything he was in a hurry. Cinematic/DIA_CINE_B32_NOLAN_05.wav DIA_CINE_B32_NOLAN_06V The only lead I had was B.o.S. and especially the two brothers: the Boryenka Brothers. Cinematic/DIA_CINE_B32_NOLAN_06.wav DIA_CINE_B32_NOLAN_07! I would never forget those faces. Cinematic/DIA_CINE_B32_NOLAN_07.wav DIA_CINE_B32_NOLAN_08B To kill them I need to approach B.o.S. I had to become a champion. Cinematic/DIA_CINE_B32_NOLAN_08.wav DIA_CINE_B32_NOLAN_09T I didn�t recall my past too well, actually all I had was an S� tattooed on my neck. Cinematic/DIA_CINE_B32_NOLAN_09.wav DIA_CINE_B32_NOLAN_10- Peter seemed very surprised when he saw it... Cinematic/DIA_CINE_B32_NOLAN_10.wav DIA_CINE_B32_NOLAN_11e Nobody really knew what the Syndicate was. A so-called secret organization which controlled the war. Cinematic/DIA_CINE_B32_NOLAN_11.wav DIA_CINE_B32_NOLAN_12€ It was bullshit for sure, but Peter certainly knew a little more and he also knew that I could bring him back a lot of money... Cinematic/DIA_CINE_B32_NOLAN_12.wav DIA_CINE_B32_NOLAN_13; I became a promising seed and I was accepted in the school. Cinematic/DIA_CINE_B32_NOLAN_13.wav DIA_CINE_B32_NOLAN_14L Peter�s camp was tough, the guy was an asshole but a hell of a good teacher. Cinematic/DIA_CINE_B32_NOLAN_14.wav DIA_CINE_B32_NOLAN_15W After 4 months of intense training, I was ready to face League 3: the amateurs� League. Cinematic/DIA_CINE_B32_NOLAN_15.wav DIA_CINE_B32_NOLAN_16T I was about to face my first Champion, during a mission on the European frontline... Cinematic/DIA_CINE_B32_NOLAN_16.wav DIA_CINE_B32_PETER_01K You want to become a Champion ? But look at you... You are barely standing! Cinematic/DIA_CINE_B32_PETER_01.wav DIA_CINE_B32_PETER_022 That... err... S�... you belong to the syndicate? Cinematic/DIA_CINE_B32_PETER_02.wav DIA_CINE_B32_PETER_03: Take care of you first Nolan... You know where to find me. Cinematic/DIA_CINE_B32_PETER_03.wav DIA_CINE_C11_JULIANNE_01� Nolan...& Cinematic/DIA_CINE_C11_JULIANNE_01.wav DIA_CINE_C12_NOLAN_01Á I didn�t know why these men attacked us. They killed my wife but the more I got close to B.o.S. the more I began to suspect that maybe they were after me. Maybe my past was catching up with me. Cinematic/DIA_CINE_C12_NOLAN_01.wav DIA_CINE_C12_NOLAN_02– What was my life like before? There were 3 guys when my wife was shot. The 2 Boryenka Brothers and another man, he was the one who pulled the trigger. Cinematic/DIA_CINE_C12_NOLAN_02.wav DIA_CINE_C12_NOLAN_03� They said his name was Balding Cinematic/DIA_CINE_C12_NOLAN_03.wav DIA_CINE_C12_NOLAN_04] "Balding" the name didn�t mean anything to me but I had to find these men and make them talk. Cinematic/DIA_CINE_C12_NOLAN_04.wav DIA_CINE_C12_NOLAN_05G I made it to League 2. Local newspapers were already talking about me. Cinematic/DIA_CINE_C12_NOLAN_05.wav DIA_CINE_C12_NOLAN_06F The first missions the B.o.S... All that had seemed pretty easy to me. Cinematic/DIA_CINE_C12_NOLAN_06.wav DIA_CINE_C12_NOLAN_07V I was almost feeling more at ease in twelve kilos of armour than in my own clothes... Cinematic/DIA_CINE_C12_NOLAN_07.wav DIA_CINE_C12_NOLAN_08O Sometimes, the exhilaration of the fights made me forget my thirst for revenge, Cinematic/DIA_CINE_C12_NOLAN_08.wav DIA_CINE_C12_NOLAN_096 Revenge.... (sighs) I was getting closer to my target. Cinematic/DIA_CINE_C12_NOLAN_09.wav DIA_CINE_C12_NOLAN_10i If I could challenge the leader of league 2, I was going to be able to face one of the Boryenka Brothers. Cinematic/DIA_CINE_C12_NOLAN_10.wav DIA_CINE_C12_NOLAN_11O I would try and make the bastard talk. I had to know why they did that to us... Cinematic/DIA_CINE_C12_NOLAN_11.wav� DIA_CINE_C21_MAN_01� Nolan Daneworth is still alive!! Cinematic/DIA_CINE_C21_MAN_01.wav� DIA_CINE_C21_MAN_02B He survived somehow, Sir. He�s back on duty, he�s in league 2.... ! Cinematic/DIA_CINE_C21_MAN_02.wav� DIA_CINE_C21_MAN_03A And... it appears that some men tried to kill him six months ago.! Cinematic/DIA_CINE_C21_MAN_03.wav DIA_CINE_C21_SHAIMING_01( Didn�t you kill him in Cuba 3 years ago?& Cinematic/DIA_CINE_C21_SHAIMING_01.wav DIA_CINE_C21_SHAIMING_021 Why the hell would the syndicate want Nolan dead?& Cinematic/DIA_CINE_C21_SHAIMING_02.wav DIA_CINE_C21_SHAIMING_03W Alright. We have to stop Nolan before he finds us. Hurry up and don't fail this time...& Cinematic/DIA_CINE_C21_SHAIMING_03.wav DIA_CINE_D11_NOLAN_01C I would make Mika Boryenka talk. He was dying...could hardly speak. Cinematic/DIA_CINE_D11_NOLAN_01.wav DIA_CINE_D11_NOLAN_02K He only said one word during the 10 minutes it took him to die: "Shaiming" Cinematic/DIA_CINE_D11_NOLAN_02.wav DIA_CINE_D11_NOLAN_03[ I had read this name in the newspapers : Hang Shaiming was the leader of the Resistance... Cinematic/DIA_CINE_D11_NOLAN_03.wav DIA_CINE_D11_NOLAN_04@ The so-called Resistance was fighting the so-called Syndicate. Cinematic/DIA_CINE_D11_NOLAN_04.wav DIA_CINE_D11_NOLAN_05V The resistance was a terrorist group fighting for peace. What a sweet paradox that is. Cinematic/DIA_CINE_D11_NOLAN_05.wav DIA_CINE_D11_NOLAN_06‡ If in my former life, I had worked for the syndicate, I had surely fought the resistance. Maybe thats why Hang Shaiming wanted me dead. Cinematic/DIA_CINE_D11_NOLAN_06.wav DIA_CINE_D12_JULIANNE_01W Nolan, you must remember... You won�t be able to move on, if you don't know your past! & Cinematic/DIA_CINE_D12_JULIANNE_01.wav DIA_CINE_D12_NOLAN_01f I often remember these intimate moments with my wife. I remember her smell, the little dimple she had. Cinematic/DIA_CINE_D12_NOLAN_01.wav DIA_CINE_D12_NOLAN_02X With her I felt safe, with her I could trust myself. She was my wife, she was my family. Cinematic/DIA_CINE_D12_NOLAN_02.wav DIA_CINE_D12_NOLAN_03O Julianne was the only person who understood me. The only one who could love me? Cinematic/DIA_CINE_D12_NOLAN_03.wav DIA_CINE_D12_NOLAN_04H Julianne was afraid of my past. She�d seen that "S" tattooed on my neck. Cinematic/DIA_CINE_D12_NOLAN_04.wav DIA_CINE_D12_NOLAN_05h I should have trusted her instincts, I should have been cautious. Julianne had died and it was my fault! Cinematic/DIA_CINE_D12_NOLAN_05.wav DIA_CINE_D12_NOLAN_06h I should have trusted her instincts, I should have been cautious. Julianne had died and it was my fault! Cinematic/DIA_CINE_D12_NOLAN_06.wav DIA_CINE_D12_NOLAN_07 Who�s there ? Cinematic/DIA_CINE_D12_NOLAN_07.wav� DIA_CINE_D13_MAN_01Q To whom did you speak about the camp? To whom did you speak about the monastery ?! Cinematic/DIA_CINE_D13_MAN_01.wav DIA_CINE_D13_NOLAN_01S I felt like I was being watched, the noise around me was getting dangerously tight. Cinematic/DIA_CINE_D13_NOLAN_01.wav DIA_CINE_D13_NOLAN_02X I had to reach my enemies before they could reach me. I had to reach that Hang Shaiming. Cinematic/DIA_CINE_D13_NOLAN_02.wav DIA_CINE_D13_NOLAN_03[ I had to find out more about my past very quickly, I met an old champion agent named Bacco. Cinematic/DIA_CINE_D13_NOLAN_03.wav DIA_CINE_D13_NOLAN_04l Bacco claimed that he had trained me, some years ago. He said that I was a great champion, one of the best. Cinematic/DIA_CINE_D13_NOLAN_04.wav DIA_CINE_D13_NOLAN_05o Thanks to him I found a lead to my old residence in the suburbs of Havana. It stank; it stank like a dead dog. Cinematic/DIA_CINE_D13_NOLAN_05.wav DIA_CINE_D13_NOLAN_06\ The building had been completely torn down by an explosion but I found some old photographs. Cinematic/DIA_CINE_D13_NOLAN_06.wav DIA_CINE_D13_NOLAN_07m There was some of an old monastery in the west of Cuba that drew my attention, the monastery seemed familiar. Cinematic/DIA_CINE_D13_NOLAN_07.wav DIA_CINE_D13_NOLAN_08P I knew I had seen it before; my memories were slowly coming back to the surface. Cinematic/DIA_CINE_D13_NOLAN_08.wav DIA_CINE_D13_NOLAN_09r They beat the hell out of me. Took me to a camp... locked me up in a small cell and tortured me for several hours. Cinematic/DIA_CINE_D13_NOLAN_09.wav DIA_CINE_D13_NOLAN_10b Unfortunately for me, I never mentioned the camp to anybody...needless to say I was in deep shit. Cinematic/DIA_CINE_D13_NOLAN_10.wav DIA_CINE_D13_NOLAN_11z Hang Shaiming arrived later, at the end of the day they interrupted the little torture session and left me alone with him. Cinematic/DIA_CINE_D13_NOLAN_11.wav DIA_CINE_D13_NOLAN_12O Shaiming didn�t kill me and let me go... That was his way to prove his honesty. Cinematic/DIA_CINE_D13_NOLAN_12.wav DIA_CINE_D13_NOLAN_13S He gave me a transmitter, which I could use if I needed assistance. By doing that, Cinematic/DIA_CINE_D13_NOLAN_13.wav DIA_CINE_D13_NOLAN_149 He was keeping an eye on me as I lead him to his enemies. Cinematic/DIA_CINE_D13_NOLAN_14.wav DIA_CINE_D13_NOLAN_15^ I had to get back to my investigations. The second Boryenka brother would surely tell me more. Cinematic/DIA_CINE_D13_NOLAN_15.wav DIA_CINE_D13_SHAIMING_01N Hi Nolan, perhaps you don't remember me... but you fought me along time ago.. & Cinematic/DIA_CINE_D13_SHAIMING_01.wav DIA_CINE_D13_SHAIMING_02h I hope you haven�t talked about our camp to anybody, this would seriously jeopardize our organization...& Cinematic/DIA_CINE_D13_SHAIMING_02.wav DIA_CINE_D13_SHAIMING_03X Know that I haven�t ordered your wife�s murder. I thought you were dead a long time ago.& Cinematic/DIA_CINE_D13_SHAIMING_03.wav DIA_CINE_D13_SHAIMING_04h I think those murderers wanted you to believe it was us, so that your desire for revenge leads you here.& Cinematic/DIA_CINE_D13_SHAIMING_04.wav DIA_CINE_D13_SHAIMING_05p You were the only one to know the location of our camp. We have deactivated the transmitter they placed on you. & Cinematic/DIA_CINE_D13_SHAIMING_05.wav DIA_CINE_D13_SHAIMING_06‡ They�ve been following you for a long time. You are aiming at the wrong target, Nolan... Why don't you look into the syndicate instead?& Cinematic/DIA_CINE_D13_SHAIMING_06.wav DIA_CINE_E11_IGOR_01B Kill me Nolan ! Kill me and you�ll never know where your wife is! " Cinematic/DIA_CINE_E11_IGOR_01.wav DIA_CINE_E11_NOLAN_01C At last I had this small scumbag of Boryenka at the end of my gun, Cinematic/DIA_CINE_E11_NOLAN_01.wav DIA_CINE_E11_NOLAN_02J and whether he wanted to or not, he was gonna tell me everything he new... Cinematic/DIA_CINE_E11_NOLAN_02.wav DIA_CINE_E11_NOLAN_03D My Wife? At first I didn�t understand. But he spat it out quickly... Cinematic/DIA_CINE_E11_NOLAN_03.wav DIA_CINE_E11_NOLAN_04} My enemies were stronger than me, much stronger than I thought. They had initially made me believe in the death of Julianne, Cinematic/DIA_CINE_E11_NOLAN_04.wav DIA_CINE_E11_NOLAN_05u So that I would lead them to the resistance. But they had kept Julianne alive just in case their first plan failed... Cinematic/DIA_CINE_E11_NOLAN_05.wav DIA_CINE_E11_NOLAN_06� Julianne was alive! Cinematic/DIA_CINE_E11_NOLAN_06.wav DIA_CINE_E11_NOLAN_07o Suddenly the whole district was blacked out. The syndicate had stopped the retransmission of the B.o.S program. Cinematic/DIA_CINE_E11_NOLAN_07.wav DIA_CINE_E11_NOLAN_08g and had sent their men to stop us. I had become too dangerous, they had decided to make the first move! Cinematic/DIA_CINE_E11_NOLAN_08.wav DIA_CINE_E12_NOLAN_01m I was taken to the syndicate HQ... and met Vincente Adriano the syndicate�s President and his right-hand man. Cinematic/DIA_CINE_E12_NOLAN_01.wav DIA_CINE_E12_NOLAN_02l A guy named Max Balding. Balding, the murderer of my Wife, or at least the one that lead me to believe that. Cinematic/DIA_CINE_E12_NOLAN_02.wav DIA_CINE_E12_NOLAN_03d Vincente began a long monologue. He confirmed that he had used me to find a trail to the resistance. Cinematic/DIA_CINE_E12_NOLAN_03.wav DIA_CINE_E12_NOLAN_04ƒ He also explained that I worked for them before I got amnesia, 7 years ago while I was one of the best champions in the top league. Cinematic/DIA_CINE_E12_NOLAN_04.wav DIA_CINE_E12_NOLAN_05s The Syndicate had recruited me... and made me one of their best agent in charge of the counter-terrorist fight ... Cinematic/DIA_CINE_E12_NOLAN_05.wav DIA_CINE_E12_NOLAN_06B Vincente wanted me to sign up again... He was awfully persuasive. Cinematic/DIA_CINE_E12_NOLAN_06.wav DIA_CINE_E12_NOLAN_07s Then he pulled out his trump card... Julianne. They brought her - she really was alive, tired, but still beautiful. Cinematic/DIA_CINE_E12_NOLAN_07.wav DIA_CINE_E12_NOLAN_08a What a bunch of bastards... On that evening I had to make, the most difficult choice of my life : Cinematic/DIA_CINE_E12_NOLAN_08.wav DIA_CINE_E12_NOLAN_09p Reveal to the Syndicate the location of the monastery and help them to destroy the Resistance and save my wife. Cinematic/DIA_CINE_E12_NOLAN_09.wav DIA_CINE_E12_NOLAN_10x Or leave to fight like a common gladiator in the arena of Cuba and let these men do whatever they wanted of Julianne... Cinematic/DIA_CINE_E12_NOLAN_10.wav DIA_CINE_E12_NOLAN_11F But I also had my trump card... The transmitter that Shaiming gave me. Cinematic/DIA_CINE_E12_NOLAN_11.wav DIA_CINE_E12_NOLAN_12X I could set it off here so that the resistance locates the HQ, they could save my wife. Cinematic/DIA_CINE_E12_NOLAN_12.wav DIA_CINE_E12_NOLAN_13Y Whatever my choice was I knew I was taking a big risk and that no one could be trusted... Cinematic/DIA_CINE_E12_NOLAN_13.wav DIA_CINE_E12_VINCENTE_01P Our system isn�t the best, Nolan, but surely not the worst, we believe in war...& Cinematic/DIA_CINE_E12_VINCENTE_01.wav DIA_CINE_E12_VINCENTE_02Q Yeah... if tomorrows war was to cease, I wouldn�t hold out much hope for mankind.& Cinematic/DIA_CINE_E12_VINCENTE_02.wav DIA_CINE_E12_VINCENTE_03N we would fall in to a tribal war, alot more unjust and barbarian than today...& Cinematic/DIA_CINE_E12_VINCENTE_03.wav DIA_CINE_F11_NOLAN_01W Shaiming was a reliable man. Not only had he pulled me from the claws of the syndicate, Cinematic/DIA_CINE_F11_NOLAN_01.wav DIA_CINE_F11_NOLAN_02@ but also saved Julianne thanks to the transmitter I had set off. Cinematic/DIA_CINE_F11_NOLAN_02.wav DIA_CINE_F11_NOLAN_03V The resistance had taken advantage of the fact that everyone was watching B.o.S on TV. Cinematic/DIA_CINE_F11_NOLAN_03.wav DIA_CINE_F11_NOLAN_04P to launch a raid on the base of the Syndicate where Julianne was held captive. Cinematic/DIA_CINE_F11_NOLAN_04.wav DIA_CINE_F11_NOLAN_05Y They also dealt an important blow to the syndicate by terminating several of its leaders. Cinematic/DIA_CINE_F11_NOLAN_05.wav DIA_CINE_F11_NOLAN_06N But this base was only one branch. Vincente and Balding were already far away. Cinematic/DIA_CINE_F11_NOLAN_06.wav DIA_CINE_F11_NOLAN_07p After the raid, we came back to the camp to celebrate our victory... The celebration was short, way too short... Cinematic/DIA_CINE_F11_NOLAN_07.wav DIA_CINE_F11_NOLAN_08s We learned that the troops of the Syndicate were approaching the camp and that they would attack in the morning... Cinematic/DIA_CINE_F11_NOLAN_08.wav DIA_CINE_F11_NOLAN_09d I didn�t know how the syndicate managed to track us down here. But it was too late, we had to fight. Cinematic/DIA_CINE_F11_NOLAN_09.wav DIA_CINE_F11_NOLAN_10V I securely put Julianne in a room of the monastery... The battle was going to start... Cinematic/DIA_CINE_F11_NOLAN_10.wav DIA_CINE_F11_SHAIMING_01X How did they find out our position? I hope you didn�t betray us, Nolan... For your sake.& Cinematic/DIA_CINE_F11_SHAIMING_01.wav DIA_CINE_F21_NOLAN_01` We had won the battle, But at which price?! I had killed Max Balding, Hang Shaiming was dead... Cinematic/DIA_CINE_F21_NOLAN_01.wav DIA_CINE_F21_NOLAN_02Y How many men had died here? Too many... I was wounded, exhausted barely able to stand up. Cinematic/DIA_CINE_F21_NOLAN_02.wav DIA_CINE_F21_NOLAN_03" Thank God, I still had Julianne... Cinematic/DIA_CINE_F21_NOLAN_03.wav DIA_CINE_F21_NOLAN_04" Julianne, Julianne?! Julianne !!!! Cinematic/DIA_CINE_F21_NOLAN_04.wav DIA_CINE_F21_NOLAN_05� The room was empty. Cinematic/DIA_CINE_F21_NOLAN_05.wav DIA_CINE_G11_NOLAN_01 I made the decision to help the syndicate to destroy the resistance. It was the only way, at least for now to stay alive and protect my Wife. Cinematic/DIA_CINE_G11_NOLAN_01.wav DIA_CINE_G11_NOLAN_02Ÿ Max Balding came to get me in my cell... He made all the guards leave and began beating the hell out of me. He couldn�t stand the sight of me. It was mutual... Cinematic/DIA_CINE_G11_NOLAN_02.wav DIA_CINE_G11_NOLAN_03€ I was the former right-hand man of Vincente and to see me around again made him slightly jealous. Then he took me to Vincente... Cinematic/DIA_CINE_G11_NOLAN_03.wav DIA_CINE_G11_NOLAN_04- Beautiful speech... After one short night... Cinematic/DIA_CINE_G11_NOLAN_04.wav DIA_CINE_G11_NOLAN_05^ I resigned myself to say goodbye to my wife and went to fight with the army of the syndicate. Cinematic/DIA_CINE_G11_NOLAN_05.wav DIA_CINE_G11_NOLAN_06, We were going to attack the camp at dawn... Cinematic/DIA_CINE_G11_NOLAN_06.wav DIA_CINE_G11_VINCENTE_01` Nolan, you�ve made the right choice. The industrialists are happy to see you again by our side. & Cinematic/DIA_CINE_G11_VINCENTE_01.wav DIA_CINE_G11_VINCENTE_02p I won�t betray you Nolan. We haven�t touched your Wife yet, and we don't intend to do so... don't disappoint us.& Cinematic/DIA_CINE_G11_VINCENTE_02.wav DIA_CINE_G21_NOLAN_01e I had fulfilled my contract. The resistance was on the brink of oblivion, and Hang Shaiming was dead. Cinematic/DIA_CINE_G21_NOLAN_01.wav DIA_CINE_G21_NOLAN_02V How many men died here? Too many... I was injured, exhausted, I could barely stand up. Cinematic/DIA_CINE_G21_NOLAN_02.wav DIA_CINE_G21_NOLAN_03j Max Balding wasn�t dead yet, he was my only chance to find Julianne. I could use Max as a Bargaining chip. Cinematic/DIA_CINE_G21_NOLAN_03.wav DIA_CINE_G21_NOLAN_04+ Hello... Hello... Nolan here! Do you copy? Cinematic/DIA_CINE_G21_NOLAN_04.wav DIA_CINE_G21_NOLAN_05@ The mission is over... The Resistance is dead, Shaiming is dead. Cinematic/DIA_CINE_G21_NOLAN_05.wav DIA_CINE_G21_NOLAN_06> And Max Balding is injured. I repeat Max Balding is injured ! Cinematic/DIA_CINE_G21_NOLAN_06.wav DIA_CINE_G21_NOLAN_07V If you don't give me back my wife, I will kill Balding... Is anyone there?... Hello!!! Cinematic/DIA_CINE_G21_NOLAN_07.wav DIA_CINE_G21_NOLAN_08P Somebody had just killed Max Balding, my only chance to find my wife was gone... Cinematic/DIA_CINE_G21_NOLAN_08.wav DIA_CINE_H11_JULIANNE_01� Nolan ! & Cinematic/DIA_CINE_H11_JULIANNE_01.wav DIA_CINE_H11_NOLAN_01� What ??... Cinematic/DIA_CINE_H11_NOLAN_01.wav DIA_CINE_H11_NOLAN_02� Suddenly it all became clear! Cinematic/DIA_CINE_H11_NOLAN_02.wav DIA_CINE_H12_JULIANNE_01? Not yet Sir, his amnesia is deep... There�s nothing I can do...& Cinematic/DIA_CINE_H12_JULIANNE_01.wav DIA_CINE_H13_JULIANNE_02. It was only a mission Nolan, just a mission...& Cinematic/DIA_CINE_H13_JULIANNE_02.wav� DIA_CINE_TRAILER_CHAMPION_01B Come and meet my new friend Nolan... They�ll really blow you away!* Cinematic/DIA_CINE_TRAILER_CHAMPION_01.wav� DIA_CINE_TRAILER_CHAMPION_023 Come on, stop hiding ! Get out of there, bastard !!* Cinematic/DIA_CINE_TRAILER_CHAMPION_02.wav� DIA_CINE_TRAILER_CROWD_013 Bet On Soldier! Bet On Soldier! Bet On Soldier! ...' Cinematic/DIA_CINE_TRAILER_CROWD_01.wav� DIA_CINE_TRAILER_CROWD_02 Nolan! Nolan! ' Cinematic/DIA_CINE_TRAILER_CROWD_02.wav� DIA_CINE_TRAILER_CROWD_03 Jason! Jason!' Cinematic/DIA_CINE_TRAILER_CROWD_03.wav� DIA_CINE_TRAILER_CROWD_04� Die ! Die ! ' Cinematic/DIA_CINE_TRAILER_CROWD_04.wav� DIA_CINE_TRAILER_MATCH_BOS_01* People of the world! Place your bets, now!+ Cinematic/DIA_CINE_TRAILER_MATCH_BOS_01.wav� DIA_CINE_TRAILER_MATCH_BOS_02� Just a few seconds left !!+ Cinematic/DIA_CINE_TRAILER_MATCH_BOS_02.wav� DIA_CINE_TRAILER_NOLAN_01= For thousands of years money has been the root of all evil...' Cinematic/DIA_CINE_TRAILER_NOLAN_01.wav� DIA_CINE_TRAILER_NOLAN_02& Now it is the root of all survival....' Cinematic/DIA_CINE_TRAILER_NOLAN_02.wav� DIA_CINE_TRAILER_NOLAN_03� Let�s go...' Cinematic/DIA_CINE_TRAILER_NOLAN_03.wav� DIA_CINE_TRAILER_NOLAN_04	 I know...' Cinematic/DIA_CINE_TRAILER_NOLAN_04.wav� DIA_CINE_TRAILER_NOLAN_05" In the future, war has a point... ' Cinematic/DIA_CINE_TRAILER_NOLAN_05.wav� DIA_CINE_TRAILER_NOLAN_06A Soldiers fight against each other in the name of entertainment...' Cinematic/DIA_CINE_TRAILER_NOLAN_06.wav� DIA_CINE_TRAILER_NOLAN_079 Go on, enjoy your fame...it used to be fifteen minutes...' Cinematic/DIA_CINE_TRAILER_NOLAN_07.wav� DIA_CINE_TRAILER_NOLAN_08( In the future, there is no second prize.' Cinematic/DIA_CINE_TRAILER_NOLAN_08.wav� DIA_CINE_TRAILER_SOLDIER_01O You, you are there? We�ve been expecting you, our positions have been attacked.) Cinematic/DIA_CINE_TRAILER_SOLDIER_01.wav� DIA_CINE_TRAILER_SOLDIER_024 We have located him a few minutes ago, he�s not far!) Cinematic/DIA_CINE_TRAILER_SOLDIER_02.wav DIA_CINE_TRAILER_SYND_01� Yes, Sir...& Cinematic/DIA_CINE_TRAILER_SYND_01.wav� DIA_CINE_TRAILER_VINCENTE_01 Recruit that man....* Cinematic/DIA_CINE_TRAILER_VINCENTE_01.wav$ DIA_GEN_ACKNOWLEDGE_TEAM_A_VOICE_A_1� Ok!1 Gameplay/DIA_GEN_ACKNOWLEDGE_TEAM_A_VOICE_A_1.wav$ DIA_GEN_ACKNOWLEDGE_TEAM_A_VOICE_A_2 Copy that!1 Gameplay/DIA_GEN_ACKNOWLEDGE_TEAM_A_VOICE_A_2.wav$ DIA_GEN_ACKNOWLEDGE_TEAM_A_VOICE_A_3� Understood! 1 Gameplay/DIA_GEN_ACKNOWLEDGE_TEAM_A_VOICE_A_3.wav$ DIA_GEN_ACKNOWLEDGE_TEAM_A_VOICE_B_1� Ok!1 Gameplay/DIA_GEN_ACKNOWLEDGE_TEAM_A_VOICE_B_1.wav$ DIA_GEN_ACKNOWLEDGE_TEAM_A_VOICE_B_2 Copy that!1 Gameplay/DIA_GEN_ACKNOWLEDGE_TEAM_A_VOICE_B_2.wav$ DIA_GEN_ACKNOWLEDGE_TEAM_A_VOICE_B_3� Understood! 1 Gameplay/DIA_GEN_ACKNOWLEDGE_TEAM_A_VOICE_B_3.wav$ DIA_GEN_ACKNOWLEDGE_TEAM_B_VOICE_A_1� Yes!1 Gameplay/DIA_GEN_ACKNOWLEDGE_TEAM_B_VOICE_A_1.wav$ DIA_GEN_ACKNOWLEDGE_TEAM_B_VOICE_A_2� Roger that!1 Gameplay/DIA_GEN_ACKNOWLEDGE_TEAM_B_VOICE_A_2.wav$ DIA_GEN_ACKNOWLEDGE_TEAM_B_VOICE_A_3 Acknowledged!1 Gameplay/DIA_GEN_ACKNOWLEDGE_TEAM_B_VOICE_A_3.wav$ DIA_GEN_ACKNOWLEDGE_TEAM_B_VOICE_B_1� Yes!1 Gameplay/DIA_GEN_ACKNOWLEDGE_TEAM_B_VOICE_B_1.wav$ DIA_GEN_ACKNOWLEDGE_TEAM_B_VOICE_B_2� Roger that!1 Gameplay/DIA_GEN_ACKNOWLEDGE_TEAM_B_VOICE_B_2.wav$ DIA_GEN_ACKNOWLEDGE_TEAM_B_VOICE_B_3 Acknowledged!1 Gameplay/DIA_GEN_ACKNOWLEDGE_TEAM_B_VOICE_B_3.wav( DIA_GEN_CALL_FOR_REPAIR_TEAM_A_VOICE_A_1� An engineer, quick!5 Gameplay/DIA_GEN_CALL_FOR_REPAIR_TEAM_A_VOICE_A_1.wav( DIA_GEN_CALL_FOR_REPAIR_TEAM_A_VOICE_B_1� I need an engineer!5 Gameplay/DIA_GEN_CALL_FOR_REPAIR_TEAM_A_VOICE_B_1.wav( DIA_GEN_CALL_FOR_REPAIR_TEAM_B_VOICE_A_1 An engineer over here!5 Gameplay/DIA_GEN_CALL_FOR_REPAIR_TEAM_B_VOICE_A_1.wav( DIA_GEN_CALL_FOR_REPAIR_TEAM_B_VOICE_B_1� I need an engineer!5 Gameplay/DIA_GEN_CALL_FOR_REPAIR_TEAM_B_VOICE_B_1.wav' DIA_GEN_COOL_TO_STRESS_TEAM_A_VOICE_A_1" What the hell are you doing here ?4 Gameplay/DIA_GEN_COOL_TO_STRESS_TEAM_A_VOICE_A_1.wav' DIA_GEN_COOL_TO_STRESS_TEAM_A_VOICE_A_2� What?4 Gameplay/DIA_GEN_COOL_TO_STRESS_TEAM_A_VOICE_A_2.wav' DIA_GEN_COOL_TO_STRESS_TEAM_A_VOICE_B_1� Damn !4 Gameplay/DIA_GEN_COOL_TO_STRESS_TEAM_A_VOICE_B_1.wav' DIA_GEN_COOL_TO_STRESS_TEAM_A_VOICE_B_2	 Hold on !4 Gameplay/DIA_GEN_COOL_TO_STRESS_TEAM_A_VOICE_B_2.wav' DIA_GEN_COOL_TO_STRESS_TEAM_B_VOICE_A_1� Unh?4 Gameplay/DIA_GEN_COOL_TO_STRESS_TEAM_B_VOICE_A_1.wav' DIA_GEN_COOL_TO_STRESS_TEAM_B_VOICE_A_2� Eh! You!4 Gameplay/DIA_GEN_COOL_TO_STRESS_TEAM_B_VOICE_A_2.wav' DIA_GEN_COOL_TO_STRESS_TEAM_B_VOICE_B_1 What the f***....?4 Gameplay/DIA_GEN_COOL_TO_STRESS_TEAM_B_VOICE_B_1.wav' DIA_GEN_COOL_TO_STRESS_TEAM_B_VOICE_B_2� Eh! You!4 Gameplay/DIA_GEN_COOL_TO_STRESS_TEAM_B_VOICE_B_2.wav DIA_GEN_DO_ACID_TEAM_A_VOICE_A_1� I will destroy your armor!- Gameplay/DIA_GEN_DO_ACID_TEAM_A_VOICE_A_1.wav DIA_GEN_DO_ACID_TEAM_A_VOICE_B_1 You will be melting...- Gameplay/DIA_GEN_DO_ACID_TEAM_A_VOICE_B_1.wav DIA_GEN_DO_ACID_TEAM_B_VOICE_A_1� I will destroy your armor!- Gameplay/DIA_GEN_DO_ACID_TEAM_B_VOICE_A_1.wav DIA_GEN_DO_ACID_TEAM_B_VOICE_B_1 You will be melting...- Gameplay/DIA_GEN_DO_ACID_TEAM_B_VOICE_B_1.wav' DIA_GEN_DO_ENNEMY_DOWN_TEAM_A_VOICE_A_1 One man down!4 Gameplay/DIA_GEN_DO_ENNEMY_DOWN_TEAM_A_VOICE_A_1.wav' DIA_GEN_DO_ENNEMY_DOWN_TEAM_A_VOICE_A_2� Yeah, He is dead!4 Gameplay/DIA_GEN_DO_ENNEMY_DOWN_TEAM_A_VOICE_A_2.wav' DIA_GEN_DO_ENNEMY_DOWN_TEAM_A_VOICE_B_1� Got one!4 Gameplay/DIA_GEN_DO_ENNEMY_DOWN_TEAM_A_VOICE_B_1.wav' DIA_GEN_DO_ENNEMY_DOWN_TEAM_A_VOICE_B_2� Enemy down!4 Gameplay/DIA_GEN_DO_ENNEMY_DOWN_TEAM_A_VOICE_B_2.wav' DIA_GEN_DO_ENNEMY_DOWN_TEAM_B_VOICE_A_1� Welcome to hell, you scum!4 Gameplay/DIA_GEN_DO_ENNEMY_DOWN_TEAM_B_VOICE_A_1.wav' DIA_GEN_DO_ENNEMY_DOWN_TEAM_B_VOICE_A_2� Yeah! Who's next!4 Gameplay/DIA_GEN_DO_ENNEMY_DOWN_TEAM_B_VOICE_A_2.wav' DIA_GEN_DO_ENNEMY_DOWN_TEAM_B_VOICE_B_1� Drop dead, pal!4 Gameplay/DIA_GEN_DO_ENNEMY_DOWN_TEAM_B_VOICE_B_1.wav' DIA_GEN_DO_ENNEMY_DOWN_TEAM_B_VOICE_B_2� You chose the wrong side!4 Gameplay/DIA_GEN_DO_ENNEMY_DOWN_TEAM_B_VOICE_B_2.wav' DIA_GEN_DO_ENNEMY_LOST_TEAM_A_VOICE_A_1 Pussy, pussy!4 Gameplay/DIA_GEN_DO_ENNEMY_LOST_TEAM_A_VOICE_A_1.wav' DIA_GEN_DO_ENNEMY_LOST_TEAM_A_VOICE_A_2 Where are you hiding?4 Gameplay/DIA_GEN_DO_ENNEMY_LOST_TEAM_A_VOICE_A_2.wav' DIA_GEN_DO_ENNEMY_LOST_TEAM_A_VOICE_B_1� Watch out, they're hiding!4 Gameplay/DIA_GEN_DO_ENNEMY_LOST_TEAM_A_VOICE_B_1.wav' DIA_GEN_DO_ENNEMY_LOST_TEAM_B_VOICE_A_1 Are you afraid? Come-on!4 Gameplay/DIA_GEN_DO_ENNEMY_LOST_TEAM_B_VOICE_A_1.wav' DIA_GEN_DO_ENNEMY_LOST_TEAM_B_VOICE_A_2� Where did he go?4 Gameplay/DIA_GEN_DO_ENNEMY_LOST_TEAM_B_VOICE_A_2.wav' DIA_GEN_DO_ENNEMY_LOST_TEAM_B_VOICE_B_1� Damn, I Lost him...4 Gameplay/DIA_GEN_DO_ENNEMY_LOST_TEAM_B_VOICE_B_1.wav! DIA_GEN_DO_FLAME_TEAM_A_VOICE_A_1 I 'm gonna burn you!. Gameplay/DIA_GEN_DO_FLAME_TEAM_A_VOICE_A_1.wav! DIA_GEN_DO_FLAME_TEAM_A_VOICE_A_2� I'm gonna fry me one or two!. Gameplay/DIA_GEN_DO_FLAME_TEAM_A_VOICE_A_2.wav! DIA_GEN_DO_FLAME_TEAM_A_VOICE_B_1 Burn, bastard!. Gameplay/DIA_GEN_DO_FLAME_TEAM_A_VOICE_B_1.wav! DIA_GEN_DO_FLAME_TEAM_B_VOICE_A_1 I 'm gonna burn you!. Gameplay/DIA_GEN_DO_FLAME_TEAM_B_VOICE_A_1.wav! DIA_GEN_DO_FLAME_TEAM_B_VOICE_A_2 It's time for burning!. Gameplay/DIA_GEN_DO_FLAME_TEAM_B_VOICE_A_2.wav! DIA_GEN_DO_FLAME_TEAM_B_VOICE_B_1� Welcome to Hell!. Gameplay/DIA_GEN_DO_FLAME_TEAM_B_VOICE_B_1.wav! DIA_GEN_DO_FLASH_TEAM_A_VOICE_A_1� Watch out, I'm gonna flash!. Gameplay/DIA_GEN_DO_FLASH_TEAM_A_VOICE_A_1.wav! DIA_GEN_DO_FLASH_TEAM_A_VOICE_B_1� Flash! Protect your eyes!. Gameplay/DIA_GEN_DO_FLASH_TEAM_A_VOICE_B_1.wav! DIA_GEN_DO_FLASH_TEAM_B_VOICE_A_1� Flash!. Gameplay/DIA_GEN_DO_FLASH_TEAM_B_VOICE_A_1.wav! DIA_GEN_DO_FLASH_TEAM_B_VOICE_B_1� Look away, flash!. Gameplay/DIA_GEN_DO_FLASH_TEAM_B_VOICE_B_1.wav! DIA_GEN_DO_GO_GO_TEAM_A_VOICE_A_1	 Let's go!. Gameplay/DIA_GEN_DO_GO_GO_TEAM_A_VOICE_A_1.wav! DIA_GEN_DO_GO_GO_TEAM_A_VOICE_B_1� Go! Go! Go!. Gameplay/DIA_GEN_DO_GO_GO_TEAM_A_VOICE_B_1.wav! DIA_GEN_DO_GO_GO_TEAM_B_VOICE_A_1� Go Soldier!. Gameplay/DIA_GEN_DO_GO_GO_TEAM_B_VOICE_A_1.wav! DIA_GEN_DO_GO_GO_TEAM_B_VOICE_B_1� Move on!. Gameplay/DIA_GEN_DO_GO_GO_TEAM_B_VOICE_B_1.wav% DIA_GEN_DO_GO_REPAIR_TEAM_A_VOICE_A_1� OK, i'm coming to repair !2 Gameplay/DIA_GEN_DO_GO_REPAIR_TEAM_A_VOICE_A_1.wav% DIA_GEN_DO_GO_REPAIR_TEAM_A_VOICE_B_1 Repair? Copy that!2 Gameplay/DIA_GEN_DO_GO_REPAIR_TEAM_A_VOICE_B_1.wav% DIA_GEN_DO_GO_REPAIR_TEAM_B_VOICE_A_1� Repair order confirmed!2 Gameplay/DIA_GEN_DO_GO_REPAIR_TEAM_B_VOICE_A_1.wav% DIA_GEN_DO_GO_REPAIR_TEAM_B_VOICE_B_1� I'm coming to repair ! 2 Gameplay/DIA_GEN_DO_GO_REPAIR_TEAM_B_VOICE_B_1.wav DIA_GEN_DO_GRENADE_TEAM_A_VOICE_A_1� Fire in the Hole!0 Gameplay/DIA_GEN_DO_GRENADE_TEAM_A_VOICE_A_1.wav DIA_GEN_DO_GRENADE_TEAM_A_VOICE_B_1� Grenade!0 Gameplay/DIA_GEN_DO_GRENADE_TEAM_A_VOICE_B_1.wav DIA_GEN_DO_GRENADE_TEAM_B_VOICE_A_1� Fire in the Hole!0 Gameplay/DIA_GEN_DO_GRENADE_TEAM_B_VOICE_A_1.wav DIA_GEN_DO_GRENADE_TEAM_B_VOICE_B_1� Grenade!0 Gameplay/DIA_GEN_DO_GRENADE_TEAM_B_VOICE_B_1.wav& DIA_GEN_DO_GROUP_FEAR_TEAM_A_VOICE_A_1 We're all gonna die!3 Gameplay/DIA_GEN_DO_GROUP_FEAR_TEAM_A_VOICE_A_1.wav& DIA_GEN_DO_GROUP_FEAR_TEAM_A_VOICE_A_2	 Separate!3 Gameplay/DIA_GEN_DO_GROUP_FEAR_TEAM_A_VOICE_A_2.wav& DIA_GEN_DO_GROUP_FEAR_TEAM_A_VOICE_B_1� We're gonna be massacred!3 Gameplay/DIA_GEN_DO_GROUP_FEAR_TEAM_A_VOICE_B_1.wav& DIA_GEN_DO_GROUP_FEAR_TEAM_A_VOICE_B_2	 Separate!3 Gameplay/DIA_GEN_DO_GROUP_FEAR_TEAM_A_VOICE_B_2.wav& DIA_GEN_DO_GROUP_FEAR_TEAM_B_VOICE_A_1� We're sunk!3 Gameplay/DIA_GEN_DO_GROUP_FEAR_TEAM_B_VOICE_A_1.wav& DIA_GEN_DO_GROUP_FEAR_TEAM_B_VOICE_A_2	 Disperse!3 Gameplay/DIA_GEN_DO_GROUP_FEAR_TEAM_B_VOICE_A_2.wav& DIA_GEN_DO_GROUP_FEAR_TEAM_B_VOICE_B_1� What are we doing in this mess!3 Gameplay/DIA_GEN_DO_GROUP_FEAR_TEAM_B_VOICE_B_1.wav& DIA_GEN_DO_GROUP_FEAR_TEAM_B_VOICE_B_2� Dismiss!3 Gameplay/DIA_GEN_DO_GROUP_FEAR_TEAM_B_VOICE_B_2.wav! DIA_GEN_DO_HALLU_TEAM_A_VOICE_A_1� Breathe that in!. Gameplay/DIA_GEN_DO_HALLU_TEAM_A_VOICE_A_1.wav! DIA_GEN_DO_HALLU_TEAM_A_VOICE_B_1� Breathe that gas!. Gameplay/DIA_GEN_DO_HALLU_TEAM_A_VOICE_B_1.wav! DIA_GEN_DO_HALLU_TEAM_B_VOICE_A_1� A little whiff of fresh air!. Gameplay/DIA_GEN_DO_HALLU_TEAM_B_VOICE_A_1.wav! DIA_GEN_DO_HALLU_TEAM_B_VOICE_B_1� Breathe that in!. Gameplay/DIA_GEN_DO_HALLU_TEAM_B_VOICE_B_1.wav& DIA_GEN_DO_HEAR_NOISE_TEAM_A_VOICE_A_1� Stay on your guard!3 Gameplay/DIA_GEN_DO_HEAR_NOISE_TEAM_A_VOICE_A_1.wav& DIA_GEN_DO_HEAR_NOISE_TEAM_A_VOICE_A_2� Stay sharp!3 Gameplay/DIA_GEN_DO_HEAR_NOISE_TEAM_A_VOICE_A_2.wav& DIA_GEN_DO_HEAR_NOISE_TEAM_A_VOICE_B_1� I heard a noise!3 Gameplay/DIA_GEN_DO_HEAR_NOISE_TEAM_A_VOICE_B_1.wav& DIA_GEN_DO_HEAR_NOISE_TEAM_A_VOICE_B_2 Keep your eyes open!3 Gameplay/DIA_GEN_DO_HEAR_NOISE_TEAM_A_VOICE_B_2.wav& DIA_GEN_DO_HEAR_NOISE_TEAM_B_VOICE_A_1� I heard a noise!3 Gameplay/DIA_GEN_DO_HEAR_NOISE_TEAM_B_VOICE_A_1.wav& DIA_GEN_DO_HEAR_NOISE_TEAM_B_VOICE_A_2� There's something over there!3 Gameplay/DIA_GEN_DO_HEAR_NOISE_TEAM_B_VOICE_A_2.wav& DIA_GEN_DO_HEAR_NOISE_TEAM_B_VOICE_B_1 I heard something!3 Gameplay/DIA_GEN_DO_HEAR_NOISE_TEAM_B_VOICE_B_1.wav& DIA_GEN_DO_HEAR_NOISE_TEAM_B_VOICE_B_2� Stay sharp!3 Gameplay/DIA_GEN_DO_HEAR_NOISE_TEAM_B_VOICE_B_2.wav DIA_GEN_DO_RETREAT_TEAM_A_VOICE_A_1� Retreat!0 Gameplay/DIA_GEN_DO_RETREAT_TEAM_A_VOICE_A_1.wav DIA_GEN_DO_RETREAT_TEAM_A_VOICE_A_2 Who's for a blast ?!0 Gameplay/DIA_GEN_DO_RETREAT_TEAM_A_VOICE_A_2.wav DIA_GEN_DO_RETREAT_TEAM_A_VOICE_B_1� Runaway!0 Gameplay/DIA_GEN_DO_RETREAT_TEAM_A_VOICE_B_1.wav DIA_GEN_DO_RETREAT_TEAM_A_VOICE_B_2� Here, take that!0 Gameplay/DIA_GEN_DO_RETREAT_TEAM_A_VOICE_B_2.wav DIA_GEN_DO_RETREAT_TEAM_B_VOICE_A_1� Run for your lives!0 Gameplay/DIA_GEN_DO_RETREAT_TEAM_B_VOICE_A_1.wav DIA_GEN_DO_RETREAT_TEAM_B_VOICE_A_2 Who's for a blast ?!0 Gameplay/DIA_GEN_DO_RETREAT_TEAM_B_VOICE_A_2.wav DIA_GEN_DO_RETREAT_TEAM_B_VOICE_B_1� Dismiss!0 Gameplay/DIA_GEN_DO_RETREAT_TEAM_B_VOICE_B_1.wav DIA_GEN_DO_RETREAT_TEAM_B_VOICE_B_2� A little one for the road!0 Gameplay/DIA_GEN_DO_RETREAT_TEAM_B_VOICE_B_2.wav" DIA_GEN_DO_TURTLE_TEAM_A_VOICE_A_1 Turtle formation! Now!/ Gameplay/DIA_GEN_DO_TURTLE_TEAM_A_VOICE_A_1.wav" DIA_GEN_DO_TURTLE_TEAM_A_VOICE_B_1 Turtle formation! Now!/ Gameplay/DIA_GEN_DO_TURTLE_TEAM_A_VOICE_B_1.wav" DIA_GEN_DO_TURTLE_TEAM_B_VOICE_A_1 Form a turtle!/ Gameplay/DIA_GEN_DO_TURTLE_TEAM_B_VOICE_A_1.wav" DIA_GEN_DO_TURTLE_TEAM_B_VOICE_B_1 Soldiers! Form a turtle!/ Gameplay/DIA_GEN_DO_TURTLE_TEAM_B_VOICE_B_1.wav% DIA_GEN_IS_ACIDIFIED_TEAM_A_VOICE_A_1 Shit, my armor! Haaaa...2 Gameplay/DIA_GEN_IS_ACIDIFIED_TEAM_A_VOICE_A_1.wav% DIA_GEN_IS_ACIDIFIED_TEAM_A_VOICE_B_1 My armor! No! Haaaa...2 Gameplay/DIA_GEN_IS_ACIDIFIED_TEAM_A_VOICE_B_1.wav% DIA_GEN_IS_ACIDIFIED_TEAM_B_VOICE_A_1 I'm melting! Haaaa...2 Gameplay/DIA_GEN_IS_ACIDIFIED_TEAM_B_VOICE_A_1.wav% DIA_GEN_IS_ACIDIFIED_TEAM_B_VOICE_B_1 My armor! Haaaa...2 Gameplay/DIA_GEN_IS_ACIDIFIED_TEAM_B_VOICE_B_1.wav DIA_GEN_IS_BURNING_TEAM_A_VOICE_A_1� Ahh!0 Gameplay/DIA_GEN_IS_BURNING_TEAM_A_VOICE_A_1.wav DIA_GEN_IS_BURNING_TEAM_A_VOICE_B_1 Ahh! No! 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Where are you!0 Gameplay/DIA_GEN_IS_FLASHED_TEAM_B_VOICE_B_1.wav' DIA_GEN_IS_HALLUCINATE_TEAM_A_VOICE_A_1 I feel like i'll barf.4 Gameplay/DIA_GEN_IS_HALLUCINATE_TEAM_A_VOICE_A_1.wav' DIA_GEN_IS_HALLUCINATE_TEAM_A_VOICE_A_2� (cough)4 Gameplay/DIA_GEN_IS_HALLUCINATE_TEAM_A_VOICE_A_2.wav' DIA_GEN_IS_HALLUCINATE_TEAM_A_VOICE_B_1 Oh.... 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Reload!2 Gameplay/DIA_GEN_IS_RELOADING_TEAM_B_VOICE_B_1.wav$ DIA_GEN_IS_SQUEALED_TEAM_A_VOICE_A_1� Damn, I've got a squealer!1 Gameplay/DIA_GEN_IS_SQUEALED_TEAM_A_VOICE_A_1.wav$ DIA_GEN_IS_SQUEALED_TEAM_A_VOICE_B_1� Shit! A squealer!1 Gameplay/DIA_GEN_IS_SQUEALED_TEAM_A_VOICE_B_1.wav$ DIA_GEN_IS_SQUEALED_TEAM_B_VOICE_A_1� Squealer on me!1 Gameplay/DIA_GEN_IS_SQUEALED_TEAM_B_VOICE_A_1.wav$ DIA_GEN_IS_SQUEALED_TEAM_B_VOICE_B_1 What the?! Ahh! Shit!1 Gameplay/DIA_GEN_IS_SQUEALED_TEAM_B_VOICE_B_1.wav DIA_GEN_MATCH_BOS_01 Only 30 seconds to go! Gameplay/DIA_GEN_MATCH_BOS_01.wav DIA_GEN_MATCH_BOS_02 Only 10 seconds to go! Gameplay/DIA_GEN_MATCH_BOS_02.wav DIA_GEN_MATCH_BOS_03 A winning bet!! Gameplay/DIA_GEN_MATCH_BOS_03.wav DIA_GEN_MATCH_BOS_04 A losing bet!! Gameplay/DIA_GEN_MATCH_BOS_04.wav DIA_GEN_MATCH_BOS_05� You won your bet!! Gameplay/DIA_GEN_MATCH_BOS_05.wav DIA_GEN_MATCH_BOS_06 You lost your bet!! Gameplay/DIA_GEN_MATCH_BOS_06.wav DIA_GEN_MATCH_BOS_07� The fight is beginning!! Gameplay/DIA_GEN_MATCH_BOS_07.wav DIA_GEN_MATCH_BOS_083 Attention B.O.S in ten seconds. Soldiers Get Ready!! Gameplay/DIA_GEN_MATCH_BOS_08.wav DIA_GEN_MATCH_BOS_09 May the best man win! ! Gameplay/DIA_GEN_MATCH_BOS_09.wav DIA_GEN_MATCH_BOS_10 5! Gameplay/DIA_GEN_MATCH_BOS_10.wav DIA_GEN_MATCH_BOS_11 4! Gameplay/DIA_GEN_MATCH_BOS_11.wav DIA_GEN_MATCH_BOS_12 3! Gameplay/DIA_GEN_MATCH_BOS_12.wav DIA_GEN_MATCH_BOS_13 2! Gameplay/DIA_GEN_MATCH_BOS_13.wav DIA_GEN_MATCH_BOS_14 1! Gameplay/DIA_GEN_MATCH_BOS_14.wav DIA_GEN_MATCH_BOS_15� End of BOS!! Gameplay/DIA_GEN_MATCH_BOS_15.wav DIA_GEN_MATCH_BOS_16� Time up!! Gameplay/DIA_GEN_MATCH_BOS_16.wav DIA_GEN_MATCH_BOS_17� Over the limit!! Gameplay/DIA_GEN_MATCH_BOS_17.wav DIA_GEN_MATCH_BOS_18� A draw!! Gameplay/DIA_GEN_MATCH_BOS_18.wav DIA_GEN_MATCH_BOS_19 B.O.S a draw!! Gameplay/DIA_GEN_MATCH_BOS_19.wav DIA_GEN_MATCH_BOS_20� Welcome to Bet on Soldier!! Gameplay/DIA_GEN_MATCH_BOS_20.wav DIA_GEN_MATCH_BOS_21� Welcome to B.o.S!! Gameplay/DIA_GEN_MATCH_BOS_21.wav DIA_GEN_MATCH_BOS_22? Who�s it going to be folks? Our lucky champion Nolan Daneworth?! Gameplay/DIA_GEN_MATCH_BOS_22.wav DIA_GEN_MATCH_BOS_232 Who will be the star of the day! Nolan Daneworth ?! Gameplay/DIA_GEN_MATCH_BOS_23.wav DIA_GEN_MATCH_BOS_24. Who will be the best Soldier? Nolan Daneworth?! Gameplay/DIA_GEN_MATCH_BOS_24.wav DIA_GEN_MATCH_BOS_257 Or our super challenger! It�s where the smart money is!! Gameplay/DIA_GEN_MATCH_BOS_25.wav DIA_GEN_MATCH_BOS_26G Or our best challenger !! The die is cast, there's no going back now !!! Gameplay/DIA_GEN_MATCH_BOS_26.wav DIA_GEN_MATCH_BOS_27M or our unbeatable challenger !! The die is cast, there's no going back now !!! Gameplay/DIA_GEN_MATCH_BOS_27.wav DIA_GEN_MATCH_BOS_28� Match begins now!! Gameplay/DIA_GEN_MATCH_BOS_28.wav DIA_GEN_MATCH_BOS_29� Ten seconds!! Gameplay/DIA_GEN_MATCH_BOS_29.wav DIA_GEN_MATCH_BOS_30 Nolan loses his bet !! Gameplay/DIA_GEN_MATCH_BOS_30.wav DIA_GEN_MATCH_BOS_31 Nolan Daneworth wins! Gameplay/DIA_GEN_MATCH_BOS_31.wav DIA_GEN_MATCH_BOS_32B This is a nil-nil match, what a pity !! It's really disappointing!! Gameplay/DIA_GEN_MATCH_BOS_32.wav DIA_GEN_MATCH_BOS_33> In a short while, don't miss new bets on KTV, See you later !!! Gameplay/DIA_GEN_MATCH_BOS_33.wav DIA_GEN_MATCH_BOS_34M Don't miss our other B.O.S fights, after some ads. See you soon, live on KTV.! Gameplay/DIA_GEN_MATCH_BOS_34.wav DIA_GEN_MATCH_BOS_35B Nolan, is no more He belongs to the past! See you later !! On KTV!! Gameplay/DIA_GEN_MATCH_BOS_35.wav DIA_GEN_MATCH_BOS_36c Nolan Daneworth is dead, you surely won't find him in history books! Meet us back, after the break!! Gameplay/DIA_GEN_MATCH_BOS_36.wav DIA_GEN_MERCE_CANT_FOLLOW_VOICE_A_1� I can't find you!0 Gameplay/DIA_GEN_MERCE_CANT_FOLLOW_VOICE_A_1.wav DIA_GEN_MERCE_CANT_FOLLOW_VOICE_A_2 I can't get through!0 Gameplay/DIA_GEN_MERCE_CANT_FOLLOW_VOICE_A_2.wav) DIA_GEN_MERCE_CANT_FOLLOW_VOICE_A_RADIO_1� I can't find you!6 Gameplay/DIA_GEN_MERCE_CANT_FOLLOW_VOICE_A_RADIO_1.wav DIA_GEN_MERCE_CANT_FOLLOW_VOICE_B_1� I can't find you!0 Gameplay/DIA_GEN_MERCE_CANT_FOLLOW_VOICE_B_1.wav DIA_GEN_MERCE_CANT_FOLLOW_VOICE_B_2 I can't get through!0 Gameplay/DIA_GEN_MERCE_CANT_FOLLOW_VOICE_B_2.wav) DIA_GEN_MERCE_CANT_FOLLOW_VOICE_B_RADIO_1 I can't get through!6 Gameplay/DIA_GEN_MERCE_CANT_FOLLOW_VOICE_B_RADIO_1.wav� DIA_GEN_MERCE_FOLLOW_VOICE_A_1� I'm coming!+ Gameplay/DIA_GEN_MERCE_FOLLOW_VOICE_A_1.wav� DIA_GEN_MERCE_FOLLOW_VOICE_A_2 I'm following you!+ Gameplay/DIA_GEN_MERCE_FOLLOW_VOICE_A_2.wav$ DIA_GEN_MERCE_FOLLOW_VOICE_A_RADIO_1� I'm coming!1 Gameplay/DIA_GEN_MERCE_FOLLOW_VOICE_A_RADIO_1.wav� DIA_GEN_MERCE_FOLLOW_VOICE_B_1� I'm coming!+ Gameplay/DIA_GEN_MERCE_FOLLOW_VOICE_B_1.wav� DIA_GEN_MERCE_FOLLOW_VOICE_B_2� I'm behind you!+ Gameplay/DIA_GEN_MERCE_FOLLOW_VOICE_B_2.wav$ DIA_GEN_MERCE_FOLLOW_VOICE_B_RADIO_1� I'm behind you!1 Gameplay/DIA_GEN_MERCE_FOLLOW_VOICE_B_RADIO_1.wav! DIA_GEN_MERCE_GO_REPAIR_VOICE_A_1� OK, I'll repair it!. Gameplay/DIA_GEN_MERCE_GO_REPAIR_VOICE_A_1.wav! DIA_GEN_MERCE_GO_REPAIR_VOICE_A_2� Ok!. Gameplay/DIA_GEN_MERCE_GO_REPAIR_VOICE_A_2.wav' DIA_GEN_MERCE_GO_REPAIR_VOICE_A_RADIO_1� OK, I'll repair it!4 Gameplay/DIA_GEN_MERCE_GO_REPAIR_VOICE_A_RADIO_1.wav! DIA_GEN_MERCE_GO_REPAIR_VOICE_B_1� Ok!. Gameplay/DIA_GEN_MERCE_GO_REPAIR_VOICE_B_1.wav! DIA_GEN_MERCE_GO_REPAIR_VOICE_B_2� OK, I'll repair it!. Gameplay/DIA_GEN_MERCE_GO_REPAIR_VOICE_B_2.wav' DIA_GEN_MERCE_GO_REPAIR_VOICE_B_RADIO_1� OK, I'll repair it!4 Gameplay/DIA_GEN_MERCE_GO_REPAIR_VOICE_B_RADIO_1.wav DIA_GEN_MERCE_IS_DYING_VOICE_A_1 Damn! i'm hurt- Gameplay/DIA_GEN_MERCE_IS_DYING_VOICE_A_1.wav& DIA_GEN_MERCE_IS_DYING_VOICE_A_RADIO_1 Damn! i'm hurt3 Gameplay/DIA_GEN_MERCE_IS_DYING_VOICE_A_RADIO_1.wav DIA_GEN_MERCE_IS_DYING_VOICE_B_1 Arggh! I won't stand any longer!- Gameplay/DIA_GEN_MERCE_IS_DYING_VOICE_B_1.wav& DIA_GEN_MERCE_IS_DYING_VOICE_B_RADIO_1 Arggh! I won't stand any longer!3 Gameplay/DIA_GEN_MERCE_IS_DYING_VOICE_B_RADIO_1.wav DIA_GEN_MERCE_IS_REPAIRED_VOICE_A_1 OK, repaired!0 Gameplay/DIA_GEN_MERCE_IS_REPAIRED_VOICE_A_1.wav DIA_GEN_MERCE_IS_REPAIRED_VOICE_A_2 It's done!0 Gameplay/DIA_GEN_MERCE_IS_REPAIRED_VOICE_A_2.wav DIA_GEN_MERCE_IS_REPAIRED_VOICE_A_3� A professional piece of work!0 Gameplay/DIA_GEN_MERCE_IS_REPAIRED_VOICE_A_3.wav DIA_GEN_MERCE_IS_REPAIRED_VOICE_A_4� There you are, as good as new!0 Gameplay/DIA_GEN_MERCE_IS_REPAIRED_VOICE_A_4.wav) DIA_GEN_MERCE_IS_REPAIRED_VOICE_A_RADIO_1 OK, repaired!6 Gameplay/DIA_GEN_MERCE_IS_REPAIRED_VOICE_A_RADIO_1.wav DIA_GEN_MERCE_IS_REPAIRED_VOICE_B_1 OK, repaired!0 Gameplay/DIA_GEN_MERCE_IS_REPAIRED_VOICE_B_1.wav DIA_GEN_MERCE_IS_REPAIRED_VOICE_B_2 It's done!0 Gameplay/DIA_GEN_MERCE_IS_REPAIRED_VOICE_B_2.wav DIA_GEN_MERCE_IS_REPAIRED_VOICE_B_3� A professional piece of work!0 Gameplay/DIA_GEN_MERCE_IS_REPAIRED_VOICE_B_3.wav DIA_GEN_MERCE_IS_REPAIRED_VOICE_B_4� There you are, as good as new!0 Gameplay/DIA_GEN_MERCE_IS_REPAIRED_VOICE_B_4.wav) DIA_GEN_MERCE_IS_REPAIRED_VOICE_B_RADIO_1 It's done!6 Gameplay/DIA_GEN_MERCE_IS_REPAIRED_VOICE_B_RADIO_1.wav DIA_GEN_MERCE_MUST_REPAIR_VOICE_A_1� You've got to get repaired!0 Gameplay/DIA_GEN_MERCE_MUST_REPAIR_VOICE_A_1.wav DIA_GEN_MERCE_MUST_REPAIR_VOICE_A_23 I must repair your armor, it is completely wrecked.0 Gameplay/DIA_GEN_MERCE_MUST_REPAIR_VOICE_A_2.wav) DIA_GEN_MERCE_MUST_REPAIR_VOICE_A_RADIO_1� You've got to get repaired!6 Gameplay/DIA_GEN_MERCE_MUST_REPAIR_VOICE_A_RADIO_1.wav DIA_GEN_MERCE_MUST_REPAIR_VOICE_B_1� You've got to get repaired!0 Gameplay/DIA_GEN_MERCE_MUST_REPAIR_VOICE_B_1.wav DIA_GEN_MERCE_MUST_REPAIR_VOICE_B_23 I must repair your armor, it is completely wrecked.0 Gameplay/DIA_GEN_MERCE_MUST_REPAIR_VOICE_B_2.wav) DIA_GEN_MERCE_MUST_REPAIR_VOICE_B_RADIO_13 I must repair your armor, it is completely wrecked.6 Gameplay/DIA_GEN_MERCE_MUST_REPAIR_VOICE_B_RADIO_1.wav� DIA_GEN_MERCE_SCOLD_VOICE_A_12 Don't move about so much, I'm repairing your armor* Gameplay/DIA_GEN_MERCE_SCOLD_VOICE_A_1.wav� DIA_GEN_MERCE_SCOLD_VOICE_A_2� Nolan! Stop moving about!* Gameplay/DIA_GEN_MERCE_SCOLD_VOICE_A_2.wav� DIA_GEN_MERCE_SCOLD_VOICE_A_3! Nolan, just wait a little longer.* Gameplay/DIA_GEN_MERCE_SCOLD_VOICE_A_3.wav DIA_GEN_MERCE_SCOLD_VOICE_A_RADIO_12 Don't move about so much, I'm repairing your armor0 Gameplay/DIA_GEN_MERCE_SCOLD_VOICE_A_RADIO_1.wav� DIA_GEN_MERCE_SCOLD_VOICE_B_12 Don't move about so much, I'm repairing your armor* Gameplay/DIA_GEN_MERCE_SCOLD_VOICE_B_1.wav� DIA_GEN_MERCE_SCOLD_VOICE_B_2� Nolan! Stop moving about!* Gameplay/DIA_GEN_MERCE_SCOLD_VOICE_B_2.wav� DIA_GEN_MERCE_SCOLD_VOICE_B_3$ Wait Nolan i have nearly finished !!* Gameplay/DIA_GEN_MERCE_SCOLD_VOICE_B_3.wav DIA_GEN_MERCE_SCOLD_VOICE_B_RADIO_1� Nolan! Stop moving about!0 Gameplay/DIA_GEN_MERCE_SCOLD_VOICE_B_RADIO_1.wav DIA_GEN_MERCE_STOP_REPAIR_VOICE_A_1� Yes sir!0 Gameplay/DIA_GEN_MERCE_STOP_REPAIR_VOICE_A_1.wav DIA_GEN_MERCE_STOP_REPAIR_VOICE_A_2� I'm stopping0 Gameplay/DIA_GEN_MERCE_STOP_REPAIR_VOICE_A_2.wav) DIA_GEN_MERCE_STOP_REPAIR_VOICE_A_RADIO_1� Yes sir!6 Gameplay/DIA_GEN_MERCE_STOP_REPAIR_VOICE_A_RADIO_1.wav DIA_GEN_MERCE_STOP_REPAIR_VOICE_B_1� Yes sir!0 Gameplay/DIA_GEN_MERCE_STOP_REPAIR_VOICE_B_1.wav DIA_GEN_MERCE_STOP_REPAIR_VOICE_B_2� I'm stopping0 Gameplay/DIA_GEN_MERCE_STOP_REPAIR_VOICE_B_2.wav) DIA_GEN_MERCE_STOP_REPAIR_VOICE_B_RADIO_1� I'm stopping6 Gameplay/DIA_GEN_MERCE_STOP_REPAIR_VOICE_B_RADIO_1.wav� DIA_GEN_MERCE_STOP_VOICE_A_1� I'll wait for you here.) Gameplay/DIA_GEN_MERCE_STOP_VOICE_A_1.wav� DIA_GEN_MERCE_STOP_VOICE_A_2� I'll wait here, be careful) Gameplay/DIA_GEN_MERCE_STOP_VOICE_A_2.wav� DIA_GEN_MERCE_STOP_VOICE_A_3� I'm staying back!) Gameplay/DIA_GEN_MERCE_STOP_VOICE_A_3.wav" DIA_GEN_MERCE_STOP_VOICE_A_RADIO_1� I'll wait for you here./ Gameplay/DIA_GEN_MERCE_STOP_VOICE_A_RADIO_1.wav� DIA_GEN_MERCE_STOP_VOICE_B_1 I'll wait for you here) Gameplay/DIA_GEN_MERCE_STOP_VOICE_B_1.wav� DIA_GEN_MERCE_STOP_VOICE_B_2� I'll wait here, be careful) Gameplay/DIA_GEN_MERCE_STOP_VOICE_B_2.wav� DIA_GEN_MERCE_STOP_VOICE_B_3� I'm staying back!) Gameplay/DIA_GEN_MERCE_STOP_VOICE_B_3.wav" DIA_GEN_MERCE_STOP_VOICE_B_RADIO_1� I'm staying back!/ Gameplay/DIA_GEN_MERCE_STOP_VOICE_B_RADIO_1.wav� DIA_GEN_MULTI_01	 Go Go Go!� Gameplay/DIA_GEN_MULTI_01.wav� DIA_GEN_MULTI_02� I need an engineer!� Gameplay/DIA_GEN_MULTI_02.wav� DIA_GEN_MULTI_03 I need a gas launcher over here!� Gameplay/DIA_GEN_MULTI_03.wav� DIA_GEN_MULTI_04� I need help here!� Gameplay/DIA_GEN_MULTI_04.wav� DIA_GEN_MULTI_05 I need an agent here!� Gameplay/DIA_GEN_MULTI_05.wav� DIA_GEN_MULTI_06 I need a sniper here!� Gameplay/DIA_GEN_MULTI_06.wav� DIA_GEN_MULTI_07( We're doing a turtle advance! Formation!� Gameplay/DIA_GEN_MULTI_07.wav� DIA_GEN_MULTI_08 Attack as a group!� Gameplay/DIA_GEN_MULTI_08.wav� DIA_GEN_MULTI_09	 Cover me!� Gameplay/DIA_GEN_MULTI_09.wav� DIA_GEN_MULTI_10 I'm covering!� Gameplay/DIA_GEN_MULTI_10.wav� DIA_GEN_MULTI_11! We've got to get a terminal back!� Gameplay/DIA_GEN_MULTI_11.wav� DIA_GEN_MULTI_12� Our HQ is under attack!� Gameplay/DIA_GEN_MULTI_12.wav� DIA_GEN_MULTI_13� Let me bet!� Gameplay/DIA_GEN_MULTI_13.wav� DIA_GEN_MULTI_14� Nice duel buddy!� Gameplay/DIA_GEN_MULTI_14.wav� DIA_GEN_MULTI_15� We're the best!� Gameplay/DIA_GEN_MULTI_15.wav� DIA_GEN_MULTI_16 We're losers!� Gameplay/DIA_GEN_MULTI_16.wav� DIA_GEN_MULTI_17� We've got to keep this position� Gameplay/DIA_GEN_MULTI_17.wav� DIA_GEN_MULTI_18� Ok!� Gameplay/DIA_GEN_MULTI_18.wav� DIA_GEN_MULTI_19� I'm coming!� Gameplay/DIA_GEN_MULTI_19.wav� DIA_GEN_MULTI_20� Yeahhh!� Gameplay/DIA_GEN_MULTI_20.wav� DIA_GEN_MULTI_21	 Ouhhhh!!!� Gameplay/DIA_GEN_MULTI_21.wav� DIA_GEN_MULTI_22	 Ho there!� Gameplay/DIA_GEN_MULTI_22.wav� DIA_GEN_SCORE_01, One of our Ticket Terminals is being hacked!� Gameplay/DIA_GEN_SCORE_01.wav� DIA_GEN_SCORE_02. The enemy has got one of our Ticket Terminals!� Gameplay/DIA_GEN_SCORE_02.wav� DIA_GEN_SCORE_03% We're getting back a Ticket Terminal!� Gameplay/DIA_GEN_SCORE_03.wav� DIA_GEN_SCORE_04- We got a Ticket Terminal back from the enemy!� Gameplay/DIA_GEN_SCORE_04.wav� DIA_GEN_SCORE_05' The enemy has all the Ticket Terminals!� Gameplay/DIA_GEN_SCORE_05.wav� DIA_GEN_SCORE_06	 You lost!� Gameplay/DIA_GEN_SCORE_06.wav� DIA_GEN_SCORE_07� You won!� Gameplay/DIA_GEN_SCORE_07.wav� DIA_GEN_SCORE_08� The UAN won� Gameplay/DIA_GEN_SCORE_08.wav� DIA_GEN_SCORE_09� The WRF won� Gameplay/DIA_GEN_SCORE_09.wav� DIA_GEN_SCORE_10 Only 5 more minutes!� Gameplay/DIA_GEN_SCORE_10.wav� DIA_GEN_SCORE_11� Only 1 more minute!� Gameplay/DIA_GEN_SCORE_11.wav� DIA_GEN_SCORE_12� The UAN will soon have won!� Gameplay/DIA_GEN_SCORE_12.wav� DIA_GEN_SCORE_13� The WRF will soon have won!� Gameplay/DIA_GEN_SCORE_13.wav� DIA_GEN_SCORE_14 WRF bet in 60 seconds� Gameplay/DIA_GEN_SCORE_14.wav� DIA_GEN_SCORE_15 UAN bet in 60 seconds� Gameplay/DIA_GEN_SCORE_15.wav� DIA_GEN_SCORE_16 Double bet in 60 seconds� Gameplay/DIA_GEN_SCORE_16.wav� DIA_GEN_SCORE_17 The BOS has begun!� Gameplay/DIA_GEN_SCORE_17.wav� DIA_GEN_SCORE_18 The WRF has won its bet!� Gameplay/DIA_GEN_SCORE_18.wav� DIA_GEN_SCORE_19 The UAN has won its bet!� Gameplay/DIA_GEN_SCORE_19.wav� DIA_GEN_SCORE_20� The WRF has lost its bet!� Gameplay/DIA_GEN_SCORE_20.wav� DIA_GEN_SCORE_21� The UAN has lost its bet!� Gameplay/DIA_GEN_SCORE_21.wav� DIA_GEN_SCORE_22� The WRF has won the double bet!� Gameplay/DIA_GEN_SCORE_22.wav� DIA_GEN_SCORE_23� The UAN has won the double bet!� Gameplay/DIA_GEN_SCORE_23.wav� DIA_GEN_SCORE_24� Over the time limit, BOS drawn!� Gameplay/DIA_GEN_SCORE_24.wav� DIA_GEN_SCORE_25� Vote request in progress!� Gameplay/DIA_GEN_SCORE_25.wav� DIA_GEN_SCORE_26� Ejection request in progress!� Gameplay/DIA_GEN_SCORE_26.wav� DIA_GEN_SCORE_27� Impossible, bet in progress!� Gameplay/DIA_GEN_SCORE_27.wav� DIA_GEN_SCORE_28 Bet request accepted!� Gameplay/DIA_GEN_SCORE_28.wav� DIA_GEN_SCORE_29� Impossible!� Gameplay/DIA_GEN_SCORE_29.wav� DIA_GEN_SCORE_30 No target in sight...� Gameplay/DIA_GEN_SCORE_30.wav� DIA_GEN_SCORE_31" You defended your Ticket Terminal!� Gameplay/DIA_GEN_SCORE_31.wav� DIA_GEN_SCORE_32� Ticket Terminal Hacked!� Gameplay/DIA_GEN_SCORE_32.wav� DIA_GEN_SCORE_33� Bravo!� Gameplay/DIA_GEN_SCORE_33.wav� DIA_GEN_SCORE_34 Extraordinary!� Gameplay/DIA_GEN_SCORE_34.wav� DIA_GEN_SCORE_35 Never been done before, Soldier!� Gameplay/DIA_GEN_SCORE_35.wav� DIA_GEN_SCORE_36� You'll go down in history!� Gameplay/DIA_GEN_SCORE_36.wav� DIA_GEN_SCORE_37� This terminal is yours!� Gameplay/DIA_GEN_SCORE_37.wav� DIA_GEN_SCORE_38 Hacking in progress!� Gameplay/DIA_GEN_SCORE_38.wav� DIA_GEN_SCORE_39' Watch out! You're shooting your allies!� Gameplay/DIA_GEN_SCORE_39.wav� DIA_GEN_SCORE_40% You're the best soldier in your team!� Gameplay/DIA_GEN_SCORE_40.wav� DIA_GEN_SCORE_41% You're the best soldier in the match!� Gameplay/DIA_GEN_SCORE_41.wav� DIA_GEN_SCORE_42& You're the best champion in your team!� Gameplay/DIA_GEN_SCORE_42.wav DIA_GEN_SEE_ENNEMY_TEAM_A_VOICE_A_1� Enemy in sight!0 Gameplay/DIA_GEN_SEE_ENNEMY_TEAM_A_VOICE_A_1.wav DIA_GEN_SEE_ENNEMY_TEAM_A_VOICE_B_1� Enemy that way!0 Gameplay/DIA_GEN_SEE_ENNEMY_TEAM_A_VOICE_B_1.wav DIA_GEN_SEE_ENNEMY_TEAM_B_VOICE_A_1 Enemy spotted!0 Gameplay/DIA_GEN_SEE_ENNEMY_TEAM_B_VOICE_A_1.wav DIA_GEN_SEE_ENNEMY_TEAM_B_VOICE_B_1� Hostiles ahead!0 Gameplay/DIA_GEN_SEE_ENNEMY_TEAM_B_VOICE_B_1.wav( DIA_GEN_SEE_EXOSKELETON_TEAM_A_VOICE_A_1 Exoskeleton approaching!5 Gameplay/DIA_GEN_SEE_EXOSKELETON_TEAM_A_VOICE_A_1.wav( DIA_GEN_SEE_EXOSKELETON_TEAM_A_VOICE_B_1 Visiting exo-skeleton!5 Gameplay/DIA_GEN_SEE_EXOSKELETON_TEAM_A_VOICE_B_1.wav( DIA_GEN_SEE_EXOSKELETON_TEAM_B_VOICE_A_1� Stop those exo-skeletons!5 Gameplay/DIA_GEN_SEE_EXOSKELETON_TEAM_B_VOICE_A_1.wav( DIA_GEN_SEE_EXOSKELETON_TEAM_B_VOICE_B_1 Exo, disperse!5 Gameplay/DIA_GEN_SEE_EXOSKELETON_TEAM_B_VOICE_B_1.wav' DIA_GEN_SEE_EXOSOLDIER_TEAM_A_VOICE_A_1� Watch out, exo-armor coming up!4 Gameplay/DIA_GEN_SEE_EXOSOLDIER_TEAM_A_VOICE_A_1.wav' DIA_GEN_SEE_EXOSOLDIER_TEAM_A_VOICE_B_1 Get your asses down, they're in 4 Gameplay/DIA_GEN_SEE_EXOSOLDIER_TEAM_A_VOICE_B_1.wav' DIA_GEN_SEE_EXOSOLDIER_TEAM_B_VOICE_A_1� Damn, Exo-armor!4 Gameplay/DIA_GEN_SEE_EXOSOLDIER_TEAM_B_VOICE_A_1.wav' DIA_GEN_SEE_EXOSOLDIER_TEAM_B_VOICE_B_1� Watch for the exo-armors!4 Gameplay/DIA_GEN_SEE_EXOSOLDIER_TEAM_B_VOICE_B_1.wav* DIA_GEN_SEE_FLAME_THROWER_TEAM_A_VOICE_A_1 Flame thrower!7 Gameplay/DIA_GEN_SEE_FLAME_THROWER_TEAM_A_VOICE_A_1.wav* DIA_GEN_SEE_FLAME_THROWER_TEAM_A_VOICE_B_1� Over there! Flame thrower!7 Gameplay/DIA_GEN_SEE_FLAME_THROWER_TEAM_A_VOICE_B_1.wav* DIA_GEN_SEE_FLAME_THROWER_TEAM_B_VOICE_A_1 Shit! Flame thrower!7 Gameplay/DIA_GEN_SEE_FLAME_THROWER_TEAM_B_VOICE_A_1.wav* DIA_GEN_SEE_FLAME_THROWER_TEAM_B_VOICE_B_1 No! Flame thrower!7 Gameplay/DIA_GEN_SEE_FLAME_THROWER_TEAM_B_VOICE_B_1.wav DIA_GEN_SEE_GATLIN_TEAM_A_VOICE_A_1� Caution ! Heavy Machine-Gun! 0 Gameplay/DIA_GEN_SEE_GATLIN_TEAM_A_VOICE_A_1.wav DIA_GEN_SEE_GATLIN_TEAM_A_VOICE_B_1� Heavy Machine-Gun! Over there!0 Gameplay/DIA_GEN_SEE_GATLIN_TEAM_A_VOICE_B_1.wav DIA_GEN_SEE_GATLIN_TEAM_B_VOICE_A_1� Caution ! Heavy Machine-Gun! 0 Gameplay/DIA_GEN_SEE_GATLIN_TEAM_B_VOICE_A_1.wav DIA_GEN_SEE_GATLIN_TEAM_B_VOICE_B_1� Heavy Machine-Gun! Over there!0 Gameplay/DIA_GEN_SEE_GATLIN_TEAM_B_VOICE_B_1.wav$ DIA_GEN_SEE_GRENADE_TEAM_A_VOICE_A_1� It's gonna explode!1 Gameplay/DIA_GEN_SEE_GRENADE_TEAM_A_VOICE_A_1.wav$ DIA_GEN_SEE_GRENADE_TEAM_A_VOICE_A_2� Shit! Grenade !1 Gameplay/DIA_GEN_SEE_GRENADE_TEAM_A_VOICE_A_2.wav$ DIA_GEN_SEE_GRENADE_TEAM_A_VOICE_A_3� Get under cover!1 Gameplay/DIA_GEN_SEE_GRENADE_TEAM_A_VOICE_A_3.wav$ DIA_GEN_SEE_GRENADE_TEAM_A_VOICE_B_1 Grenade, take cover!1 Gameplay/DIA_GEN_SEE_GRENADE_TEAM_A_VOICE_B_1.wav$ DIA_GEN_SEE_GRENADE_TEAM_A_VOICE_B_2� Watch out! Grenade!1 Gameplay/DIA_GEN_SEE_GRENADE_TEAM_A_VOICE_B_2.wav$ DIA_GEN_SEE_GRENADE_TEAM_A_VOICE_B_3 Grenade! Get under shelter! Now!1 Gameplay/DIA_GEN_SEE_GRENADE_TEAM_A_VOICE_B_3.wav$ DIA_GEN_SEE_GRENADE_TEAM_B_VOICE_A_1� Oooh shit...1 Gameplay/DIA_GEN_SEE_GRENADE_TEAM_B_VOICE_A_1.wav$ DIA_GEN_SEE_GRENADE_TEAM_B_VOICE_A_2� Ohh! No!1 Gameplay/DIA_GEN_SEE_GRENADE_TEAM_B_VOICE_A_2.wav$ DIA_GEN_SEE_GRENADE_TEAM_B_VOICE_A_3� Shit, grenade !1 Gameplay/DIA_GEN_SEE_GRENADE_TEAM_B_VOICE_A_3.wav$ DIA_GEN_SEE_GRENADE_TEAM_B_VOICE_B_1� Grenade,Take cover!1 Gameplay/DIA_GEN_SEE_GRENADE_TEAM_B_VOICE_B_1.wav$ DIA_GEN_SEE_GRENADE_TEAM_B_VOICE_B_2� Grenade! Grenade!1 Gameplay/DIA_GEN_SEE_GRENADE_TEAM_B_VOICE_B_2.wav$ DIA_GEN_SEE_GRENADE_TEAM_B_VOICE_B_3 Grenade! Take shelter!1 Gameplay/DIA_GEN_SEE_GRENADE_TEAM_B_VOICE_B_3.wav) DIA_GEN_SEE_HALU_THROWER_TEAM_A_VOICE_A_1 Watch out, gas launcher!6 Gameplay/DIA_GEN_SEE_HALU_THROWER_TEAM_A_VOICE_A_1.wav) DIA_GEN_SEE_HALU_THROWER_TEAM_A_VOICE_B_1� Hallucinogenic gas!6 Gameplay/DIA_GEN_SEE_HALU_THROWER_TEAM_A_VOICE_B_1.wav) DIA_GEN_SEE_HALU_THROWER_TEAM_B_VOICE_A_1 Hallucinogen attack!6 Gameplay/DIA_GEN_SEE_HALU_THROWER_TEAM_B_VOICE_A_1.wav) DIA_GEN_SEE_HALU_THROWER_TEAM_B_VOICE_B_1� Gaz-launcher! Over there!6 Gameplay/DIA_GEN_SEE_HALU_THROWER_TEAM_B_VOICE_B_1.wav$ DIA_GEN_SEE_MISSILE_TEAM_A_VOICE_A_1� Caution ! Missile-launcher! 1 Gameplay/DIA_GEN_SEE_MISSILE_TEAM_A_VOICE_A_1.wav$ DIA_GEN_SEE_MISSILE_TEAM_A_VOICE_B_1� Damn, Missile-launcher!1 Gameplay/DIA_GEN_SEE_MISSILE_TEAM_A_VOICE_B_1.wav$ DIA_GEN_SEE_MISSILE_TEAM_B_VOICE_A_1� Caution ! Missile-launcher! 1 Gameplay/DIA_GEN_SEE_MISSILE_TEAM_B_VOICE_A_1.wav$ DIA_GEN_SEE_MISSILE_TEAM_B_VOICE_B_1� Damn, Missile-launcher!1 Gameplay/DIA_GEN_SEE_MISSILE_TEAM_B_VOICE_B_1.wav! DIA_GEN_SEE_PARA_TEAM_A_VOICE_A_11 Enemy paras, they mustn't reach the ground alive!. Gameplay/DIA_GEN_SEE_PARA_TEAM_A_VOICE_A_1.wav! DIA_GEN_SEE_PARA_TEAM_A_VOICE_B_1! Enemy paratroopers, gun 'em down!. Gameplay/DIA_GEN_SEE_PARA_TEAM_A_VOICE_B_1.wav! DIA_GEN_SEE_PARA_TEAM_B_VOICE_A_11 Enemy paras, they mustn't reach the ground alive!. Gameplay/DIA_GEN_SEE_PARA_TEAM_B_VOICE_A_1.wav! DIA_GEN_SEE_PARA_TEAM_B_VOICE_B_1! Enemy paratroopers, gun 'em down!. Gameplay/DIA_GEN_SEE_PARA_TEAM_B_VOICE_B_1.wav$ DIA_GEN_SEE_SNIPERS_TEAM_A_VOICE_A_1� Snipers!1 Gameplay/DIA_GEN_SEE_SNIPERS_TEAM_A_VOICE_A_1.wav$ DIA_GEN_SEE_SNIPERS_TEAM_A_VOICE_B_1� Warning, snipers!1 Gameplay/DIA_GEN_SEE_SNIPERS_TEAM_A_VOICE_B_1.wav$ DIA_GEN_SEE_SNIPERS_TEAM_B_VOICE_A_1� Snipers!1 Gameplay/DIA_GEN_SEE_SNIPERS_TEAM_B_VOICE_A_1.wav$ DIA_GEN_SEE_SNIPERS_TEAM_B_VOICE_B_1� Warning, snipers!1 Gameplay/DIA_GEN_SEE_SNIPERS_TEAM_B_VOICE_B_1.wav! DIA_GEN_SEE_TANK_TEAM_A_VOICE_A_1 A tank over there!. Gameplay/DIA_GEN_SEE_TANK_TEAM_A_VOICE_A_1.wav! DIA_GEN_SEE_TANK_TEAM_A_VOICE_B_1� A tank! He's gonna blast us!. Gameplay/DIA_GEN_SEE_TANK_TEAM_A_VOICE_B_1.wav! DIA_GEN_SEE_TANK_TEAM_B_VOICE_A_1 A tank over there!. Gameplay/DIA_GEN_SEE_TANK_TEAM_B_VOICE_A_1.wav! DIA_GEN_SEE_TANK_TEAM_B_VOICE_B_1� A tank! He's gonna blast us!. Gameplay/DIA_GEN_SEE_TANK_TEAM_B_VOICE_B_1.wav DIA_GEN_SEE_TURTLE_TEAM_A_VOICE_A_1� Turtle formation, over there!0 Gameplay/DIA_GEN_SEE_TURTLE_TEAM_A_VOICE_A_1.wav DIA_GEN_SEE_TURTLE_TEAM_A_VOICE_B_1� Blast that turtle out of it!0 Gameplay/DIA_GEN_SEE_TURTLE_TEAM_A_VOICE_B_1.wav DIA_GEN_SEE_TURTLE_TEAM_B_VOICE_A_1� Over there, a Turtle formation!0 Gameplay/DIA_GEN_SEE_TURTLE_TEAM_B_VOICE_A_1.wav DIA_GEN_SEE_TURTLE_TEAM_B_VOICE_B_1! Find the breach in their defense!0 Gameplay/DIA_GEN_SEE_TURTLE_TEAM_B_VOICE_B_1.wav$ DIA_GEN_SEE_WARSHOT_TEAM_A_VOICE_A_1� Caution ! War Shotgun! 1 Gameplay/DIA_GEN_SEE_WARSHOT_TEAM_A_VOICE_A_1.wav$ DIA_GEN_SEE_WARSHOT_TEAM_A_VOICE_B_1 War Shotgun! Over there!1 Gameplay/DIA_GEN_SEE_WARSHOT_TEAM_A_VOICE_B_1.wav$ DIA_GEN_SEE_WARSHOT_TEAM_B_VOICE_A_1� Caution ! War Shotgun! 1 Gameplay/DIA_GEN_SEE_WARSHOT_TEAM_B_VOICE_A_1.wav$ DIA_GEN_SEE_WARSHOT_TEAM_B_VOICE_B_1 War Shotgun! Over there!1 Gameplay/DIA_GEN_SEE_WARSHOT_TEAM_B_VOICE_B_1.wav DIA_GEN_START_FIRE_TEAM_A_VOICE_A_1 Fire at will!0 Gameplay/DIA_GEN_START_FIRE_TEAM_A_VOICE_A_1.wav DIA_GEN_START_FIRE_TEAM_A_VOICE_B_1� Take them down!0 Gameplay/DIA_GEN_START_FIRE_TEAM_A_VOICE_B_1.wav DIA_GEN_START_FIRE_TEAM_B_VOICE_A_1� Assault!0 Gameplay/DIA_GEN_START_FIRE_TEAM_B_VOICE_A_1.wav DIA_GEN_START_FIRE_TEAM_B_VOICE_B_1� Charge!0 Gameplay/DIA_GEN_START_FIRE_TEAM_B_VOICE_B_1.wav" DIA_GEN_WAY_CLEAR_TEAM_A_VOICE_A_1 Nice work!/ Gameplay/DIA_GEN_WAY_CLEAR_TEAM_A_VOICE_A_1.wav" DIA_GEN_WAY_CLEAR_TEAM_A_VOICE_B_1� The way is clear!/ Gameplay/DIA_GEN_WAY_CLEAR_TEAM_A_VOICE_B_1.wav" DIA_GEN_WAY_CLEAR_TEAM_B_VOICE_A_1� Well done, lads!/ Gameplay/DIA_GEN_WAY_CLEAR_TEAM_B_VOICE_A_1.wav" DIA_GEN_WAY_CLEAR_TEAM_B_VOICE_B_1 A close shave!/ Gameplay/DIA_GEN_WAY_CLEAR_TEAM_B_VOICE_B_1.wav DIA_GEN_WHISPER_01	 (whisper)� Gameplay/DIA_GEN_WHISPER_01.wav DIA_GEN_WHISPER_02	 (whisper)� Gameplay/DIA_GEN_WHISPER_02.wav DIA_GEN_WHISPER_03	 (whisper)� Gameplay/DIA_GEN_WHISPER_03.wav DIA_GEN_WHISPER_04	 (whisper)� Gameplay/DIA_GEN_WHISPER_04.wav DIA_GEN_WHISPER_05	 (whisper)� Gameplay/DIA_GEN_WHISPER_05.wav DIA_GEN_WHISPER_06	 (whisper)� Gameplay/DIA_GEN_WHISPER_06.wav DIA_GEN_WHISPER_07	 (whisper)� Gameplay/DIA_GEN_WHISPER_07.wav DIA_GEN_WHISPER_08	 (whisper)� Gameplay/DIA_GEN_WHISPER_08.wav! DIA_GEN_WOUNDED1_TEAM_A_VOICE_A_1� I'm wounded!. Gameplay/DIA_GEN_WOUNDED1_TEAM_A_VOICE_A_1.wav! DIA_GEN_WOUNDED1_TEAM_A_VOICE_B_1� I'm hit!. Gameplay/DIA_GEN_WOUNDED1_TEAM_A_VOICE_B_1.wav! DIA_GEN_WOUNDED1_TEAM_B_VOICE_A_1� Shit, ahh,,,. Gameplay/DIA_GEN_WOUNDED1_TEAM_B_VOICE_A_1.wav! DIA_GEN_WOUNDED1_TEAM_B_VOICE_B_1 No... I'm wounded!. Gameplay/DIA_GEN_WOUNDED1_TEAM_B_VOICE_B_1.wav! DIA_GEN_WOUNDED2_TEAM_A_VOICE_A_1� Ahh!. Gameplay/DIA_GEN_WOUNDED2_TEAM_A_VOICE_A_1.wav! DIA_GEN_WOUNDED2_TEAM_A_VOICE_A_2� Unh!. Gameplay/DIA_GEN_WOUNDED2_TEAM_A_VOICE_A_2.wav! DIA_GEN_WOUNDED2_TEAM_A_VOICE_B_1� Uhhh!. Gameplay/DIA_GEN_WOUNDED2_TEAM_A_VOICE_B_1.wav! DIA_GEN_WOUNDED2_TEAM_A_VOICE_B_2� Ahh!. Gameplay/DIA_GEN_WOUNDED2_TEAM_A_VOICE_B_2.wav! DIA_GEN_WOUNDED2_TEAM_B_VOICE_A_1� No!. Gameplay/DIA_GEN_WOUNDED2_TEAM_B_VOICE_A_1.wav! DIA_GEN_WOUNDED2_TEAM_B_VOICE_A_2� Shit!. Gameplay/DIA_GEN_WOUNDED2_TEAM_B_VOICE_A_2.wav! DIA_GEN_WOUNDED2_TEAM_B_VOICE_B_1� Ouch!. Gameplay/DIA_GEN_WOUNDED2_TEAM_B_VOICE_B_1.wav! DIA_GEN_WOUNDED2_TEAM_B_VOICE_B_2� Ahh!. Gameplay/DIA_GEN_WOUNDED2_TEAM_B_VOICE_B_2.wav� DIA_SPE_BOS_01_COMBAT_BAD_1� Is that the best you can do?( Campaign/DIA_SPE_BOS_01_COMBAT_BAD_1.wav� DIA_SPE_BOS_01_COMBAT_BAD_2� You don't make the grade!( Campaign/DIA_SPE_BOS_01_COMBAT_BAD_2.wav� DIA_SPE_BOS_01_COMBAT_GOOD_1& Your reputation matches your talent...) Campaign/DIA_SPE_BOS_01_COMBAT_GOOD_1.wav� DIA_SPE_BOS_01_COMBAT_GOOD_2 Come on and fight!) Campaign/DIA_SPE_BOS_01_COMBAT_GOOD_2.wav� DIA_SPE_BOS_01_COMMENT_NIL Sorry, no comment!' Campaign/DIA_SPE_BOS_01_COMMENT_NIL.wav� DIA_SPE_BOS_01_COMMENT_WIN4 Not bad for a first time, but not good enough! Hehe!' Campaign/DIA_SPE_BOS_01_COMMENT_WIN.wav DIA_SPE_BOS_01_DEATH� (death)! Campaign/DIA_SPE_BOS_01_DEATH.wav DIA_SPE_BOS_01_HELLOT So you're the famous Nolan? Hmmm, not much to look at...Let's see what you're worth!! Campaign/DIA_SPE_BOS_01_HELLO.wav DIA_SPE_BOS_01_HIT_1� Ah!! Campaign/DIA_SPE_BOS_01_HIT_1.wav DIA_SPE_BOS_01_HIT_2� unh!! Campaign/DIA_SPE_BOS_01_HIT_2.wav� DIA_SPE_BOS_02_COMBAT_BAD_1" Do you not want to fight any more?( Campaign/DIA_SPE_BOS_02_COMBAT_BAD_1.wav� DIA_SPE_BOS_02_COMBAT_BAD_2� Bad bet!( Campaign/DIA_SPE_BOS_02_COMBAT_BAD_2.wav� DIA_SPE_BOS_02_COMBAT_GOOD_1� Stop!) Campaign/DIA_SPE_BOS_02_COMBAT_GOOD_1.wav� DIA_SPE_BOS_02_COMBAT_GOOD_2� No...) Campaign/DIA_SPE_BOS_02_COMBAT_GOOD_2.wav� DIA_SPE_BOS_02_COMMENT_NIL, He'is not a bad soldier but stay out of BOS!' Campaign/DIA_SPE_BOS_02_COMMENT_NIL.wav� DIA_SPE_BOS_02_COMMENT_WIN? This is the end my friend... (laughing) Who is the best! Yeah!!' Campaign/DIA_SPE_BOS_02_COMMENT_WIN.wav DIA_SPE_BOS_02_DEATH� (death)! Campaign/DIA_SPE_BOS_02_DEATH.wav DIA_SPE_BOS_02_HELLO� I'm gonna teach you a lesson!! Campaign/DIA_SPE_BOS_02_HELLO.wav DIA_SPE_BOS_02_HIT_1� Ah!! Campaign/DIA_SPE_BOS_02_HIT_1.wav DIA_SPE_BOS_02_HIT_2� unh!! Campaign/DIA_SPE_BOS_02_HIT_2.wav� DIA_SPE_BOS_03_COMBAT_BAD_1� You weren't made for this...( Campaign/DIA_SPE_BOS_03_COMBAT_BAD_1.wav� DIA_SPE_BOS_03_COMBAT_BAD_2* You don't look very motivated! Poor Nolan!( Campaign/DIA_SPE_BOS_03_COMBAT_BAD_2.wav� DIA_SPE_BOS_03_COMBAT_GOOD_1 Arrgh hell...) Campaign/DIA_SPE_BOS_03_COMBAT_GOOD_1.wav� DIA_SPE_BOS_03_COMBAT_GOOD_2� Hmmm... Not bad!) Campaign/DIA_SPE_BOS_03_COMBAT_GOOD_2.wav� DIA_SPE_BOS_03_COMMENT_NIL Nolan? He's old hat! ' Campaign/DIA_SPE_BOS_03_COMMENT_NIL.wav� DIA_SPE_BOS_03_COMMENT_WIN7 He shouldn't have bet against me... What did he expect?' Campaign/DIA_SPE_BOS_03_COMMENT_WIN.wav DIA_SPE_BOS_03_DEATH� (death)! Campaign/DIA_SPE_BOS_03_DEATH.wav DIA_SPE_BOS_03_HELLO6 Being good isn't good enough. You have to want to win.! Campaign/DIA_SPE_BOS_03_HELLO.wav DIA_SPE_BOS_03_HIT_1� Ah!! Campaign/DIA_SPE_BOS_03_HIT_1.wav DIA_SPE_BOS_03_HIT_2� unh!! Campaign/DIA_SPE_BOS_03_HIT_2.wav� DIA_SPE_BOS_04_COMBAT_BAD_1 You should never play with fire!( Campaign/DIA_SPE_BOS_04_COMBAT_BAD_1.wav� DIA_SPE_BOS_04_COMBAT_BAD_2� Are you burning?( Campaign/DIA_SPE_BOS_04_COMBAT_BAD_2.wav� DIA_SPE_BOS_04_COMBAT_GOOD_1� This fire is really nice!) Campaign/DIA_SPE_BOS_04_COMBAT_GOOD_1.wav� DIA_SPE_BOS_04_COMBAT_GOOD_2� That's magnificent!) Campaign/DIA_SPE_BOS_04_COMBAT_GOOD_2.wav� DIA_SPE_BOS_04_COMMENT_NILJ Nolan, you are a hot challenger, but did you really expect to win his bet!' Campaign/DIA_SPE_BOS_04_COMMENT_NIL.wav� DIA_SPE_BOS_04_COMMENT_WIN Welcome to Hell, Nolan! Hot Kisses!' Campaign/DIA_SPE_BOS_04_COMMENT_WIN.wav DIA_SPE_BOS_04_DEATH� (death)! Campaign/DIA_SPE_BOS_04_DEATH.wav DIA_SPE_BOS_04_HELLO I'm gonna let rip!! Campaign/DIA_SPE_BOS_04_HELLO.wav DIA_SPE_BOS_04_HIT_1� Ah!! Campaign/DIA_SPE_BOS_04_HIT_1.wav DIA_SPE_BOS_04_HIT_2� unh!! Campaign/DIA_SPE_BOS_04_HIT_2.wav� DIA_SPE_BOS_05_COMBAT_BAD_14 There goes another one who thought he was invincible( Campaign/DIA_SPE_BOS_05_COMBAT_BAD_1.wav� DIA_SPE_BOS_05_COMBAT_BAD_2* Why are you running about, come and fight!( Campaign/DIA_SPE_BOS_05_COMBAT_BAD_2.wav� DIA_SPE_BOS_05_COMBAT_GOOD_1� No, you were aarhhh....) Campaign/DIA_SPE_BOS_05_COMBAT_GOOD_1.wav� DIA_SPE_BOS_05_COMBAT_GOOD_2� Stop that, little bastard!) Campaign/DIA_SPE_BOS_05_COMBAT_GOOD_2.wav� DIA_SPE_BOS_05_COMMENT_NIL9 It was very presumptuous of him to expect to win his bet!' Campaign/DIA_SPE_BOS_05_COMMENT_NIL.wav� DIA_SPE_BOS_05_COMMENT_WIN$ I've seen better beginners than him!' Campaign/DIA_SPE_BOS_05_COMMENT_WIN.wav DIA_SPE_BOS_05_DEATH� (death)! Campaign/DIA_SPE_BOS_05_DEATH.wav DIA_SPE_BOS_05_HELLO< Nolan, you might know how to fight... but you lack talent...! Campaign/DIA_SPE_BOS_05_HELLO.wav DIA_SPE_BOS_05_HIT_1� Ah!! Campaign/DIA_SPE_BOS_05_HIT_1.wav DIA_SPE_BOS_05_HIT_2� unh!! Campaign/DIA_SPE_BOS_05_HIT_2.wav� DIA_SPE_BOS_06_COMBAT_BAD_1� Hunting is an exciting sport!( Campaign/DIA_SPE_BOS_06_COMBAT_BAD_1.wav� DIA_SPE_BOS_06_COMBAT_BAD_2) Count yourself lucky, you're still alive!( Campaign/DIA_SPE_BOS_06_COMBAT_BAD_2.wav� DIA_SPE_BOS_06_COMBAT_GOOD_1& I love the smell of blood... Arghh....) Campaign/DIA_SPE_BOS_06_COMBAT_GOOD_1.wav� DIA_SPE_BOS_06_COMBAT_GOOD_2& Hot damn! Do you want to switch roles?) Campaign/DIA_SPE_BOS_06_COMBAT_GOOD_2.wav� DIA_SPE_BOS_06_COMMENT_NIL1 Did you really think you were gonna win your bet?' Campaign/DIA_SPE_BOS_06_COMMENT_NIL.wav� DIA_SPE_BOS_06_COMMENT_WIN( He goes to the paradise of headless men.' Campaign/DIA_SPE_BOS_06_COMMENT_WIN.wav DIA_SPE_BOS_06_DEATH� (death)! Campaign/DIA_SPE_BOS_06_DEATH.wav DIA_SPE_BOS_06_HELLO You're just a wimp! Nolan Danewoth!! Campaign/DIA_SPE_BOS_06_HELLO.wav DIA_SPE_BOS_06_HIT_1� Ah!! Campaign/DIA_SPE_BOS_06_HIT_1.wav DIA_SPE_BOS_06_HIT_2� unh!! Campaign/DIA_SPE_BOS_06_HIT_2.wav� DIA_SPE_BOS_07_COMBAT_BAD_1$ Come on Nolan, I'll send you to hell( Campaign/DIA_SPE_BOS_07_COMBAT_BAD_1.wav� DIA_SPE_BOS_07_COMBAT_BAD_2* I thought you were a bit better than that!( Campaign/DIA_SPE_BOS_07_COMBAT_BAD_2.wav� DIA_SPE_BOS_07_COMBAT_GOOD_1� Consider yourself lucky) Campaign/DIA_SPE_BOS_07_COMBAT_GOOD_1.wav� DIA_SPE_BOS_07_COMBAT_GOOD_2* You lasted more than ten seconds! Not bad!) Campaign/DIA_SPE_BOS_07_COMBAT_GOOD_2.wav� DIA_SPE_BOS_07_COMMENT_NIL So soon...' Campaign/DIA_SPE_BOS_07_COMMENT_NIL.wav� DIA_SPE_BOS_07_COMMENT_WIN% Humm, A bit longer than expected.....' Campaign/DIA_SPE_BOS_07_COMMENT_WIN.wav DIA_SPE_BOS_07_DEATH� (death)! Campaign/DIA_SPE_BOS_07_DEATH.wav DIA_SPE_BOS_07_HELLO( Don't worry, it won't take long for you!! Campaign/DIA_SPE_BOS_07_HELLO.wav DIA_SPE_BOS_07_HIT_1� Ah!! Campaign/DIA_SPE_BOS_07_HIT_1.wav DIA_SPE_BOS_07_HIT_2� unh!! Campaign/DIA_SPE_BOS_07_HIT_2.wav� DIA_SPE_BOS_08_COMBAT_BAD_1' Come here, kid. I'll be gentle with you( Campaign/DIA_SPE_BOS_08_COMBAT_BAD_1.wav� DIA_SPE_BOS_08_COMBAT_BAD_2" What would you say to a 3rd eye...( Campaign/DIA_SPE_BOS_08_COMBAT_BAD_2.wav� DIA_SPE_BOS_08_COMBAT_GOOD_1	 Hell, no!) Campaign/DIA_SPE_BOS_08_COMBAT_GOOD_1.wav� DIA_SPE_BOS_08_COMBAT_GOOD_21 All right. I'll have to manage with my left hand!) Campaign/DIA_SPE_BOS_08_COMBAT_GOOD_2.wav� DIA_SPE_BOS_08_COMMENT_NIL> Seems to be your first fight. Who is this loser? (laughing)...' Campaign/DIA_SPE_BOS_08_COMMENT_NIL.wav� DIA_SPE_BOS_08_COMMENT_WIN� It was so easy!' Campaign/DIA_SPE_BOS_08_COMMENT_WIN.wav DIA_SPE_BOS_08_DEATH� (death)! Campaign/DIA_SPE_BOS_08_DEATH.wav DIA_SPE_BOS_08_HELLOH There's a good price on your head. I should be able to have a splurge...! Campaign/DIA_SPE_BOS_08_HELLO.wav DIA_SPE_BOS_08_HIT_1� Ah!! Campaign/DIA_SPE_BOS_08_HIT_1.wav DIA_SPE_BOS_08_HIT_2� unh!! Campaign/DIA_SPE_BOS_08_HIT_2.wav� DIA_SPE_BOS_09_COMBAT_BAD_1� I think you made a bad bet!( Campaign/DIA_SPE_BOS_09_COMBAT_BAD_1.wav� DIA_SPE_BOS_09_COMBAT_BAD_2� Take that...( Campaign/DIA_SPE_BOS_09_COMBAT_BAD_2.wav� DIA_SPE_BOS_09_COMBAT_GOOD_1 Good, good... Come on!) Campaign/DIA_SPE_BOS_09_COMBAT_GOOD_1.wav� DIA_SPE_BOS_09_COMBAT_GOOD_20 A stroke of luck... You're not better than me...) Campaign/DIA_SPE_BOS_09_COMBAT_GOOD_2.wav� DIA_SPE_BOS_09_COMMENT_NIL< I didn't take you seriously, that'll be my little mistake...' Campaign/DIA_SPE_BOS_09_COMMENT_NIL.wav� DIA_SPE_BOS_09_COMMENT_WIN I was right, see? Who won? Yeah!' Campaign/DIA_SPE_BOS_09_COMMENT_WIN.wav DIA_SPE_BOS_09_DEATH� (death)! Campaign/DIA_SPE_BOS_09_DEATH.wav DIA_SPE_BOS_09_HELLO6 May the best man win! Well, that's what we say but ...! Campaign/DIA_SPE_BOS_09_HELLO.wav DIA_SPE_BOS_09_HIT_1� Ah!! Campaign/DIA_SPE_BOS_09_HIT_1.wav DIA_SPE_BOS_09_HIT_2� unh!! Campaign/DIA_SPE_BOS_09_HIT_2.wav� DIA_SPE_BOS_10_COMBAT_BAD_12 Get up, smartass, I ain't finished with you yet...( Campaign/DIA_SPE_BOS_10_COMBAT_BAD_1.wav� DIA_SPE_BOS_10_COMBAT_BAD_20 What a delicious sight! I'll take care of you...( Campaign/DIA_SPE_BOS_10_COMBAT_BAD_2.wav� DIA_SPE_BOS_10_COMBAT_GOOD_1& You're so cruel... I think I'm in love) Campaign/DIA_SPE_BOS_10_COMBAT_GOOD_1.wav� DIA_SPE_BOS_10_COMBAT_GOOD_2+ I'm in pain, I'm suffering... how lovely...) Campaign/DIA_SPE_BOS_10_COMBAT_GOOD_2.wav� DIA_SPE_BOS_10_COMMENT_NIL0 So? Got a bellyache after losing all that money?' Campaign/DIA_SPE_BOS_10_COMMENT_NIL.wav� DIA_SPE_BOS_10_COMMENT_WIN� It was really a lousy match!' Campaign/DIA_SPE_BOS_10_COMMENT_WIN.wav DIA_SPE_BOS_10_DEATH� (death)! Campaign/DIA_SPE_BOS_10_DEATH.wav DIA_SPE_BOS_10_HELLO; The sight of you suffering will afford me endless pleasure.! Campaign/DIA_SPE_BOS_10_HELLO.wav DIA_SPE_BOS_10_HIT_1� Ah!! Campaign/DIA_SPE_BOS_10_HIT_1.wav DIA_SPE_BOS_10_HIT_2� unh!! Campaign/DIA_SPE_BOS_10_HIT_2.wav� DIA_SPE_BOS_11_COMBAT_BAD_1) If you lose, I want to ask you not to beg( Campaign/DIA_SPE_BOS_11_COMBAT_BAD_1.wav� DIA_SPE_BOS_11_COMBAT_BAD_2� Die you dog!( Campaign/DIA_SPE_BOS_11_COMBAT_BAD_2.wav� DIA_SPE_BOS_11_COMBAT_GOOD_1� You fought well but you're slow) Campaign/DIA_SPE_BOS_11_COMBAT_GOOD_1.wav� DIA_SPE_BOS_11_COMBAT_GOOD_2� Right, let's get it over with!) Campaign/DIA_SPE_BOS_11_COMBAT_GOOD_2.wav� DIA_SPE_BOS_11_COMMENT_NIL� My pride caused me to lose!' Campaign/DIA_SPE_BOS_11_COMMENT_NIL.wav� DIA_SPE_BOS_11_COMMENT_WIN Next (laughing)...' Campaign/DIA_SPE_BOS_11_COMMENT_WIN.wav DIA_SPE_BOS_11_DEATH� (death)! Campaign/DIA_SPE_BOS_11_DEATH.wav DIA_SPE_BOS_11_HELLO Enough banter. On guard!! Campaign/DIA_SPE_BOS_11_HELLO.wav DIA_SPE_BOS_11_HIT_1� Ah!! Campaign/DIA_SPE_BOS_11_HIT_1.wav DIA_SPE_BOS_11_HIT_2� unh!! Campaign/DIA_SPE_BOS_11_HIT_2.wav� DIA_SPE_BOS_12_COMBAT_BAD_11 You should have read your horoscope this morning.( Campaign/DIA_SPE_BOS_12_COMBAT_BAD_1.wav� DIA_SPE_BOS_12_COMBAT_BAD_2% The stars are giving you a hard time!( Campaign/DIA_SPE_BOS_12_COMBAT_BAD_2.wav� DIA_SPE_BOS_12_COMBAT_GOOD_1� Accept your miserable destiny!) Campaign/DIA_SPE_BOS_12_COMBAT_GOOD_1.wav� DIA_SPE_BOS_12_COMBAT_GOOD_2. Huh? That's not the way it was supposed to go!) Campaign/DIA_SPE_BOS_12_COMBAT_GOOD_2.wav� DIA_SPE_BOS_12_COMMENT_NIL$ I have nothing to say... No comment!' Campaign/DIA_SPE_BOS_12_COMMENT_NIL.wav� DIA_SPE_BOS_12_COMMENT_WIN. Days when you live... and days when you die...' Campaign/DIA_SPE_BOS_12_COMMENT_WIN.wav DIA_SPE_BOS_12_DEATH� (death)! Campaign/DIA_SPE_BOS_12_DEATH.wav DIA_SPE_BOS_12_HELLOt Today the Aquarius star is entering the house of Virgo in line with Jupiter... All that to say, I'm gonna roast you!! Campaign/DIA_SPE_BOS_12_HELLO.wav DIA_SPE_BOS_12_HIT_1� Ah!! Campaign/DIA_SPE_BOS_12_HIT_1.wav DIA_SPE_BOS_12_HIT_2� unh!! Campaign/DIA_SPE_BOS_12_HIT_2.wav� DIA_SPE_BOS_13_COMBAT_BAD_1 That's it! I love it!( Campaign/DIA_SPE_BOS_13_COMBAT_BAD_1.wav� DIA_SPE_BOS_13_COMBAT_BAD_2� Boom, (laughing)...( Campaign/DIA_SPE_BOS_13_COMBAT_BAD_2.wav� DIA_SPE_BOS_13_COMBAT_GOOD_1* A little cocktail to relax the atmosphere!) Campaign/DIA_SPE_BOS_13_COMBAT_GOOD_1.wav� DIA_SPE_BOS_13_COMBAT_GOOD_2 You still there? Argh!) Campaign/DIA_SPE_BOS_13_COMBAT_GOOD_2.wav� DIA_SPE_BOS_13_COMMENT_NIL! I detest defeat We'll meet again!' Campaign/DIA_SPE_BOS_13_COMMENT_NIL.wav� DIA_SPE_BOS_13_COMMENT_WIN I won. I'm the greatest!' Campaign/DIA_SPE_BOS_13_COMMENT_WIN.wav DIA_SPE_BOS_13_DEATH� (death)! Campaign/DIA_SPE_BOS_13_DEATH.wav DIA_SPE_BOS_13_HELLO. You're gonna learn to like my little grenades!! Campaign/DIA_SPE_BOS_13_HELLO.wav DIA_SPE_BOS_13_HIT_1� Ah!! Campaign/DIA_SPE_BOS_13_HIT_1.wav DIA_SPE_BOS_13_HIT_2� unh!! Campaign/DIA_SPE_BOS_13_HIT_2.wav� DIA_SPE_BOS_14_COMBAT_BAD_1� Stopped joking?( Campaign/DIA_SPE_BOS_14_COMBAT_BAD_1.wav� DIA_SPE_BOS_14_COMBAT_BAD_2� So what do you say?( Campaign/DIA_SPE_BOS_14_COMBAT_BAD_2.wav� DIA_SPE_BOS_14_COMBAT_GOOD_1 Stop that!) Campaign/DIA_SPE_BOS_14_COMBAT_GOOD_1.wav� DIA_SPE_BOS_14_COMBAT_GOOD_2� I hope you made a heavy bet...) Campaign/DIA_SPE_BOS_14_COMBAT_GOOD_2.wav� DIA_SPE_BOS_14_COMMENT_NIL4 You surely didn't think you were gonna win your bet!' Campaign/DIA_SPE_BOS_14_COMMENT_NIL.wav� DIA_SPE_BOS_14_COMMENT_WIN1 Nolan who? (laughing) I don't remember this name!' Campaign/DIA_SPE_BOS_14_COMMENT_WIN.wav DIA_SPE_BOS_14_DEATH� (death)! Campaign/DIA_SPE_BOS_14_DEATH.wav DIA_SPE_BOS_14_HELLO? You bet against me! You must be joking! Count yourself lucky...! Campaign/DIA_SPE_BOS_14_HELLO.wav DIA_SPE_BOS_14_HIT_1� Ah!! Campaign/DIA_SPE_BOS_14_HIT_1.wav DIA_SPE_BOS_14_HIT_2� unh!! Campaign/DIA_SPE_BOS_14_HIT_2.wav� DIA_SPE_BOS_15_COMBAT_BAD_1� Do you like that?( Campaign/DIA_SPE_BOS_15_COMBAT_BAD_1.wav� DIA_SPE_BOS_15_COMBAT_BAD_2 Take that!( Campaign/DIA_SPE_BOS_15_COMBAT_BAD_2.wav� DIA_SPE_BOS_15_COMBAT_GOOD_1 It's a pleasure...) Campaign/DIA_SPE_BOS_15_COMBAT_GOOD_1.wav� DIA_SPE_BOS_15_COMBAT_GOOD_2� You're a good shot, no kiddin'!) Campaign/DIA_SPE_BOS_15_COMBAT_GOOD_2.wav� DIA_SPE_BOS_15_COMMENT_NIL& Sorry Nolan, Money isn't everything...' Campaign/DIA_SPE_BOS_15_COMMENT_NIL.wav� DIA_SPE_BOS_15_COMMENT_WIN9 Poor Nolan, I should have met him in other circumstances.' Campaign/DIA_SPE_BOS_15_COMMENT_WIN.wav DIA_SPE_BOS_15_DEATH� (death)! Campaign/DIA_SPE_BOS_15_DEATH.wav DIA_SPE_BOS_15_HELLO< Delighted to meet you Nolan, your reputation goes before you! Campaign/DIA_SPE_BOS_15_HELLO.wav DIA_SPE_BOS_15_HIT_1� Ah!! Campaign/DIA_SPE_BOS_15_HIT_1.wav DIA_SPE_BOS_15_HIT_2� unh!! Campaign/DIA_SPE_BOS_15_HIT_2.wav� DIA_SPE_BOS_16_COMBAT_BAD_1� You all alone in your armor?( Campaign/DIA_SPE_BOS_16_COMBAT_BAD_1.wav� DIA_SPE_BOS_16_COMBAT_BAD_2, That's not armor you've got. It's a colander( Campaign/DIA_SPE_BOS_16_COMBAT_BAD_2.wav� DIA_SPE_BOS_16_COMBAT_GOOD_1 No...Ah! Why?) Campaign/DIA_SPE_BOS_16_COMBAT_GOOD_1.wav� DIA_SPE_BOS_16_COMBAT_GOOD_2 Arghh, Nolan... No...) Campaign/DIA_SPE_BOS_16_COMBAT_GOOD_2.wav� DIA_SPE_BOS_16_COMMENT_NIL) I'm sorry... did you lose a lot of money?' Campaign/DIA_SPE_BOS_16_COMMENT_NIL.wav� DIA_SPE_BOS_16_COMMENT_WIN6 That was the best he could have hoped for?? (laughing)' Campaign/DIA_SPE_BOS_16_COMMENT_WIN.wav DIA_SPE_BOS_16_DEATH� (death)! Campaign/DIA_SPE_BOS_16_DEATH.wav DIA_SPE_BOS_16_HELLO7 Some people believe in miracles! I'm gonna roast you...! Campaign/DIA_SPE_BOS_16_HELLO.wav DIA_SPE_BOS_16_HIT_1� Ah!! Campaign/DIA_SPE_BOS_16_HIT_1.wav DIA_SPE_BOS_16_HIT_2� unh!! Campaign/DIA_SPE_BOS_16_HIT_2.wav� DIA_SPE_BOS_17_COMBAT_BAD_17 What're you waiting for? Let's see what you're made of!. Campaign+C3389/DIA_SPE_BOS_17_COMBAT_BAD_1.wav� DIA_SPE_BOS_17_COMBAT_BAD_2 You gonna move your ass?( Campaign/DIA_SPE_BOS_17_COMBAT_BAD_2.wav� DIA_SPE_BOS_17_COMBAT_GOOD_1 You're wasting my time) Campaign/DIA_SPE_BOS_17_COMBAT_GOOD_1.wav� DIA_SPE_BOS_17_COMBAT_GOOD_2 Good mister Nolan, Good!) Campaign/DIA_SPE_BOS_17_COMBAT_GOOD_2.wav� DIA_SPE_BOS_17_COMMENT_NIL- You're lucky. Next time round I'll be tougher' Campaign/DIA_SPE_BOS_17_COMMENT_NIL.wav� DIA_SPE_BOS_17_COMMENT_WINA War is a serious business, there's no room for clowns like Nolan!' Campaign/DIA_SPE_BOS_17_COMMENT_WIN.wav DIA_SPE_BOS_17_DEATH� (death)! Campaign/DIA_SPE_BOS_17_DEATH.wav DIA_SPE_BOS_17_HELLOC You should go home. This is serious stuff. You still want to fight?! Campaign/DIA_SPE_BOS_17_HELLO.wav DIA_SPE_BOS_17_HIT_1� Ah!! Campaign/DIA_SPE_BOS_17_HIT_1.wav DIA_SPE_BOS_17_HIT_2� unh!! Campaign/DIA_SPE_BOS_17_HIT_2.wav� DIA_SPE_BOS_18_COMBAT_BAD_12 You're gonna have a unique experience, live death!( Campaign/DIA_SPE_BOS_18_COMBAT_BAD_1.wav� DIA_SPE_BOS_18_COMBAT_BAD_2> Have you got a bitter taste in your throat? That's your death!( Campaign/DIA_SPE_BOS_18_COMBAT_BAD_2.wav� DIA_SPE_BOS_18_COMBAT_GOOD_1 Ouch, getting rebellious) Campaign/DIA_SPE_BOS_18_COMBAT_GOOD_1.wav� DIA_SPE_BOS_18_COMBAT_GOOD_2 I can't believe my eyes.) Campaign/DIA_SPE_BOS_18_COMBAT_GOOD_2.wav� DIA_SPE_BOS_18_COMMENT_NIL% Go your way... Yes! Go home to momma!' Campaign/DIA_SPE_BOS_18_COMMENT_NIL.wav� DIA_SPE_BOS_18_COMMENT_WIN6 I told him it wasn't virtual! He wouldn't listen to me' Campaign/DIA_SPE_BOS_18_COMMENT_WIN.wav DIA_SPE_BOS_18_DEATH� (death)! Campaign/DIA_SPE_BOS_18_DEATH.wav DIA_SPE_BOS_18_HELLO? This is no movie, kid. This is reality, you'll see what I mean.! Campaign/DIA_SPE_BOS_18_HELLO.wav DIA_SPE_BOS_18_HIT_1� Ah!! Campaign/DIA_SPE_BOS_18_HIT_1.wav DIA_SPE_BOS_18_HIT_2� unh!! Campaign/DIA_SPE_BOS_18_HIT_2.wav� DIA_SPE_BOS_19_COMBAT_BAD_1( Take that! Nolan! Real bullets hurt, no?( Campaign/DIA_SPE_BOS_19_COMBAT_BAD_1.wav� DIA_SPE_BOS_19_COMBAT_BAD_2; The probabilities don't lie. And that's just the beginning!( Campaign/DIA_SPE_BOS_19_COMBAT_BAD_2.wav� DIA_SPE_BOS_19_COMBAT_GOOD_1 Eh! Stop that!) Campaign/DIA_SPE_BOS_19_COMBAT_GOOD_1.wav� DIA_SPE_BOS_19_COMBAT_GOOD_27 In any case you had a 37% chance of losing before time.) Campaign/DIA_SPE_BOS_19_COMBAT_GOOD_2.wav� DIA_SPE_BOS_19_COMMENT_NIL9 Why? Why? I don't understand! This man should be a loser!' Campaign/DIA_SPE_BOS_19_COMMENT_NIL.wav� DIA_SPE_BOS_19_COMMENT_WIN! He only had a 13% chance... 13% !' Campaign/DIA_SPE_BOS_19_COMMENT_WIN.wav DIA_SPE_BOS_19_DEATH� (death)! Campaign/DIA_SPE_BOS_19_DEATH.wav DIA_SPE_BOS_19_HELLO` According to my statistics, you only have a 13% chance of beating me. Sure you want to continue?! Campaign/DIA_SPE_BOS_19_HELLO.wav DIA_SPE_BOS_19_HIT_1� Ah!! Campaign/DIA_SPE_BOS_19_HIT_1.wav DIA_SPE_BOS_19_HIT_2� unh!! Campaign/DIA_SPE_BOS_19_HIT_2.wav� DIA_SPE_BOS_20_COMBAT_BAD_1$ Let's test for precision... Not bad!( Campaign/DIA_SPE_BOS_20_COMBAT_BAD_1.wav� DIA_SPE_BOS_20_COMBAT_BAD_2+ Let's test the damage... so, you suffering?( Campaign/DIA_SPE_BOS_20_COMBAT_BAD_2.wav� DIA_SPE_BOS_20_COMBAT_GOOD_1. Stop, you're gonna ruin my beautiful creation!) Campaign/DIA_SPE_BOS_20_COMBAT_GOOD_1.wav� DIA_SPE_BOS_20_COMBAT_GOOD_2 Why didn't it work? Why?) Campaign/DIA_SPE_BOS_20_COMBAT_GOOD_2.wav� DIA_SPE_BOS_20_COMMENT_NILC My new invention is ready, all I have to do is adjust the settings.' Campaign/DIA_SPE_BOS_20_COMMENT_NIL.wav� DIA_SPE_BOS_20_COMMENT_WIN* All I have to say is 'I love my weapon...'' Campaign/DIA_SPE_BOS_20_COMMENT_WIN.wav DIA_SPE_BOS_20_DEATH� (death)! Campaign/DIA_SPE_BOS_20_DEATH.wav DIA_SPE_BOS_20_HELLOH You're gonna be the guinea pig for my new invention. I hope you like it!! Campaign/DIA_SPE_BOS_20_HELLO.wav DIA_SPE_BOS_20_HIT_1� Ah!! Campaign/DIA_SPE_BOS_20_HIT_1.wav DIA_SPE_BOS_20_HIT_2� unh!! Campaign/DIA_SPE_BOS_20_HIT_2.wav� DIA_SPE_BOS_21_COMBAT_BAD_1+ I warned you, but little Nolan is stubborn!( Campaign/DIA_SPE_BOS_21_COMBAT_BAD_1.wav� DIA_SPE_BOS_21_COMBAT_BAD_21 You should have given up, in the state you're in!( Campaign/DIA_SPE_BOS_21_COMBAT_BAD_2.wav� DIA_SPE_BOS_21_COMBAT_GOOD_1� Give up, I might spare you!) Campaign/DIA_SPE_BOS_21_COMBAT_GOOD_1.wav� DIA_SPE_BOS_21_COMBAT_GOOD_22 Ouch, well if that's the way you're gonna take it!) Campaign/DIA_SPE_BOS_21_COMBAT_GOOD_2.wav� DIA_SPE_BOS_21_COMMENT_NIL4 Hmmm... I underestimated you. Nolan... See you soon!' Campaign/DIA_SPE_BOS_21_COMMENT_NIL.wav� DIA_SPE_BOS_21_COMMENT_WIN? He fought well but he was too slow... So Slow... Goodbye Nolan!' Campaign/DIA_SPE_BOS_21_COMMENT_WIN.wav DIA_SPE_BOS_21_DEATH� (death)! Campaign/DIA_SPE_BOS_21_DEATH.wav DIA_SPE_BOS_21_HELLOB Give up Nolan before it's too late! Afterwards it'll be too late!.! Campaign/DIA_SPE_BOS_21_HELLO.wav DIA_SPE_BOS_21_HIT_1� Ah!! Campaign/DIA_SPE_BOS_21_HIT_1.wav DIA_SPE_BOS_21_HIT_2� unh!! Campaign/DIA_SPE_BOS_21_HIT_2.wav� DIA_SPE_BOS_22_COMBAT_BAD_1 Come on ! Time is money!( Campaign/DIA_SPE_BOS_22_COMBAT_BAD_1.wav� DIA_SPE_BOS_22_COMBAT_BAD_2% Nobody got through and no one will...( Campaign/DIA_SPE_BOS_22_COMBAT_BAD_2.wav� DIA_SPE_BOS_22_COMBAT_GOOD_1� You're so stubborn!) Campaign/DIA_SPE_BOS_22_COMBAT_GOOD_1.wav� DIA_SPE_BOS_22_COMBAT_GOOD_2� You got through, impossible...) Campaign/DIA_SPE_BOS_22_COMBAT_GOOD_2.wav� DIA_SPE_BOS_22_COMMENT_NIL6 Did you realy expect to eliminate me? No...(laughing) ' Campaign/DIA_SPE_BOS_22_COMMENT_NIL.wav� DIA_SPE_BOS_22_COMMENT_WIN- Right... Whose turn? Who wants to go to hell?' Campaign/DIA_SPE_BOS_22_COMMENT_WIN.wav DIA_SPE_BOS_22_DEATH� (death)! Campaign/DIA_SPE_BOS_22_DEATH.wav DIA_SPE_BOS_22_HELLO? You'll never get through my defense. You can try if you like...! Campaign/DIA_SPE_BOS_22_HELLO.wav DIA_SPE_BOS_22_HIT_1� Ah!! Campaign/DIA_SPE_BOS_22_HIT_1.wav DIA_SPE_BOS_22_HIT_2� unh!! Campaign/DIA_SPE_BOS_22_HIT_2.wav� DIA_SPE_BOS_23_COMBAT_BAD_1" Feel all alone in your armor, huh?( Campaign/DIA_SPE_BOS_23_COMBAT_BAD_1.wav� DIA_SPE_BOS_23_COMBAT_BAD_2, That's not armor you've got. It's a colander( Campaign/DIA_SPE_BOS_23_COMBAT_BAD_2.wav� DIA_SPE_BOS_23_COMBAT_GOOD_1� Good Nolan, good!) Campaign/DIA_SPE_BOS_23_COMBAT_GOOD_1.wav� DIA_SPE_BOS_23_COMBAT_GOOD_2� Hot damn...) Campaign/DIA_SPE_BOS_23_COMBAT_GOOD_2.wav� DIA_SPE_BOS_23_COMMENT_NIL7 I'm really sorry, Nolan... Did you lose a lot of money?' Campaign/DIA_SPE_BOS_23_COMMENT_NIL.wav� DIA_SPE_BOS_23_COMMENT_WINK A word? Humm.... 'Say hello to my pals up there when you come across them!'' Campaign/DIA_SPE_BOS_23_COMMENT_WIN.wav DIA_SPE_BOS_23_DEATH� (death)! Campaign/DIA_SPE_BOS_23_DEATH.wav DIA_SPE_BOS_23_HELLO% Some folks still believe in miracles!! Campaign/DIA_SPE_BOS_23_HELLO.wav DIA_SPE_BOS_23_HIT_1� Ah!! Campaign/DIA_SPE_BOS_23_HIT_1.wav DIA_SPE_BOS_23_HIT_2� unh!! Campaign/DIA_SPE_BOS_23_HIT_2.wav� DIA_SPE_BOS_24_COMBAT_BAD_1E Hunting is really an exciting sport, particularly with game like you!( Campaign/DIA_SPE_BOS_24_COMBAT_BAD_1.wav� DIA_SPE_BOS_24_COMBAT_BAD_2* You still have all your wits, so be happy.( Campaign/DIA_SPE_BOS_24_COMBAT_BAD_2.wav� DIA_SPE_BOS_24_COMBAT_GOOD_1) Cheeky! So you want to switch roles, huh?) Campaign/DIA_SPE_BOS_24_COMBAT_GOOD_1.wav� DIA_SPE_BOS_24_COMBAT_GOOD_2� I wil never die!) Campaign/DIA_SPE_BOS_24_COMBAT_GOOD_2.wav� DIA_SPE_BOS_24_COMMENT_NIL� No... Excuse me! No comment!' Campaign/DIA_SPE_BOS_24_COMMENT_NIL.wav� DIA_SPE_BOS_24_COMMENT_WIN7 He goes to the paradise of headless men. Goodbye Nolan!' Campaign/DIA_SPE_BOS_24_COMMENT_WIN.wav DIA_SPE_BOS_24_DEATH� (death)! Campaign/DIA_SPE_BOS_24_DEATH.wav DIA_SPE_BOS_24_HELLO3 Your cheeky face will soon join my other trophies! ! Campaign/DIA_SPE_BOS_24_HELLO.wav DIA_SPE_BOS_24_HIT_1� Ah!! Campaign/DIA_SPE_BOS_24_HIT_1.wav DIA_SPE_BOS_24_HIT_2� unh!! Campaign/DIA_SPE_BOS_24_HIT_2.wav� DIA_SPE_BOS_25_COMBAT_BAD_1� Accept the pain, Nolan!( Campaign/DIA_SPE_BOS_25_COMBAT_BAD_1.wav� DIA_SPE_BOS_25_COMBAT_BAD_21 Don't allow greedy thoughts to trouble your mind!( Campaign/DIA_SPE_BOS_25_COMBAT_BAD_2.wav� DIA_SPE_BOS_25_COMBAT_GOOD_1� Stay focused) Campaign/DIA_SPE_BOS_25_COMBAT_GOOD_1.wav� DIA_SPE_BOS_25_COMBAT_GOOD_2� Oooh, your shit is flaring up!) Campaign/DIA_SPE_BOS_25_COMBAT_GOOD_2.wav� DIA_SPE_BOS_25_COMMENT_NIL' You fought well...your honor is intact!' Campaign/DIA_SPE_BOS_25_COMMENT_NIL.wav� DIA_SPE_BOS_25_COMMENT_WIN Nolan Danewoth was a brave fighter!' Campaign/DIA_SPE_BOS_25_COMMENT_WIN.wav DIA_SPE_BOS_25_DEATH� (death)! Campaign/DIA_SPE_BOS_25_DEATH.wav DIA_SPE_BOS_25_HELLOL Nolan, It's an honor to come up against you, I hope I'm worthy of it, Ikuzo!! Campaign/DIA_SPE_BOS_25_HELLO.wav DIA_SPE_BOS_25_HIT_1� Ah!! Campaign/DIA_SPE_BOS_25_HIT_1.wav DIA_SPE_BOS_25_HIT_2� unh!! Campaign/DIA_SPE_BOS_25_HIT_2.wav� DIA_SPE_BOS_26_COMBAT_BAD_1! For starters... that should hurt!( Campaign/DIA_SPE_BOS_26_COMBAT_BAD_1.wav� DIA_SPE_BOS_26_COMBAT_BAD_2( No doubt about it, I really am the best!( Campaign/DIA_SPE_BOS_26_COMBAT_BAD_2.wav� DIA_SPE_BOS_26_COMBAT_GOOD_1� Shit!) Campaign/DIA_SPE_BOS_26_COMBAT_GOOD_1.wav� DIA_SPE_BOS_26_COMBAT_GOOD_2� Bastard!) Campaign/DIA_SPE_BOS_26_COMBAT_GOOD_2.wav� DIA_SPE_BOS_26_COMMENT_NIL' Argh... so close to glory... (laughing)' Campaign/DIA_SPE_BOS_26_COMMENT_NIL.wav� DIA_SPE_BOS_26_COMMENT_WIN7 The 23rd on my list of victims! I'll have to celebrate!' Campaign/DIA_SPE_BOS_26_COMMENT_WIN.wav DIA_SPE_BOS_26_DEATH� (death)! Campaign/DIA_SPE_BOS_26_DEATH.wav DIA_SPE_BOS_26_HELLO5 I'll squash you like I squashed 22 others before you!! Campaign/DIA_SPE_BOS_26_HELLO.wav DIA_SPE_BOS_26_HIT_1� Ah!! Campaign/DIA_SPE_BOS_26_HIT_1.wav DIA_SPE_BOS_26_HIT_2� unh!! Campaign/DIA_SPE_BOS_26_HIT_2.wav� DIA_SPE_BOS_27_COMBAT_BAD_10 The end of another gun-crazy kid, good riddance.( Campaign/DIA_SPE_BOS_27_COMBAT_BAD_1.wav� DIA_SPE_BOS_27_COMBAT_BAD_2� Like a knife in butter!( Campaign/DIA_SPE_BOS_27_COMBAT_BAD_2.wav� DIA_SPE_BOS_27_COMBAT_GOOD_1 Sharpen that for me!) Campaign/DIA_SPE_BOS_27_COMBAT_GOOD_1.wav� DIA_SPE_BOS_27_COMBAT_GOOD_2( My blade doesn't make such a big hole...) Campaign/DIA_SPE_BOS_27_COMBAT_GOOD_2.wav� DIA_SPE_BOS_27_COMMENT_NIL8 Next time, I'll give you a new haircut, Nolan Daneworth!' Campaign/DIA_SPE_BOS_27_COMMENT_NIL.wav� DIA_SPE_BOS_27_COMMENT_WIN& I told him firearms weren't effective!' Campaign/DIA_SPE_BOS_27_COMMENT_WIN.wav DIA_SPE_BOS_27_DEATH� (death)! Campaign/DIA_SPE_BOS_27_DEATH.wav DIA_SPE_BOS_27_HELLOa No need for peashooters, I fight old style! One well-placed stroke of my blade will do the trick.! Campaign/DIA_SPE_BOS_27_HELLO.wav DIA_SPE_BOS_27_HIT_1� Ah!! Campaign/DIA_SPE_BOS_27_HIT_1.wav DIA_SPE_BOS_27_HIT_2� unh!! Campaign/DIA_SPE_BOS_27_HIT_2.wav� DIA_SPE_BOS_28_COMBAT_BAD_1 ( Campaign/DIA_SPE_BOS_28_COMBAT_BAD_1.wav� DIA_SPE_BOS_28_COMBAT_BAD_2 ( Campaign/DIA_SPE_BOS_28_COMBAT_BAD_2.wav� DIA_SPE_BOS_28_COMBAT_GOOD_1 ) Campaign/DIA_SPE_BOS_28_COMBAT_GOOD_1.wav� DIA_SPE_BOS_28_COMBAT_GOOD_2 ) Campaign/DIA_SPE_BOS_28_COMBAT_GOOD_2.wav� DIA_SPE_BOS_28_COMMENT_NIL ' Campaign/DIA_SPE_BOS_28_COMMENT_NIL.wav� DIA_SPE_BOS_28_COMMENT_WIN ' Campaign/DIA_SPE_BOS_28_COMMENT_WIN.wav DIA_SPE_BOS_28_DEATH ! Campaign/DIA_SPE_BOS_28_DEATH.wav DIA_SPE_BOS_28_HELLOa No need for peashooters, I fight old style! One well-placed stroke of my blade will do the trick.! Campaign/DIA_SPE_BOS_28_HELLO.wav DIA_SPE_BOS_28_HIT_1 ! Campaign/DIA_SPE_BOS_28_HIT_1.wav DIA_SPE_BOS_28_HIT_2 ! Campaign/DIA_SPE_BOS_28_HIT_2.wav DIA_SPE_BOS_BALDING_COMBAT_BAD_1� Eat!- Campaign/DIA_SPE_BOS_BALDING_COMBAT_BAD_1.wav DIA_SPE_BOS_BALDING_COMBAT_BAD_2� Die you dog!- Campaign/DIA_SPE_BOS_BALDING_COMBAT_BAD_2.wav DIA_SPE_BOS_BALDING_COMBAT_BAD_3 Come on Nolan!- Campaign/DIA_SPE_BOS_BALDING_COMBAT_BAD_3.wav DIA_SPE_BOS_BALDING_COMBAT_BAD_4 That not enough for you!- Campaign/DIA_SPE_BOS_BALDING_COMBAT_BAD_4.wav DIA_SPE_BOS_BALDING_COMBAT_BAD_5. Presumptuous pup, bow down before Max Balding!- Campaign/DIA_SPE_BOS_BALDING_COMBAT_BAD_5.wav DIA_SPE_BOS_BALDING_COMBAT_BAD_6� Does it hurt? Nolan- Campaign/DIA_SPE_BOS_BALDING_COMBAT_BAD_6.wav! DIA_SPE_BOS_BALDING_COMBAT_GOOD_1� Bravo, Nolan. Campaign/DIA_SPE_BOS_BALDING_COMBAT_GOOD_1.wav! DIA_SPE_BOS_BALDING_COMBAT_GOOD_2� I hate you! Little Bastard!. Campaign/DIA_SPE_BOS_BALDING_COMBAT_GOOD_2.wav! DIA_SPE_BOS_BALDING_COMBAT_GOOD_3 good, Move your ass!. Campaign/DIA_SPE_BOS_BALDING_COMBAT_GOOD_3.wav! DIA_SPE_BOS_BALDING_COMBAT_GOOD_4� Wow!. Campaign/DIA_SPE_BOS_BALDING_COMBAT_GOOD_4.wav! DIA_SPE_BOS_BALDING_COMBAT_GOOD_5� Argh... You will see Nolan!. Campaign/DIA_SPE_BOS_BALDING_COMBAT_GOOD_5.wav! DIA_SPE_BOS_BALDING_COMBAT_GOOD_6� Shit, No! Nolan!. Campaign/DIA_SPE_BOS_BALDING_COMBAT_GOOD_6.wav� DIA_SPE_BOS_BALDING_COMMENT_WIN. I am the best Nolan... I am the best ! (cough), Campaign/DIA_SPE_BOS_BALDING_COMMENT_WIN.wav! DIA_SPE_BOS_SHAIMING_COMBAT_BAD_1� You're too slow! Nolan!. Campaign/DIA_SPE_BOS_SHAIMING_COMBAT_BAD_1.wav! DIA_SPE_BOS_SHAIMING_COMBAT_BAD_20 How do you intend to fight me with 2 left hands!. Campaign/DIA_SPE_BOS_SHAIMING_COMBAT_BAD_2.wav! DIA_SPE_BOS_SHAIMING_COMBAT_BAD_3 Does it hurt? . Campaign/DIA_SPE_BOS_SHAIMING_COMBAT_BAD_3.wav! DIA_SPE_BOS_SHAIMING_COMBAT_BAD_4� You want some more! Nolan!. Campaign/DIA_SPE_BOS_SHAIMING_COMBAT_BAD_4.wav! DIA_SPE_BOS_SHAIMING_COMBAT_BAD_5� This is the end!. Campaign/DIA_SPE_BOS_SHAIMING_COMBAT_BAD_5.wav! DIA_SPE_BOS_SHAIMING_COMBAT_BAD_6 The Syndicate must die with you!. Campaign/DIA_SPE_BOS_SHAIMING_COMBAT_BAD_6.wav" DIA_SPE_BOS_SHAIMING_COMBAT_GOOD_1� Very good work!/ Campaign/DIA_SPE_BOS_SHAIMING_COMBAT_GOOD_1.wav" DIA_SPE_BOS_SHAIMING_COMBAT_GOOD_2� Why such hatred!/ Campaign/DIA_SPE_BOS_SHAIMING_COMBAT_GOOD_2.wav" DIA_SPE_BOS_SHAIMING_COMBAT_GOOD_3 May the best man win!/ Campaign/DIA_SPE_BOS_SHAIMING_COMBAT_GOOD_3.wav" DIA_SPE_BOS_SHAIMING_COMBAT_GOOD_4� (cough)/ Campaign/DIA_SPE_BOS_SHAIMING_COMBAT_GOOD_4.wav" DIA_SPE_BOS_SHAIMING_COMBAT_GOOD_5 I'm old Nolan, but I will fight!/ Campaign/DIA_SPE_BOS_SHAIMING_COMBAT_GOOD_5.wav" DIA_SPE_BOS_SHAIMING_COMBAT_GOOD_6 (cough) ok... / Campaign/DIA_SPE_BOS_SHAIMING_COMBAT_GOOD_6.wav DIA_SPE_BOS_SHAIMING_COMMENT_WIN? Is there anyone left alive in this base? Who wants to fight?!!!- Campaign/DIA_SPE_BOS_SHAIMING_COMMENT_WIN.wav DIA_SPE_NIV_D_BOS_A_01� Come a little over here... Campaign/DIA_SPE_NIV_D_BOS_A_01.wav DIA_SPE_NIV_D_CAPORAL_01V Hi Nolan, when you are ready, I'll open for you the access door to the north trenches.% Campaign/DIA_SPE_NIV_D_CAPORAL_01.wav DIA_SPE_NIV_D_CAPORAL_02@ Nolan, it's urgent, follow me... I'll grant you northern access!% Campaign/DIA_SPE_NIV_D_CAPORAL_02.wav DIA_SPE_NIV_D_CAPORAL_03� Nolan!!!% Campaign/DIA_SPE_NIV_D_CAPORAL_03.wav DIA_SPE_NIV_D_CAPORAL_04� Let's go without more delaying!% Campaign/DIA_SPE_NIV_D_CAPORAL_04.wav DIA_SPE_NIV_D_GENERAL_01 Soldier, I think our scout is dead! Find him, find his body! Get the documents and take them to General Doodson in the West camp.% Campaign/DIA_SPE_NIV_D_GENERAL_01.wav� DIA_SPE_NIV_D_GENERAL_01_B; Get moving! And good luck! Come on, soldier, get a move on!' Campaign/DIA_SPE_NIV_D_GENERAL_01_B.wav DIA_SPE_NIV_D_GENERAL_02� Fall back!!% Campaign/DIA_SPE_NIV_D_GENERAL_02.wav DIA_SPE_NIV_D_GENERAL_03� Sergeant X! Bla...Bla...blabla% Campaign/DIA_SPE_NIV_D_GENERAL_03.wav DIA_SPE_NIV_D_GENERAL_04` Sergeant riggs ! Enemy troops have taken position in the area ! Be prepared for imminent attacks% Campaign/DIA_SPE_NIV_D_GENERAL_04.wav DIA_SPE_NIV_D_GENERAL_05' Still there?! Get the bloody documents!% Campaign/DIA_SPE_NIV_D_GENERAL_05.wav DIA_SPE_NIV_D_GENERAL_06o Ah one last thing, you will face your first Champion today, if you want to win the bet, be watchful and clever % Campaign/DIA_SPE_NIV_D_GENERAL_06.wav DIA_SPE_NIV_D_GENERAL_07U You'll only have one minute and thirty seconds to win, and believe me that's short !% Campaign/DIA_SPE_NIV_D_GENERAL_07.wav DIA_SPE_NIV_D_GENERAL_08B You'll only have one minute to win , and believe me that's short !% Campaign/DIA_SPE_NIV_D_GENERAL_08.wav DIA_SPE_NIV_D_GENERAL_09% Go Nolan ! And don't disappoint us !!% Campaign/DIA_SPE_NIV_D_GENERAL_09.wav� DIA_SPE_NIV_D_GENERAL_B_01p Hello Soldier, have you got a document for me? OK very good! Well done! Go and take a rest, we'll take over now!' Campaign/DIA_SPE_NIV_D_GENERAL_B_01.wav� DIA_SPE_NIV_D_GENERAL_B_02Z Hello Soldier, have you got a document for me? No? You're gonna have to go back out there!' Campaign/DIA_SPE_NIV_D_GENERAL_B_02.wav� DIA_SPE_NIV_D_GENERAL_B_033 Hello Soldier! This way! Come down off the catwalk!' Campaign/DIA_SPE_NIV_D_GENERAL_B_03.wav� DIA_SPE_NIV_D_GENERAL_RADIO_01I Right Soldier! Get to the other camp pronto! You should be there already!+ Campaign/DIA_SPE_NIV_D_GENERAL_RADIO_01.wav� DIA_SPE_NIV_D_GENERAL_RADIO_02O Get to the WRF lines ... as fast as possible! We have to stop these attacks !!!+ Campaign/DIA_SPE_NIV_D_GENERAL_RADIO_02.wav� DIA_SPE_NIV_D_GENERAL_RADIO_03H The main assault on the WRF HQ is about to unleash! Do not slack around!+ Campaign/DIA_SPE_NIV_D_GENERAL_RADIO_03.wav� DIA_SPE_NIV_D_GENERAL_RADIO_04/ Damn it !! What the f*** are you doing Nolan ?!+ Campaign/DIA_SPE_NIV_D_GENERAL_RADIO_04.wav� DIA_SPE_NIV_D_GENERAL_RADIO_052 Nolan ! Hurry up ! the allied camp is under attack+ Campaign/DIA_SPE_NIV_D_GENERAL_RADIO_05.wav DIA_SPE_NIV_D_MERCE_A_01 We're off to the war kids! Yeah!% Campaign/DIA_SPE_NIV_D_MERCE_A_01.wav DIA_SPE_NIV_D_MERCE_A_02/ The WRF soldiers are pulling back ! Cover them!% Campaign/DIA_SPE_NIV_D_MERCE_A_02.wav DIA_SPE_NIV_D_MERCE_B_010 What lousy weather. Right, I'm behind you Nolan!% Campaign/DIA_SPE_NIV_D_MERCE_B_01.wav DIA_SPE_NIV_D_MERCE_B_02! Well that's one hell of a mess...% Campaign/DIA_SPE_NIV_D_MERCE_B_02.wav� DIA_SPE_NIV_D_OFFICER_A_01º Morning recruit Nolan, we were waiting for you. You're not late, that's a good point. I can read in our files that you have been trained by Peter Rosbach. Well, this is a hot reference ' Campaign/DIA_SPE_NIV_D_OFFICER_A_01.wav� DIA_SPE_NIV_D_OFFICER_A_02µ So, General Solberg is waiting to give you an overview of the mission. But before that, lets check the basics. Don't forget this is the European frontline, mistakes are not allowed!' Campaign/DIA_SPE_NIV_D_OFFICER_A_02.wav� DIA_SPE_NIV_D_OFFICER_A_03q First, check your compass. Your objectives are indicated on it ! Let's make a test ! I will give you an objective' Campaign/DIA_SPE_NIV_D_OFFICER_A_03.wav� DIA_SPE_NIV_D_OFFICER_A_04 Right ! Your compass is working.' Campaign/DIA_SPE_NIV_D_OFFICER_A_04.wav� DIA_SPE_NIV_D_OFFICER_A_05t Right, ok lets start! You should know that on the battle field there's no one to help you, neither nurse nor doctor.' Campaign/DIA_SPE_NIV_D_OFFICER_A_05.wav� DIA_SPE_NIV_D_OFFICER_A_06 Once injured, you'll have to wait till the end of your mission to be treated. so, take care of your armour and repair it as often as possible' Campaign/DIA_SPE_NIV_D_OFFICER_A_06.wav� DIA_SPE_NIV_D_OFFICER_A_07L Ok I damaged your armor a little, go to the station behind me to repair it !' Campaign/DIA_SPE_NIV_D_OFFICER_A_07.wav� DIA_SPE_NIV_D_OFFICER_A_08 Everything seems to be ok! You should know you can buy ammo at the same station, but we don't need to test that, I'm sure you know how it works.' Campaign/DIA_SPE_NIV_D_OFFICER_A_08.wav� DIA_SPE_NIV_D_OFFICER_A_09L Because it's your first day here, we decided to spare you two Save Tickets. ' Campaign/DIA_SPE_NIV_D_OFFICER_A_09.wav� DIA_SPE_NIV_D_OFFICER_A_10B They will grant you a second chance in case of a 'lethal' mistake.' Campaign/DIA_SPE_NIV_D_OFFICER_A_10.wav� DIA_SPE_NIV_D_OFFICER_A_11U Test your ticket...Go and validate it at the station over there, and come back then !' Campaign/DIA_SPE_NIV_D_OFFICER_A_11.wav� DIA_SPE_NIV_D_OFFICER_A_12e Ok Nolan, everything has been checked. Oh yes! You can hire one or two mercenaries for your missions.' Campaign/DIA_SPE_NIV_D_OFFICER_A_12.wav� DIA_SPE_NIV_D_OFFICER_A_13I Take care of them and don't forget that you can give them simple orders. ' Campaign/DIA_SPE_NIV_D_OFFICER_A_13.wav� DIA_SPE_NIV_D_OFFICER_A_14Z See you Nolan, Good luck ! General Solberg is waiting for you for the briefing. Dismissed!' Campaign/DIA_SPE_NIV_D_OFFICER_A_14.wav DIA_SPE_NIV_D_OFFICER_RADIO_A_01V Move your ass nolan, and be focused on your objective, it's indicated on your compass.- Campaign/DIA_SPE_NIV_D_OFFICER_RADIO_A_01.wav DIA_SPE_NIV_D_OFFICER_RADIO_A_02� Hurry up Nolan !- Campaign/DIA_SPE_NIV_D_OFFICER_RADIO_A_02.wav DIA_SPE_NIV_D_UAN_A_01� Leave no survivors! Campaign/DIA_SPE_NIV_D_UAN_A_01.wav DIA_SPE_NIV_D_UAN_A_02) The bastards ! they got us from the rear! Campaign/DIA_SPE_NIV_D_UAN_A_02.wav DIA_SPE_NIV_D_UAN_B_01+ They're dug in at the end of this trench!!! Campaign/DIA_SPE_NIV_D_UAN_B_01.wav DIA_SPE_NIV_D_WRF_A_01� Alert! They're attacking us!! Campaign/DIA_SPE_NIV_D_WRF_A_01.wav DIA_SPE_NIV_D_WRF_A_02� Come back here, Nolan ! Campaign/DIA_SPE_NIV_D_WRF_A_02.wav DIA_SPE_NIV_D_WRF_A_039 They're coming from the west too! Take good care of them! Campaign/DIA_SPE_NIV_D_WRF_A_03.wav DIA_SPE_NIV_D_WRF_A_04� the way is clear Campaign/DIA_SPE_NIV_D_WRF_A_04.wav DIA_SPE_NIV_D_WRF_B_01M They ambushed us!!! Some are still stuck in the camp! The scout is with them! Campaign/DIA_SPE_NIV_D_WRF_B_01.wav DIA_SPE_NIV_D_WRF_B_02� Good luck!!! Campaign/DIA_SPE_NIV_D_WRF_B_02.wav DIA_SPE_NIV_D_WRF_B_03� don't stay there ! Draw !! Campaign/DIA_SPE_NIV_D_WRF_B_03.wav DIA_SPE_NIV_D_WRF_B_04* Thanks for the cover ! Now it's our turn ! Campaign/DIA_SPE_NIV_D_WRF_B_04.wav DIA_SPE_NIV_D_WRF_B_05) We're in deep shit ! Lets get outta here! Campaign/DIA_SPE_NIV_D_WRF_B_05.wav DIA_SPE_NIV_D_WRF_B_06 F*** ! It's a dead-end ! Campaign/DIA_SPE_NIV_D_WRF_B_06.wav DIA_SPE_NIV_D_WRF_C_01: Thank you my friend! Now is the time to kick their asses ! Campaign/DIA_SPE_NIV_D_WRF_C_01.wav DIA_SPE_NIV_D_WRF_C_02n You are from WRF?... Be blessed!! The base is invaded from all sides! Help us to push them back on this side ! Campaign/DIA_SPE_NIV_D_WRF_C_02.wav DIA_SPE_NIV_D_WRF_C_03Q We're gonna lock the door to secure the area and cover your way out ! Good luck ! Campaign/DIA_SPE_NIV_D_WRF_C_03.wav DIA_SPE_NIV_D_WRF_D_01: Thank you!!! the situation was slipping out from our hands Campaign/DIA_SPE_NIV_D_WRF_D_01.wav DIA_SPE_NIV_D_WRF_E_01� They're fleeing! Victory! Campaign/DIA_SPE_NIV_D_WRF_E_01.wav DIA_SPE_NIV_D_WRF_E_02� Get in position ! Campaign/DIA_SPE_NIV_D_WRF_E_02.wav DIA_SPE_NIV_D_WRF_F_01� Direction, the main base... Campaign/DIA_SPE_NIV_D_WRF_F_01.wav DIA_SPE_NIV_D_WRF_F_02@ You arrive in the nick of time! But let us not trail! Forward!!! Campaign/DIA_SPE_NIV_D_WRF_F_02.wav DIA_SPE_NIV_D_WRF_F_03E Nolan, do you have the documents? No? Go find them! Now! I wait here! Campaign/DIA_SPE_NIV_D_WRF_F_03.wav DIA_SPE_NIV_D_WRF_F_04/ Nolan, you have the documents? Good ! Let's go! Campaign/DIA_SPE_NIV_D_WRF_F_04.wav DIA_SPE_NIV_D_WRF_F_05 Finally! Let's go! Campaign/DIA_SPE_NIV_D_WRF_F_05.wav� DIA_SPE_NIV_E_GENERAL_RADIO_01� Bravo Nolan,! Very good work!+ Campaign/DIA_SPE_NIV_E_GENERAL_RADIO_01.wav� DIA_SPE_NIV_E_GENERAL_RADIO_02P Nolan, do you hear me? The engineer is dead! It's a disaster! Mission cancelled!+ Campaign/DIA_SPE_NIV_E_GENERAL_RADIO_02.wav� DIA_SPE_NIV_E_INGENIEUR_01 You gotta go Nolan, I'm behind you!' Campaign/DIA_SPE_NIV_E_INGENIEUR_01.wav� DIA_SPE_NIV_E_INGENIEUR_02< Right lads, be careful. There's enemy commandos in the area!' Campaign/DIA_SPE_NIV_E_INGENIEUR_02.wav� DIA_SPE_NIV_E_INGENIEUR_03! The system can't be too far away!' Campaign/DIA_SPE_NIV_E_INGENIEUR_03.wav� DIA_SPE_NIV_E_INGENIEUR_04f That's it, It's done! Now we've got to go right across the camp and open the security doors! Let's go!' Campaign/DIA_SPE_NIV_E_INGENIEUR_04.wav� DIA_SPE_NIV_E_INGENIEUR_05 I'm gonna open this door! Cover me!' Campaign/DIA_SPE_NIV_E_INGENIEUR_05.wav� DIA_SPE_NIV_E_INGENIEUR_06- It's done, let's keep moving! Two more doors!' Campaign/DIA_SPE_NIV_E_INGENIEUR_06.wav� DIA_SPE_NIV_E_INGENIEUR_07! There's another door, I'll do it!' Campaign/DIA_SPE_NIV_E_INGENIEUR_07.wav� DIA_SPE_NIV_E_INGENIEUR_08� It's done Nolan, one door left!' Campaign/DIA_SPE_NIV_E_INGENIEUR_08.wav� DIA_SPE_NIV_E_INGENIEUR_09 That's the last one!' Campaign/DIA_SPE_NIV_E_INGENIEUR_09.wav� DIA_SPE_NIV_E_INGENIEUR_10& Damn it, help me Nolan! Hold them off.' Campaign/DIA_SPE_NIV_E_INGENIEUR_10.wav� DIA_SPE_NIV_E_INGENIEUR_11% Great, Big Boy can't be too far away!' Campaign/DIA_SPE_NIV_E_INGENIEUR_11.wav� DIA_SPE_NIV_E_INGENIEUR_12‹ Nolan I'm gonna place the charges, once they're in position we'll only have a few minutes to get to the heliport. We'll have to run for it!' Campaign/DIA_SPE_NIV_E_INGENIEUR_12.wav� DIA_SPE_NIV_E_INGENIEUR_131 Right, it's in position, let's beat it! Go go go!' Campaign/DIA_SPE_NIV_E_INGENIEUR_13.wav� DIA_SPE_NIV_E_INGENIEUR_142 There's only a few minutes left! Let's get moving!' Campaign/DIA_SPE_NIV_E_INGENIEUR_14.wav� DIA_SPE_NIV_E_INGENIEUR_15B We've gotta get out of here Nolan! Come on! Otherwise we done for!' Campaign/DIA_SPE_NIV_E_INGENIEUR_15.wav� DIA_SPE_NIV_E_INGENIEUR_16! The copter is there, we're saved!' Campaign/DIA_SPE_NIV_E_INGENIEUR_16.wav� DIA_SPE_NIV_E_INGENIEUR_17% Humm... I think we have some friends!' Campaign/DIA_SPE_NIV_E_INGENIEUR_17.wav� DIA_SPE_NIV_E_INGENIEUR_18 Damn, we've got another visitor!' Campaign/DIA_SPE_NIV_E_INGENIEUR_18.wav� DIA_SPE_NIV_E_INGENIEUR_190 Nolan, It's too hard. I'll call for air support ' Campaign/DIA_SPE_NIV_E_INGENIEUR_19.wav� DIA_SPE_NIV_E_INGENIEUR_20. They're going to arrive, we have to take cover' Campaign/DIA_SPE_NIV_E_INGENIEUR_20.wav� DIA_SPE_NIV_E_INGENIEUR_215 I can hear planes coming, they re going to nuke us!!!' Campaign/DIA_SPE_NIV_E_INGENIEUR_21.wav� DIA_SPE_NIV_E_INGENIEUR_22M Nolan, I hear the planes, they will drop the bombs ! Take shelter in the HQ !' Campaign/DIA_SPE_NIV_E_INGENIEUR_22.wav� DIA_SPE_NIV_E_INGENIEUR_233 Ok, it has stopped, we have to get rid of that exo!' Campaign/DIA_SPE_NIV_E_INGENIEUR_23.wav� DIA_SPE_NIV_E_INGENIEUR_243 Ok, it has stopped ! I think the exo is destroyed !' Campaign/DIA_SPE_NIV_E_INGENIEUR_24.wav� DIA_SPE_NIV_E_INGENIEUR_25� Follow me !' Campaign/DIA_SPE_NIV_E_INGENIEUR_25.wav� DIA_SPE_NIV_E_INGENIEUR_26� Ok, i'm gonna hack the system !' Campaign/DIA_SPE_NIV_E_INGENIEUR_26.wav� DIA_SPE_NIV_E_INGENIEUR_27� let's check this out...' Campaign/DIA_SPE_NIV_E_INGENIEUR_27.wav� DIA_SPE_NIV_E_INGENIEUR_28 Alright, it's done !' Campaign/DIA_SPE_NIV_E_INGENIEUR_28.wav� DIA_SPE_NIV_E_INGENIEUR_29W If we manage to blow Big Boy up, I'll buy you a drink! Even if I can't stand you guy...' Campaign/DIA_SPE_NIV_E_INGENIEUR_29.wav� DIA_SPE_NIV_E_INGENIEUR_30/ Watch out! I'm gonna bust the door, take cover.' Campaign/DIA_SPE_NIV_E_INGENIEUR_30.wav� DIA_SPE_NIV_E_INGENIEUR_31N Not this way Nolan, this is an armored portal...we have to find another way !!' Campaign/DIA_SPE_NIV_E_INGENIEUR_31.wav� DIA_SPE_NIV_E_INGENIEUR_32y Nolan, I'll plant the charges, once set, we'll only have a few minutes to reach the extraction point! We've got to hurry.' Campaign/DIA_SPE_NIV_E_INGENIEUR_32.wav� DIA_SPE_NIV_E_INGENIEUR_33� Time is running out, hurry!' Campaign/DIA_SPE_NIV_E_INGENIEUR_33.wav� DIA_SPE_NIV_E_INGENIEUR_340 Get a move on Nolan! Shit, we're gonna die here!' Campaign/DIA_SPE_NIV_E_INGENIEUR_34.wav� DIA_SPE_NIV_E_INGENIEUR_356 Ok we're done with it! That was a nice job, wasn't it?' Campaign/DIA_SPE_NIV_E_INGENIEUR_35.wav DIA_SPE_NIV_E_MERCE_A_01I Whose idea was it to infiltrate this base? We're goners, that's for sure!% Campaign/DIA_SPE_NIV_E_MERCE_A_01.wav DIA_SPE_NIV_E_MERCE_B_01J Statistically we have 31% more chance of dying on a night mission... Cool!% Campaign/DIA_SPE_NIV_E_MERCE_B_01.wav DIA_SPE_NIV_E_UAN_01> Sound the alarm, sound the alarm!! There's gonna be fireworks!! Campaign/DIA_SPE_NIV_E_UAN_01.wav DIA_SPE_NIV_E_UAN_A_01- holy shit! What the hell are they doing here! Campaign/DIA_SPE_NIV_E_UAN_A_01.wav� DIA_SPE_NIV_G_GENERAL_RADIO_01h Nolan, we have a problem, the explosives were lost in the drop. Find a way to steal some from the enemy.+ Campaign/DIA_SPE_NIV_G_GENERAL_RADIO_01.wav� DIA_SPE_NIV_G_GENERAL_RADIO_02t Well done soldier! Now you have to make your way into the parking lot. You're gonna need explosives to get in there.+ Campaign/DIA_SPE_NIV_G_GENERAL_RADIO_02.wav� DIA_SPE_NIV_G_GENERAL_RADIO_03 Very good, continue...+ Campaign/DIA_SPE_NIV_G_GENERAL_RADIO_03.wav� DIA_SPE_NIV_G_GENERAL_RADIO_04P Well done! Now you have to blow up all the trucks in the parking lot, good luck!+ Campaign/DIA_SPE_NIV_G_GENERAL_RADIO_04.wav� DIA_SPE_NIV_G_GENERAL_RADIO_05– Good work, a helicopter will be there to pick you up in a few minutes. It's gonna land in front of the parking lot! In the meantime, hang on in there!+ Campaign/DIA_SPE_NIV_G_GENERAL_RADIO_05.wav� DIA_SPE_NIV_G_GENERAL_RADIO_06e Nolan, there's an enemy garrison coming, climb up into the parking lot corridors, that's a good spot.+ Campaign/DIA_SPE_NIV_G_GENERAL_RADIO_06.wav� DIA_SPE_NIV_G_GENERAL_RADIO_07 OK! Bravo! Mission accomplished!+ Campaign/DIA_SPE_NIV_G_GENERAL_RADIO_07.wav DIA_SPE_NIV_G_MERCE_A_01$ Nolan, I think we've lost some gear!% Campaign/DIA_SPE_NIV_G_MERCE_A_01.wav DIA_SPE_NIV_G_MERCE_A_02� They are alerted, get ready !!!% Campaign/DIA_SPE_NIV_G_MERCE_A_02.wav DIA_SPE_NIV_G_MERCE_A_03� Blow the door up!% Campaign/DIA_SPE_NIV_G_MERCE_A_03.wav DIA_SPE_NIV_G_MERCE_B_01. It's really cold here! Let's get moving Nolan!% Campaign/DIA_SPE_NIV_G_MERCE_B_01.wav DIA_SPE_NIV_G_MERCE_B_02� Get back! Fire in the hole!% Campaign/DIA_SPE_NIV_G_MERCE_B_02.wav DIA_SPE_NIV_G_UAN_A_01� Smash these losers! Campaign/DIA_SPE_NIV_G_UAN_A_01.wav DIA_SPE_NIV_G_UAN_B_01: ah some entertainment, we were beginning to take root here Campaign/DIA_SPE_NIV_G_UAN_B_01.wav DIA_SPE_NIV_G_UAN_B_02$ Alert, Intruders ! At your stations! Campaign/DIA_SPE_NIV_G_UAN_B_02.wav DIA_SPE_NIV_G_WRF_A_01) This way, be cautious, they are alerted! Campaign/DIA_SPE_NIV_G_WRF_A_01.wav DIA_SPE_NIV_G_WRF_B_01� We'll lead the way. Campaign/DIA_SPE_NIV_G_WRF_B_01.wav DIA_SPE_NIV_G_WRF_C_01$ This grid is locked form the inside. Campaign/DIA_SPE_NIV_G_WRF_C_01.wav� DIA_SPE_NIV_H_GENERAL_RADIO_01… Are you in the cockpit? Right, activate the main fire button to use the machinegun and the secondary fire button to launch the round!+ Campaign/DIA_SPE_NIV_H_GENERAL_RADIO_01.wav� DIA_SPE_NIV_H_GENERAL_RADIO_02\ You'll find terminals for repairing your exo in the exo hangars! Don't hesitate to use them!+ Campaign/DIA_SPE_NIV_H_GENERAL_RADIO_02.wav� DIA_SPE_NIV_H_GENERAL_RADIO_03O Nolan, you're out of ammunition, find terminals in a hangar to reload your exo!+ Campaign/DIA_SPE_NIV_H_GENERAL_RADIO_03.wav� DIA_SPE_NIV_H_GENERAL_RADIO_04? Your exo is destroyed. That's a catastrophe. Mission cancelled!+ Campaign/DIA_SPE_NIV_H_GENERAL_RADIO_04.wav� DIA_SPE_NIV_H_INGENIEUR_01r Very good Nolan! The first ack-ack tower is at the top of a little mountain. Go ahead, I'm behind you! Be careful!' Campaign/DIA_SPE_NIV_H_INGENIEUR_01.wav� DIA_SPE_NIV_H_INGENIEUR_02\ There's an exoskeleton hangar over this way. Let's steal some, we'll be faster! Let's do it!' Campaign/DIA_SPE_NIV_H_INGENIEUR_02.wav� DIA_SPE_NIV_H_INGENIEUR_03% Over there, transport exos! Take one!' Campaign/DIA_SPE_NIV_H_INGENIEUR_03.wav� DIA_SPE_NIV_H_INGENIEUR_04( Right, one down, two to go! Let's do it!' Campaign/DIA_SPE_NIV_H_INGENIEUR_04.wav� DIA_SPE_NIV_H_INGENIEUR_05q Only one left! It's on the boat! But first we have to eliminate the two tanks down near the camp. I'm behind you!' Campaign/DIA_SPE_NIV_H_INGENIEUR_05.wav� DIA_SPE_NIV_H_INGENIEUR_060 Over there Nolan! A combat exo! Let's go for it!' Campaign/DIA_SPE_NIV_H_INGENIEUR_06.wav� DIA_SPE_NIV_H_INGENIEUR_07t Nolan, this is a combat exo! It's equipped with a heavy machinegun which is useful against soldiers and other exos. ' Campaign/DIA_SPE_NIV_H_INGENIEUR_07.wav� DIA_SPE_NIV_H_INGENIEUR_07_B` You also have a shell launcher, which is extremely useful against tanks... Look after this baby!) Campaign/DIA_SPE_NIV_H_INGENIEUR_07_B.wav� DIA_SPE_NIV_H_INGENIEUR_08� Well done, let's continue...' Campaign/DIA_SPE_NIV_H_INGENIEUR_08.wav� DIA_SPE_NIV_H_INGENIEUR_09u Good work, let's keep going toward the tunnel. It will take us to the boat. The last tower is at the top of the boat!' Campaign/DIA_SPE_NIV_H_INGENIEUR_09.wav� DIA_SPE_NIV_H_INGENIEUR_106 Try to take care of that baby, we might need it again!' Campaign/DIA_SPE_NIV_H_INGENIEUR_10.wav� DIA_SPE_NIV_H_INGENIEUR_11 Ah, here's the last one!' Campaign/DIA_SPE_NIV_H_INGENIEUR_11.wav� DIA_SPE_NIV_H_INGENIEUR_12] Right, now that's done Nolan... we'll go through the ship's hold to get to the airlift point.' Campaign/DIA_SPE_NIV_H_INGENIEUR_12.wav� DIA_SPE_NIV_H_INGENIEUR_13� ok, lets go.' Campaign/DIA_SPE_NIV_H_INGENIEUR_13.wav� DIA_SPE_NIV_H_INGENIEUR_145 Nolan! Would you mind cleaning up the place a little?' Campaign/DIA_SPE_NIV_H_INGENIEUR_14.wav� DIA_SPE_NIV_H_INGENIEUR_15 Perfect! My turn !' Campaign/DIA_SPE_NIV_H_INGENIEUR_15.wav� DIA_SPE_NIV_H_INGENIEUR_16� Stop dawdling! Its gonna blow' Campaign/DIA_SPE_NIV_H_INGENIEUR_16.wav� DIA_SPE_NIV_H_INGENIEUR_17� Hurry up !!!' Campaign/DIA_SPE_NIV_H_INGENIEUR_17.wav� DIA_SPE_NIV_H_INGENIEUR_18� What the f*** are you doing ?!' Campaign/DIA_SPE_NIV_H_INGENIEUR_18.wav� DIA_SPE_NIV_H_INGENIEUR_19? I take care of the second DCA ! Stay in the area and cover me !' Campaign/DIA_SPE_NIV_H_INGENIEUR_19.wav� DIA_SPE_NIV_H_INGENIEUR_20 Hey ! Don't you forget anything ?!!' Campaign/DIA_SPE_NIV_H_INGENIEUR_20.wav� DIA_SPE_NIV_H_INGENIEUR_21Q the square is gonna be a real mess. I ll wait here till you clarify the situation' Campaign/DIA_SPE_NIV_H_INGENIEUR_21.wav� DIA_SPE_NIV_H_INGENIEUR_22* Perfect weather for a little walk in exo !' Campaign/DIA_SPE_NIV_H_INGENIEUR_22.wav� DIA_SPE_NIV_H_INGENIEUR_23� I'll be a few steps behind you' Campaign/DIA_SPE_NIV_H_INGENIEUR_23.wav� DIA_SPE_NIV_H_INGENIEUR_24� Clean this, i stay in position!' Campaign/DIA_SPE_NIV_H_INGENIEUR_24.wav� DIA_SPE_NIV_H_INGENIEUR_25> The charge is planted, get the hell outta here, its gonna blow' Campaign/DIA_SPE_NIV_H_INGENIEUR_25.wav� DIA_SPE_NIV_H_INGENIEUR_26P Are you out of your mind? I am not going anywhere while those bastards are here.' Campaign/DIA_SPE_NIV_H_INGENIEUR_26.wav� DIA_SPE_NIV_H_INGENIEUR_271 Ok, i arrive at the meeting point on the stairs!!' Campaign/DIA_SPE_NIV_H_INGENIEUR_27.wav� DIA_SPE_NIV_H_INGENIEUR_28 I'll follow you Nolan.' Campaign/DIA_SPE_NIV_H_INGENIEUR_28.wav� DIA_SPE_NIV_H_INGENIEUR_29- They got me pinned down! I can't do anything!' Campaign/DIA_SPE_NIV_H_INGENIEUR_29.wav� DIA_SPE_NIV_H_INGENIEUR_30Y I've been informed strong reinforcements are coming here, let's cross this bridge Nolan !' Campaign/DIA_SPE_NIV_H_INGENIEUR_30.wav� DIA_SPE_NIV_H_INGENIEUR_31) Damn Bastards, they were waiting for us !' Campaign/DIA_SPE_NIV_H_INGENIEUR_31.wav DIA_SPE_NIV_H_MERCE_A_01) It's freezing, Nolan. Let's move our ass!% Campaign/DIA_SPE_NIV_H_MERCE_A_01.wav DIA_SPE_NIV_H_MERCE_B_01A I don't like the feel of this mission, welcome to the white hell!% Campaign/DIA_SPE_NIV_H_MERCE_B_01.wav DIA_SPE_NIV_H_UAN_01� Please !!! Don't shoot !!! Campaign/DIA_SPE_NIV_H_UAN_01.wav DIA_SPE_NIV_H_UAN_A_01� He's there I can see him!! Campaign/DIA_SPE_NIV_H_UAN_A_01.wav DIA_SPE_NIV_H_UAN_B_01$ Alert, Intruders ! At your stations! Campaign/DIA_SPE_NIV_H_UAN_B_01.wav DIA_SPE_NIV_H_UAN_C_01� Wake up we've got company! Campaign/DIA_SPE_NIV_H_UAN_C_01.wav DIA_SPE_NIV_H_UAN_D_01% You wanted some fire? With pleasure!! Campaign/DIA_SPE_NIV_H_UAN_D_01.wav DIA_SPE_NIV_H_UAN_E_01� Die you bastard! Campaign/DIA_SPE_NIV_H_UAN_E_01.wav DIA_SPE_NIV_H_UAN_F_01 He's through?! No way! Campaign/DIA_SPE_NIV_H_UAN_F_01.wav DIA_SPE_NIV_H_UAN_G_01� I beg you ! Don't shoot ! Campaign/DIA_SPE_NIV_H_UAN_G_01.wav DIA_SPE_NIV_H_WRF_01S i don't know who you are but..thank you ! I couldn't stand this situation anymore !! Campaign/DIA_SPE_NIV_H_WRF_01.wav DIA_SPE_NIV_H_WRF_02O Please let me borrow you a weapon..i will help you to leave this damned country! Campaign/DIA_SPE_NIV_H_WRF_02.wav� DIA_SPE_NIV_I_GENERAL_RADIO_01 Nolan, this is Colonel Willey! The parachuting seems to have stopped! Make your way around the camp, there's still some enemy there and those damn engineers!+ Campaign/DIA_SPE_NIV_I_GENERAL_RADIO_01.wav� DIA_SPE_NIV_I_GENERAL_RADIO_02g Nolan congratulations! The allied reinforcements will be there in half an hour, you've done a good job!+ Campaign/DIA_SPE_NIV_I_GENERAL_RADIO_02.wav� DIA_SPE_NIV_I_GENERAL_RADIO_03E Nolan! A portal has opened up! It's a catastrophe! Mission cancelled!+ Campaign/DIA_SPE_NIV_I_GENERAL_RADIO_03.wav� DIA_SPE_NIV_I_GENERAL_RADIO_04, Nolan! The south door is being hacked, fast!+ Campaign/DIA_SPE_NIV_I_GENERAL_RADIO_04.wav� DIA_SPE_NIV_I_GENERAL_RADIO_053 Nolan! The north door is being hacked, fast, Nolan!+ Campaign/DIA_SPE_NIV_I_GENERAL_RADIO_05.wav DIA_SPE_NIV_I_MERCE_A_01 It's gonna rain today!% Campaign/DIA_SPE_NIV_I_MERCE_A_01.wav DIA_SPE_NIV_I_MERCE_B_01, There's a jinx on this place, I can feel it!% Campaign/DIA_SPE_NIV_I_MERCE_B_01.wav� DIA_SPE_NIV_I_USWE_A_01/ They're here, they're coming, stay in position!$ Campaign/DIA_SPE_NIV_I_USWE_A_01.wav� DIA_SPE_NIV_I_USWE_A_02 Move your ass!$ Campaign/DIA_SPE_NIV_I_USWE_A_02.wav� DIA_SPE_NIV_I_USWE_A_03$ Shoot at everything that comes down!$ Campaign/DIA_SPE_NIV_I_USWE_A_03.wav� DIA_SPE_NIV_I_USWE_A_044 Shit! There's a load of them! There's loads of them!$ Campaign/DIA_SPE_NIV_I_USWE_A_04.wav� DIA_SPE_NIV_I_USWE_B_01 Take that you runts!$ Campaign/DIA_SPE_NIV_I_USWE_B_01.wav� DIA_SPE_NIV_I_USWE_B_02 Ah, there you are, help us quickly!$ Campaign/DIA_SPE_NIV_I_USWE_B_02.wav� DIA_SPE_NIV_I_USWE_C_01� You took long enough, fast!$ Campaign/DIA_SPE_NIV_I_USWE_C_01.wav� DIA_SPE_NIV_I_USWE_C_02 Get a move on!$ Campaign/DIA_SPE_NIV_I_USWE_C_02.wav� DIA_SPE_NIV_I_USWE_D_01( Have they gone! Damn, I can hear them...$ Campaign/DIA_SPE_NIV_I_USWE_D_01.wav� DIA_SPE_NIV_I_USWE_D_02� Fire! Fire for God's sake!$ Campaign/DIA_SPE_NIV_I_USWE_D_02.wav� DIA_SPE_NIV_I_USWE_D_03� Quickly! Quickly!$ Campaign/DIA_SPE_NIV_I_USWE_D_03.wav� DIA_SPE_NIV_I_USWE_RADIO_A_013 We need you Nolan, to the north in the cave, fast!!* Campaign/DIA_SPE_NIV_I_USWE_RADIO_A_01.wav� DIA_SPE_NIV_I_USWE_RADIO_A_02` The cave is infested with them, they're all over the place, everywhere... We're gonna die...Ahhh* Campaign/DIA_SPE_NIV_I_USWE_RADIO_A_02.wav� DIA_SPE_NIV_I_USWE_RADIO_B_01G We need help in the east, near the canteen, fast... Can anyone hear me?* Campaign/DIA_SPE_NIV_I_USWE_RADIO_B_01.wav� DIA_SPE_NIV_I_USWE_RADIO_B_020 Nolan, come back fast, there's too many of them!* Campaign/DIA_SPE_NIV_I_USWE_RADIO_B_02.wav� DIA_SPE_NIV_I_USWE_RADIO_B_03F Is there anyone left alive in this base? We need help at the canteen!!* Campaign/DIA_SPE_NIV_I_USWE_RADIO_B_03.wav� DIA_SPE_NIV_I_USWE_RADIO_C_01: Need a hand in the south trenches? Hello, can you hear me?* Campaign/DIA_SPE_NIV_I_USWE_RADIO_C_01.wav� DIA_SPE_NIV_I_USWE_RADIO_C_02> Hello, Nolan, they've got heavy troops in a copter, come south* Campaign/DIA_SPE_NIV_I_USWE_RADIO_C_02.wav� DIA_SPE_NIV_I_USWE_RADIO_D_01= Hello Nolan, they've got heavy troops in a copter, come south* Campaign/DIA_SPE_NIV_I_USWE_RADIO_D_01.wav� DIA_SPE_NIV_I_USWE_RADIO_D_02I Es Is there anyone left alive in this base? We need help at the canteen!!* Campaign/DIA_SPE_NIV_I_USWE_RADIO_D_02.wav� DIA_SPE_NIV_I_USWE_RADIO_D_03 No, a Champion, a Champion... Help!* Campaign/DIA_SPE_NIV_I_USWE_RADIO_D_03.wav� DIA_SPE_NIV_J_GENERAL_RADIO_01y Nolan? Do you read me? Right, ok, you've got a few minutes to find the relay antenna and blow it up! Move, soldier! Fast!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_01.wav� DIA_SPE_NIV_J_GENERAL_RADIO_021 Nolan, there's only half the time left! Hurry up!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_02.wav� DIA_SPE_NIV_J_GENERAL_RADIO_03 Find the antenna fast! You're late!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_03.wav� DIA_SPE_NIV_J_GENERAL_RADIO_04+ Very good Nolan, place the explosives fast!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_04.wav� DIA_SPE_NIV_J_GENERAL_RADIO_06k Nolan! It's too late! The enemy convoy has learned of our attack! The mission is cancelled! It's a failure!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_06.wav� DIA_SPE_NIV_J_GENERAL_RADIO_08O Nolan? The convoy isn't far from the town! Nolan? Do you hear me, make it fast!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_08.wav� DIA_SPE_NIV_J_GENERAL_RADIO_09S Nolan there are still some troops left! Eliminate the last soldiers! Make it fast!!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_09.wav� DIA_SPE_NIV_J_GENERAL_RADIO_10k Nolan the convoy is at the city gates! Stop everything! It's too late Mission cancelled! Mission cancelled!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_10.wav� DIA_SPE_NIV_J_GENERAL_RADIO_11] Ok, Nolan. Well done. The convoy will arrive in a few seconds! Get ready to put a stop to it!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_11.wav� DIA_SPE_NIV_J_GENERAL_RADIO_13= Nolan don't shoot at the crates, you'll blow up the cargo!!!!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_13.wav� DIA_SPE_NIV_J_GENERAL_RADIO_14‹ Nolan, Careful! The transport exos have been seriously damaged! You mustn't destroy them, just neutralize them by shooting them in the back+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_14.wav� DIA_SPE_NIV_J_GENERAL_RADIO_15l Nolan, do you hear? You have to shoot the exos in the back to neutralize them! But you mustn't destroy them!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_15.wav� DIA_SPE_NIV_J_GENERAL_RADIO_16@ Nolan? The convoy has covered half the distance! Make it snappy!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_16.wav� DIA_SPE_NIV_J_GENERAL_RADIO_17D The convoy has nearly reached its destination! Nolan! Move your ass!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_17.wav� DIA_SPE_NIV_J_GENERAL_RADIO_18F Well done, Nolan, neutralize the second transport exo! Make it snappy!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_18.wav� DIA_SPE_NIV_J_GENERAL_RADIO_19L Well done Nolan! Eliminate the remaining troops! Our copters are on the way!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_19.wav� DIA_SPE_NIV_J_GENERAL_RADIO_20- Now, take care of the exos! Move it soldier! + Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_20.wav� DIA_SPE_NIV_J_GENERAL_RADIO_215 Now take care of the remaining exo! Move it soldier! + Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_21.wav� DIA_SPE_NIV_J_GENERAL_RADIO_22a Nolan? The convoy has arrived! It's a failure! Mission cancelled!! I repeat, mission cancelled...+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_22.wav� DIA_SPE_NIV_J_GENERAL_RADIO_23G Well done soldier, the copter is coming! You deserve a nice hot shower!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_23.wav� DIA_SPE_NIV_J_GENERAL_RADIO_24H Nolan ? The convoy isn't far from the city ! Nolan? You hear me, hurry !+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_24.wav� DIA_SPE_NIV_J_GENERAL_RADIO_253 Move your ass, Nolan ! The convoy is gonna arrive !+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_25.wav� DIA_SPE_NIV_J_GENERAL_RADIO_26m Nolan the convoy is at the city gates ! Stop everything ! It's too late ! Mission Aborted ! Mission Aborted !+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_26.wav� DIA_SPE_NIV_J_GENERAL_RADIO_27 Ok, Nolan. Well done. That was close ! The convoy will be here in a few moments ! Be ready to stop it! Head For the square, fast!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_27.wav� DIA_SPE_NIV_J_GENERAL_RADIO_286 Nolan, there's only half of the time left ! Hurry up !+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_28.wav� DIA_SPE_NIV_J_GENERAL_RADIO_29( Quickly find that antenna! You're late !+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_29.wav� DIA_SPE_NIV_J_GENERAL_RADIO_30o Nolan, it's too late! The enemy convoy has been warned of our attack ! Mission aborted! It's a complete failure+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_30.wav� DIA_SPE_NIV_J_GENERAL_RADIO_31* All right Nolan, plant the charges, quick!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_31.wav� DIA_SPE_NIV_J_GENERAL_RADIO_32ª Alright Nolan! We have Xmn before the convoy passes through this city. First we have to take care of all the troops present here! Clean me this city, eradicate everybody!+ Campaign/DIA_SPE_NIV_J_GENERAL_RADIO_32.wav DIA_SPE_NIV_J_MERCE_A_018 This is suicide. We'll never have time to do everything!% Campaign/DIA_SPE_NIV_J_MERCE_A_01.wav DIA_SPE_NIV_J_MERCE_B_01( You've gotta go Nolan. We're in a hurry!% Campaign/DIA_SPE_NIV_J_MERCE_B_01.wav DIA_SPE_NIV_J_USWE_A_1. Follow me, Nolan... The antenna is over here ! Campaign/DIA_SPE_NIV_J_USWE_A_1.wav DIA_SPE_NIV_J_USWE_A_2� Go Go! Campaign/DIA_SPE_NIV_J_USWE_A_2.wav DIA_SPE_NIV_J_USWE_A_3� Quick !! Campaign/DIA_SPE_NIV_J_USWE_A_3.wav DIA_SPE_NIV_J_USWE_A_4� Ok, let's go !! Campaign/DIA_SPE_NIV_J_USWE_A_4.wav DIA_SPE_NIV_J_USWE_A_5& Follow me, Nolan ! Quickly, this way ! Campaign/DIA_SPE_NIV_J_USWE_A_5.wav DIA_SPE_NIV_J_USWE_A_6� Let's not waste time ! Go Go ! Campaign/DIA_SPE_NIV_J_USWE_A_6.wav� DIA_SPE_NIV_K_GENERAL_RADIO_01k Nolan, your engineer is on the way, he'll be there in a few minutes, for the moment, just protect the camp!+ Campaign/DIA_SPE_NIV_K_GENERAL_RADIO_01.wav� DIA_SPE_NIV_K_GENERAL_RADIO_02: Nolan, they need help in the west, at the second portal...+ Campaign/DIA_SPE_NIV_K_GENERAL_RADIO_02.wav� DIA_SPE_NIV_K_GENERAL_RADIO_03E Nolan the portal is taking serious punishment, watch out for the exos+ Campaign/DIA_SPE_NIV_K_GENERAL_RADIO_03.wav� DIA_SPE_NIV_K_GENERAL_RADIO_04G Take care of the portal Nolan! It mustn't be destroyed, Do you hear me?+ Campaign/DIA_SPE_NIV_K_GENERAL_RADIO_04.wav� DIA_SPE_NIV_K_GENERAL_RADIO_05N Nolan the portal is almost destroyed. Move your ass or it this'll be the end!!+ Campaign/DIA_SPE_NIV_K_GENERAL_RADIO_05.wav� DIA_SPE_NIV_K_GENERAL_RADIO_06K The portal has been destroyed! Evacuate! It's a failure. Mission cancelled!+ Campaign/DIA_SPE_NIV_K_GENERAL_RADIO_06.wav� DIA_SPE_NIV_K_GENERAL_RADIO_07 Well done guys, a nice bit of work! Right Nolan, do you read me? Our engineer is on the way, you'll find him near the little bunker in the west!+ Campaign/DIA_SPE_NIV_K_GENERAL_RADIO_07.wav� DIA_SPE_NIV_K_GENERAL_RADIO_08V Nolan, the engineer is dead, it's a catastrophe! Mission cancelled! Mission cancelled!+ Campaign/DIA_SPE_NIV_K_GENERAL_RADIO_08.wav� DIA_SPE_NIV_K_GENERAL_RADIO_09] Nolan ! They're attacking the first portal again ! They need help ! Hurry ! Go and reinforce!+ Campaign/DIA_SPE_NIV_K_GENERAL_RADIO_09.wav� DIA_SPE_NIV_K_INGENIEUR_01y Hello Nolan, seems to be chaos here! Sorry about the delay... All right, let's go? I'm opening the west portal. Go Go Go!' Campaign/DIA_SPE_NIV_K_INGENIEUR_01.wav� DIA_SPE_NIV_K_INGENIEUR_02v Right, we have to get to the other end of the mine to shut the great portal. It seems there's enemy tanks over there. ' Campaign/DIA_SPE_NIV_K_INGENIEUR_02.wav� DIA_SPE_NIV_K_INGENIEUR_02_B9 We'll have to steal combat exos... Follow me! This way...) Campaign/DIA_SPE_NIV_K_INGENIEUR_02_B.wav� DIA_SPE_NIV_K_INGENIEUR_03= Hot damn! What are we gonna do?... Let's go by the other side' Campaign/DIA_SPE_NIV_K_INGENIEUR_03.wav� DIA_SPE_NIV_K_INGENIEUR_04T Right, we're nearly there! Watch out for that tank over there! I'm behind you Nolan!' Campaign/DIA_SPE_NIV_K_INGENIEUR_04.wav� DIA_SPE_NIV_K_INGENIEUR_05+ It stinks this way! Let's find another way!' Campaign/DIA_SPE_NIV_K_INGENIEUR_05.wav� DIA_SPE_NIV_K_INGENIEUR_06 Great! Let's keep going!' Campaign/DIA_SPE_NIV_K_INGENIEUR_06.wav� DIA_SPE_NIV_K_INGENIEUR_07" Right, 3 more, keep going soldier!' Campaign/DIA_SPE_NIV_K_INGENIEUR_07.wav� DIA_SPE_NIV_K_INGENIEUR_08+ The camp is near here! Very good, continue!' Campaign/DIA_SPE_NIV_K_INGENIEUR_08.wav� DIA_SPE_NIV_K_INGENIEUR_09P Great! Let's keep going. The locking system for the door isn't very far now! Go!' Campaign/DIA_SPE_NIV_K_INGENIEUR_09.wav� DIA_SPE_NIV_K_INGENIEUR_10) Nolan, cover me, I'm gonna lock the door!' Campaign/DIA_SPE_NIV_K_INGENIEUR_10.wav� DIA_SPE_NIV_K_INGENIEUR_11� Super Nolan! We did a good job!' Campaign/DIA_SPE_NIV_K_INGENIEUR_11.wav� DIA_SPE_NIV_K_INGENIEUR_12\ Alright Nolan. From now on, I'm following you. Lead me to the other end of the battlefield !' Campaign/DIA_SPE_NIV_K_INGENIEUR_12.wav� DIA_SPE_NIV_K_INGENIEUR_131 Well done Nolan... Let's take the hoist ! Hurry !' Campaign/DIA_SPE_NIV_K_INGENIEUR_13.wav� DIA_SPE_NIV_K_INGENIEUR_14 Ok let's go !' Campaign/DIA_SPE_NIV_K_INGENIEUR_14.wav� DIA_SPE_NIV_K_INGENIEUR_15� Go Go ! Nolan !' Campaign/DIA_SPE_NIV_K_INGENIEUR_15.wav� DIA_SPE_NIV_K_INGENIEUR_16 I need a few seconds !' Campaign/DIA_SPE_NIV_K_INGENIEUR_16.wav� DIA_SPE_NIV_K_INGENIEUR_17� Ok ! Go Go Go !' Campaign/DIA_SPE_NIV_K_INGENIEUR_17.wav� DIA_SPE_NIV_K_INGENIEUR_18 It's open ! Let's go !' Campaign/DIA_SPE_NIV_K_INGENIEUR_18.wav� DIA_SPE_NIV_K_INGENIEUR_199 Ok Nolan, the technical room is not far from here! Go on!' Campaign/DIA_SPE_NIV_K_INGENIEUR_19.wav� DIA_SPE_NIV_K_INGENIEUR_20N We need to blast this tank ! That is the only way to go to the technical room!' Campaign/DIA_SPE_NIV_K_INGENIEUR_20.wav� DIA_SPE_NIV_K_INGENIEUR_21< You crazy ? I'll not move! Kill all the ennemies downstairs!' Campaign/DIA_SPE_NIV_K_INGENIEUR_21.wav� DIA_SPE_NIV_K_INGENIEUR_22� God damn ! protect me !' Campaign/DIA_SPE_NIV_K_INGENIEUR_22.wav� DIA_SPE_NIV_K_INGENIEUR_23� Be careful Nolan !!' Campaign/DIA_SPE_NIV_K_INGENIEUR_23.wav� DIA_SPE_NIV_K_INGENIEUR_245 We must steal an exoskeleton to blast the last tanks!' Campaign/DIA_SPE_NIV_K_INGENIEUR_24.wav� DIA_SPE_NIV_K_INGENIEUR_253 The exoskeleton is located in the high of the camp,' Campaign/DIA_SPE_NIV_K_INGENIEUR_25.wav� DIA_SPE_NIV_K_INGENIEUR_26$ Nolan! Hurry up! Hide in the trench!' Campaign/DIA_SPE_NIV_K_INGENIEUR_26.wav� DIA_SPE_NIV_K_INGENIEUR_277 Run to heliport to avoid the tanks and the exoskeletons' Campaign/DIA_SPE_NIV_K_INGENIEUR_27.wav� DIA_SPE_NIV_K_INGENIEUR_28$ The exo is over here! in the garage!' Campaign/DIA_SPE_NIV_K_INGENIEUR_28.wav� DIA_SPE_NIV_K_INGENIEUR_29� Blast this crappy tank!' Campaign/DIA_SPE_NIV_K_INGENIEUR_29.wav� DIA_SPE_NIV_K_INGENIEUR_30� Here! A free exoskeleton!' Campaign/DIA_SPE_NIV_K_INGENIEUR_30.wav DIA_SPE_NIV_K_MERCE_A_01* An uncle of mine worked here for 20 years!% Campaign/DIA_SPE_NIV_K_MERCE_A_01.wav DIA_SPE_NIV_K_MERCE_B_01 Why did they make a base in a mine?% Campaign/DIA_SPE_NIV_K_MERCE_B_01.wav DIA_SPE_NIV_K_UAN_A_01� Damn! They're stealing an exo! Campaign/DIA_SPE_NIV_K_UAN_A_01.wav DIA_SPE_NIV_K_UAN_B_01 Stop that now! Campaign/DIA_SPE_NIV_K_UAN_B_01.wav� DIA_SPE_NIV_K_USWE_A_01< Nolan, is that you? We are facing a huge assault, follow me.$ Campaign/DIA_SPE_NIV_K_USWE_A_01.wav� DIA_SPE_NIV_K_USWE_B_01S Nolan we have to eliminate all the enemy that come! They mustn't destroy the portal$ Campaign/DIA_SPE_NIV_K_USWE_B_01.wav� DIA_SPE_NIV_K_USWE_C_01� Nolan, fast! We need help!$ Campaign/DIA_SPE_NIV_K_USWE_C_01.wav� DIA_SPE_NIV_K_USWE_D_01E It's imperative to take out that exo! It mustn't shoot at the portal!$ Campaign/DIA_SPE_NIV_K_USWE_D_01.wav� DIA_SPE_NIV_K_USWE_E_01� Watch out behind you! Paras!!!$ Campaign/DIA_SPE_NIV_K_USWE_E_01.wav� DIA_SPE_NIV_K_USWE_F_01+ More of the enemy coming! Here! Here! Help!$ Campaign/DIA_SPE_NIV_K_USWE_F_01.wav� DIA_SPE_NIV_K_USWE_G_01� Is it ever gonna stop?!$ Campaign/DIA_SPE_NIV_K_USWE_G_01.wav� DIA_SPE_NIV_K_USWE_H_01@ Hurry Nolan, we've been expecting you ! they're blocking our way$ Campaign/DIA_SPE_NIV_K_USWE_H_01.wav� DIA_SPE_NIV_K_USWE_H_02 Watch out ! The exo is after us!$ Campaign/DIA_SPE_NIV_K_USWE_H_02.wav� DIA_SPE_NIV_K_USWE_H_03@ Watch out! The exo is attacking! Oh my god, we're all gonna die!$ Campaign/DIA_SPE_NIV_K_USWE_H_03.wav� DIA_SPE_NIV_L_GENERAL_RADIO_01r Nolan, do you hear me? Try to get into the building across the way, there's a passage leading to the sewers there!+ Campaign/DIA_SPE_NIV_L_GENERAL_RADIO_01.wav� DIA_SPE_NIV_L_GENERAL_RADIO_02, You have to position your charges here Nolan+ Campaign/DIA_SPE_NIV_L_GENERAL_RADIO_02.wav� DIA_SPE_NIV_L_GENERAL_RADIO_03 Ok, bravo Nolan... Keep going east!+ Campaign/DIA_SPE_NIV_L_GENERAL_RADIO_03.wav� DIA_SPE_NIV_L_GENERAL_RADIO_046 You're going in the right direction! Keep going Nolan!+ Campaign/DIA_SPE_NIV_L_GENERAL_RADIO_04.wav� DIA_SPE_NIV_L_GENERAL_RADIO_05C The enemy exo hangar is on the other side of the square! Good luck!+ Campaign/DIA_SPE_NIV_L_GENERAL_RADIO_05.wav� DIA_SPE_NIV_L_GENERAL_RADIO_06I This is the warehouse we're looking for. Steal an exo as fast as you can.+ Campaign/DIA_SPE_NIV_L_GENERAL_RADIO_06.wav� DIA_SPE_NIV_L_GENERAL_RADIO_07¨ Very good. Now go and destroy the tanks to the south east of the city as fast as you can. Don't lose that exo, otherwise you won't be able to accomplish your mission...+ Campaign/DIA_SPE_NIV_L_GENERAL_RADIO_07.wav� DIA_SPE_NIV_L_GENERAL_RADIO_081 There's the tanks you have to destroy! Good luck!+ Campaign/DIA_SPE_NIV_L_GENERAL_RADIO_08.wav� DIA_SPE_NIV_L_GENERAL_RADIO_09Z Nolan! Your exo is destroyed, you won't be able to push back the tanks! Mission cancelled!+ Campaign/DIA_SPE_NIV_L_GENERAL_RADIO_09.wav� DIA_SPE_NIV_L_GENERAL_RADIO_10T Nolan? Nolan! The allied camp is under attack... Nolan! Get back to the camp pronto!+ Campaign/DIA_SPE_NIV_L_GENERAL_RADIO_10.wav� DIA_SPE_NIV_L_GENERAL_RADIO_11, Well done Nolan, our copters are on the way!+ Campaign/DIA_SPE_NIV_L_GENERAL_RADIO_11.wav� DIA_SPE_NIV_L_GENERAL_RADIO_12A Nolan ! Let our troops hold the postion and fulfill your mission!+ Campaign/DIA_SPE_NIV_L_GENERAL_RADIO_12.wav� DIA_SPE_NIV_L_GENERAL_RADIO_13, Don't slack off Nolan!! We want results now!+ Campaign/DIA_SPE_NIV_L_GENERAL_RADIO_13.wav DIA_SPE_NIV_L_MERCE_A_01< I'm doing it for you Nolan. I wouldn't come for anyone else!% Campaign/DIA_SPE_NIV_L_MERCE_A_01.wav DIA_SPE_NIV_L_MERCE_A_02� Nolan, we're counting on you!% Campaign/DIA_SPE_NIV_L_MERCE_A_02.wav DIA_SPE_NIV_L_MERCE_A_03B We can't get through that way, we'll have to find another passage!% Campaign/DIA_SPE_NIV_L_MERCE_A_03.wav DIA_SPE_NIV_L_MERCE_B_01% It's a bullet party here, be careful!% Campaign/DIA_SPE_NIV_L_MERCE_B_01.wav DIA_SPE_NIV_L_MORIS_01W Soldier Daneworth, we're pleased to see you... I thought you were never going to come! Campaign/DIA_SPE_NIV_L_MORIS_01.wav DIA_SPE_NIV_L_MORIS_01_B¡ You've made a lot of progress since the last time we met! I'm pleased to say! Now you have to check out the district and destroy all the tanks around the place. % Campaign/DIA_SPE_NIV_L_MORIS_01_B.wav DIA_SPE_NIV_L_MORIS_01_CK Get some explosives from the armory and go to the north! Good luck Soldier!% Campaign/DIA_SPE_NIV_L_MORIS_01_C.wav DIA_SPE_NIV_L_UAN_A_01- We're under attack! We're under attack! Fire! Campaign/DIA_SPE_NIV_L_UAN_A_01.wav DIA_SPE_NIV_L_UAN_B_01. They're here, they're here, gotta get 'em all! Campaign/DIA_SPE_NIV_L_UAN_B_01.wav� DIA_SPE_NIV_L_USWE_A_01z Is that you Nolan? We can't hold out for long. The camp is under attack from all sides, we can't hold out for much longer!$ Campaign/DIA_SPE_NIV_L_USWE_A_01.wav� DIA_SPE_NIV_L_USWE_B_01 The explosives are here!$ Campaign/DIA_SPE_NIV_L_USWE_B_01.wav� DIA_SPE_NIV_L_USWE_C_01. The explosives are in the armory. Go get them!$ Campaign/DIA_SPE_NIV_L_USWE_C_01.wav� DIA_SPE_NIV_L_USWE_C_02� Ok, you can pass. Good luck!$ Campaign/DIA_SPE_NIV_L_USWE_C_02.wav� DIA_SPE_NIV_L_USWE_D_01+ Our officer is waiting for you in his tent!$ Campaign/DIA_SPE_NIV_L_USWE_D_01.wav� DIA_SPE_NIV_L_USWE_D_025 They're dropping paras on the camp; at your stations!$ Campaign/DIA_SPE_NIV_L_USWE_D_02.wav� DIA_SPE_NIV_L_USWE_E_01* Be careful ! They're on the church's roof.$ Campaign/DIA_SPE_NIV_L_USWE_E_01.wav� DIA_SPE_NIV_L_USWE_F_02� There still are paras in here!$ Campaign/DIA_SPE_NIV_L_USWE_F_02.wav� DIA_SPE_NIV_L_USWE_G_03F I can't let you pass without the explosives : order from the Colonel !$ Campaign/DIA_SPE_NIV_L_USWE_G_03.wav DIA_SPE_NIV_M_BUTCHER_01� Where are you hiding? Chicken!% Campaign/DIA_SPE_NIV_M_BUTCHER_01.wav DIA_SPE_NIV_M_BUTCHER_02$ Come out of your hiding place! Wimp!% Campaign/DIA_SPE_NIV_M_BUTCHER_02.wav DIA_SPE_NIV_M_BUTCHER_03* Nolan! Come out and fight if you're a man!% Campaign/DIA_SPE_NIV_M_BUTCHER_03.wav DIA_SPE_NIV_M_BUTCHER_04> There's no good running away, you've an appointment with fate!% Campaign/DIA_SPE_NIV_M_BUTCHER_04.wav DIA_SPE_NIV_M_BUTCHER_05� Running will get you nowhere!% Campaign/DIA_SPE_NIV_M_BUTCHER_05.wav DIA_SPE_NIV_M_BUTCHER_06� Don't make me come and get you!% Campaign/DIA_SPE_NIV_M_BUTCHER_06.wav� DIA_SPE_NIV_M_COMMENT_RADIO_030 New opponents are coming, the fight continues...+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_03.wav� DIA_SPE_NIV_M_COMMENT_RADIO_04� Nolan seems to be in good form!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_04.wav� DIA_SPE_NIV_M_COMMENT_RADIO_05s Nolan's exploits are thrilling the spectators! The crowd is demanding its Champion! Let Nolan back in to the Arena!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_05.wav� DIA_SPE_NIV_M_COMMENT_RADIO_06j Oh! What's happening? Looks like... paratroopers! Yes, Nolan's latest opponents are coming out of the sky!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_06.wav� DIA_SPE_NIV_M_COMMENT_RADIO_07µ Oh! What do I see falling out of the sky? Oh... I can't see very well! Yes, here are our two first Champions! They have come directly from north western Russia! The Volkograd Bears!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_07.wav� DIA_SPE_NIV_M_COMMENT_RADIO_08 The tension is rising!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_08.wav� DIA_SPE_NIV_M_COMMENT_RADIO_09o Wow! Nolan has eliminated the Volkograd Bears! What an amazing fight! A big round of applause for the fighters!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_09.wav� DIA_SPE_NIV_M_COMMENT_RADIO_10C New opponents are getting ready, will Nolan still be able for them?+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_10.wav� DIA_SPE_NIV_M_COMMENT_RADIO_11S The fighters you now see before you, are the most dreaded snipers in all of Europe.+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_11.wav DIA_SPE_NIV_M_COMMENT_RADIO_11_BD I ask you to give a big round of applause to the Innsbruck Snipers !- Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_11_B.wav� DIA_SPE_NIV_M_COMMENT_RADIO_12< They're taking up position in the four corners of the arena!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_12.wav DIA_SPE_NIV_M_COMMENT_RADIO_12_Bk Nolan will have to flush them out one by one to kill them... if one of their bullets doesn't get him first!- Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_12_B.wav� DIA_SPE_NIV_M_COMMENT_RADIO_13[ With the Innsbruck Snipers still in the throes of death, the Kenyans are already coming on!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_13.wav DIA_SPE_NIV_M_COMMENT_RADIO_13_B> Yes the armored infantrymen of Kenya! A big round of applause!- Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_13_B.wav� DIA_SPE_NIV_M_COMMENT_RADIO_14� It's incredible !+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_14.wav DIA_SPE_NIV_M_COMMENT_RADIO_14_Bd I think it is no exaggeration to say that Nolan is one of the greatest soldiers ever to fight here! - Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_14_B.wav DIA_SPE_NIV_M_COMMENT_RADIO_14_C� We can't wait to see the rest!- Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_14_C.wav� DIA_SPE_NIV_M_COMMENT_RADIO_15S Ah, here they are... That's them! All three of them! Our 3 favorite Cuban fighters.+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_15.wav DIA_SPE_NIV_M_COMMENT_RADIO_15_Br They were trained in the Santa Clara school! They've been in League 1 to 7 years already! A big round of applause!- Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_15_B.wav� DIA_SPE_NIV_M_COMMENT_RADIO_16` Well, the stadium is breathless, it was a magnificent fight! A big round of applause for Nolan! + Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_16.wav DIA_SPE_NIV_M_COMMENT_RADIO_16_BQ Bravo, the champion, bravo, Nolan! He's getting a veritable ovation this evening.- Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_16_B.wav DIA_SPE_NIV_M_COMMENT_RADIO_16_C= I've never seen anything like it! The stadium is in raptures!- Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_16_C.wav� DIA_SPE_NIV_M_COMMENT_RADIO_17p Yes, indeed, ladies and gentlemen, here he comes, the Amsterdam butcher! He has come here this evening for you! + Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_17.wav DIA_SPE_NIV_M_COMMENT_RADIO_17_Bh You're about to witness the greatest combat of the year! Nolan Daneworth against the Amsterdam Butcher! - Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_17_B.wav DIA_SPE_NIV_M_COMMENT_RADIO_17_C{ Yes, you heard me, it's absolute frenzy here this evening! Pure madness! The duel of the century! Absolutely extraordinary!- Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_17_C.wav� DIA_SPE_NIV_M_COMMENT_RADIO_18e I'm speechless! The spectacle was magnificent! Nolan Daneworth is receiving a well deserved ovation! + Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_18.wav DIA_SPE_NIV_M_COMMENT_RADIO_18_By This evening, before our very eyes! All the spectators here and around the world are left breathless! Nolan is THE star! - Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_18_B.wav DIA_SPE_NIV_M_COMMENT_RADIO_18_CS He has eliminated the Amsterdam Butcher, unbeaten for more than 3 and a half years!- Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_18_C.wav� DIA_SPE_NIV_M_COMMENT_RADIO_25G What's going on? Yet another Champion? No! They look like terrorists...+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_25.wav DIA_SPE_NIV_M_COMMENT_RADIO_25_BI I don't believe it! I can't see what's happening from my box! I think... - Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_25_B.wav DIA_SPE_NIV_M_COMMENT_RADIO_25_C Yes! A terrorist attack!- Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_25_C.wav� DIA_SPE_NIV_M_COMMENT_RADIO_26� A beautiful blow!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_26.wav� DIA_SPE_NIV_M_COMMENT_RADIO_27 A round of applause!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_27.wav� DIA_SPE_NIV_M_COMMENT_RADIO_28� Not bad!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_28.wav� DIA_SPE_NIV_M_COMMENT_RADIO_29 Well done!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_29.wav� DIA_SPE_NIV_M_COMMENT_RADIO_30 A beautiful fight!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_30.wav� DIA_SPE_NIV_M_COMMENT_RADIO_31$ It's a veritable feast for the eyes!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_31.wav� DIA_SPE_NIV_M_COMMENT_RADIO_32� Bravo!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_32.wav� DIA_SPE_NIV_M_COMMENT_RADIO_33 Ah! A dead man here!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_33.wav� DIA_SPE_NIV_M_COMMENT_RADIO_34� Another over there!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_34.wav� DIA_SPE_NIV_M_COMMENT_RADIO_35� It's a bloodbath!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_35.wav� DIA_SPE_NIV_M_COMMENT_RADIO_36� What slaughter!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_36.wav� DIA_SPE_NIV_M_COMMENT_RADIO_37 It's a real massacre!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_37.wav� DIA_SPE_NIV_M_COMMENT_RADIO_38! I can see several people wounded!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_38.wav� DIA_SPE_NIV_M_COMMENT_RADIO_39B The crowd is cheering Nolan, but the Champion seems to scorn them!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_39.wav� DIA_SPE_NIV_M_COMMENT_RADIO_400 What's Nolan doing? The public is demanding him!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_40.wav� DIA_SPE_NIV_M_COMMENT_RADIO_41H Show yourself Nolan! Have you suddenly become shy in your hour of glory?+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_41.wav� DIA_SPE_NIV_M_COMMENT_RADIO_42 Nolan! Nolan! Nolan!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_42.wav� DIA_SPE_NIV_M_COMMENT_RADIO_43^ Welcome on KtV ! With the program of this evening an exceptional B.O.S. Show live from Havana.+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_43.wav� DIA_SPE_NIV_M_COMMENT_RADIO_44] This evening in the Arena, 2 Champions of the B.O.S Program will take up a foolish challenge!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_44.wav� DIA_SPE_NIV_M_COMMENT_RADIO_45] They will fight successively more than 40 soldiers and Champions coming from the whole world.+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_45.wav� DIA_SPE_NIV_M_COMMENT_RADIO_47G But without more delaying, let us introduce the actors of this evening:+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_47.wav� DIA_SPE_NIV_M_COMMENT_RADIO_48A They clashed a few days ago in a combat which marked the spirits!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_48.wav� DIA_SPE_NIV_M_COMMENT_RADIO_493 Tonight they will have to fight together to survive+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_49.wav� DIA_SPE_NIV_M_COMMENT_RADIO_50S Here are the last two number ones of league 1 : Igor Boryenka and Nolan Daneworth !+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_50.wav� DIA_SPE_NIV_M_COMMENT_RADIO_51< Do our two champions have a chance to leave the arena alive?+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_51.wav� DIA_SPE_NIV_M_COMMENT_RADIO_52: The bets are walking at a brisk pace among the spectators.+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_52.wav� DIA_SPE_NIV_M_COMMENT_RADIO_538 For the moment it seems that the 'no' gets the better...+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_53.wav� DIA_SPE_NIV_M_COMMENT_RADIO_545 But let us not waste more time ! Let the show begin !+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_54.wav� DIA_SPE_NIV_M_COMMENT_RADIO_55@ Nolan is skilful, but there still remain 6 snipers in the arena!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_55.wav� DIA_SPE_NIV_M_COMMENT_RADIO_56R This Nolan Daneworth is Definitely very strong! Only 4 snipers are still standing!+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_56.wav� DIA_SPE_NIV_M_COMMENT_RADIO_57? Just one left ! Nolan Daneworth is carrying out a new exploit !+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_57.wav� DIA_SPE_NIV_M_COMMENT_RADIO_58& 6 adversaries remaining in the arena !+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_58.wav� DIA_SPE_NIV_M_COMMENT_RADIO_59& There are still four ! Come on Nolan !+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_59.wav� DIA_SPE_NIV_M_COMMENT_RADIO_60� Just one ! just ONE left !+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_60.wav� DIA_SPE_NIV_M_COMMENT_RADIO_61- Ah ! It seems that Igor Boryenka is wounded !+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_61.wav� DIA_SPE_NIV_M_COMMENT_RADIO_62S Igor Boryenka is down ! Nolan is now alone ! Attention Nolan is alone from now on !+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_62.wav� DIA_SPE_NIV_M_COMMENT_RADIO_63 An ovation for Nolan Daneworth !+ Campaign/DIA_SPE_NIV_M_COMMENT_RADIO_63.wav� DIA_SPE_NIV_M_CONTROL_ROOM_01� On air in : * Campaign/DIA_SPE_NIV_M_CONTROL_ROOM_01.wav� DIA_SPE_NIV_M_CONTROL_ROOM_02 5* Campaign/DIA_SPE_NIV_M_CONTROL_ROOM_02.wav� DIA_SPE_NIV_M_CONTROL_ROOM_03 4* Campaign/DIA_SPE_NIV_M_CONTROL_ROOM_03.wav� DIA_SPE_NIV_M_CONTROL_ROOM_04 3* Campaign/DIA_SPE_NIV_M_CONTROL_ROOM_04.wav� DIA_SPE_NIV_M_CONTROL_ROOM_05 2* Campaign/DIA_SPE_NIV_M_CONTROL_ROOM_05.wav� DIA_SPE_NIV_M_CONTROL_ROOM_06 1* Campaign/DIA_SPE_NIV_M_CONTROL_ROOM_06.wav� DIA_SPE_NIV_M_CONTROL_ROOM_07� Go !* Campaign/DIA_SPE_NIV_M_CONTROL_ROOM_07.wav DIA_SPE_NIV_M_CROWD_01� Wow! Campaign/DIA_SPE_NIV_M_CROWD_01.wav DIA_SPE_NIV_M_CROWD_02� ohhhh!!! Campaign/DIA_SPE_NIV_M_CROWD_02.wav DIA_SPE_NIV_M_CROWD_03� Ouh!! Campaign/DIA_SPE_NIV_M_CROWD_03.wav DIA_SPE_NIV_M_CROWD_04� Nolan, Nolan! Nolan, Nolan! Campaign/DIA_SPE_NIV_M_CROWD_04.wav DIA_SPE_NIV_M_CROWD_05� Yeah!!!! Campaign/DIA_SPE_NIV_M_CROWD_05.wav DIA_SPE_NIV_M_CROWD_06� (Whistling) Campaign/DIA_SPE_NIV_M_CROWD_06.wav DIA_SPE_NIV_M_CROWD_07� Butcher! Butcher! Butcher! Campaign/DIA_SPE_NIV_M_CROWD_07.wav DIA_SPE_NIV_M_CROWD_08� Ahhh (fear) Campaign/DIA_SPE_NIV_M_CROWD_08.wav DIA_SPE_NIV_M_CROWD_09� Medium Shouts and claps Campaign/DIA_SPE_NIV_M_CROWD_09.wav DIA_SPE_NIV_M_CROWD_10� Shouts and claps Campaign/DIA_SPE_NIV_M_CROWD_10.wav DIA_SPE_NIV_M_CROWD_11@ Shouts and claps, acclamations : 'Nolan ! Nolan ! Igor ! Igor !' Campaign/DIA_SPE_NIV_M_CROWD_11.wav DIA_SPE_NIV_M_CROWD_12� Ovation (Nolan) Campaign/DIA_SPE_NIV_M_CROWD_12.wav� DIA_SPE_NIV_M_IGOR_BORYENKA_01� Holy God ! We're in deep shit !+ Campaign/DIA_SPE_NIV_M_IGOR_BORYENKA_01.wav� DIA_SPE_NIV_M_IGOR_BORYENKA_029 I hope you're in good shape Nolan ! We're gonna need it !+ Campaign/DIA_SPE_NIV_M_IGOR_BORYENKA_02.wav� DIA_SPE_NIV_M_IGOR_BORYENKA_035 Here we go ! I'll try to always remain close to you! + Campaign/DIA_SPE_NIV_M_IGOR_BORYENKA_03.wav� DIA_SPE_NIV_M_SHAIMING_01M Nolan follow me quickly, we don't have much time! Quickly, quickly! Hurry up!& Campaign/DIA_SPE_NIV_M_SHAIMING_01.wav� DIA_SPE_NIV_M_SHAIMING_02� Quickly! Hurry up! Get moving!& Campaign/DIA_SPE_NIV_M_SHAIMING_02.wav DIA_SPE_NIV_N_GENERAL_01p We'll put their firepower to the test. Our troops will take evasive actions to allow you to sneak into the camp.% Campaign/DIA_SPE_NIV_N_GENERAL_01.wav DIA_SPE_NIV_N_GENERAL_02E Go through the ruins...you should be able to take down... these exos.% Campaign/DIA_SPE_NIV_N_GENERAL_02.wav DIA_SPE_NIV_N_GENERAL_03^ Then you will be able to open the doors of the fortress to us and we will turn them to dust!!!% Campaign/DIA_SPE_NIV_N_GENERAL_03.wav� DIA_SPE_NIV_N_GENERAL_RADIO_02d Nolan, do you hear me? Don't waste your time! The tanks won't last more than 5 minutes at this rate!+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_02.wav� DIA_SPE_NIV_N_GENERAL_RADIO_04 Ok, well done soldier! Now go to the north of the camp! Accompany the engineer to the main door so he can open it! Get a move on!+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_04.wav� DIA_SPE_NIV_N_GENERAL_RADIO_05p Nolan, Nolan! All the tanks have been destroyed!! It's a failure! Mission cancelled! I repeat Mission cancelled!+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_05.wav� DIA_SPE_NIV_N_GENERAL_RADIO_06% Nolan, they're in the area, get them!+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_06.wav� DIA_SPE_NIV_N_GENERAL_RADIO_07� Well done, guys!+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_07.wav� DIA_SPE_NIV_N_GENERAL_RADIO_08„ Nolan! Nolan! The engineer is dead! Dead, do you hear me? All right, try to get to the heliport! There'll be another engineer there!+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_08.wav� DIA_SPE_NIV_N_GENERAL_RADIO_09B Nolan the copter has left, it'll be there in a couple of minutes!!+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_09.wav� DIA_SPE_NIV_N_GENERAL_RADIO_10U Nolan, eliminate all the enemy, the copter won't be able to land in these conditions!+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_10.wav� DIA_SPE_NIV_N_GENERAL_RADIO_11k Nolan, the engineer's been killed! You were supposed to protect him! It's a disaster! Cancel everything....+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_11.wav� DIA_SPE_NIV_N_GENERAL_RADIO_12I Nolan, the diversion went as planned, lets pull back a little... for now.+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_12.wav� DIA_SPE_NIV_N_GENERAL_RADIO_13k Well done Nolan, you're in the camp ! Their exos have to be destroyed. ...But You'll find a way, won't you?+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_13.wav� DIA_SPE_NIV_N_GENERAL_RADIO_14/ Their exos are decimating our troops, hurry up!+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_14.wav� DIA_SPE_NIV_N_GENERAL_RADIO_15U Nolan, there is movement at the main gate, they're pulling back their exo, be ready !+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_15.wav� DIA_SPE_NIV_N_GENERAL_RADIO_16e It's over Nolan, we can't send you another engineer, mission aborted, we'll attempt another assault !+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_16.wav� DIA_SPE_NIV_N_GENERAL_RADIO_17B Damn it Nolan, carry out the orders ! We undertake the diversion !+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_17.wav� DIA_SPE_NIV_N_GENERAL_RADIO_183 It only remains the door to open, find the switch !+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_18.wav� DIA_SPE_NIV_N_GENERAL_RADIO_19 Very good, go on!!+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_19.wav� DIA_SPE_NIV_N_GENERAL_RADIO_20a Your engeneer is dead, continue the mission, another one is on its way to the heliport/ helipad !+ Campaign/DIA_SPE_NIV_N_GENERAL_RADIO_20.wav� DIA_SPE_NIV_N_INGENIEUR_A_010 Nolan, I'm behind you all the way to the portal!) Campaign/DIA_SPE_NIV_N_INGENIEUR_A_01.wav� DIA_SPE_NIV_N_INGENIEUR_A_02C Right, now you've got to get to the elevator on the other side, go!) Campaign/DIA_SPE_NIV_N_INGENIEUR_A_02.wav� DIA_SPE_NIV_N_INGENIEUR_A_03 There's no one here, let's move it!) Campaign/DIA_SPE_NIV_N_INGENIEUR_A_03.wav� DIA_SPE_NIV_N_INGENIEUR_A_04 Ok, I follow you !) Campaign/DIA_SPE_NIV_N_INGENIEUR_A_04.wav� DIA_SPE_NIV_N_INGENIEUR_A_05� I stay here for the moment !!) Campaign/DIA_SPE_NIV_N_INGENIEUR_A_05.wav� DIA_SPE_NIV_N_INGENIEUR_A_06: The opening switch has got to be somewhere in the bulwark.) Campaign/DIA_SPE_NIV_N_INGENIEUR_A_06.wav� DIA_SPE_NIV_N_INGENIEUR_A_07� Damn cover my 6!!) Campaign/DIA_SPE_NIV_N_INGENIEUR_A_07.wav� DIA_SPE_NIV_N_INGENIEUR_A_08 Ambush! Open fire!) Campaign/DIA_SPE_NIV_N_INGENIEUR_A_08.wav� DIA_SPE_NIV_N_INGENIEUR_A_096 It's strange, the place is deserted. With the attack !) Campaign/DIA_SPE_NIV_N_INGENIEUR_A_09.wav� DIA_SPE_NIV_N_INGENIEUR_B_01* Well done Nolan, accompany me to the door!) Campaign/DIA_SPE_NIV_N_INGENIEUR_B_01.wav� DIA_SPE_NIV_N_INGENIEUR_B_02¦ Right, the important thing now is to find the monastery and get into it. That weasel Hang Shaiming must be in there. He's got to be eliminated as quickly as possible.) Campaign/DIA_SPE_NIV_N_INGENIEUR_B_02.wav� DIA_SPE_NIV_N_INGENIEUR_B_03 Right Nolan, let's go...) Campaign/DIA_SPE_NIV_N_INGENIEUR_B_03.wav� DIA_SPE_NIV_N_INGENIEUR_B_04+ Ok, It's done, their HQ isn't far. Let's go) Campaign/DIA_SPE_NIV_N_INGENIEUR_B_04.wav� DIA_SPE_NIV_N_INGENIEUR_B_05[ Nolan the HQ is on the second floor. This is where I leave you. You don't need me any more.) Campaign/DIA_SPE_NIV_N_INGENIEUR_B_05.wav� DIA_SPE_NIV_N_INGENIEUR_B_06) Nolan, secure the area for me to operate!) Campaign/DIA_SPE_NIV_N_INGENIEUR_B_06.wav� DIA_SPE_NIV_N_INGENIEUR_B_07! The door is open. I'll stay here.) Campaign/DIA_SPE_NIV_N_INGENIEUR_B_07.wav� DIA_SPE_NIV_N_INGENIEUR_B_08 Cover me Nolan, I'll open the door.) Campaign/DIA_SPE_NIV_N_INGENIEUR_B_08.wav� DIA_SPE_NIV_N_INGENIEUR_B_09. Don't shoot, i'm your new engineer, let's go !) Campaign/DIA_SPE_NIV_N_INGENIEUR_B_09.wav� DIA_SPE_NIV_N_INGENIEUR_B_10- Let me open this door for you; are you ready?) Campaign/DIA_SPE_NIV_N_INGENIEUR_B_10.wav DIA_SPE_NIV_N_MERCE_A_01Z General! I've heard a lot about you! I'm pleased to see you this evening and to serve you!% Campaign/DIA_SPE_NIV_N_MERCE_A_01.wav DIA_SPE_NIV_N_MERCE_B_01- General Daneworth, I await your instructions!% Campaign/DIA_SPE_NIV_N_MERCE_B_01.wav DIA_SPE_NIV_N_RESIS_01� Attack, Attack! Campaign/DIA_SPE_NIV_N_RESIS_01.wav DIA_SPE_NIV_N_RESIS_02� Fire! Campaign/DIA_SPE_NIV_N_RESIS_02.wav DIA_SPE_NIV_N_RESIS_03) Get them all, I don't want any survivors! Campaign/DIA_SPE_NIV_N_RESIS_03.wav DIA_SPE_NIV_N_RESIS_04� Stop him, fast! Campaign/DIA_SPE_NIV_N_RESIS_04.wav DIA_SPE_NIV_N_RESIS_05P Shaiming is dead! Shaiming is dead!!! Kill the assholes, kill the lot of them!!! Campaign/DIA_SPE_NIV_N_RESIS_05.wav DIA_SPE_NIV_N_RESIS_06$ Come on, this way, you'll soon see! Campaign/DIA_SPE_NIV_N_RESIS_06.wav DIA_SPE_NIV_N_RESIS_A_01$ Comrades the enemy is at our gates !% Campaign/DIA_SPE_NIV_N_RESIS_A_01.wav DIA_SPE_NIV_N_RESIS_A_027 I'm counting on you all to show ...now get in position.% Campaign/DIA_SPE_NIV_N_RESIS_A_02.wav DIA_SPE_NIV_N_RESIS_B_01I All at your stations, he arrives, Get In position everyone, he's coming, % Campaign/DIA_SPE_NIV_N_RESIS_B_01.wav DIA_SPE_NIV_N_RESIS_B_02 This way, we hold them !% Campaign/DIA_SPE_NIV_N_RESIS_B_02.wav� DIA_SPE_NIV_N_SHAIMING_01• Nolan! Nolan... You're making a mistake... The syndicate will bring you nothing but grief... Why don't you answer? All right... May the best man win!& Campaign/DIA_SPE_NIV_N_SHAIMING_01.wav DIA_SPE_NIV_N_SYNDI_A_01 They're approaching, get ready !% Campaign/DIA_SPE_NIV_N_SYNDI_A_01.wav DIA_SPE_NIV_N_SYNDI_B_01� Alert, intruder !% Campaign/DIA_SPE_NIV_N_SYNDI_B_01.wav DIA_SPE_NIV_N_SYNDI_C_01� Take them down !% Campaign/DIA_SPE_NIV_N_SYNDI_C_01.wav� DIA_SPE_NIV_N_SYND_A_01" Nolan, you have to secure the area$ Campaign/DIA_SPE_NIV_N_SYND_A_01.wav DIA_SPE_NIV_O_HUBER_D_01¯ Bad news, lads, more tanks have arrived. The portal can't hold and there's nothing we can do about it. We're gonna take the elevator up to the cloister! We'll be safer there! % Campaign/DIA_SPE_NIV_O_HUBER_D_01.wav DIA_SPE_NIV_O_HUBER_D_02` Damn! Once we're up there we'll wait for them, we'll have to kill everything that moves! Got it?% Campaign/DIA_SPE_NIV_O_HUBER_D_02.wav DIA_SPE_NIV_O_HUBER_D_03� Right, follow me!% Campaign/DIA_SPE_NIV_O_HUBER_D_03.wav DIA_SPE_NIV_O_HUBER_D_04$ They're here, put this in the bag!!!% Campaign/DIA_SPE_NIV_O_HUBER_D_04.wav DIA_SPE_NIV_O_HUBER_D_05¦ Nolan, I got orders from HQ by radio... Heavy soldiers are attacking the heliport. It looks like they're preparing for a heliported attack! Right Nolan, follow me... % Campaign/DIA_SPE_NIV_O_HUBER_D_05.wav DIA_SPE_NIV_O_HUBER_D_06� Let's go this way, quickly!% Campaign/DIA_SPE_NIV_O_HUBER_D_06.wav DIA_SPE_NIV_O_HUBER_D_07J All right lads, let's get a grip on ourselves! We'll blast them out of it!% Campaign/DIA_SPE_NIV_O_HUBER_D_07.wav DIA_SPE_NIV_O_HUBER_D_08) Hell, we're in a trap! Watch out behind!!% Campaign/DIA_SPE_NIV_O_HUBER_D_08.wav DIA_SPE_NIV_O_HUBER_D_09k Nolan! Nolan, listen to me! The enemy did a big parachute drop near the monastery! We're abandoning here...% Campaign/DIA_SPE_NIV_O_HUBER_D_09.wav� DIA_SPE_NIV_O_HUBER_D_09_Bq We've got to get to the monastery as quickly as possible! Hang Shaiming is there, he's waiting for us! Let's go!' Campaign/DIA_SPE_NIV_O_HUBER_D_09_B.wav DIA_SPE_NIV_O_HUBER_D_10 Ok, right, let's go!% Campaign/DIA_SPE_NIV_O_HUBER_D_10.wav DIA_SPE_NIV_O_HUBER_D_11> The door is already open, they're in the monastery... Quickly!% Campaign/DIA_SPE_NIV_O_HUBER_D_11.wav DIA_SPE_NIV_O_HUBER_D_12: Nolan the paras have reached the monastery, move your ass!% Campaign/DIA_SPE_NIV_O_HUBER_D_12.wav DIA_SPE_NIV_O_HUBER_D_130 Right Nolan, we're nearly there, one more floor!% Campaign/DIA_SPE_NIV_O_HUBER_D_13.wav DIA_SPE_NIV_O_HUBER_D_14R Ok, my men have been put into position now, we know how to welcome those bastards.% Campaign/DIA_SPE_NIV_O_HUBER_D_14.wav DIA_SPE_NIV_O_HUBER_D_153 Follow me Nolan, let's see if everybody's in place!% Campaign/DIA_SPE_NIV_O_HUBER_D_15.wav DIA_SPE_NIV_O_HUBER_D_16o Well done Corporal! Hold your position! Come on Nolan! Lets see how the men are placed before the fight begins!% Campaign/DIA_SPE_NIV_O_HUBER_D_16.wav DIA_SPE_NIV_O_HUBER_D_17u Soldiers! You are defending a critical place.Prevent at all costs the enemy to seize this Reload Station! Hold ready!% Campaign/DIA_SPE_NIV_O_HUBER_D_17.wav DIA_SPE_NIV_O_HUBER_D_18* Come Nolan, Let's hurry to see the others!% Campaign/DIA_SPE_NIV_O_HUBER_D_18.wav DIA_SPE_NIV_O_HUBER_D_19� Hurry, Nolan ! Follow me!% Campaign/DIA_SPE_NIV_O_HUBER_D_19.wav DIA_SPE_NIV_O_HUBER_D_20 quick Nolan ! They're arriving !% Campaign/DIA_SPE_NIV_O_HUBER_D_20.wav DIA_SPE_NIV_O_HUBER_D_21> But what are you doing?! Get a move on, we have things to do !% Campaign/DIA_SPE_NIV_O_HUBER_D_21.wav DIA_SPE_NIV_O_HUBER_D_22% Good, soldiers! Hold your positions !% Campaign/DIA_SPE_NIV_O_HUBER_D_22.wav DIA_SPE_NIV_O_HUBER_D_231 This is perhaps our last combat! Give your best !% Campaign/DIA_SPE_NIV_O_HUBER_D_23.wav DIA_SPE_NIV_O_HUBER_D_24E Hold your positions at all costs, the enemy must not seize this area!% Campaign/DIA_SPE_NIV_O_HUBER_D_24.wav DIA_SPE_NIV_O_HUBER_D_25� I stay close to you Nolan!% Campaign/DIA_SPE_NIV_O_HUBER_D_25.wav DIA_SPE_NIV_O_HUBER_D_26 Paras ! Be careful !!% Campaign/DIA_SPE_NIV_O_HUBER_D_26.wav DIA_SPE_NIV_O_HUBER_D_27 More paras ! Exterminate them !!% Campaign/DIA_SPE_NIV_O_HUBER_D_27.wav DIA_SPE_NIV_O_HUBER_D_28G They hide in the buildings ! Drive them out! I don't want any survivor!% Campaign/DIA_SPE_NIV_O_HUBER_D_28.wav DIA_SPE_NIV_O_HUBER_D_29F Paras everywhere! We have to get rid of that plague once and for all !% Campaign/DIA_SPE_NIV_O_HUBER_D_29.wav DIA_SPE_NIV_O_HUBER_D_30� Caution! More of them !% Campaign/DIA_SPE_NIV_O_HUBER_D_30.wav DIA_SPE_NIV_O_HUBER_D_317 Let's go to the Monastery, quickly! The others need us!% Campaign/DIA_SPE_NIV_O_HUBER_D_31.wav DIA_SPE_NIV_O_HUBER_D_320 Quick Nolan ! We have to take the heliport back!% Campaign/DIA_SPE_NIV_O_HUBER_D_32.wav DIA_SPE_NIV_O_HUBER_D_33, Hurry up ! our troops are being overwhelmed!% Campaign/DIA_SPE_NIV_O_HUBER_D_33.wav DIA_SPE_NIV_O_HUBER_D_34. What are you doing?! Our comrades are dying !!% Campaign/DIA_SPE_NIV_O_HUBER_D_34.wav DIA_SPE_NIV_O_HUBER_D_35? Those scums from the syndicate are everywhere! Be careful Nolan% Campaign/DIA_SPE_NIV_O_HUBER_D_35.wav� DIA_SPE_NIV_O_INGENIEUR_01P Nolan! The Huber officer is dead, it is a disaster ! It is a complete failure...' Campaign/DIA_SPE_NIV_O_INGENIEUR_01.wav DIA_SPE_NIV_O_MERCE_A_01( Nolan, come on! The battle has started!!% Campaign/DIA_SPE_NIV_O_MERCE_A_01.wav DIA_SPE_NIV_O_MERCE_B_010 We're gonna die today... Let's fight like lions!% Campaign/DIA_SPE_NIV_O_MERCE_B_01.wav DIA_SPE_NIV_O_MERCE_B_02� Good luck Nolan ! I cover you !% Campaign/DIA_SPE_NIV_O_MERCE_B_02.wav DIA_SPE_NIV_O_MERCE_B_038 But where are you going Nolan? They still need us here !% Campaign/DIA_SPE_NIV_O_MERCE_B_03.wav DIA_SPE_NIV_O_RESIS_A_01V They're coming, they're here! Stick to your positions, I said stick to your positions!% Campaign/DIA_SPE_NIV_O_RESIS_A_01.wav DIA_SPE_NIV_O_RESIS_A_021 Nolan, please await my orders ! Come back here !!% Campaign/DIA_SPE_NIV_O_RESIS_A_02.wav DIA_SPE_NIV_O_RESIS_A_03� Glad to see you again Nolan !% Campaign/DIA_SPE_NIV_O_RESIS_A_03.wav DIA_SPE_NIV_O_RESIS_A_04* Come on, lets not drag behind in the area.% Campaign/DIA_SPE_NIV_O_RESIS_A_04.wav DIA_SPE_NIV_O_RESIS_A_05q I sent my men to the cloister, this should give them a warm welcome. Only the two of us are missing at the party!% Campaign/DIA_SPE_NIV_O_RESIS_A_05.wav DIA_SPE_NIV_O_RESIS_A_06> Nolan ! Follow me ! We're gonna have fun on the East rampart !% Campaign/DIA_SPE_NIV_O_RESIS_A_06.wav DIA_SPE_NIV_O_RESIS_A_07' You! West Rempart ! Nolan ! Follow me !% Campaign/DIA_SPE_NIV_O_RESIS_A_07.wav DIA_SPE_NIV_O_RESIS_A_08& Lower your head if you care about it !% Campaign/DIA_SPE_NIV_O_RESIS_A_08.wav DIA_SPE_NIV_O_RESIS_A_09V Shit! Some of them got through! Shoot 'hem from the hillock before they blow the door!% Campaign/DIA_SPE_NIV_O_RESIS_A_09.wav DIA_SPE_NIV_O_RESIS_A_10	 Move out!% Campaign/DIA_SPE_NIV_O_RESIS_A_10.wav DIA_SPE_NIV_O_RESIS_A_11� Nolan!!!% Campaign/DIA_SPE_NIV_O_RESIS_A_11.wav DIA_SPE_NIV_O_RESIS_A_12� It's suspiciously quiet...% Campaign/DIA_SPE_NIV_O_RESIS_A_12.wav DIA_SPE_NIV_O_RESIS_A_13� You're in the Exo's way% Campaign/DIA_SPE_NIV_O_RESIS_A_13.wav DIA_SPE_NIV_O_RESIS_A_14 Well, that didn't take too long!% Campaign/DIA_SPE_NIV_O_RESIS_A_14.wav DIA_SPE_NIV_O_RESIS_A_15& The door won't resist another charge !% Campaign/DIA_SPE_NIV_O_RESIS_A_15.wav DIA_SPE_NIV_O_RESIS_A_16/ Nolan ! They need assistance on the ramparts !!% Campaign/DIA_SPE_NIV_O_RESIS_A_16.wav� DIA_SPE_NIV_O_RESIS_A_RADIO_12 Nolan ! Without your help we won't hold for long !* Campaign/DIA_SPE_NIV_O_RESIS_A_RADIO_1.wav� DIA_SPE_NIV_O_RESIS_A_RADIO_2 Nolan! Good god, where are you?!* Campaign/DIA_SPE_NIV_O_RESIS_A_RADIO_2.wav� DIA_SPE_NIV_O_RESIS_A_RADIO_3 Our Exo is totaled!!* Campaign/DIA_SPE_NIV_O_RESIS_A_RADIO_3.wav� DIA_SPE_NIV_O_RESIS_A_RADIO_4} We have located an Exo oddly left by the syndicate... reach it and wreck those tanks!Take the passage at the end of the wall!* Campaign/DIA_SPE_NIV_O_RESIS_A_RADIO_4.wav� DIA_SPE_NIV_O_RESIS_A_RADIO_5M Those f****** paras from the syndicate sneaked in! Regroup into the cloister!* Campaign/DIA_SPE_NIV_O_RESIS_A_RADIO_5.wav� DIA_SPE_NIV_O_RESIS_A_RADIO_63 Hurry up, We won't wait hours for you at the hoist!* Campaign/DIA_SPE_NIV_O_RESIS_A_RADIO_6.wav� DIA_SPE_NIV_O_RESIS_A_RADIO_74 Hurry and come back! The camp is totally overrunned!* Campaign/DIA_SPE_NIV_O_RESIS_A_RADIO_7.wav� DIA_SPE_NIV_O_RESIS_A_RADIO_8/ Well done Nolan ! Now the tanks are all yours !* Campaign/DIA_SPE_NIV_O_RESIS_A_RADIO_8.wav DIA_SPE_NIV_O_RESIS_B_01+ Move your ass! Do you want to die or what?!% Campaign/DIA_SPE_NIV_O_RESIS_B_01.wav� DIA_SPE_NIV_O_RESIS_B_2= Let us enjoy a little before it swarms with Syndicate scum...$ Campaign/DIA_SPE_NIV_O_RESIS_B_2.wav DIA_SPE_NIV_O_RESIS_C_01> I saw them down there, there's too many of them! We're goners!% Campaign/DIA_SPE_NIV_O_RESIS_C_01.wav DIA_SPE_NIV_O_RESIS_D_01� Nolan follow us!% Campaign/DIA_SPE_NIV_O_RESIS_D_01.wav DIA_SPE_NIV_O_RESIS_D_027 Nolan, help us! We've got to eliminate the enemy horde!% Campaign/DIA_SPE_NIV_O_RESIS_D_02.wav DIA_SPE_NIV_O_RESIS_D_03C All right everyone, just remain vigilant! There's no need to panic!% Campaign/DIA_SPE_NIV_O_RESIS_D_03.wav DIA_SPE_NIV_O_RESIS_D_04 Paras, watch the flanks!% Campaign/DIA_SPE_NIV_O_RESIS_D_04.wav DIA_SPE_NIV_O_RESIS_E_01� Yes sir!% Campaign/DIA_SPE_NIV_O_RESIS_E_01.wav DIA_SPE_NIV_O_RESIS_F_01� Yes sir!% Campaign/DIA_SPE_NIV_O_RESIS_F_01.wav DIA_SPE_NIV_O_RESIS_G_014 Follow me, we're going up there... It's a good spot.% Campaign/DIA_SPE_NIV_O_RESIS_G_01.wav DIA_SPE_NIV_O_RESIS_G_02� Nolan get a move on! Come on!% Campaign/DIA_SPE_NIV_O_RESIS_G_02.wav DIA_SPE_NIV_O_RESIS_G_031 Nolan, I'm young, I don't wanna die. I trust you!% Campaign/DIA_SPE_NIV_O_RESIS_G_03.wav DIA_SPE_NIV_O_RESIS_G_04 I hate this silence!% Campaign/DIA_SPE_NIV_O_RESIS_G_04.wav DIA_SPE_NIV_O_RESIS_G_05J All right lads, let's get a grip on ourselves! We'll blast them out of it!% Campaign/DIA_SPE_NIV_O_RESIS_G_05.wav DIA_SPE_NIV_O_SERGENT_01: Colonel! The men are in place! We are ready to greet them!% Campaign/DIA_SPE_NIV_O_SERGENT_01.wav� DIA_SPE_NIV_O_SHAIMING_01/ Huber! Nolan! Help us to eliminate this vermin!& Campaign/DIA_SPE_NIV_O_SHAIMING_01.wav� DIA_SPE_NIV_O_SHAIMING_026 Don't give up lads, we'll see this through to the end!& Campaign/DIA_SPE_NIV_O_SHAIMING_02.wav DIA_SPE_NIV_O_SYNDI_A_01' Survivors, over there, get rid of them!% Campaign/DIA_SPE_NIV_O_SYNDI_A_01.wav DIA_SPE_NIV_O_SYNDI_B_01 Stop that!% Campaign/DIA_SPE_NIV_O_SYNDI_B_01.wav DIA_SPE_NIV_O_SYNDI_C_01 Charges planted! Get outta here!% Campaign/DIA_SPE_NIV_O_SYNDI_C_01.wav� GUI_AMMO_COUNTER_INFINITE� inf 	 GUI_APPLY� Apply � GUI_BACK� Back � GUI_BOS_MAIN_SCREENS_BACK� Back to world map ' GUI_BOS_MAIN_SCREENS_BRIEFING_BOSNUMBER� B.O.S. Number : ( GUI_BOS_MAIN_SCREENS_BRIEFING_DIFFICULTY� Difficulty : $ GUI_BOS_MAIN_SCREENS_BRIEFING_LEAGUE� League : ! GUI_BOS_MAIN_SCREENS_BRIEFING_MAP� Map % GUI_BOS_MAIN_SCREENS_BRIEFING_PAYMENT	 Payment : $ GUI_BOS_MAIN_SCREENS_MENU_BUTTON_BOS� B.o.S ) GUI_BOS_MAIN_SCREENS_MENU_BUTTON_BRIEFING� Briefing, GUI_BOS_MAIN_SCREENS_MENU_BUTTON_MERCENARIES� Mercenaries ( GUI_BOS_MAIN_SCREENS_MENU_BUTTON_WEAPONS� Weapons 6 GUI_BOS_MAIN_SCREENS_MERCENARIES_BOTTOMLEFT_PANE_TITLE� Features / GUI_BOS_MAIN_SCREENS_MERCENARIES_CANCEL_RECRUIT Cancel recruitment & GUI_BOS_MAIN_SCREENS_MERCENARIES_CLASS� Class ) GUI_BOS_MAIN_SCREENS_MERCENARIES_ENGINEER� Repair engineer ) GUI_BOS_MAIN_SCREENS_MERCENARIES_FEATURES� Features ) GUI_BOS_MAIN_SCREENS_MERCENARIES_GUARDIAN� Guardian * GUI_BOS_MAIN_SCREENS_MERCENARIES_MERCENARY	 Mercenary ( GUI_BOS_MAIN_SCREENS_MERCENARIES_RECRUIT� Recruit * GUI_BOS_MAIN_SCREENS_MERCENARIES_SELECTION Merceraries selection 3 GUI_BOS_MAIN_SCREENS_MERCENARIES_TOPLEFT_PANE_TITLE� Mercenary selection ( GUI_BOS_MAIN_SCREENS_MERCENARIES_TROOPER� Trooper � GUI_BOS_MAIN_SCREENS_PLAY� Play mission " GUI_BOS_MAIN_SCREENS_WEAPONS_ARMOR� Armor , GUI_BOS_MAIN_SCREENS_WEAPONS_CHASSIS_ASSAULT Assault Rifle ( GUI_BOS_MAIN_SCREENS_WEAPONS_CHASSIS_COM� Commando Gun + GUI_BOS_MAIN_SCREENS_WEAPONS_CHASSIS_GATLIN� Machine-Gun ) GUI_BOS_MAIN_SCREENS_WEAPONS_CHASSIS_GAZL� Gaz-Launcher 0 GUI_BOS_MAIN_SCREENS_WEAPONS_CHASSIS_GDE_CLASSIC� Frag Grenade, GUI_BOS_MAIN_SCREENS_WEAPONS_CHASSIS_GDE_GAZ� Gaz Grenade ( GUI_BOS_MAIN_SCREENS_WEAPONS_CHASSIS_GUN� Hand-Gun , GUI_BOS_MAIN_SCREENS_WEAPONS_CHASSIS_MISSILE� Missile- Launcher ) GUI_BOS_MAIN_SCREENS_WEAPONS_CHASSIS_PUMP� Pump-Gun + GUI_BOS_MAIN_SCREENS_WEAPONS_CHASSIS_SHIELD� Shield ( GUI_BOS_MAIN_SCREENS_WEAPONS_CHASSIS_SMG� Sub Machine-Gun ) GUI_BOS_MAIN_SCREENS_WEAPONS_CHASSIS_SNIP� Sniper Rifle * GUI_BOS_MAIN_SCREENS_WEAPONS_CHASSIS_WSHOT� War-Shotgun ) GUI_BOS_MAIN_SCREENS_WEAPONS_GRENADE_FRAG� Frag grenade ( GUI_BOS_MAIN_SCREENS_WEAPONS_GRENADE_GAZ� Gaz grenade " GUI_BOS_MAIN_SCREENS_WEAPONS_HEAVY� Heavy " GUI_BOS_MAIN_SCREENS_WEAPONS_MELEE� Melee $ GUI_BOS_MAIN_SCREENS_WEAPONS_ONEHAND� One hand ' GUI_BOS_MAIN_SCREENS_WEAPONS_PANE_TITLE Weapons configuration " GUI_BOS_MAIN_SCREENS_WEAPONS_RIFLE� Rifle ! GUI_BOS_MAIN_SCREENS_WEAPONS_SAVE� Save GUI_BOS_MULTI_BET_BET� Bet � GUI_BOS_MULTI_BET_BET_BUTTON Bet on selected player � GUI_BOS_MULTI_BET_BET_COST" Beting on a player will cost you : � GUI_BOS_MULTI_BET_CLASS� Class � GUI_BOS_MULTI_BET_DEATH� Death GUI_BOS_MULTI_BET_HACK� Hack GUI_BOS_MULTI_BET_KILL� Kill GUI_BOS_MULTI_BET_NAME� Name " GUI_BOS_MULTI_BET_NO_MONEY_MESSAGE� Not enough money to bet ! GUI_BOS_MULTI_BET_PING� Ping � GUI_BOS_MULTI_BET_QUEUE� Queue GUI_BOS_MULTI_BET_RANK� Rank GUI_BOS_MULTI_BET_REPAIR� Repair � GUI_BOS_MULTI_BET_SCORE� Score � GUI_BOS_MULTI_BET_UNBET_BUTTON Cancel current bet GUI_BOS_MULTI_CASH� Cash : $ � GUI_BOS_MULTI_CLASS� Class � GUI_BOS_MULTI_CLASS_DESTROYER	 Destroyer � GUI_BOS_MULTI_CLASS_ENGINEER	 Engineer � GUI_BOS_MULTI_CLASS_GRENADIER Grenadier � GUI_BOS_MULTI_CLASS_PROTECTOR	 Protector � GUI_BOS_MULTI_CLASS_SNIPER� Sniper � GUI_BOS_MULTI_CLASS_TROOPER� Trooper  ! GUI_BOS_MULTI_CURRENT_CLASS_LEVEL Current Class & Level GUI_BOS_MULTI_HUD_CASH� Cash � GUI_BOS_MULTI_HUD_SCORE_LIMIT� Score limit � GUI_BOS_MULTI_HUD_TERMINAL� Terminal GUI_BOS_MULTI_HUD_TICKET� Ticket GUI_BOS_MULTI_HUD_TIME� Time � GUI_BOS_MULTI_HUD_UAN_CASH� UAN � GUI_BOS_MULTI_HUD_WRF_CASH� WRF � GUI_BOS_MULTI_LEVEL� Level GUI_BOS_MULTI_LEVEL_FOUR 4 � GUI_BOS_MULTI_LEVEL_ONE 1 � GUI_BOS_MULTI_LEVEL_THREE 3 � GUI_BOS_MULTI_LEVEL_TWO 2 GUI_BOS_MULTI_LEVEL_UP� Level up : $ � GUI_BOS_MULTI_PAGE_BUTTONS_BOS� B.o.S  GUI_BOS_MULTI_PAGE_BUTTONS_CLASS� CLASS   GUI_BOS_MULTI_PAGE_BUTTONS_SCORE� SCORE   GUI_BOS_MULTI_PAGE_BUTTONS_SPAWN� SPAWN � GUI_BOS_MULTI_SCORE_BET� Bet � GUI_BOS_MULTI_SCORE_CLASS� Class � GUI_BOS_MULTI_SCORE_DEATH� Death GUI_BOS_MULTI_SCORE_HACK� Hack GUI_BOS_MULTI_SCORE_KILL� Kill GUI_BOS_MULTI_SCORE_NAME� Name GUI_BOS_MULTI_SCORE_PING� Ping � GUI_BOS_MULTI_SCORE_QUEUE� Queue GUI_BOS_MULTI_SCORE_RANK� Rank � GUI_BOS_MULTI_SCORE_REPAIR� Repair � GUI_BOS_MULTI_SCORE_SCORE� Score � GUI_BOS_MULTI_SCORE_SPECTATORS� Spectators : $ GUI_BOS_MULTI_TEAM_SELECTION_MESSAGE� Choose your team   GUI_BOS_MULTI_TEAM_SELECTION_UAN� UAN Team   GUI_BOS_MULTI_TEAM_SELECTION_WRF� WRF Team GUI_BOS_MULTI_UAN_CASH� UAN $ GUI_BOS_MULTI_WRF_CASH� WRF $ � GUI_BOS_SEQUENCE_BIGBOY_BOS_0_1a Born: 09/13/78 - Team: UAN Height: 6-5 - Rank: 317 Weight: 191 lbs - Worldwide bets : 4 500 000 $ � GUI_BOS_SEQUENCE_BIGBOY_BOS_0_2a Born: 04/30/78 - Team: UAN Height: 6-4 - Rank: 312 Weight: 187 lbs - Worldwide bets : 4 500 000 $ � GUI_BOS_SEQUENCE_BIGBOY_BOS_0_3b Born: 05/17/67 - Team: UAN Height: 7-2 - Rank: 303 Weight: 1847 lbs - Worldwide bets : 4 500 000 $ � GUI_BOS_SEQUENCE_PATROL_BOS_0_1b Born: 06/15/68 - Team: UAN Height: 5-9 - Rank: 385 Weight: 187 lbs - Worldwide bets : 1 500 000 $ � GUI_BOS_SEQUENCE_PATROL_BOS_0_2a Born: 05/17/67 - Team: UAN Height: 6-8 - Rank: 375 Weight: 183 lbs - Worldwide bets : 1 500 000 $ � GUI_BOS_SEQUENCE_PATROL_BOS_0_3a Born: 05/17/80 - Team: UAN Height: 6-2 - Rank: 329 Weight: 165 lbs - Worldwide bets : 4 500 000 $ * GUI_BOS_SEQUENCE_PATROL_BOS_NOLAN_LEAGUE_2a Born: 05/17/67 - Team: WRF Height: 6-2 - Rank: 435 Weight: 177 lbs - Worldwide bets : 4 500 000 $ * GUI_BOS_SEQUENCE_PATROL_BOS_NOLAN_LEAGUE_3l Born: 05/17/67 - Team: WRF Height: 6-2 - Rank: not ranked yet Weight: 177 lbs - Worldwide bets : 1 500 000 $ GUI_BOS_WORLDMAP_BACK� Back to main menu � GUI_BOS_WORLDMAP_LAUNCH Launch mission GUI_CANCEL� Cancel ! GUI_CREDITS_STRING_3DARTISTS_NAME³ Yann Tambellini Eric Breistoffer Claude Deschepper Mathias Grégoire Say Hang Guillaume Julien Christophe Kermorgant Thomas Monti Félicien Nozières Catherine Palchine Maud Pavillon " GUI_CREDITS_STRING_3DARTISTS_TITLE 3D Artists  GUI_CREDITS_STRING_3DENGINE_NAME@ Jérome "Djé" Larrieu (3D Engine) Eric "Rico" Bécourt (3D Engine) ! GUI_CREDITS_STRING_3DENGINE_TITLE 3D engine conception: Actimagine $ GUI_CREDITS_STRING_ADD3DARTISTS_NAME Arnaud Darche Guillaume Drouin Arsène Grimault Corinne Masson Laurent Miniti Nicolas Payan Thibault Wendling Matthieu Floury Jean Constantial Mathieu Burri  % GUI_CREDITS_STRING_ADD3DARTISTS_TITLE Additionnal 3D Artists GUI_CREDITS_STRING_ADDANIMATOR_NAME� Pierre Gilhodes $ GUI_CREDITS_STRING_ADDANIMATOR_TITLE Additionnal Animator   GUI_CREDITS_STRING_ADDCODER_NAME? Denis "Denpo" Poirette (Additional tools) Paul Chabas (Shaders) ! GUI_CREDITS_STRING_ADDCODER_TITLE� Additionnal programmers   GUI_CREDITS_STRING_ADDLEVEL_NAME� Florent Guillaume ! GUI_CREDITS_STRING_ADDLEVEL_TITLE Additionnal Level-Designer Multi + GUI_CREDITS_STRING_ADMINISTRATIVE_TEAM_NAMEo Roman Vincent (Studio Manager) Didier Masseret (Financial manager) Damien Mauric (Business development manager), GUI_CREDITS_STRING_ADMINISTRATIVE_TEAM_TITLE� Administrative team � GUI_CREDITS_STRING_ATOPOS_NAME” Stéphane Dalbera Olivier Schneider Olivier Fermier Richard Le Bihan Jean-François Szlapka Eric Krebs Laurent Helminger Marie Delsol Thomas Ducourant � GUI_CREDITS_STRING_ATOPOS_TITLE� Motion Capture : Atopos " GUI_CREDITS_STRING_CAMPAIGN_WIN_01 It was BoS... " GUI_CREDITS_STRING_CAMPAIGN_WIN_02� Have you made a good choice? " GUI_CREDITS_STRING_CAMPAIGN_WIN_03 To be continued... " GUI_CREDITS_STRING_CAMPAIGN_WIN_04* An eye for an eye leaves everyone blind... " GUI_CREDITS_STRING_CAMPAIGN_WIN_05 Martin Luther King " GUI_CREDITS_STRING_CAMPAIGN_WIN_061 Do you want to retry and fight for the Syndicate? " GUI_CREDITS_STRING_CAMPAIGN_WIN_074 Do you want to retry and reject the Syndicate offer? ! GUI_CREDITS_STRING_CASTER_VO_NAME� Guillaume "Nimp" ELUERD " GUI_CREDITS_STRING_CASTER_VO_TITLEI Responsive of Casting and Postproduction for the original version voices " GUI_CREDITS_STRING_CASTING_VO_NAME* David Gassman Alan Wenger Jeoffrey Bateman GUI_CREDITS_STRING_CASTING_VO_TITLE� US Voices (V.O)  ! GUI_CREDITS_STRING_CGARTISTS_NAME> Dominique Boidin Fabrice Garulli Emmanuel Maniez Nicolas Payan " GUI_CREDITS_STRING_CGARTISTS_TITLE CG Artists ! GUI_CREDITS_STRING_CINEMUSIC_NAME9 Clément Beurais aka "Miller Constantine" Dominique Boidin " GUI_CREDITS_STRING_CINEMUSIC_TITLE� Cinematics Musics � GUI_CREDITS_STRING_CODER_NAME% Emmanuel "Unam" Courossé (Game) Guillaume "Tollmorn" Ripoll (Network) Bérenger "RangerB" Deswazière (Tools / Game) Benoit "Be" Treins (Game) Alexis "Octopod" Pautrot (GUI) Jérome "El Brujo" Jacob (AI) Kitti "Gackt" Vongsay (AI) Nicolas "Odin" Lacourt-Dahan (AI) David "RamOurs" Ramos (Physics) � GUI_CREDITS_STRING_CODER_TITLE� Programmers ! GUI_CREDITS_STRING_CONCEPT2D_NAME* Bernard Bittler Pierre "Le Pixx" le Pivain " GUI_CREDITS_STRING_CONCEPT2D_TITLE Concept 2D Artists " GUI_CREDITS_STRING_DYNAMEDION_NAME" Alexander Pfeffer Alexander Roeder GUI_CREDITS_STRING_DYNAMEDION_TITLE, Trailer & BoS music: Dynamedion Sound design " GUI_CREDITS_STRING_GAMEDESIGN_NAME! Clément Beurais Charles Gaudron GUI_CREDITS_STRING_GAMEDESIGN_TITLE Game-designers / Level-Designers $ GUI_CREDITS_STRING_INGAMEMUSIC_TITLE In-Game Musics $ GUI_CREDITS_STRING_INGAMEMUSIC_TNAME( Clément Beurais aka "Miller Constantine" � GUI_CREDITS_STRING_LEADS_NAME† Emmanuel "Unam" Courossé (Lead Programmer) Yann Tambellini (Art Director) Clément Beurais (Lead gamedesigner) Roman Vincent (Producer) � GUI_CREDITS_STRING_LEADS_TITLE Project leads % GUI_CREDITS_STRING_PRODASSISTANT_NAME* Abigail "Diraen" Goudjo Bruno "Link" Vala & GUI_CREDITS_STRING_PRODASSISTANT_TITLE Production assistants ! GUI_CREDITS_STRING_SCRIPTEUR_NAMEM Clément Beurais Cyril Chambon Charles Gaudron Hakim Idjouadiene Jerôme Naulin " GUI_CREDITS_STRING_SCRIPTEUR_TITLE� Integrators / Script writers � GUI_CREDITS_STRING_SFX_NAMEB Clément Beurais aka "Miller Constantine" Emmanuel "Unam" Courossé � GUI_CREDITS_STRING_SFX_TITLE� SFX GUI_CREDITS_STRING_SPE2_THANKS_NAME¹ All the IronStorm fans The girls of Bastille The trainees of "films du rêve" The "Cartes de la Vie" And the people we love and whom have supported us for the last two and a half years!! $ GUI_CREDITS_STRING_SPE2_THANKS_TITLE And thanks to: " GUI_CREDITS_STRING_SPE_THANKS_NAMEÛ To Cédric Lagarrigue To all the teams at Focus-Home, Actimagine, Kynogon, Ageia, Atopos and NVidia for their precious help To Thomas Monti, Yann Masson, Anne Devouassoux for their participation in the birth of the game. GUI_CREDITS_STRING_SPE_THANKS_TITLE Kylotonn special thanks: ' GUI_CREDITS_STRING_VOICE_STUDIO_VO_NAME Boris Crépignor (Sound Engineer) ( GUI_CREDITS_STRING_VOICE_STUDIO_VO_TITLE+ American version recorded at Stakato studio GUI_DEBRIEF_ANALYS_01P His lack of experience was fatal for him. He must train more if he wants to win. GUI_DEBRIEF_ANALYS_02h Nolan took a big risk on this bet and the turkeys came home to roost. His eyes were bigger than his gut. GUI_DEBRIEF_ANALYS_03¢ Nolan has just had the excrement kicked out of him. I'm sure he'll make a point of pulling himself together and that he'll soon recover from this little accident. GUI_DEBRIEF_ANALYS_04n An incomprehensible defeat for Nolan. He was only a shadow of himself. He really has to get a grip on himself. GUI_DEBRIEF_ANALYS_05O No one would have bet on Nolan's defeat. His opponent wiped the floor with him. GUI_DEBRIEF_ANALYS_06e More than a defeat, Nolan took terrible punishment. I hope this isn't going to compromise his season. GUI_DEBRIEF_ANALYS_07À Nolan was little more than a puppet in his opponent's hands. He got a solid thrashing from start to finish. Perhaps Nolan now understands how his opponents felt when he had finished with them. GUI_DEBRIEF_ANALYS_08¿ Nolan was literally floored. His previously perfect imperialism was dealt a deadly blow. He'll have to be absolutely impregnable in his next combat if he doesn't want to lose face completely! GUI_DEBRIEF_ANALYS_09Ú Nolan escaped death by the skin of his teeth but he failed to escape defeat. His ego must have taken a sore beating. He's going to have to refocus his attention if he doesn't want to suffer the same fate next time out. GUI_DEBRIEF_ANALYS_10G If he had been more of a conqueror he might perhaps have pulled it off. GUI_DEBRIEF_ANALYS_11Q Although he didn't win his last combat this new arrival is set for a fine season. GUI_DEBRIEF_ANALYS_12B Nolan had the fire power, but he lacked the essential: experience. GUI_DEBRIEF_ANALYS_13i In spite of his defeat, I believe Nolan will give a tough time to the next champions he comes up against. GUI_DEBRIEF_ANALYS_14{ Nolan was disappointing today. But it's no doubt just a bad patch he's going through, all champions are familiar with that. GUI_DEBRIEF_ANALYS_15G Nolan wanted to go too far but things backfired, unfortunately for him. GUI_DEBRIEF_ANALYS_16… Defeat must have a bitter taste for Nolan. He led the fight all the way through, until the situation was reversed at the last minute. GUI_DEBRIEF_ANALYS_17 In less good shape than usual, Nolan was beaten. We mustn't forget that the slightest lack of aggression can be fatal in the BOS. GUI_DEBRIEF_ANALYS_18p Nolan was a little presumptuous in his last fight. He wasn't wary enough and fell into the trap like a beginner. GUI_DEBRIEF_ANALYS_19¤ Bad luck seems to be dogging Nolan, he's been beaten again. This BOS was well within his capacities but, strangely, he collapsed and let victory slip away from him. GUI_DEBRIEF_ANALYS_204 He didn't take many risks but his strategy paid off. GUI_DEBRIEF_ANALYS_21` A pity Nolan wasn't a bit more ambitious in his bets, he would no doubt have won a nice package. GUI_DEBRIEF_ANALYS_22d I prefer to be alive and a coward than a dead hero: this motto fits the young Champion like a glove. GUI_DEBRIEF_ANALYS_23] Nolan had accustomed us to more style. He came out on top but with a barely pleasant victory. GUI_DEBRIEF_ANALYS_24^ Another Nolan victory but hardly the most stunning we can imagine. It's nonetheless a victory. GUI_DEBRIEF_ANALYS_25k He who wins without danger, triumphs without glory. This pretty well sums up Nolan's disappointing victory. GUI_DEBRIEF_ANALYS_26‡ Nolan is resting on his laurels with his last fight. He didn't take any risks and only bet the minimum. We expect more from a Champion. GUI_DEBRIEF_ANALYS_27i Having won many stunning victories, Nolan seems to have become shy, preferring to think about the future. GUI_DEBRIEF_ANALYS_29 After a series of sobering defeats, Nolan opted for caution this time round. A pity because there was a lot of money to be won. GUI_DEBRIEF_ANALYS_29b‚ It seems that Nolan isn't interested in increasing his fortune. whatever else can be said about him, he's not interested in money. GUI_DEBRIEF_ANALYS_30’ Nolan's BOS from today won't buy him any fancy meals nor any new heavy machineguns. It's his business, after all, if he doesn't want to win money. GUI_DEBRIEF_ANALYS_31 Nolan is mocking his fans by behaving as he does. By taking too many precautions he's going to ruin his reputation but also his bank account. GUI_DEBRIEF_ANALYS_323 A future champion who has to confirm his potential. GUI_DEBRIEF_ANALYS_33: He seems to come from the same mould as the great winners. GUI_DEBRIEF_ANALYS_34; I think we're going to hear more of him soon, and all good. GUI_DEBRIEF_ANALYS_35@ His typical style enabled him to dispose of his opponent easily. GUI_DEBRIEF_ANALYS_36` Following his surprise victory in his last mission, Nolan has confirmed that it was no accident. GUI_DEBRIEF_ANALYS_37Z Nolan wins yet again. It's a long time since a Champion has thrilled the crowds like this. GUI_DEBRIEF_ANALYS_38_ With this bet won, Nolan must have hit the jackpot. His opponent was worth a tidy sum of money. GUI_DEBRIEF_ANALYS_39] Yet again Nolan gave us a magnificent show. Everyone is waiting impatiently for his next BOS. GUI_DEBRIEF_ANALYS_40 A close shave for Nolan. He didn't seem to be in top physical condition but it was his morale that won the day. Experience made the difference. GUI_DEBRIEF_ANALYS_41¨ Nolan marks up another victory without encountering any opposition. Convincing but that's as much as can be said, no doubt he'll lay on a splendid show next time round. GUI_DEBRIEF_ANALYS_42S This newcomer has the makings of a great champion and his victory goes to prove it. GUI_DEBRIEF_ANALYS_43X Daring betters must be celebrating. Who could have believed this new Champion would win? GUI_DEBRIEF_ANALYS_44u Nolan, a little-known Champion, displayed a very diversified range of techniques, which is what gave him his victory. GUI_DEBRIEF_ANALYS_45c Nolan, one of this year's favorites, showed us he was really there and greedier than his opponents! GUI_DEBRIEF_ANALYS_46O Another magnificent show for Nolan. He dazzled us with his grace and technique. GUI_DEBRIEF_ANALYS_47W Who can stop Nolan? That is the question everyone is asking after his crushing victory. GUI_DEBRIEF_ANALYS_48J Nolan as astonishing as ever! Still disposing cheerfully of his opponents. GUI_DEBRIEF_ANALYS_49> Hurricane Nolan hits the BOS. He sweeps everything before him. GUI_DEBRIEF_ANALYS_50k What a close fight! Nolan succeeded by the skin of his teeth. It was really a very beautiful confrontation. GUI_DEBRIEF_ANALYS_51j Nolan showed his worth with spirit and flair against an opponent whose reputation was already established. GUI_DEBRIEF_ANALYS_52C Nolan's name will go down in BOS history. Another stunning victory. GUI_DEBRIEF_ANALYS_53ƒ Nolan was no more than a pale shadow of his former self. All his fans must be horribly disappointed. Let's hope he returns to form. GUI_DEBRIEF_ANALYS_54l Luck seems to have abandoned Nolan. He has suffered a crushing defeat. A real humiliation for this Champion. GUI_DEBRIEF_ANALYS_55^ Nolan hadn't been defeated for a long time, but what a defeat! It will go down in BOS history. GUI_DEBRIEF_ANALYS_56Ð Nolan was a perfect target after a beautiful series of victories. Unfortunately he failed. In fairness to him, it has to be said that his opponent is well established Champion. Nolan will be keen for revenge. GUI_DEBRIEF_ANALYS_57y After a series of stunning victories, Nolan fails in a fight of incredible intensity. Nothing is ever certain in the BOS. GUI_DEBRIEF_ANALYS_58€ Nolan is capable of the best and worst. After some bitter defeats, he shows another facet of himself with an incredible victory. GUI_DEBRIEF_ANALYS_59q After a series of defeats, Nolan finally shows his colors and proves his talent. It's a good omen for the future. GUI_DEBRIEF_ANALYS_60ž After a series of ups and downs, this victory will restore Nolan's confidence. Now all he has to do is repeat the performance to prove that he's back in form. GUI_DEBRIEF_ANALYS_61˜ Failure was beginning to be a habit for Nolan, but this victory has broken the jinx. Let's hope he continues like this and finishes the season in style. GUI_DEBRIEF_PUB_01h The first cooler for heavy machineguns was developed by armorer Fouchet working for Michka Arms in 1973. GUI_DEBRIEF_PUB_02š Baron Cyril d'Aubenas continues to be the greatest champion of all time. 134 victories and only 1 defeat caused by a bad flu. So bad that he died of it... GUI_DEBRIEF_PUB_03d The worst champion of all time is a certain Berin, 126 combats and not a single victory. Only draws! GUI_DEBRIEF_PUB_04m The Do-Svidaniya GZA churns out 1200 rounds per minute, which makes it the fastest shooting gun in existence. GUI_DEBRIEF_PUB_05– The UAN is recruiting! Regardless of your physical condition or social class, there's always a place for you in the UAN! So don't hesitate to join us! GUI_DEBRIEF_PUB_06Ø Chambon the Butchers, the butcher's where everything is good! Come discover our fresh products and our vast choice of meat! A guaranteed mercury level of less than 10g per kg and a lead level of less than 25g per kg! GUI_DEBRIEF_PUB_07‘ The kodiak bear, Ursus arctos once lived in Alaska. Unfortunately, a new missiles factory wiped out the species. Too bad for lovers of fur coats. GUI_DEBRIEF_PUB_08m The Mayor cigars factory has shut down because its main nicotine fields were destroyed by accidental bombing. GUI_DEBRIEF_PUB_09k The conditions for entering the BOS are that you be 16 years old and have a weapon, which is pretty simple. GUI_DEBRIEF_PUB_10· The Search and Confirm Institute has demonstrated that there is no correlation between the increase in the number of people killed on the battlefield and increased weapons production. GUI_DEBRIEF_PUB_11‚ Simplify life with the new Berliner 57 rifle. Now you too can conduct clean, mess-free assaults. VolkSturm, for a peaceful future. GUI_DEBRIEF_PUB_12² Want to celebrate a birthday? Want to spend a quiet weekend with your family or just between lovers? Then come to the Hutchtown Park training camp! Thrills and spills guaranteed! GUI_DEBRIEF_PUB_13‘ Millionaire Abdul Halad has opened a new training camp. He hopes his future Champions will have their hearts set on the first places in League 1. GUI_DEBRIEF_PUB_14º The UAN has released 9,000,000 dollars for the opening of a weapons recycling plant. It will replace old weapons with new ones and at a lower price. Another UAN move for the environment. GUI_DEBRIEF_PUB_15™ The Eiffel Tower is in danger of falling down. One of its legs is crumbling away. The cause: an accidental missile shot during Bastille Day celebrations. GUI_DEBRIEF_PUB_16� The mayor of New York has just made public his investigation of the sewers: the mercury is not the cause of the water pollution. It is in fact caused by rat droppings. To combat this, a grand de-ratting campaign is being launched: 10,000 flame throwers will be offered to the locals! GUI_DEBRIEF_PUB_17é Weapon manipulation is good for your child's education! A study by the Search and Confirm Institute proves that when you give guns to children, you are helping them to develop their dexterity and imagination, but also their reflexes. GUI_DEBRIEF_PUB_18– The grand San Jose Lottery is soon to begin. The Prizes: a combat exoskeleton, guns, invitations to demonstrations of new guns, etc. Bring the family! GUI_DEBRIEF_PUB_19½ A major scandal for the BOS: modified growth promoters have been found in a dressing room. We remind you that the only growth promoters allowed are those produced by the Johnson laboratory. GUI_DEBRIEF_PUB_20x A film is being made about the legendary Champion Tinobi Rinest. We still don't know who's going to play the title role. GUI_DEBRIEF_PUB_21{ Gerranb Weaszierde has just broken Nayn Letbilinam's record: he beat his opponent in 1.27s with a well-placed missile shot. GUI_DEBRIEF_PUB_22< Greece in festive mood: Nikos Illiadis has just got married. GUI_DEBRIEF_PUB_23… Russia in mourning: former Champion, 63-year-old Dmitri Grishnivitch killed himself accidentally while cleaning his missile launcher. GUI_DEBRIEF_PUB_24P Capricious weather for Boston this weekend, intermittent acid rain is predicted. GUI_DEBRIEF_PUB_25l Champion Vaidd Rosam has announced his marriage to famous model Heidi Fischer. We wish them every happiness! GUI_DEBRIEF_PUB_26s Famous Champion Titik Gavosyn has just got divorced. Let's hope it doesn't ruin his season in spite of a bad start. GUI_DEBRIEF_PUB_27s Parisian airship pilots on strike. They are demanding the right to carry heavy weapons instead of standard pistols. GUI_DEBRIEF_PUB_29³ Irish mercenaries are reported to have seen what they describe as a giraffe the African forest. Many scientists remain skeptical because the animal has not been seen for 40 years. � GUI_DEBRIEF_PUB_29bl Armes Legrand shares have gained 5 points, as a result of the announced mass production of the Peacemaker 2. GUI_DEBRIEF_PUB_30­ The Vodka Krok distillery exploded last night destroying everything within a radius of 3km. The cause of the explosion is still unknown, as is the cause of the deflagration. GUI_DEBRIEF_PUB_31‘ Director Stephen Stenberg's new science fiction film has just been released. It tells the story of a little American village that lives in peace. GUI_DEBRIEF_SCENAR_01à We learned this morning that the WRF has conducted a secret commando operation. According to our sources, the UAN had developed a deadly weapon. The purpose of the WRF commando operation was to destroy the weapon. It seems that our noble fighters have managed to break through the security system at the base where the deadly 'Big Boy' cannon is kept. The enemy has suffered many casualties. We hope that this masterstroke will definitively undermine the morale of the UAN troops. GUI_DEBRIEF_SCENAR_02Ù For some weeks now our troops have been suffering heavy losses in Europe. A couple of days back a rumor reached us: it seems that a camp was saved from certain destruction thanks to the heroic action of a man whose name has not been revealed. He is said to have appeared out of nowhere and risked his own life to make his way out of the completely surrounded camp. He was on a mission to prevent the enemy from getting their hands on precious documents of great importance. GUI_DEBRIEF_SCENAR_039 Our correspondents in Alaska have informed us that an important enemy arsenal was recently destroyed. A commando group parachuted into the area managed to infiltrate a base, much to the chagrin of the enemy troops. The leader of this commando group was none other than new arrival in the Leagues: Nolan Daneworth. GUI_DEBRIEF_SCENAR_04˜�Nolan Daneworth, the Champion from nowhere, has accomplished a veritable masterstroke. Rumors informed us of the dangers threatening WRF interests in Cuba. Well, folks, there's no need to worry! The allies have found their hero: Nolan Daneworth risked his own life to save the much loved General Morris. The General, a brilliant strategist, had been in a perilous situation for some time, hiding out and only just managing to stay out of enemy hands. Nolan Daneworth used a spectacular diversion to bring back General Morris safe and sound.According to our sources, Daneworth hacked his way through to the General's hideout, taking out enemy snipers along the way. GUI_DEBRIEF_SCENAR_05<�Our columns present a major event today. The League 3 favorite, Mika Boryenka, died yesterday as a result of a terrible fight with newcomer Nolan Daneworth. The newcomer's rise in the lists and his lust for victory are second to none. The combat took place during a mission to destroy enemy anti-aircraft defense installations in Alaska.Given Boryenka's reputation and his powers of persuasion, the upshot seemed to be a foregone conclusion. But that was neglecting the insistence and perseverance of Nolan Daneworth, our new hero. He massacred Boryenka. Igor, the brother of the dead man, reacted in the columns of another daily: 'My brother was always presumptuous. I shan't rest until I have avenged him'. The pretentiousness seems to be genetic. And Igor's wish to come up against Nolan may be realized sooner than expected. GUI_DEBRIEF_SCENAR_06	�Jubilation in our Cuban bases. The news spread like wildfire through all the WRF camps. After the UAN had isolated an allied base in the center of Havana, a commando group led by the famous Nolan Daneworth succeeded in destroying the armored cars that were threatening to annihilate the camp. And the victory is further enhanced by the fact that Nolan gave Igor Boryenka a lesson he's not likely to forget in a hurry. After a humiliating experience like that, we feel certain that enemy morale must be at an all-time low. GUI_DEBRIEF_SCENAR_07m The families of WRF soldiers posted to Liberec can rest assured. Thanks to the deadly efficiency of Nolan Daneworth, the massive UAN attack on the precious base hidden in the coalmines has suffered an unprecedented setback. After hours of combat our soldiers managed to defend our interests. This defensive operation once again proves the superiority of our troops. GUI_DEBRIEF_SCENAR_08° We have just learned that one of our European bases has been the target of massive intrusions. The allied side has suffered many casualties. In the small hours of the morning the enemy attacked the base from the sky. The infiltration was to precede the massive invasion of the base by enemy troops on the ground. It's becoming a bit of a habit, but we have to say that without Nolan Daneworth the base would now be speaking Russian. GUI_DEBRIEF_SCENAR_09"�Carnage in Alaska: the snow-covered plains are stained with blood. A dispatch from our correspondents has informed us that the world could have come to a premature end after our troops attacked a convoy loaded with nuclear warheads. Our soldiers' mission was to take the convoy without major bloodshed. But the attack almost turned into a catastrophe. We have to praise the quality of the action by the commando under Nolan Daneworth's orders. Fear not, reader dear, every precaution was taken to prevent the convoy from reaching its destination. GUI_DEBRIEF_SCENAR_10� Havana experienced a life-size simulation yesterday. The aim of the training operation organized by the WRF HQ in real conditions was to sensitize the troops to new hand-to-hand combat techniques and tactics. The day ended with a banquet and outdoor festivities. GUI_DEBRIEF_SCENAR_11��An incredible situation in Havana. During the grand BOS tournament in the legendary arena, Nolan Daneworth, the man who will go down in BOS history for all time because of his meteoric rise to fame successively beat several Champions who were heavily backed up with elite units. While the public was giving an ovation to its Champion the gathering was suddenly interrupted by the violent intrusion into the arena of a group of men and women calling themselves the Resistant fighters. They took the famous Champion as a hostage. GUI_DEBRIEF_SCENAR_12� Two accidental explosions of tens of tons of inflammable products took place yesterday near a WRF base in Cuba. Infrastructures have been seriously affected, however we can rejoice that the number of deaths is limited to about ten soldiers who were on guard when the warehouses exploded. GUI_DEBRIEF_STATS_ALL_NUMBER_BOS% Number of the BoS since the beginning $ GUI_DEBRIEF_STATS_ALL_NUMBER_BOS_WIN% Number of BoS won since the beginning + GUI_DEBRIEF_STATS_ALL_NUMBER_PERC_LIFE_LOST� % of life lost during a BoS 2 GUI_DEBRIEF_STATS_ALL_NUMBER_TIME_TO_KILL_CHAMPION Average time to kill a Champion � GUI_DEBRIEF_STATS_KILL_NUMBER Number of killed enemies � GUI_DEBRIEF_STATS_MONEY_BET Money bet  GUI_DEBRIEF_STATS_MONEY_FROM_EXO Income exoskeleton kills & GUI_DEBRIEF_STATS_MONEY_FROM_HEADSHOTS� Income Headshots ! GUI_DEBRIEF_STATS_MONEY_FROM_INGE Money saved by mercenary repairs & GUI_DEBRIEF_STATS_MONEY_FROM_MERCENARY� Income Mercenary kills  GUI_DEBRIEF_STATS_MONEY_FROM_SET Income Environment kills $ GUI_DEBRIEF_STATS_MONEY_LOST_MISSION� Money spent (reload, save) � GUI_DEBRIEF_STATS_MONEY_WIN	 Money won GUI_DEBRIEF_STATS_MONEY_WIN_MISSION� Money won during the mission � GUI_DEBRIEF_STATS_NUMBER_BOS Number of BoS  GUI_DEBRIEF_STATS_NUMBER_BOS_WIN� Nombre of BoS won � GUI_DEBRIEF_STATS_OPINION_TITLE Opinion of the experts " GUI_DEBRIEF_STATS_PERC_BULLET_LOST� % of lost bullets   GUI_DEBRIEF_STATS_PERC_LIFE_LOST( % of life lost at the end of the mission $ GUI_DEBRIEF_STATS_PERC_LIFE_LOST_BOS� % of life lost during a BoS � GUI_DEBRIEF_STATS_RANK_TITLE� Rankings � GUI_DEBRIEF_STATS_RECOMPENSE� Wages of mission   GUI_DEBRIEF_STATS_TIME_TO_FINISH� Time to finish the mission ' GUI_DEBRIEF_STATS_TIME_TO_KILL_CHAMPION� Average time to kill a Champion � GUI_DEBRIEF_STATS_TITLE_BOS� BoS   GUI_DEBRIEF_STATS_TITLE_HISTORIC History of the BoS � GUI_DEBRIEF_STATS_TITLE_MISSION Mission (out of BoS) � GUI_DEDICATED_MSG_COMMAND� Command " GUI_DEDICATED_MSG_DEDICATED_SERVER� Dedicated server GUI_DEDICATED_MSG_FILE� File � GUI_DEDICATED_MSG_LOADING_LEVEL Loading level : %s   GUI_DEDICATED_MSG_SERVER_STARTED Server started   GUI_DEDICATED_MSG_SERVER_STOPPED Server stopped � GUI_DEDICATED_MSG_STOP_SERVER� Stop server & GUI_DEDICATED_MSG_STOP_SERVER_QUESTION& Do you really want to stop the server? GUI_ERROR� Error � GUI_INGAME_NAME_RESIS_DESTOYER RESISTANCE Destroyer � GUI_INGAME_NAME_RESIS_ENGINEER� RESISTANCE Engineer � GUI_INGAME_NAME_RESIS_GENERAL RESISTANCE General % GUI_INGAME_NAME_RESIS_GENERAL_DOODSON RESISTANCE Colonel Huber & GUI_INGAME_NAME_RESIS_GENERAL_SHAIMING� RESISTANCE Mister Hang Shaiming � GUI_INGAME_NAME_RESIS_GRENADIER RESISTANCE Grenadier � GUI_INGAME_NAME_RESIS_OFFICER RESISTANCE Officer � GUI_INGAME_NAME_RESIS_PROTECTOR RESISTANCE Protector � GUI_INGAME_NAME_RESIS_SNIPER� RESISTANCE Sniper � GUI_INGAME_NAME_RESIS_SOLDIER RESISTANCE Soldier � GUI_INGAME_NAME_RESIS_TROOPER RESISTANCE Trooper � GUI_INGAME_NAME_SYND_DESTOYER SYNDICAT Destroyer � GUI_INGAME_NAME_SYND_ENGINEER� SYNDICAT Engineer � GUI_INGAME_NAME_SYND_GENERAL� SYNDICAT General � GUI_INGAME_NAME_SYND_GRENADIER SYNDICAT Grenadier � GUI_INGAME_NAME_SYND_OFFICER� SYNDICAT Officer � GUI_INGAME_NAME_SYND_PROTECTOR SYNDICAT Protector � GUI_INGAME_NAME_SYND_SNIPER� SYNDICAT Sniper � GUI_INGAME_NAME_SYND_SOLDIER� SYNDICAT Soldier � GUI_INGAME_NAME_SYND_TROOPER� SYNDICAT Trooper � GUI_INGAME_NAME_WRF_DESTOYER WRF Destroyer � GUI_INGAME_NAME_WRF_ENGINEER� WRF Engineer � GUI_INGAME_NAME_WRF_GENERAL� WRF General GUI_INGAME_NAME_WRF_GENERAL_DOODSON� WRF General Doodson & GUI_INGAME_NAME_WRF_GENERAL_INSTRUCTOR WRF Drill sergeant GUI_INGAME_NAME_WRF_GENERAL_SOLBERG� WRF General Solberg � GUI_INGAME_NAME_WRF_GRENADIER WRF Grenadier � GUI_INGAME_NAME_WRF_OFFICER� WRF Officer � GUI_INGAME_NAME_WRF_PROTECTOR WRF Protector � GUI_INGAME_NAME_WRF_SNIPER WRF Sniper � GUI_INGAME_NAME_WRF_SOLDIER� WRF Soldier � GUI_INGAME_NAME_WRF_TROOPER� WRF Trooper � GUI_INPUT_CONTROL_BACKWARD Move backward � GUI_INPUT_CONTROL_CALL_A_BET Call a bet � GUI_INPUT_CONTROL_CENTER_VIEW� Center view GUI_INPUT_CONTROL_CHAT� Chat GUI_INPUT_CONTROL_CROUCH� Crouch  GUI_INPUT_CONTROL_ENTER_BET_MENU Enter bet menu " GUI_INPUT_CONTROL_ENTER_CLASS_MENU� Enter class menu " GUI_INPUT_CONTROL_ENTER_SCORE_MENU� Enter score menu " GUI_INPUT_CONTROL_ENTER_SPAWN_MENU� Enter spawn menu ! GUI_INPUT_CONTROL_ENTER_TEAM_MENU� Enter team menu � GUI_INPUT_CONTROL_FORWARD� Move forward � GUI_INPUT_CONTROL_FREE_VIEW	 Free view � GUI_INPUT_CONTROL_INVERT_MOUSE� Invert mouse & GUI_INPUT_CONTROL_JOYSTICK_SENSIBILITY Joystick sensibility GUI_INPUT_CONTROL_JUMP� Jump & GUI_INPUT_CONTROL_KEYBOARD_SENSIBILITY Keyboard sensibility " GUI_INPUT_CONTROL_LAST_USED_WEAPON� Last used weapon � GUI_INPUT_CONTROL_LOOK_DOWN	 Look down � GUI_INPUT_CONTROL_LOOK_UP� Look up � GUI_INPUT_CONTROL_MERC_1_ACTION First Mercenary Repair � GUI_INPUT_CONTROL_MERC_2_ACTION� Second Mercenary Repair GUI_INPUT_CONTROL_MOUSE_SENSIBILITY� Mouse sensibility � GUI_INPUT_CONTROL_MOUSE_VIEW Mouse view � GUI_INPUT_CONTROL_MULTI_COMING� Say "I'm coming!" � GUI_INPUT_CONTROL_MULTI_COVER� Say "Cover me!" GUI_INPUT_CONTROL_MULTI_ENGINEER� Say "I need an engineer!" � GUI_INPUT_CONTROL_MULTI_GO Say "Go !" � GUI_INPUT_CONTROL_MULTI_HELP Say "I need help!" � GUI_INPUT_CONTROL_MULTI_OK	 Say "Ok!" GUI_INPUT_CONTROL_MULTI_POSITION� Say "Keep this position!" GUI_INPUT_CONTROL_MULTI_TERMINAL� Say "Get a terminal back!" � GUI_INPUT_CONTROL_NEXT_WEAPON� Next weapon � GUI_INPUT_CONTROL_PAUSE� Pause ! GUI_INPUT_CONTROL_PREVIOUS_WEAPON� Previous weapon � GUI_INPUT_CONTROL_PRIMARY_FIRE� Primary fire � GUI_INPUT_CONTROL_QUICK_LOAD Quick load � GUI_INPUT_CONTROL_QUICK_SAVE Quick save GUI_INPUT_CONTROL_RELOAD� Reload  GUI_INPUT_CONTROL_SECONDARY_FIRE Secondary fire � GUI_INPUT_CONTROL_SHOW_MAP� Show map ! GUI_INPUT_CONTROL_SHOW_OBJECTIVES� Show objectives � GUI_INPUT_CONTROL_SHOW_SCORE Show score GUI_INPUT_CONTROL_SLOT_GRENADE_FRAG� Frag grenade " GUI_INPUT_CONTROL_SLOT_GRENADE_GAZ� Gaz grenade � GUI_INPUT_CONTROL_SLOT_HEAVY� Heavy weapon � GUI_INPUT_CONTROL_SLOT_MELEE� Melee weapon � GUI_INPUT_CONTROL_SLOT_ONEHAND� One hand weapon � GUI_INPUT_CONTROL_SLOT_RIFLE� Rifle weapon � GUI_INPUT_CONTROL_SLOT_TOOL� Tool � GUI_INPUT_CONTROL_SMOOTH_MOUSE� Smooth mouse � GUI_INPUT_CONTROL_STRAFE_LEFT� Strafe left � GUI_INPUT_CONTROL_STRAFE_ON	 Strafe on � GUI_INPUT_CONTROL_STRAFE_RIGHT� Strafe right & GUI_INPUT_CONTROL_SWITCH_MERC_1_FOLLOW� First Mercenary Follow - Stop & GUI_INPUT_CONTROL_SWITCH_MERC_2_FOLLOW� Second Mercenary Follow - Stop � GUI_INPUT_CONTROL_SWITCH_VIEW� Switch view GUI_INPUT_CONTROL_TALK� Talk � GUI_INPUT_CONTROL_TALK_TEAM� Talk to team � GUI_INPUT_CONTROL_TEAM_CHAT� Chat to team � GUI_INPUT_CONTROL_TOGGLE_WALK� Toggle walk � GUI_INPUT_CONTROL_TURN_LEFT	 Turn left � GUI_INPUT_CONTROL_TURN_RIGHT Turn right GUI_INPUT_CONTROL_USE� Use GUI_INPUT_CONTROL_VOTE� Vote � GUI_INPUT_CONTROL_VOTE_NO	 Vote 'no' � GUI_INPUT_CONTROL_VOTE_YES Vote 'yes' GUI_INPUT_CONTROL_WALK� Walk � GUI_INPUT_CONTROL_ZOOM_MAP� Zoom map � GUI_INTRO_MISSION_BigBoy_1� Germany - UAN armored camp � GUI_INTRO_MISSION_BigBoy_2 11 : 47 PM � GUI_INTRO_MISSION_BigBoy_3� Big Boy � GUI_INTRO_MISSION_CargoBay_1" Alaska - Glacier Bay - UAN outpost � GUI_INTRO_MISSION_CargoBay_2 03 : 31 PM � GUI_INTRO_MISSION_CargoBay_3	 Cargo Bay � GUI_INTRO_MISSION_Convoy_1 Alaska - UAN outpost � GUI_INTRO_MISSION_Convoy_2	 1 : 00 AM � GUI_INTRO_MISSION_Convoy_3� Convoy � GUI_INTRO_MISSION_Eradication_1� Cuba - Resitance HQ � GUI_INTRO_MISSION_Eradication_2	 8 : 53 AM � GUI_INTRO_MISSION_Eradication_3� Eradiaction � GUI_INTRO_MISSION_GoodChoice_1� Cuba - BoS Arena � GUI_INTRO_MISSION_GoodChoice_2	 9 : 00 PM � GUI_INTRO_MISSION_GoodChoice_3� Good Choice? GUI_INTRO_MISSION_HoldthatPoint_1! Arizona - Coal mine - WRF outpost GUI_INTRO_MISSION_HoldthatPoint_2 12 : 41 PM GUI_INTRO_MISSION_HoldthatPoint_3� Hold This Point � GUI_INTRO_MISSION_Patrol_1� Poland - European Front � GUI_INTRO_MISSION_Patrol_2	 9 : 13 AM � GUI_INTRO_MISSION_Patrol_3� Patrol � GUI_INTRO_MISSION_Resistance_1� Cuba - Resitance HQ � GUI_INTRO_MISSION_Resistance_2	 8 : 53 AM � GUI_INTRO_MISSION_Resistance_3 Resistance " GUI_INTRO_MISSION_SpecialForces_1� Alaska - UAN garrison town " GUI_INTRO_MISSION_SpecialForces_2 11 : 17 AM " GUI_INTRO_MISSION_SpecialForces_3 Special Forces % GUI_INTRO_MISSION_TanksintheCity_1� Cuba - Inner Havana % GUI_INTRO_MISSION_TanksintheCity_2	 7 : 21 PM % GUI_INTRO_MISSION_TanksintheCity_3� Tanks in the City � GUI_IN_GAME_MENU_CHANGE_TEAM� Change team � GUI_IN_GAME_MENU_LOAD_GAME	 Load game GUI_IN_GAME_MENU_OPTIONS� Options � GUI_IN_GAME_MENU_QUIT_GAME	 Quit game % GUI_IN_GAME_MENU_QUIT_GAME_POPUP_TEXT1 Are you sure you want to leave the current game ? & GUI_IN_GAME_MENU_QUIT_GAME_POPUP_TITLE� Quit to main menu ? � GUI_IN_GAME_MENU_RESUME� Resume � GUI_LOADING_SCENAR_01_A� A hive of talent! � GUI_LOADING_SCENAR_01_Bl Peter Rossbach's School for Champions continues to produce increasingly deadly kids. What is Peter's secret? � GUI_LOADING_SCENAR_02_A First Blood comes next � GUI_LOADING_SCENAR_02_B© As on the first Saturday of every month, we will be attending the hopefully promising first steps of a new batch of champions with a lust for blood. Get your bets ready! � GUI_LOADING_SCENAR_03_A� Communication breakdown � GUI_LOADING_SCENAR_03_BŸ Still no news of the Mühlbeck camp on the European front. We are still waiting for more detailed information from the scouts sent to investigate the situation. � GUI_LOADING_SCENAR_04_A� Farewell Big Boy. � GUI_LOADING_SCENAR_04_B¢ Big Boy, the enemy cannon continues to harass our troops in Europe, but it takes more than a cannon to destabilize us. Big Boy will soon be no more than a memory! � GUI_LOADING_SCENAR_05_A� Bad weather in Cuba � GUI_LOADING_SCENAR_05_BT We have had to abandon our Havana camps provisionally but we'll be back with a bang! � GUI_LOADING_SCENAR_06_A� Vain hopes! � GUI_LOADING_SCENAR_06_Bd The UAN seems to be reinforcing its troops in Alaska. Do they really think they can make us retreat? � GUI_LOADING_SCENAR_07_A$ A cargo ship runs aground in Alaska. � GUI_LOADING_SCENAR_07_B¢ The cargo ship Iron Thunder has run aground on a part of the Alaskan coast that is in enemy hands. The UAN is availing of this opportunity to plunder our cargoes. � GUI_LOADING_SCENAR_08_A They won't land alive! � GUI_LOADING_SCENAR_08_Bv The Holasovice camp has recently been the target of air attacks. Reinforcements have arrived to repel any new attacks. GUI_LOADING_SCENAR_08b_A' The threat continues to grow in Alaska. GUI_LOADING_SCENAR_08b_Bw We have had new confirmation of enemy reinforcements arriving in Alaska. Their foolhardiness will be the death of them! � GUI_LOADING_SCENAR_09_A Liberec in danger! � GUI_LOADING_SCENAR_09_B‰ The fighting has doubled in intensity in the region of Liberec on the eastern European front, a major offensive is expected at key sites. � GUI_LOADING_SCENAR_10_A A difficult situation in Havana! � GUI_LOADING_SCENAR_10_Bq Enemy armored vehicles are posing a lot of problems. Timely reinforcements should be able to re-establish order. � GUI_LOADING_SCENAR_11_A� A prestigious cast! � GUI_LOADING_SCENAR_11_B~ The next round of the Grand BOS Tournament in Cuba should go down in the annals, particularly the presence of Nolan Daneworth! � GUI_LOADING_SCENAR_12_A! Independence festivities in Cuba. � GUI_LOADING_SCENAR_12_Bˆ This week the Cubans are celebrating 100 years of independence! For once, the fireworks should replace the usual explosions and gunfire. GUI_LOADING_TIPS_01_A� The Little Champion's advice! GUI_LOADING_TIPS_01_B Go to the next league! GUI_LOADING_TIPS_01_CÎ To go to the next league you must fight certain champions who are selected each year by the BOS authorities. The list of champions to fight is updated very regularly in accordance with deaths along the way. GUI_LOADING_TIPS_02_AE Extract from the sporting daily The Little Champion, dated 11/08/1998 GUI_LOADING_TIPS_02_B' How can I destroy a combat exoskeleton? GUI_LOADING_TIPS_02_CÇ You can destroy a combat exoskeleton by using another exoskeleton, but that's not the only way! All your weapons can get the better of these machines but heavy weapons are the best suited to the job. GUI_LOADING_TIPS_03_AE Extract from the sporting daily The Little Champion, dated 15/07/1998 GUI_LOADING_TIPS_03_B� How can I destroy a tank? GUI_LOADING_TIPS_03_C‹ The combat exoskeleton comes equipped with a heavy machinegun and a missile launcher, thus making it a formidable predator for enemy tanks. GUI_LOADING_TIPS_04_A? Extract from the sporting daily The Little Champion, 07/06/1998 GUI_LOADING_TIPS_04_B, How can I quickly neutralize an exoskeleton? GUI_LOADING_TIPS_04_Ce What to do when faced with an exoskeleton? You can quickly neutralize an exo by shooting at its back. GUI_LOADING_TIPS_05_A? Extract from the sporting daily The Little Champion, 13/03/1998 GUI_LOADING_TIPS_05_B� How can I win more money? GUI_LOADING_TIPS_05_Ca You can win more money by aiming at your opponents' heads. A well placed bullet can work wonders! GUI_LOADING_TIPS_06_A? Extract from the sporting daily The Little Champion, 12/01/1998 GUI_LOADING_TIPS_06_B/ Improve your shooting precision, remain stable! GUI_LOADING_TIPS_06_C¨ You lose precision when you move about or when you turn around suddenly. The aiming cursor changes size when you move. The bigger it is, the less precise your shooting. GUI_LOADING_TIPS_07_A@ Extract from the sporting daily, The Little Champion, 07/02/1998 GUI_LOADING_TIPS_07_B� How can I win even more money? GUI_LOADING_TIPS_07_C¥ You can win more money by using the interactive elements in the set to kill your opponents. Don't hesitate to shoot at barrels, vehicles and other explosive objects! GUI_LOADING_TIPS_08_A@ Extract from the sporting daily, The Little Champion, 10/05/1998 GUI_LOADING_TIPS_08_B' How can I win more money during my BOS? GUI_LOADING_TIPS_08_CD The faster you kill your opponent in a duel, the more money you win. GUI_LOADING_TIPS_09_A@ Extract from the sporting daily, The Little Champion, 29/09/1998 GUI_LOADING_TIPS_09_B� Protection and precision! GUI_LOADING_TIPS_09_Cq To aim better while remaining protected, equip yourself with a shield and a handgun and switch to secondary view. GUI_LOADING_TIPS_10_A@ Extract from the sporting daily, The Little Champion, 04/10/1998 GUI_LOADING_TIPS_10_B Improve your shooting precision! GUI_LOADING_TIPS_10_C¨ To aim better and thus consume less ammunition, you can use the secondary view. Careful: your movements will be slower so you will be an easy target for your opponents. GUI_LOADING_TIPS_11_A@ Extract from the sporting daily, The Little Champion, 02/11/1998 GUI_LOADING_TIPS_11_B The best crouch down! GUI_LOADING_TIPS_11_C“ To aim better (and consume less ammunition), remember to crouch down. Your precision shooting will be much better when you're in a stable position. GUI_LOADING_TIPS_12_A@ Extract from the sporting daily, The Little Champion, 03/11/1998 GUI_LOADING_TIPS_12_B� Disperse the enemy groups! GUI_LOADING_TIPS_12_C! The cluster grenade can be a formidable weapon for creating panic in an enemy group. Throw it into the middle of the enemy. When it lands it projects several mini-grenades all round and your enemies are seized with panic in their efforts to scatter and save themselves from the explosions. GUI_LOADING_TIPS_13_A@ Extract from the sporting daily, The Little Champion, 14/02/1998 GUI_LOADING_TIPS_13_B� Work in a team! GUI_LOADING_TIPS_13_C® The best way to have a seamless mission is to be in good company. Remember to recruit mercenaries! Whether Soldiers or Repair Engineers, they are often of capital importance! GUI_LOADING_TIPS_14_A@ Extract from the sporting daily, The Little Champion, 18/03/1998 GUI_LOADING_TIPS_14_B� A mercenary guardian angel? GUI_LOADING_TIPS_14_Cƒ Mercenaries equipped with shields can be a major asset to a mission. They can open up the way and thus protect you from enemy fire. GUI_LOADING_TIPS_15_A@ Extract from the sporting daily, The Little Champion, 26/04/1998 GUI_LOADING_TIPS_15_B� Be cautious! GUI_LOADING_TIPS_15_CÁ You can use lure grenades to slip behind enemy lines without being seen. You can distract the guard's attention by throwing a lure grenade in the opposite direction to the one you want to take! GUI_LOADING_TIPS_16_A@ Extract from the sporting daily, The Little Champion, 01/05/1998 GUI_LOADING_TIPS_16_B" Keep well covered when you go out! GUI_LOADING_TIPS_16_CÍ To improve your chances of survival in the merciless fights you will have to engage in, don't hesitate to take a shield! It's a costly investment, but one that can save your life on more than one occasion. GUI_LOADING_TIPS_17_A@ Extract from the sporting daily, The Little Champion, 08/02/1998 GUI_LOADING_TIPS_17_B� There's defiance in the air! GUI_LOADING_TIPS_17_C( Did you say Nolan Daneworth? Never heard of him! I'm not interested in Polish singers! Anyway, if he wants to become a showbiz star, all is not lost: I can teach him to dance to the tune of bullets!That's what Simon Ice said about the new rising star of BOS. Perhaps there's a duel in the offing? GUI_LOADING_TIPS_18_A3 Extract from the sporting daily, The War, 05/071998 GUI_LOADING_TIPS_18_B< The Resistance: the terrorists are facing an imaginary enemy GUI_LOADING_TIPS_18_CŠ Several industrialists have recently been victims of attacks that were claimed by a small extremist group called: The Resistance. Their sworn enemy: The Syndicate, a secret organization that is supposed to run the world. Whether they belong to some sect or are just amateur terrorists or deserters in search of glory, an investigation has been opened up to find the people behind these attacks. GUI_LOADING_TIPS_19_A@ Extract from the sporting daily, The Little Champion, 08/08/1998 GUI_LOADING_TIPS_19_B� The Daneworth phenomenon! GUI_LOADING_TIPS_19_C% Nolan Daneworth has created a sensation by eliminating Mika Boryenka and thus qualifying for League 1, thereby joining the elite fighters of the world. The two men came to blows in Alaska during an epic battle for a cargo ship that had run aground and resulted in the WRF victory over the UAN. GUI_LOADING_TIPS_20_A= Extract from the daily The Echoes of the War dated 26/08/1998 GUI_LOADING_TIPS_20_B Who is hiding behind The Syndicate? GUI_LOADING_TIPS_20_C… The federal investigators have finally captured the Syndicate. The 'Syndicate' was no more than a group of five young deserters who wanted to discredit the federations. They were captured last week and quickly confessed everything. They were condemned to fight in the great arena in Cuba and were all dead in less than one minute! Cowards and troublemakers had better be careful in future. GUI_LOADING_TIPS_21_A/ Extract from the daily The War dated 01/09/1998 GUI_LOADING_TIPS_21_B< The terrorists are fighting windmills but there are victims! GUI_LOADING_TIPS_21_CE In their fight against the imaginary Syndicate the terrorists who mistakenly call themselves 'Resistance fighters' have descended to new depths of horror! Yesterday's attack on the Chicago Ammo Corps weapons factory killed 29 workers. The CEO of the group escaped death miraculously due to a last-minute change in his agenda. GUI_LOADING_TIPS_22_A/ Extract from the daily The War dated 22/09/1998 GUI_LOADING_TIPS_22_B5 The Resistance is unable to resist its own stupidity! GUI_LOADING_TIPS_22_C The terrorist group known as 'The Resistance' has now taken to attacking the BOS. It is trying to create discord and trouble by discrediting Champions through corruption and bribery. To preserve the noble and daring BOS intact, ignore the fallacious maneuvers of the Resistance. GUI_LOADING_TIPS_23_A� Extract from a Resistance tract GUI_LOADING_TIPS_23_B! Join us now! Fight the Syndicate! GUI_LOADING_TIPS_23_C& We denounce the misdeeds of the Weapons Industrialists who dictate their law to the Heads of State of the whole world with only one end in view: to make the war last forever so that they can continue to sell their weapons! Death to war! Death to lies! Join the defenders of truth and peace now! GUI_LOADING_TIPS_23b_A= Extract from the daily The Echoes of the War dated 29/10/1998 GUI_LOADING_TIPS_23b_B The Resistance: the Peace Party? GUI_LOADING_TIPS_23b_CÄ The resistance is a group of fanatics that wants to stop the war. But how are we supposed to live?! In any case, I wish them the best of luck!Statement by Mario Fiorentino, metalworker in Tuscany. GUI_LOADING_TIPS_24_A Extract from a Resistance tract GUI_LOADING_TIPS_24_B� Hang Shaiming : Havana Calling! GUI_LOADING_TIPS_24_C� I, Hang Shaiming, Leader of the Resistance and currently in Cuba invite the mercenaries, the engineers and specialized workers of the arms industry currently operating on Cuban soil or scheduled to operate here, I invite them contact me. Join the Resistance now! Fight the Syndicate! GUI_LOADING_TIPS_25_A� Extract from a Resistance tract GUI_LOADING_TIPS_25_B/ Destroy the Syndicate Mafia: A fight for Peace! GUI_LOADING_TIPS_25_CË We will stop at nothing to win Peace! By shedding blood today, we are saving lives tomorrow! Do you want to see your children die on screen for a handful of dollars? Fight for Peace! Join the Resistance! GUI_LOADING_TIPS_26_A= Extract from the daily The Echoes of the War dated 11/05/1998 GUI_LOADING_TIPS_26_B� Solidarity, you can help! GUI_LOADING_TIPS_26_CJ Soldiers' children are being orphaned every day! Sponsoring a child means giving that child the means to grow up, the means to become a true soldier! Ransack your attics! Give them the weapons and armor you no longer need. Give them munitions, give them hope. Sponsoring is more than just a gift, it is an ongoing human adventure. GUI_LOADING_TIPS_27_A) BOS recruitment campaign dated 12/04/1998 GUI_LOADING_TIPS_27_B� Champion, the love of war! GUI_LOADING_TIPS_27_Cº Like us, you love the war. Like us, you love the BOS! Bet on yourself and make a fortune with the power of your weapon! Try your luck in League 3 and become a Champion! Join the BOS now! GUI_LOADING_TIPS_28_A= Extract from the daily The Echoes of the War dated 29/10/1998 GUI_LOADING_TIPS_28_B The Resistance: the Peace Party? GUI_LOADING_TIPS_28_CÅ The resistance is a group of fanatics that wants to stop the war. But how are we supposed to live?! In any case, I wish them the best of luck! Statement by Mario Fiorentino, metalworker in Tuscany. GUI_LOADING_TIPS_29_AA Extract from the sporting daily The New Champion dated 23/10/1998 GUI_LOADING_TIPS_29_B� Igor Boryenka at the summit! GUI_LOADING_TIPS_29_C� One of the leaders of League 1 struck again last night: Igor Boryenka eliminated his challenger Monar Tecvinn from the ranking, thus consolidating his position in the leading group and qualifying definitively as one of the greatest Champions in the history of the League! GUI_LOADING_TIPS_29b_A/ Extract from the daily The War dated 19/12/1998 GUI_LOADING_TIPS_29b_B% WRF advocates eliminating terrorists! GUI_LOADING_TIPS_29b_C� The management of the WRF has announced via the government spokesman Mark Keever that they are engaging a merciless fight against terrorists; 'It is intolerable that these murders should continue outside the conflict between the WRF and the UAN and outside the BOS!' said Mark Keever. GUI_LOADING_TIPS_29c_A= Extract from the daily The Echoes of the War dated 14/02/1998 GUI_LOADING_TIPS_29c_B� The BOS, a public service. GUI_LOADING_TIPS_29c_C* According to a recent French scientific study, professor Bernard Bourceau's laboratory has proved that male viewers who regularly watch the BOS program are 75% less likely to have fertility problems during their life. Moreover, the Professor stands a good chance of winning a Nobel Prize this year. GUI_LOADING_TIPS_30_A/ Extract from the daily The War dated 18/07/1998 GUI_LOADING_TIPS_30_B� A new form of entertainment GUI_LOADING_TIPS_30_Ck Channel One is soon to present a new game called 'Who wants to win munitions?'. The idea is very simple: the player has to answer a series of 15 questions to win one year's munitions free. If players are unable to answer the questions they can use jokers in the form of shooting exercises or other tests of the same type. The game looks set to be a great success. GUI_LOADING_TIPS_31_AA Extract from the sporting daily The New Champion dated 13/09/1998 GUI_LOADING_TIPS_31_B Great competition! GUI_LOADING_TIPS_31_Cx Are you a BOS fan? The New Champion has a competition that will be a sheer pleasure! The prize: a day with your favorite Champion! To participate, just fill in the enrolment form with your personal data and answer the 5 very easy questions you will be asked. The winner will be drawn by lot from all the right answers. So get out your pens and the best of luck to one and all! GUI_LOADING_TIPS_32_A/ Extract from the daily The War dated 03/12/1998 GUI_LOADING_TIPS_32_B� Dangerous books? GUI_LOADING_TIPS_32_CR According to a study by Canadian researchers published in War Life and Science, children who spend too long reading impair their psychomotor reflexes and thus reduce their chances of survival in a combat situation. For Christmas buy them 'FireStorm', the latest game sponsored by the WRF army. Don't delay, make a man of your child today! GUI_LOADING_TIPS_33_AA Extract from the sporting daily The New Champion dated 26/10/1998 GUI_LOADING_TIPS_33_BI The Champions' buddy!BOS, 'Bet On Soldier' rhymes with BAS, 'Bed And Sex' GUI_LOADING_TIPS_33_Cp Nikos Iliadis, the League 1 champion is reported to be seeing Clémence Sintiore, the queen of soft porn movies. Video films of their doings are said to be fetching fortunes on the black market. However, his bedroom sexploits don't seem to be having a negative effect on his career because he still stands with 6 consecutive victories since the beginning of the season. GUI_LOADING_TIPS_34_A/ Extract from the daily The War dated 11/03/1998 GUI_LOADING_TIPS_34_B� Do a good deed! GUI_LOADING_TIPS_34_C� This year's TeleTrunk. After last year's record 24M dollars, can the movement for trunk children mine victims set a new record? Make a donation so they can be fitted with the latest caterpillar chair with an integrated missile launcher. So that they too can reap the benefits of the war! GUI_LOADING_TIPS_35_A= Extract from the daily The Echoes of the War dated 29/10/1998 GUI_LOADING_TIPS_35_B The Resistance: the Peace Party? GUI_LOADING_TIPS_35_CÄ The resistance is a group of fanatics that wants to stop the war. But how are we supposed to live?! In any case, I wish them the best of luck!Statement by Mario Fiorentino, metalworker in Tuscany. GUI_LOADING_TIPS_36_A/ Extract from the daily The War dated 19/12/1998 GUI_LOADING_TIPS_36_B% WRF advocates eliminating terrorists! GUI_LOADING_TIPS_36_C� The management of the WRF has announced via the government spokesman Mark Keever that they are engaging a merciless fight against terrorists; 'It is intolerable that these murders should continue outside the conflict between the WRF and the UAN and outside the BOS!' said Mark Keever. GUI_LOADING_TIPS_37_A= Extract from the daily The Echoes of the War dated 14/02/1998 GUI_LOADING_TIPS_37_B� The BOS, a public service. GUI_LOADING_TIPS_37_C* According to a recent French scientific study, professor Bernard Bourceau's laboratory has proved that male viewers who regularly watch the BOS program are 75% less likely to have fertility problems during their life. Moreover, the Professor stands a good chance of winning a Nobel Prize this year. � GUI_LOADING_TITLE Loading... � GUI_LOAD_MENU_ERASE� Erase GUI_LOAD_MENU_PLAY� Play � GUI_LOAD_MENU_TITLE� Load a saved game � GUI_MENU_BOS_DESC_PLUG_01� No data available � GUI_MENU_BOS_DESC_PLUG_02� Secret Held Data � GUI_MENU_BOS_DESC_PLUG_03� Unknown New plug � GUI_MENU_BOS_DESC_PLUG_04� None � GUI_MENU_BOS_DESC_PLUG_05 Auto-Repair Armor � GUI_MENU_BOS_DESC_PLUG_06� Auto-Repair Armor Ultra � GUI_MENU_BOS_DESC_PLUG_07� Auto-Repair Armor � GUI_MENU_BOS_DESC_PLUG_08� Auto-Repair Armor Ultra � GUI_MENU_BOS_DESC_PLUG_09� Magnetic Shield � GUI_MENU_BOS_DESC_PLUG_10� Magnetic Shield Level 2 � GUI_MENU_BOS_DESC_PLUG_11� Battery Magnetic Shield � GUI_MENU_BOS_DESC_PLUG_12� Shock wave Armor  � GUI_MENU_BOS_DESC_PLUG_13 Shock wave Armor Ultra � GUI_MENU_BOS_DESC_PLUG_14� Magnetic Armor  � GUI_MENU_BOS_DESC_PLUG_15 Magnetic Armor Level 2 � GUI_MENU_BOS_DESC_PLUG_16� Armor with Acid generation  � GUI_MENU_BOS_DESC_PLUG_17& Armor Hallucinogen with gas generation � GUI_MENU_BOS_DESC_PLUG_18 Fire Armor � GUI_MENU_BOS_DESC_PLUG_19� Repulsion Armor � GUI_MENU_BOS_DESC_PLUG_20� Repulsion Armor Level 2 � GUI_MENU_BOS_DESC_PLUG_21� Destabilizing Armor � GUI_MENU_BOS_DESC_PLUG_22� Armor immune to explosions GUI_MENU_BOS_DESC_PRIMARY_WEAPON_01� No data available GUI_MENU_BOS_DESC_PRIMARY_WEAPON_02� Secret held Data GUI_MENU_BOS_DESC_PRIMARY_WEAPON_03� None GUI_MENU_BOS_DESC_PRIMARY_WEAPON_04 Modified RotoBlade GUI_MENU_BOS_DESC_PRIMARY_WEAPON_05� Modified Pistol  GUI_MENU_BOS_DESC_PRIMARY_WEAPON_06� Modified SMG GUI_MENU_BOS_DESC_PRIMARY_WEAPON_07� Modified Shotgun GUI_MENU_BOS_DESC_PRIMARY_WEAPON_08 Modified Assault rifle GUI_MENU_BOS_DESC_PRIMARY_WEAPON_09� Modified Commando rifle GUI_MENU_BOS_DESC_PRIMARY_WEAPON_10 Modified Rifle GUI_MENU_BOS_DESC_PRIMARY_WEAPON_11 Modified Sniper rifle GUI_MENU_BOS_DESC_PRIMARY_WEAPON_12� Modified Heavy Machinegun  GUI_MENU_BOS_DESC_PRIMARY_WEAPON_13� Modified Missile Launcher GUI_MENU_BOS_DESC_PRIMARY_WEAPON_14� Modified Warshotgun GUI_MENU_BOS_DESC_PRIMARY_WEAPON_15� Modified Flame Thrower  GUI_MENU_BOS_DESC_PRIMARY_WEAPON_16 Modified Acid Launcher GUI_MENU_BOS_DESC_PRIMARY_WEAPON_17� Modified Hallucinogen Launcher GUI_MENU_BOS_DESC_PRIMARY_WEAPON_18 Modified Gas Launcher  GUI_MENU_BOS_DESC_PRIMARY_WEAPON_19� Modified Explosive Grenade GUI_MENU_BOS_DESC_PRIMARY_WEAPON_20 Modified Cluster Grenade GUI_MENU_BOS_DESC_PRIMARY_WEAPON_21� Modified Incendiary Grenade GUI_MENU_BOS_DESC_PRIMARY_WEAPON_22 Modified Acid Grenade GUI_MENU_BOS_DESC_PRIMARY_WEAPON_23� Modified Hallucinogen Grenade  GUI_MENU_BOS_DESC_PRIMARY_WEAPON_24� Attractive Cluster Grenade  GUI_MENU_BOS_DESC_PRIMARY_WEAPON_25� Attractive Incendiary Grenade  GUI_MENU_BOS_DESC_PRIMARY_WEAPON_26� Attractive Acid Grenade GUI_MENU_BOS_DESC_PRIMARY_WEAPON_27 Attractive Hallucinogen Grenade  GUI_MENU_BOS_DESC_PRIMARY_WEAPON_28 Modified Light Shield GUI_MENU_BOS_DESC_PRIMARY_WEAPON_29 Modified Heavy Shield GUI_MENU_BOS_DESC_PRIMARY_WEAPON_30( Modified Self-repair Light Shield Ultra  GUI_MENU_BOS_DESC_PRIMARY_WEAPON_31( Modified Self-repair Heavy Shield Ultra  GUI_MENU_BOS_DESC_PRIMARY_WEAPON_32! Modified Self-repair Light Shield GUI_MENU_BOS_DESC_PRIMARY_WEAPON_33! Modified Self-repair Heavy Shield GUI_MENU_BOS_DESC_PRIMARY_WEAPON_34% Modified Pistol with piercing bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_35" Modified SMG with piercing bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_36& Modified Shotgun with piercing bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_37, Modified Assault rifle with piercing bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_38- Modified Commando rifle with piercing bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_39$ Modified Rifle with piercing bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_40+ Modified Sniper rifle with piercing bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_41/ Modified Heavy Machinegun with piercing bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_42% Modified Pistol with blinding bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_43" Modified SMG with blinding bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_44& Modified Shotgun with blinding bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_45, Modified Assault rifle with blinding bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_46- Modified Commando rifle with blinding bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_47$ Modified Rifle with blinding bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_48+ Modified Sniper rifle with blinding bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_49/ Modified Heavy Machinegun with blinding bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_50 Pistol with hallucinogen bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_51� SMG with hallucinogen bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_52! Shotgun with hallucinogen bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_53' Assault rifle with hallucinogen bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_54( Commando rifle with hallucinogen bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_55� Rifle with hallucinogen bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_56& Sniper rifle with hallucinogen bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_57* Heavy Machinegun with hallucinogen bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_58 Pistol with Acid bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_59 SMG with Acid bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_60� Shotgun with Acid bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_61� Assault Rifle with Acid bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_62 Commando rifle with Acid bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_63� Rifle with Acid bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_64� Sniper rifle with Acid bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_65" Heavy machinegun with Acid bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_66� RotoBlade unique prototype GUI_MENU_BOS_DESC_PRIMARY_WEAPON_67 Pistol unique prototype  GUI_MENU_BOS_DESC_PRIMARY_WEAPON_68 SMG unique prototype  GUI_MENU_BOS_DESC_PRIMARY_WEAPON_69� Shotgun unique prototype  GUI_MENU_BOS_DESC_PRIMARY_WEAPON_70� Assault rifle unique prototype  GUI_MENU_BOS_DESC_PRIMARY_WEAPON_71 Commando rifle unique prototype  GUI_MENU_BOS_DESC_PRIMARY_WEAPON_72 Rifle unique prototype GUI_MENU_BOS_DESC_PRIMARY_WEAPON_73� Sniper rifle unique prototype GUI_MENU_BOS_DESC_PRIMARY_WEAPON_74! Heavy Machinegun unique prototype GUI_MENU_BOS_DESC_PRIMARY_WEAPON_75! Missile Launcher unique prototype GUI_MENU_BOS_DESC_PRIMARY_WEAPON_76� Warshotgun unique prototype GUI_MENU_BOS_DESC_PRIMARY_WEAPON_77� Flame Thrower unique prototype GUI_MENU_BOS_DESC_PRIMARY_WEAPON_78� Acid Launcher unique prototype GUI_MENU_BOS_DESC_PRIMARY_WEAPON_79& Hallucinogen Launcher unique prototype GUI_MENU_BOS_DESC_PRIMARY_WEAPON_80� Gas Launcher unique prototype GUI_MENU_BOS_DESC_PRIMARY_WEAPON_81� Pistol with explosive bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_82� SMG with explosive bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_83� Shotgun with explosive bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_84$ Assault rifle with explosive bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_85% Commando rifle with explosive bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_86� Rifle with explosive bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_87 Sniper Rifle with explosive bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_88' Heavy Machinegun with explosive bullets GUI_MENU_BOS_DESC_PRIMARY_WEAPON_89 Acid Missile Launcher GUI_MENU_BOS_DESC_PRIMARY_WEAPON_90� Hallucinogen Missile Launcher GUI_MENU_BOS_DESC_PRIMARY_WEAPON_915 Incendiary Missile Launcher with attractive explosion GUI_MENU_BOS_DESC_PRIMARY_WEAPON_92/ Acid Missile Launcher with attractive explosion GUI_MENU_BOS_DESC_PRIMARY_WEAPON_937 Hallucinogen Missile Launcher with attractive explosion GUI_MENU_BOS_DESC_PRIMARY_WEAPON_94� Acid Warshotgun GUI_MENU_BOS_DESC_PRIMARY_WEAPON_95� Hallucinogen Warshotgun GUI_MENU_BOS_DESC_PRIMARY_WEAPON_96� Triple effect Gas Launcher � GUI_MENU_BOS_DESC_SLOT_ARMORL Click here to buy or sell a armor

You can't launch mission without an armor � GUI_MENU_BOS_DESC_SLOT_HEAVYn Click here to buy or sell a heavy weapon

Heavy weapons do plenty of damage, but ammunition is very expensive. � GUI_MENU_BOS_DESC_SLOT_MELEE( Click here to buy or sell a melee weapon ! GUI_MENU_BOS_DESC_SLOT_ONE_HANDEDg Click here to buy or sell a one-handed weapon

If you buy a shield, you have to buy a one-handed weapon � GUI_MENU_BOS_DESC_SLOT_RESETH Click here to restore your initial configuration and your initial money. � GUI_MENU_BOS_DESC_SLOT_SHIELD Click here to buy or sell a shield

You have to buy a one-handed weapon to use your shield. If you buy a shield, you can't buy a heavy weapon ! GUI_MENU_BOS_DESC_SLOT_TWO_HANDED- Click here to buy or sell a two-handed weapon � GUI_MENU_BOS_DESC_WARNING_01� None � GUI_MENU_BOS_DESC_WARNING_02( This Champion is extremely hard to beat. � GUI_MENU_BOS_DESC_WARNING_03$ The Champion uses grenades very well � GUI_MENU_BOS_DESC_WARNING_040 This indestructible shield is immune to gunfire. � GUI_MENU_BOS_DESC_WARNING_05: To deactivate this shield destroy the battery on his back. � GUI_MENU_BOS_DESC_WARNING_06M This Champion will attempt to runaway if the match is not going to his favor. � GUI_MENU_BOS_DESC_WARNING_075 This Champion is persistent and wont leave you alone. � GUI_MENU_BOS_DESC_WARNING_081 This Champion always keeps its distance from you. � GUI_MENU_BOS_DESC_WARNING_09. Do not let this champion get too close to you. � GUI_MENU_BOS_DESC_WARNING_10> Only explosions and gas can pass through this magnetic shield. � GUI_MENU_BOS_DESC_WARNING_113 This Champion often changes tactics during a match. � GUI_MENU_BOS_DESC_WARNING_12H This Champion will try to make a draw if the battle is not in his favor. � GUI_MENU_BOS_DESC_WARNING_136 This champion never stops running around, be prepared. � GUI_MENU_BOS_DESC_WARNING_148 This magnetic shield is immune to bullets and explosions � GUI_MENU_BOS_DESC_WARNING_15/ This magnetic shield seems to be indestructible � GUI_MENU_BOS_DESC_WARNING_16. Only gas can pass through this magnetic shield GUI_MENU_BOS_INFO_BIO_01 Tanko was a very good student in Peter Rossbach's School for Champions so he fully deserves his status as young Champion. One more victory and he'll be able to play with the Big Boys.His status as a beginner tends to cause his opponents to underestimate his real level and he knows how to take advantage of this. Tanko Poku is perfectly confident once he's armed with an effective automatic rifle and heavy armor. GUI_MENU_BOS_INFO_BIO_02å The 'Animal' has fought in the different leagues for ages. He's been left for dead several times, but he always comes back. With 35 wins out of 39 in League 2, he is highly experienced and holds the record for the maximum number of wins. But now the great lion is tired and he's no more than a shadow of his former self. He's trying to make it back to the top but it won't be easy. In order to compensate for his temporary lack of good shape, he's chosen a powerful Missile-Launcher... GUI_MENU_BOS_INFO_BIO_03` Gong Ju Sun was working in an exoskeleton factory when he joined the UAN two years ago. His one desire is to be a success in the different Leagues. A relentless trainer, he is also intelligent and has the makings of a great Champion. He specializes in using a shield associated with an automatic rifle. He is honest but he's got a chip on his shoulder. GUI_MENU_BOS_INFO_BIO_04s�Victor Teronovitch was born in Siberia. His father was a laborer and his mother a seamstress. He had no difficulty in rising to the rank of NCO in the UAN. He is coarse and dishonest and is having difficulty entering the Leagues in spite of his heavy machinegun that wreaks disaster wherever it points. Victor Teronovitch is an intelligent and unlucky fighter. So far he has won 8 bets and 9 victories out of 10. He is annoyed that he has not managed to get into League 3 and hopes to prove his worth in spite of his bad luck. He has acquired new armor that enables him to make the earth tremble with the help of a jack system. GUI_MENU_BOS_INFO_BIO_056�Son of an Arms Master, he was born in Japan. While still very young he joined the ranks of the UAN to give added prestige to his family. His first fights were a disaster. He couldn't stand the sight of blood. Since then he has built up a strong character and regularly wins difficult bets. His dexterity with a pump action shotgun is beginning to earn him a reputation. He is capable of the best and the worst with his sawn-off automatic pump action shotgun. He recently had a splendid victory over Victor Teronovitch, thus preventing him from getting into League 3. GUI_MENU_BOS_INFO_BIO_06Ö He grew up in the slums of New York, which means that is now able for any situation. In combat he prefers to remain flexible and cunning. He is a fierce fighter but his level is about average and he needs to learn a lot if he wants to stay in League 3 and have a chance of becoming a great champion. He prefers to fight at a distance with a fast and easy-to-use machine pistol. He has had many successes with it. He recently bought a new shield that blinds his opponent. GUI_MENU_BOS_INFO_BIO_07§ He was born on a West Indian island. He can be proud and sometimes appears to be nonchalant. Highly skilled at attacks from a distance, he is also a brave and very fast fighter. Master Loa is courageous and has won many bets, which has enabled him to invest in very good fighting gear, particularly a very well made sniper rifle. He is in League 3 for the third year running and hopes to make it into a new grade very soon. GUI_MENU_BOS_INFO_BIO_08��Trained in the Hamburg Militärisch Schule and heir to a wealthy arms merchant, he chose to join the fighting units of the UAN two years ago. However, this recent experience does not make him a last zone Champion. His first fights revealed good potential. His perseverance is a good point because, although he didn't win any bets out of 13 fights, he nevertheless eliminated his opponents one by one after the fixed duration. For this he is thankful to his missile launcher which, although the reload time is long, can be dreadfully effective. GUI_MENU_BOS_INFO_BIO_09Þ No one knows how old this formidable fighter is. As an adolescent he worked in the foundries of the Rainbow Corp. He was able to bend metal beams between his arms, which earned him the nickname 'Harry the Hot'. But after being best League 1 Champion for three consecutive years, his nickname changed to 'Harry the Hard'. Having had several health problems, he is now in League 2 but his dearest wish is to get back into the elite with the help of his favorite heavy machinegun. GUI_MENU_BOS_INFO_BIO_10Ê This UAN officer is renowned for his sadism. He quickly came to the fore on the European fronts. His ability to eradicate all enemy resistance without sustaining the least damage caused the enemy to nickname him Der Eisern Teufel: The Steel Devil. He is provocative and thinks that he's worth more than League 2. He has no regard for human life and derives an unhealthy pleasure from profit. His automatic rifle and regenerating armor are his best qualities. GUI_MENU_BOS_INFO_BIO_11Ÿ Champion of League 2, his level has steadily improved for the last two years. He loves to overcome his opponent. Both brave and sturdy, he is one of the revelations of the championship. He has no specific combat technique and he adapts to all styles. He often uses his magnetic shield to fight at a good distance from his opponent and has won many fights before the limit, thus earning himself a nice little packet. GUI_MENU_BOS_INFO_BIO_12´ He was born to the south of the American territories and spent his childhood in an orphanage. Then, while still an adolescent he did a short stint in prison. He is cunning and intelligent and not at all the kind to throw himself into the lion's jaws. He is classical in style and avoids unreasonable risks. He is a bad sport and rarely acknowledges his opponent's talents. He is a good bettor and always tries to avoid taking big risks. GUI_MENU_BOS_INFO_BIO_13f Originally from a Moscow suburb, he was Champion of League 2 seven years ago. Then, he disappeared for four years before returning to his level. Unfortunately for him, younger fighters often plunge him back into reality by giving him a solid thrashing. A Champion who specializes in grenades, he nevertheless knows how to switch styles using his War Shotgun. GUI_MENU_BOS_INFO_BIO_14�As a dealer in black market books in the province of Beijing, he was arrested and condemned to death. After months in captivity he went crazy and mercilessly carved up the toughest prisoners around. Justice transferred him to the terrible east European fronts where he was recognized as a Champion. Currently in League 2, all the specialists expect him to continue to rise. He is rebellious at heart and used the money he won from his bets to equip himself with a powerful gas launcher and the very latest armor. GUI_MENU_BOS_INFO_BIO_15H Blackcat has been in League 2 for four years and has distinguished himself by virtue of his special technique which consists in ... fleeing. Very few Champions have won bets fighting against him. He forces his opponents to follow him and then takes advantage of the situation to give them a hot welcome with his automatic rifle. GUI_MENU_BOS_INFO_BIO_16Ò Originally from Cuba, he is convinced that he's the best fighter in League 2 but has had 6 consecutive draws. There is nothing catlike about his style. Convinced of his own superiority, most of the time he goes straight for the target without worrying about the disastrous consequences of his strategy. His recent failures have caused him to question his ability and should enable him to rally his forces for the next fight. Beware of his brand new missile launcher. GUI_MENU_BOS_INFO_BIO_17£ With 30 successful bets out of 31 fights, he hasn't dropped into League 3 since he was 16. As leader of mountain tribes in eastern North Africa, he narrowly escaped a horrible assassination attempt in the heart of his palace. After that he mercilessly razed to the ground the city of the man behind the plot. His unorthodox style and his impulsiveness make him a formidable fighter. His magnetic armor is an added plus. GUI_MENU_BOS_INFO_BIO_18Æ He hasn't lost a single bet since he joined League 2 earlier this year. He is conscious of his potential and works non-stop on the African fronts. His aggressive style and the high loading capacity of his SMG enable him to give his opponents a hard time. He spares no efforts in combat and his heavy shield makes him highly resistant. He readily admits that he is aware of no Champion capable of preventing him from joining the elite Champions: League 1. GUI_MENU_BOS_INFO_BIO_19” This peasant from Sechuan in China was press-ganged into the UAN like all the men in his village. Whereas all his buddies became ordinary soldiers, he did special training to become a Grand Champion and contribute to the prestige of the UAN. He has been fighting in League 2 for 1 month but still hasn't won any prizes. His combat technique is nevertheless impressive, particularly with his silent armor. GUI_MENU_BOS_INFO_BIO_20T This mysterious character is thought to be European originally, perhaps French. Wherever he comes from, he has specialized in chemical attacks. His consummate skill and professionalism have earned him the nickname 'Professor'. His opponents are often trapped in a hallucinogenic baths. He has won 38 bets out of 64 matches and 52 victories. GUI_MENU_BOS_INFO_BIO_21~ A member of one of Japan's most prestigious families, he joined the Asian fronts while still very young. He is true to the traditional values of discipline and honor and is definitely very powerful. With more than 25 combat victories before the limit; thanks to his top-of-the-range automatic rifle equipped with a grenade launcher, he is one of the favorites for this Championship. GUI_MENU_BOS_INFO_BIO_22… Coming from a very humble background, he has always dreamt of being able to provide a more comfortable life for his family. After many long years in training, he is now a powerful fighter in League 2. Capable of adopting all styles, he has currently 27 victories and 27 successful bets, partly due to his armor with its automatic repair function.Humble and courageous, he gives no quarter. GUI_MENU_BOS_INFO_BIO_23œ Carlos Fuego readily admits that his performance is essentially due to his daring. Having spent eight years on the battlefields of the planet, he is obsessed with fire. He was victorious in his last match, breaking a run of 12 losing bets and has equipped himself with self-regenerating armor. He is conscious of his own madness and uses it to his advantage, rushing head first into battle with his flamethrower. GUI_MENU_BOS_INFO_BIO_24Û Hassan Dawa is a League 2 Champion. His unpretentious style has proved to be very effective. Having distinguished himself on the greatest battlefields of Asia, he received his reward 6 years ago when he was admitted to League 3 for the first time. Since then he has risen in the ranks and spares no effort. Particularly skillful, especially with a pump-action rifle, he is nevertheless quite fragile, as we can see from his latest results: 4 winning bets and 5 drawn matches. GUI_MENU_BOS_INFO_BIO_25‰ Seng Cheam is brave. He saved the lives of 14 of his team-mates when a shell exploded accidentally in the east European trenches. He is a League 2 Champion and has the backing of his superiors in the UAN. He has had good results with 63 victories before the limit out of 66 fights. Seng Cheam is a formidable opponent when equipped with a pump-action five-barrel rifle and his magnetic shield. GUI_MENU_BOS_INFO_BIO_26ú Vladimir owes his nickname to his lust for victory and the way he deals with the bodies of his opponents. Many believe him to be mad, but in reality he is thirsty for money. He is a greedy and unsavory character and legend has it that after beating his opponents he used to break their jaws in order to be able to rip out their gold teeth. He relies mainly on his precision with his sniper's rifle, which is backed up effectively with his silent armor. He feels confident after a series of 17 winning bets. GUI_MENU_BOS_INFO_BIO_27r Shota is new to League 2 and is hell bent on proving his worth. An adept of the Hido school, he was able to practice all his techniques in League 3. He is still young but has good potential and great skills. He is a potential champion when equipped with a superb missile launcher and should be able to justify all the hope placed in him when he was promoted to League 2. GUI_MENU_BOS_INFO_BIO_29ä The Lumberjack is a living legend in Canada. Formerly a highly-reputed wrestler, he decided to move on to something more serious and set his sights on a career as a Champion. The early days were difficult and it took him 2 years in League 3 to establish himself. He has been in League 2 for the last year. He has had a medium sort of season but he perseveres and he is a dangerous opponent when armed with his formidable modified Sieriebro 13 and protected by his new powerful shield. � GUI_MENU_BOS_INFO_BIO_29bì Orphaned at birth, he was adopted by a worker at the age of two weeks. His adoptive family was massacred by WRF troops when he was still an adolescent. Bent on revenge, he joined the east European fronts. Returning victorious from the front, he led an easy life thanks to his 154 consecutive winning bets in three years in League 2. Partly thanks to his homemade magnetic shield, which makes him almost invulnerable. And his F-Rose 10 won't fail to score if you make the slightest wrong move. GUI_MENU_BOS_INFO_BIO_301�The younger of the Boryenka brothers. He has a stormy temperament and his progress in League 2 over the last few months coupled with his current performance indicate a rapid promotion to League 1. Most of the other Champions hate him and his model: his older brother Igor. Specializing in explosives, he is one of the most skilled when it comes to grenades, which enable him to have quick success in his fights. This technique is further enhanced with his famous black armor, which can make him undetectable in dark places, much to the chagrin of his opponents. GUI_MENU_BOS_INFO_BIO_31&�Formerly promoted Major in the UAN Officers' School, this extremely wealthy man has won many fights.He has been fighting in League 1 for the last two years and hopes to become number 1. Legend has it that he has an immense collection of human skulls, some of these are said to have come from his opponents and some from his mistresses. Malicious rumors claim that his victories are due to his great wealth. And it is true that he had a special missile launcher custom-built for him by Legrand, the French specialist. The weapon is extremely powerful. GUI_MENU_BOS_INFO_BIO_32�Nikos Iliadis is a consistent warrior, his preference being for close combat in which he always tries to get behind his opponents. He was promoted to League 1 this season and the tipsters consider that he stands a good chance of making mincemeat of his opponents. He is merciless and had only one defeat last season in League 2 against Vladimir the Bloody, his worst nightmare. He is a greater seducer and women melt in his hands... as do his opponents. Except that what melts his opponents is his acid-grenades. GUI_MENU_BOS_INFO_BIO_33ì After many years spent studying at the Royal Military School in Cambridge, he enrolled to fight on the European fronts in the hope of one day becoming a great Champion like his father. He had a good career in League 2 and has now been promoted to League 1. An excellent sniper, he is said to have taken out a UAN officer at a distance of 1 km. It is important not to end up in the sights of his Tchieriep Snayperskaya, the latest miracle of stability and precision from the Nachkodka Factory. GUI_MENU_BOS_INFO_BIO_34Ÿ Sent to the European fronts for trying to desert, Yucheng's superiors forced him to fight in the leagues in order to avoid being condemned to death. 80% of the money he wins is distributed among his superiors. Each defeat is rewarded with long torture sessions, which have helped toughen him. His combat technique is not very elaborate: he keeps his distance and wont hesitate to run. He has won 8 consecutive bets. GUI_MENU_BOS_INFO_BIO_35=�James spent the early part of his life in Australia. He is a keen kangaroo hunter, hence his nickname. Many people claim that it's his fault that kangaroos are a threatened species. However, tiring of this sport he then decided to hunt a much fiercer animal: the Champion. He applies his hunting methods to the BOS and it has proved to be worthwhile. Always good-humored, he is delighted to go hunting as soon as the occasion presents itself. His methods are a little lacking in subtleness. Some people go hunting with dynamite, he uses a gas launcher with the same effect. GUI_MENU_BOS_INFO_BIO_36ñ Sidi was introduced to the fighting arts while still a young child and his many fights are a testimony to his in-depth knowledge. His victories have always been unequivocal and his defeats were often disputable. His aggressive and incisive style has discouraged more than a few of his opponents. Sidi would like to overthrow Igor Boryenka and nothing will stop him until he does. A heavily built man, he manipulates his missile-Launcher with an ease and efficiency that has taken many by surprise! GUI_MENU_BOS_INFO_BIO_37à Taoka Kazuo's right-hand man and third-from-the-top leader of the Yamaguchi-gumi, the most powerful criminal organization in Japan, he left the underworld for an unknown reason and chose to take part in the BOS leagues in order to continue to do what he does best: kill. His skill in murdering quickly took him to League 1 where he finally found worthwhile opponents. His regenerating armor is a real disaster for his opponents. It is said to be his farewell gift from the Yakuza. GUI_MENU_BOS_INFO_BIO_38× An ex-prisoner from the Almeyda in Havana, he is one of the contingents of prisoners sent to the western fronts. Clan leaders, arms dealers and crooks fear him like a Do-Svidanya in the hands of a blind man. Recently promoted to League 1, this season he is one of the challengers for the title of greatest Champion of League 1. Moreover, his great knowledge of weapons has enabled him to get his hands on a deadly weapon, a Street-Imp loaded with armor-piercing bullets. GUI_MENU_BOS_INFO_BIO_39{ Konfu Qong initially wanted to work as a ballistics engineer. Unfortunately, he was very poor and very early on his father pushed him into attending a Champion school. He has fiercely strong willpower and is a pacifist, except when there is money at stake. He has a good record in League 1: 23 winning bets for 45 matches. He is deadly in midlle-range combat with his War-Shotgun GUI_MENU_BOS_INFO_BIO_40z No one knows where this 30-year-old fighter is from. Neurotic and impulsive, he was first thought to be the 'Killer of the Suburbs' who terrorized Saint Petersburg 9 years back. But no one has ever been able to prove this. In League 1 he is fierce and feared by all, particularly when armed with a highly destructive pump-action rifle. He has notched up 22 impressive victories. GUI_MENU_BOS_INFO_BIO_41��Enrique Batista is a recognized Champion. Initially a paratrooper, he has a credit of many successful combats. He is one of the finest examples of the UAN. More than just money, Enrique Batista is seeking glory and to be recognized by the Greatest. With 36 consecutive victories, he is one of the best in League 1. He combines stealth and efficiency with his Commando Gun, a somewhat special F-Rose 10: a prototype equipped with armor-piercing bullets that he is said to have stolen from the secret stores of the WRF. GUI_MENU_BOS_INFO_BIO_42¤ Ertugrul Ozdemir is a mysterious champion. No one knows anything of his past but everyone knows his quite brilliant present. His favorite weapon is a gas launcher that he uses most wonderfully well. Some think that Ertugrul's style is like that of the 'Marauder of the Plains', the missing leader of the armed group, the 'Lefty Looters'. Ertugrul is a good fighter whose level continues to improve with each passing day. GUI_MENU_BOS_INFO_BIO_43Õ Horacio is a tenacious opponent, a true veteran of the battlefields. His technique may seem somewhat outdated but it is still deadly effective. The proof of this is that he's been in League 1 for five years with 65% victories. But his advanced age is beginning to take its toll in fights and he is thinking of retiring soon. He is beginning to lose his skill with the Street Imp with armor-piercing bullets. But he's been saying this for two years and he's still there. GUI_MENU_BOS_INFO_BIO_44ì A UAN officer at the age of 21, he began his excellent career in League 3 two years ago. After 8 winning bets for 8 fights he became the idol of a whole generation of adolescents and graduated to League 2 without any difficulty before finally entering League 1. It is rare for a Champion to have such skill in handling weapons as different as the missile launcher and the machine-pistol.After 12 fights in League 2 and 12 resounding victories, he is one of the revelations of the last season. GUI_MENU_BOS_INFO_BIO_45† Sergeï thinks about nothing except fighting. Ever since his children were killed by a drunken Champion, he has sworn to eliminate every Champion he can find. He rose through the ranks one by one, leaving all his opponents for dead. His desire for justice is so great that he is slowly sinking into madness. His fighting technique and his desire for vengeance make him a formidable opponent. GUI_MENU_BOS_INFO_BIO_46Æ Lucky Cesar really deserves his nickname. His luck has become legendary. He has scaped death many times and won lots of fights thanks to his opponents' mechanical problems. Although he doesn't always win, his victories are often amazing and unforeseeable. His reputation for good luck gives him absolute confidence and causes his opponents to have an uneasy fear of him. Cesar is a very good fighter and a specialist at dousing his opponents with flames. GUI_MENU_BOS_INFO_BIO_47.�Formerly a high-ranking officer in the army, he went mad one day and massacred his unit. Given his glorious past and his rank, the army did not condemn him to death but stripped him of his rights and discharged him. An aimless wanderer, the BOS offered him the means of making a name for himself all over again. He is extremely technical and efficient, particularly when equipped with his favorite weapon, the War Shotgun, and he quickly arrived in League 1 without any difficulty. He is currently one of the best placed candidates for the title of Champion. GUI_MENU_BOS_INFO_BIO_48: Pablo De La Vega takes his fights like he lives his life: one day at a time. His technique, a blend of grenades and a commando rifle, is like his lifestyle: explosive and impulsive. He is fearless and unscrupulous, he fights all-out. His number of victories testifies to this. He is a champion to be reckoned with. GUI_MENU_BOS_INFO_BIO_49 �A hero on the battlefield, Raymundo Vargas is both nervy and charismatic, an artist of the pistol. He has been in League 1 for the last 6 years and is one of the best Champions. He was orphaned at birth and has never trusted anyone. His unpleasant character and selfishness make him a loner. He is ambitious and intends to recover his title as best of League 1, but to do so he will have to be as good as he was 5 years ago when he beat Enrique Batista. His recent results, 3 consecutive winning bets, are quite promising. GUI_MENU_BOS_INFO_BIO_50¶ With 80 winning bets out of 81 fights, Yong is an excellent Champion. His level continues to improve. He never rests. His taste for war makes him a very determined character. He doesn't do things by halves and knows how to use the slightest slip in his opponent's concentration to destroy him. His one wish is to remain in League 1 and one day to beat Boryenka. He is a specialist in gas diversions and is accustomed to wreaking disaster. GUI_MENU_BOS_INFO_BIO_51��The Red Templar is one of the most mysterious Champions in all the leagues. Originally from western Europe, he has been through the bloodiest battlefields. He was left for dead in last year's fight against Boryenka and he is thirsty for revenge. In spite of his calm behavior when not fighting, he is cruel and knows how to bring out his opponents' weak points. He doesn't hesitate to decapitate them with his Saber made of some mysterious alloy that gives it the impressive quality of being able to cut through armor as if it was butter. GUI_MENU_BOS_INFO_BIO_52	�Promoted to League 1 this season, Simon Ice is very pretentious. He dreams of becoming the best Champion in the History of League 1. He is provocative and cunning and he has the knack of annoying his opponents with his disrespect, his irritating manners and most of all his armor that destabilizes his opponents with its vibrations. With 45 winning bets in 2 years in League 2, he is a force to be reckoned with. His first 3 fights in League 1 resulted in 1 winning bet and 2 lost bets against Boryenka and Giuseppe Vito. GUI_MENU_BOS_INFO_BIO_53ç Born in Cuba, 'Maracas' is a model for many fighters. When he joined League 3 five years ago he proceeded to notch up victories: no fewer than 67 winning fights. His access to League 2 made newspaper headlines: 'A Mind-blowing Champion!', a reference to his 9 mm hallucinogenic bullets. His League 2 season was mitigated with 'only' 24 winning bets out of 29 but his prestige and his style make him one of the favorites to dethrone Igor Boryenka. He was promoted to League 1 this season. GUI_MENU_BOS_INFO_BIO_54‡ A truly great champion, he is one of the best in League 1. Those who underestimated him are no longer there to tell the tale. Merciless, he seems to be inhuman. He fears no one and cannot bear the competitiveness of the young Champions. His recent performances testify to his good fighting condition, although his Do-Svidaniya GZA with its armor-piercing bullets has something to do with it. GUI_MENU_BOS_INFO_BIO_55à The older of the Boryenka Brothers is now fighting in League 1. This Champion is renowned for his intelligence and ferocity and he has notched up an impressive number of victories. He fights on all fronts along with his brother Mika. In 123 fights he managed to win 120 bets and derives a perverse pleasure from torturing the most recalcitrant of his opponents. Armed with his missile launcher with modified rockets and a deadly assault rifle, nothing seems to get through to him. � GUI_MENU_BRIEFING_INFO_NIV_B« Welcome to the School of Champions Nolan! Here you will learn the basics that will enable you to build up a career as a Champion! As you may have noticed, the camp is located in underground troglodyte dwellings in the center of a battlefield. This is where Peter Rossbach will train you. Cross the mine to reach the training center and Peter Rossbach. Don't dawdle along the way. A very dim view is taken of late arrivals here! � GUI_MENU_BRIEFING_INFO_NIV_Cî�Right, now let's get serious! It's time to see whether your training has been effective and whether you've got what it takes! Remember, no notes here, the smallest mistake means you're dead. A helicopter will drop you on the battlefield. You'll have to survive if you want to reach the training center in one piece. You'll have no one to count on except yourself. No more inoffensive models! You'll be in a wartime situation.You're also going to make your first bets! You'll have to win at least one bet if you want to enter League 3 and start your career as a Champion. Your opponents want to get into League 3 just as much as you do so you'd better get serious! You're just a sum of money for them. They'll have no pity on you!Enjoy the fun, Nolan! � GUI_MENU_BRIEFING_INFO_NIV_DØ�We're surrounded, the enemy is all around. All links with the outside have broken down. The future of the camp depends on a slim chance! You're gonna be our messenger. It's imperative to get documents of capital importance to General Doodson. A scout was carrying the documents. Unfortunately for us, he was killed in the north trenches. Enemy surveillance is very intense in this zone. It's absolutely imperative that you get the documents from the body of the poor scout and take them to General Doodson. You should be able to find the General in an allied camp further west.You can expect strong opposition. The enemy has eyes everywhere and their snipers are deadly effective. Don't let them get you. You're our last chance. � GUI_MENU_BRIEFING_INFO_NIV_EW�Our enemies have developed an impressive cannon that they've called Big Boy. This little baby is wreaking havoc on our side and its time to put a stop to it! We tried to bombard Big Boy but all our efforts have been a miserable failure. Headquarters has therefore decided to send a commando operation to infiltrate the base where they keep Big Boy and destroy it. You will be accompanied by an engineer who's a specialist on explosives. He'll be in charge of transforming Big Boy into a magnificent fireworks display. Look after him well and never let him out of your sight! The success of the mission depends on his staying alive! When you've finished, go to the camp heliport and we'll come to pick you up before the whole place goes up in flames. The camp doesn't seem to be very well guarded but you'd better be careful just in case. Good luck, Nolan! � GUI_MENU_BRIEFING_INFO_NIV_F=�We might as well be honest. We're in a bad situation in Cuba. We've suffered enormous losses. We've had to beat a retreat and abandon our main camps. But there seems to have been a minor miracle because General Morris seems to have been spared. He has managed to hole up while waiting for someone to come for him... And you're the lucky winner! You've got to get the General back to us. He's of capital importance for the rest of the war in Cuba. Unfortunately our enemies are aware of this fact and he will the focus of all eyes! So you're to change clothes with the General in order to act as a decoy and enable him to escape safe and sound. Morris is one of our army's greatest strategists. It would be a tragedy if we were to lose him! And remember! You'll have no protection to get you back to base, so be extremely careful! � GUI_MENU_BRIEFING_INFO_NIV_G~�According to our information a convoy of trucks carrying heavy weapons has arrived in a small garrison town. It doesn't look like it'll stay there very long. We absolutely must take advantage of this stopover to deliver a deadly blow to the enemy's arsenal. Your mission won't really be easy. You'll be parachuted over the town. The convoy of trucks is parked in a parking lot that's difficult to get to. You'll have to blow them all up. You'll find all the equipment you need there to accomplish this mission successfully.It's absolutely essential that this top-level mission be a success for the allies. We'll take charge of getting you out of there after the sabotage operation: a helicopter will airlift you out. This mission should seriously undermine enemy morale. And don't forget that while waiting to be evacuated you will no doubt have to keep the enemy at bay. You leave immediately! � GUI_MENU_BRIEFING_INFO_NIV_H{�One of our cargo ships has run aground on a part of the Alaskan coast that's in enemy hands. The UAN is delighting in looting our fine cargo. We're going to launch a major paratrooper offensive to put a stop to this very unpleasant pillaging. This is where you come in, Nolan! Ack-ack towers have been positioned around the site. You're to accompany an engineer in order to destroy these towers before we send in the paras. We don't want to send our soldiers to certain death. The towers are strategically positioned along the front. They are sometimes difficult to get to and always very well guarded. Armored cars are also reported to be active in the region, so look after yourself and the engineer. Without him you won't be able to do very much. Don't hesitate to steal enemy exoskeletons when you get there in order to make your way between the enemy lines. Have fun in the snow, Nolan! � GUI_MENU_BRIEFING_INFO_NIV_IC�Our base is under attack from heliported troops. We won't be able to resist an attack from the outside for very long. If the parachuted commandos and their engineers manage to open one of the two doors to the camp, we'll find ourselves in the middle of a turkey shoot. We won't be able to push back an attack by land troops. This mission will be no easy matter and for your own sake you'd better be attentive to every intrusion into the base. If one gets through, all the others will follow. We have a few units inside who will be able to help you to contain the attack from the sky and prevent the engineers from opening the doors of the camp. Under no circumstances must those doors be opened, do you understand?!The success of this mission depends on your reaction time, on neutralizing the engineers and of course on your survival. � GUI_MENU_BRIEFING_INFO_NIV_J1�We have learned from our informers - information that was later confirmed by aerial photographs - that the UAN is transporting a considerable number of nuclear warheads toward the Alaska front. We have to get our hands on these warheads at all costs before they reach the front. You will therefore be parachuted into a garrison town that this precious convoy will be passing through. First you have to put the local communication system out of action, which will enable you to attack the convoy without fear of reinforcements coming. That's the easy part. The rest is a whole other ballgame: you have to eliminate all the units in the convoy and immobilize the transport exoskeletons before they can reach their destination. But be careful! They mustn't blow up! We don't want a nuclear catastrophe! Good luck, Nolan! � GUI_MENU_BRIEFING_INFO_NIV_K��In the region of Nevada in America the WRF has built a military base in the very heart of a gigantic coalmine. I need hardly tell you how important this base is! Our ramparts are ready to give way. The enemy has managed to foil our plans and opened the tunnel giving access to the mine. This is an immense breach through which the enemy troops and tanks can roll into the mine. With each passing minute our troops continue to bite the dust.The situation is untenable. The UAN troops have begun to occupy most of the guts of the mine. The priority is to stop the arrival of enemy troops. An engineer may be able to reach the door locking mechanism. He will need an effective escort. We're all counting on you, Nolan!Should you fail, the mine will be our grave... and yours too! � GUI_MENU_BRIEFING_INFO_NIV_LÅ�The situation is critical: one of our camps is isolated in the heart of Havana and is under attack from an armored enemy division. The troops already there won't be able to resist for much longer and we can't send any real reinforcements. You'll have to eliminate the armored cars attacking the camp! But be careful! The terrain is extremely difficult and the enemy has sent elite troops to the region. Moreover, you should run up against the more deadly of the Boryenka brothers there... Eliminate him to get into League 1!It won't be fun and games, Nolan! Our guys trapped down there are counting on you! You're their last hope, don't let them down! Good luck, and don't forget to bring us back some cigars! � GUI_MENU_BRIEFING_INFO_NIV_MÄ Vincente Adriano offered you the chance to work for the Syndicate. You turned down this opportunity and your choice has serious consequences. So here you are in Havana, at the doors of the biggest arena in the world and next to the most highly reputed champions. You've come face to face with your fate: will you survive and become the greatest gladiator or will you end up with your face in the dust like all the champions who've been here before you? � GUI_MENU_BRIEFING_INFO_NIV_N³ The choice you made to work for us is an honor to you, Nolan!You're gonna be part of our campaign to eradicate terrorists who threaten our organization. The opposition is in Cuba. It's important to eliminate them all. Our armored troops are there as backup. We know that their leader Hang Shaiming is hiding out in their HQ. Infiltrate their HQ, smoke out the old lunatic and give him what he deserves. Have no mercy on the terrorists! � GUI_MENU_BRIEFING_INFO_NIV_OÒ Nolan! Your choice in favor of our resistance group has offended the Syndicate. It's launching a major offensive against our HQ. We have to prevent them from massacring our comrades. We have come to a crucial point in the history of our group, the enemy is pouring in and we have to be effective if we want to push back their attack and prevent them from taking our position.Our victory depends on the quality of our defense system. They're coming, Nolan! Be strong! � GUI_MENU_BRIEFING_INFO_NIV_X@ Nolan, you will have to survive in the Area 13... Be prepared... � GUI_MENU_BUY_INFO_CHASSIS_01� Dagger � GUI_MENU_BUY_INFO_CHASSIS_02� Pistol � GUI_MENU_BUY_INFO_CHASSIS_03 Submachine gun � GUI_MENU_BUY_INFO_CHASSIS_04� Air-Pump Gun � GUI_MENU_BUY_INFO_CHASSIS_05 Assault Rifle � GUI_MENU_BUY_INFO_CHASSIS_06 Commando rifle � GUI_MENU_BUY_INFO_CHASSIS_07� Rifle � GUI_MENU_BUY_INFO_CHASSIS_08 Sniper's Rifle � GUI_MENU_BUY_INFO_CHASSIS_09� Automatic Missile-Launcher � GUI_MENU_BUY_INFO_CHASSIS_10� Heavy Machinegun � GUI_MENU_BUY_INFO_CHASSIS_11� War Shotgun � GUI_MENU_BUY_INFO_CHASSIS_12� Gas Launcher � GUI_MENU_BUY_INFO_CHASSIS_13� Exploding Grenade � GUI_MENU_BUY_INFO_CHASSIS_14� Cluster Grenade � GUI_MENU_BUY_INFO_CHASSIS_15 Hallucinogenic Grenade � GUI_MENU_BUY_INFO_CHASSIS_16� Fire Grenade � GUI_MENU_BUY_INFO_CHASSIS_17� Acid Grenade � GUI_MENU_BUY_INFO_CHASSIS_18� Lure grenade � GUI_MENU_BUY_INFO_CHASSIS_19� Small Shield � GUI_MENU_BUY_INFO_CHASSIS_20� Heavy Shield � GUI_MENU_BUY_INFO_CHASSIS_21� Light Shield � GUI_MENU_BUY_INFO_CHASSIS_22� Kevlar Armor � GUI_MENU_BUY_INFO_CHASSIS_23� Light Armor � GUI_MENU_BUY_INFO_CHASSIS_24� Heavy Armor � GUI_MENU_BUY_INFO_CHASSIS_25� Resistance Armor � GUI_MENU_BUY_INFO_CHASSIS_26� Syndicate Armor � GUI_MENU_BUY_INFO_CHASSIS_27	 Exo-Armor � GUI_MENU_BUY_INFO_NAME_01� Akilah � GUI_MENU_BUY_INFO_NAME_02� Dard IV � GUI_MENU_BUY_INFO_NAME_03� Snake B � GUI_MENU_BUY_INFO_NAME_04� Widow B � GUI_MENU_BUY_INFO_NAME_05� Tiptoe B � GUI_MENU_BUY_INFO_NAME_06� Sieriebró 13 � GUI_MENU_BUY_INFO_NAME_07� FKG ATA � GUI_MENU_BUY_INFO_NAME_08� FKG trooper � GUI_MENU_BUY_INFO_NAME_09� FKG 1964 � GUI_MENU_BUY_INFO_NAME_10� FKG Pro � GUI_MENU_BUY_INFO_NAME_11 nunc-morere B9 � GUI_MENU_BUY_INFO_NAME_12 Street-Imp � GUI_MENU_BUY_INFO_NAME_13� Aguila Rojo � GUI_MENU_BUY_INFO_NAME_14� Aguila R-24 � GUI_MENU_BUY_INFO_NAME_15� Aguila R-28c � GUI_MENU_BUY_INFO_NAME_16 MG-36 Adam � GUI_MENU_BUY_INFO_NAME_17 MG-36 Adam Pro � GUI_MENU_BUY_INFO_NAME_18 MG-36 Adam DOD � GUI_MENU_BUY_INFO_NAME_19	 Tiger T 0 � GUI_MENU_BUY_INFO_NAME_20	 Tiger T 1 � GUI_MENU_BUY_INFO_NAME_21	 F-Jane 10 � GUI_MENU_BUY_INFO_NAME_22	 F-Abby 10 � GUI_MENU_BUY_INFO_NAME_23	 F-Rose 10 � GUI_MENU_BUY_INFO_NAME_24� Berliner 54 � GUI_MENU_BUY_INFO_NAME_25� Berliner 56 � GUI_MENU_BUY_INFO_NAME_26� Berliner 57 � GUI_MENU_BUY_INFO_NAME_27� Snayperskaya � GUI_MENU_BUY_INFO_NAME_28 Almáz Snayperskaya � GUI_MENU_BUY_INFO_NAME_29 Tchiériep Snayperskaya � GUI_MENU_BUY_INFO_NAME_30� Vivda Kolon � GUI_MENU_BUY_INFO_NAME_31	 Vivda KSK � GUI_MENU_BUY_INFO_NAME_32� Déprédateur K13 � GUI_MENU_BUY_INFO_NAME_33� Déprédateur K55 � GUI_MENU_BUY_INFO_NAME_34	 Angel 103 � GUI_MENU_BUY_INFO_NAME_35	 Angel 109 � GUI_MENU_BUY_INFO_NAME_36� Do-Svidaniya � GUI_MENU_BUY_INFO_NAME_37� Do-Svidaniya GZA � GUI_MENU_BUY_INFO_NAME_38 Dead-Time-Five � GUI_MENU_BUY_INFO_NAME_39 Dead-Time-Pro � GUI_MENU_BUY_INFO_NAME_40� Nuvoloso Gas � GUI_MENU_BUY_INFO_NAME_41 Nuvoloso Fire � GUI_MENU_BUY_INFO_NAME_42 Nuvoloso Acid � GUI_MENU_BUY_INFO_NAME_43� Nuvoloso II � GUI_MENU_BUY_INFO_NAME_44� KY13-Mólniia � GUI_MENU_BUY_INFO_NAME_45	 Cluster B � GUI_MENU_BUY_INFO_NAME_46 Dijonnaise 68 � GUI_MENU_BUY_INFO_NAME_47	 Vulkan W9 � GUI_MENU_BUY_INFO_NAME_48 Rosicatura 44 � GUI_MENU_BUY_INFO_NAME_49� Irlicht POV2 � GUI_MENU_BUY_INFO_NAME_50 D17 Rievolioútsiia � GUI_MENU_BUY_INFO_NAME_51� K-6MM � GUI_MENU_BUY_INFO_NAME_52 D19 Kholódnyï � GUI_MENU_BUY_INFO_NAME_53 The Canadian � GUI_MENU_BUY_INFO_NAME_54 Protettore o20 � GUI_MENU_BUY_INFO_NAME_55 Felsgestein 57 � GUI_MENU_BUY_INFO_NAME_56 Biez-Bólià ZKO � GUI_MENU_BUY_INFO_NAME_57� R-Solid 5600 � GUI_MENU_BUY_INFO_NAME_58 Rainbow Corp. � GUI_MENU_BUY_INFO_NAME_59� Gourkov Ltd. � GUI_MENU_BUY_INFO_NAME_60 Elite Weapons � GUI_MENU_BUY_INFO_NAME_61 Berlitti Manufatturi � GUI_MENU_BUY_INFO_NAME_62 Hutchtown Arms � GUI_MENU_BUY_INFO_NAME_63� Compania Hierro � GUI_MENU_BUY_INFO_NAME_64� Green Bay Weapons � GUI_MENU_BUY_INFO_NAME_65 FireArms Corp. � GUI_MENU_BUY_INFO_NAME_66	 VolkSturm � GUI_MENU_BUY_INFO_NAME_67� Nachkodka Factory � GUI_MENU_BUY_INFO_NAME_68� Boom Factory � GUI_MENU_BUY_INFO_NAME_69� Les Armes Legrand � GUI_MENU_BUY_INFO_NAME_70 Dante Weapons � GUI_MENU_BUY_INFO_NAME_71� Michka Arms � GUI_MENU_BUY_INFO_NAME_72 The Crow Guns � GUI_MENU_BUY_INFO_NAME_73 Berlitti Manufatturi � GUI_MENU_BUY_INFO_SLOT_01 Melee weapons � GUI_MENU_BUY_INFO_SLOT_02	 Hand Guns � GUI_MENU_BUY_INFO_SLOT_03� Rifles � GUI_MENU_BUY_INFO_SLOT_04 Heavy Weapons � GUI_MENU_BUY_INFO_SLOT_05 Heavy Weapons/ Shields � GUI_MENU_BUY_INFO_SLOT_06� Armor � GUI_MENU_BUY_INFO_SLOT_07� Shields � GUI_MENU_BUY_INFO_SLOT_08� Gas Grenade � GUI_MENU_BUY_INFO_SLOT_09 Other Grenades � GUI_MENU_BUY_INFO_SLOT_10� Tools � GUI_MENU_CAMPAIGN_CINEMATICS Cinematics � GUI_MENU_CAMPAIGN_CONTINUE� Continue campaign ! GUI_MENU_CAMPAIGN_DIFFICULTY_EASY� Recruit ! GUI_MENU_CAMPAIGN_DIFFICULTY_HARD� Champion GUI_MENU_CAMPAIGN_DIFFICULTY_NORMAL	 Mercenary ! GUI_MENU_CAMPAIGN_DIFFICULTY_TEXT Choose your difficulty " GUI_MENU_CAMPAIGN_DIFFICULTY_TITLE Difficulty ! GUI_MENU_CAMPAIGN_LOAD_SAVED_GAME� Load saved game � GUI_MENU_CAMPAIGN_NEW_GAME Begin new campaign � GUI_MENU_CAMPAIGN_TITLE� Campaign � GUI_MENU_CHAMPION_INFO_01 Tanko Poku � GUI_MENU_CHAMPION_INFO_02 Djanemba the Fauve � GUI_MENU_CHAMPION_INFO_03� Gong Ju Sun � GUI_MENU_CHAMPION_INFO_04 Victor Teronovitch � GUI_MENU_CHAMPION_INFO_05� Masatosi 'Yamibushi' Togawa � GUI_MENU_CHAMPION_INFO_06 Smoking Rifle Felipe � GUI_MENU_CHAMPION_INFO_07 Master Loa � GUI_MENU_CHAMPION_INFO_08 Hanz Wältz � GUI_MENU_CHAMPION_INFO_09� Destruction Harry � GUI_MENU_CHAMPION_INFO_10! Wolfgang 'Eisernteufel' Heinrich � GUI_MENU_CHAMPION_INFO_11 Panzer Krüger � GUI_MENU_CHAMPION_INFO_12� Havock Jimmy � GUI_MENU_CHAMPION_INFO_13 Z � GUI_MENU_CHAMPION_INFO_14 Fei the Blazing Tiger � GUI_MENU_CHAMPION_INFO_15 Blackcat Kity � GUI_MENU_CHAMPION_INFO_16� Guillermo Canas � GUI_MENU_CHAMPION_INFO_17� Hakim Ragab the Destroyer � GUI_MENU_CHAMPION_INFO_18 Edouardo Heartbreaker � GUI_MENU_CHAMPION_INFO_19 Chan Wan Hang � GUI_MENU_CHAMPION_INFO_20 Le Professeur � GUI_MENU_CHAMPION_INFO_21 Hideo Kitanao � GUI_MENU_CHAMPION_INFO_22 Kim Lee Chung � GUI_MENU_CHAMPION_INFO_23� Carlos Fuego � GUI_MENU_CHAMPION_INFO_24� Hassan Dawa � GUI_MENU_CHAMPION_INFO_25 Seng Cheam � GUI_MENU_CHAMPION_INFO_26� Vladimir the Bloody � GUI_MENU_CHAMPION_INFO_27� Shota Junbeï � GUI_MENU_CHAMPION_INFO_28� Le Bûcheron � GUI_MENU_CHAMPION_INFO_29 Taka the Dark Herald � GUI_MENU_CHAMPION_INFO_30 Mika Boryenka � GUI_MENU_CHAMPION_INFO_31� Tao Ren � GUI_MENU_CHAMPION_INFO_32 Nikos Iliadis � GUI_MENU_CHAMPION_INFO_33 David Dack � GUI_MENU_CHAMPION_INFO_34� Yucheng Qin � GUI_MENU_CHAMPION_INFO_35 Kangaroo James � GUI_MENU_CHAMPION_INFO_36� Sidi N'Goma � GUI_MENU_CHAMPION_INFO_37 Takeshi Kojima � GUI_MENU_CHAMPION_INFO_38 Chico Flamingo � GUI_MENU_CHAMPION_INFO_39 Konfu Qong � GUI_MENU_CHAMPION_INFO_40 Youri The Ogre � GUI_MENU_CHAMPION_INFO_41� Enrique Batista � GUI_MENU_CHAMPION_INFO_42� Ertugrul Ozdemir � GUI_MENU_CHAMPION_INFO_43 Horacio Ortega � GUI_MENU_CHAMPION_INFO_44 Roskovitch The Butcher of Moscow � GUI_MENU_CHAMPION_INFO_45� Sergeï Ternetchev � GUI_MENU_CHAMPION_INFO_46� Lucky Cesar � GUI_MENU_CHAMPION_INFO_47 Chernokov the Fallen � GUI_MENU_CHAMPION_INFO_48� Pablo De La Vega � GUI_MENU_CHAMPION_INFO_49� Raymundo Vargas � GUI_MENU_CHAMPION_INFO_50 Yong Sook Yoon � GUI_MENU_CHAMPION_INFO_51� The Red Templar � GUI_MENU_CHAMPION_INFO_52	 Simon Ice � GUI_MENU_CHAMPION_INFO_53 Xavier 'Maracas' Estrada � GUI_MENU_CHAMPION_INFO_54� Giusepe Vito � GUI_MENU_CHAMPION_INFO_55 Igor Boryenka � GUI_MENU_CHAMPION_INFO_56� Yuleidys Cruz & Devesh Pandari � GUI_MENU_CHAMPION_INFO_570 Miguel Alvarez, Alexey Adrienko & Amano Gretchev � GUI_MENU_CHAMPION_INFO_58� The Butcher � GUI_MENU_CHAMPION_INFO_59 Hang Shaiming � GUI_MENU_CHAMPION_INFO_60 Peter Rossbach � GUI_MENU_CHAMPION_MINI_DESC_01> Nation : South Africa - Age : 31 Height : 1,87 - Weight : 75,8 � GUI_MENU_CHAMPION_MINI_DESC_028 Nation : Russia - Age : 28 Height : 1,91 - Weight : 80,3 � GUI_MENU_CHAMPION_MINI_DESC_037 Nation : China - Age : 25 Height : 1,93 - Weight : 82,1 � GUI_MENU_CHAMPION_MINI_DESC_04? Nation : North Africa - Age : 31 Height : 2,00 - Weight : 90,7 � GUI_MENU_CHAMPION_MINI_DESC_056 Nation : Cuba - Age : 28 Height : 1,81 - Weight : 75,3 � GUI_MENU_CHAMPION_MINI_DESC_068 Nation : France - Age : 21 Height : 1,91 - Weight : 86,6 � GUI_MENU_CHAMPION_MINI_DESC_07: Nation : Germany - Age : 22 Height : 2,01 - Weight : 90,7 � GUI_MENU_CHAMPION_MINI_DESC_088 Nation : Japan - Age : 23 Height : 2,03 - Weight : 108,9 � GUI_MENU_CHAMPION_MINI_DESC_09: Nation : England - Age : 25 Height : 1,95 - Weight : 101,4 � GUI_MENU_CHAMPION_MINI_DESC_107 Nation : Spain - Age : 24 Height : 1,88 - Weight : 80,9 � GUI_MENU_CHAMPION_MINI_DESC_119 Nation : Albania - Age : 26 Height : 1,85 - Weight : 75,2 � GUI_MENU_CHAMPION_MINI_DESC_12< Nation : Australia - Age : 32 Height : 2,05 - Weight : 95,7 � GUI_MENU_CHAMPION_MINI_DESC_138 Nation : Brazil - Age : 34 Height : 1,79 - Weight : 72,2 � GUI_MENU_CHAMPION_MINI_DESC_14; Nation : Cameroon - Age : 18 Height : 1,84 - Weight : 82,5 � GUI_MENU_CHAMPION_MINI_DESC_159 Nation : Croatia - Age : 19 Height : 1,92 - Weight : 83,4 � GUI_MENU_CHAMPION_MINI_DESC_168 Nation : Greece - Age : 20 Height : 1,83 - Weight : 75,6 � GUI_MENU_CHAMPION_MINI_DESC_179 Nation : Morocco - Age : 21 Height : 1,87 - Weight : 87,1 � GUI_MENU_CHAMPION_MINI_DESC_189 Nation : Canada - Age : 23 Height : 1,96 - Weight : 95,0 � GUI_MENU_CHAMPION_MINI_DESC_198 Nation : Egypt - Age : 24 Height : 2,02 - Weight : 98,1 � GUI_MENU_CHAMPION_MINI_DESC_209 Nation : Guyana - Age : 27 Height : 1,92 - Weight : 85,7 � GUI_MENU_CHAMPION_MINI_DESC_21: Nation : Colombia - Age : 29 Height : 1,87 - Weight : 90,2 � GUI_MENU_CHAMPION_MINI_DESC_228 Nation : Benin - Age : 18 Height : 1,87 - Weight : 91,1 � GUI_MENU_CHAMPION_MINI_DESC_238 Nation : India - Age : 19 Height : 1,69 - Weight : 65,2 � GUI_MENU_CHAMPION_MINI_DESC_24: Nation : Hungary - Age : 26 Height : 1,98 - Weight : 105,2 � GUI_MENU_CHAMPION_MINI_DESC_25< Nation : Costa Rica - Age : 27 Height : 1,88 - Weight : 90,0 � GUI_MENU_CHAMPION_MINI_DESC_269 Nation : Georgia - Age : 28 Height : 1,81 - Weight : 78,3 � GUI_MENU_CHAMPION_MINI_DESC_278 Nation : Chile - Age : 29 Height : 1,92 - Weight : 85,7 � GUI_MENU_CHAMPION_MINI_DESC_28: Nation : America - Age : 30 Height : 1,84 - Weight : 82,5 � GUI_MENU_CHAMPION_MINI_DESC_29= Nation : Cape Verde - Age : 30 Height : 1,69 - Weight : 65,2 � GUI_MENU_CHAMPION_MINI_DESC_307 Nation : Italy - Age : 24 Height : 1,85 - Weight : 75,2 � GUI_MENU_CHAMPION_MINI_DESC_319 Nation : Mexico - Age : 37 Height : 1,84 - Weight : 82,5 � GUI_MENU_CHAMPION_MINI_DESC_32: Nation : Thailand - Age : 42 Height : 1,85 - Weight : 75,2 � GUI_MENU_CHAMPION_MINI_DESC_338 Nation : Yemen - Age : 19 Height : 2,00 - Weight : 90,7 � GUI_MENU_CHAMPION_MINI_DESC_349 Nation : Turkey - Age : 22 Height : 2,02 - Weight : 98,1 � GUI_MENU_CHAMPION_MINI_DESC_358 Nation : Haiti - Age : 23 Height : 1,92 - Weight : 83,4 � GUI_MENU_CHAMPION_MINI_DESC_36: Nation : America - Age : 23 Height : 2,01 - Weight : 107,2 � GUI_MENU_CHAMPION_MINI_DESC_379 Nation : Vietnam - Age : 29 Height : 1,84 - Weight : 76,5 � GUI_MENU_CHAMPION_MINI_DESC_38: Nation : Jamaica - Age : 28 Height : 1,91 - Weight : 84,0 � GUI_MENU_CHAMPION_MINI_DESC_39< Nation : Polynesia - Age : 27 Height : 1,92 - Weight : 95,5 � GUI_MENU_CHAMPION_MINI_DESC_406 Nation : Peru - Age : 23 Height : 1,92 - Weight : 86,8 � GUI_MENU_CHAMPION_MINI_DESC_41: Nation : Pakistan - Age : 22 Height : 1,94 - Weight : 91,8 � GUI_MENU_CHAMPION_MINI_DESC_427 Nation : Russia- Age : 28 Height : 1,94 - Weight : 91,8 � GUI_MENU_CHAMPION_MINI_DESC_438 Nation : Russia - Age : 27 Height : 1,92 - Weight : 90,1 � GUI_MENU_CINEMATICS_BLACKMAIL	 Blackmail � GUI_MENU_CINEMATICS_EPILOGUE� Epilogue � GUI_MENU_CINEMATICS_ERADICATION� Eradication GUI_MENU_CINEMATICS_ERADICATION_END� Eradication End � GUI_MENU_CINEMATICS_INTRO� Intro ! GUI_MENU_CINEMATICS_MIRA_BORYENKA Mika Boryenka � GUI_MENU_CINEMATICS_MONASTERY	 Monastery " GUI_MENU_CINEMATICS_NOLAN_IS_ALIVE Nolan Is Alive " GUI_MENU_CINEMATICS_PETER_ROSSBACH Peter Rossbach � GUI_MENU_CINEMATICS_PROLOGUE� Prologue � GUI_MENU_CINEMATICS_REMEMBER� Remember � GUI_MENU_CINEMATICS_RESISTANCE Resistance " GUI_MENU_CINEMATICS_RESISTANCE_END Resistance End � GUI_MENU_CINEMATICS_REVENGE� Revenge � GUI_MENU_CINEMATICS_TITLE_TEXT� Choose a cinematic to play. � GUI_MENU_CINEMATICS_TITLE_TITLE Cinematics � GUI_MENU_CINEMATICS_TRAILER� Trailer GUI_MENU_CLASS_INFO_01ò Fast but fragile, the Sniper unit specializes in long-distance combat. It is quite mobile and can easily change shooting position. Good for backing up an attack or weakening an enemy unit.Sniper unit is effective backup for all types of unit. GUI_MENU_CLASS_INFO_02: Fitted with a shield, the Turtle-soldier is a defensive and offensive pivot point that is essential in any squad. Leading an attack he can open up a breach in the enemy defense thanks to the powerful fire-power of his small shotgun.The Turtle-soldier is the back-up unit par excellence for both defense and attack. GUI_MENU_CLASS_INFO_03û The Short-range has devastating fire-power though only short-range.So you have to get as close as possible to the enemy to exploit its destructive potential to the full.Combined with a Turtle-soldier, it becomes a real threat for all types of soldier. GUI_MENU_CLASS_INFO_04­ Assault is an all-purpose unit, equally at ease in close combat and in remote combat.Assault is a unit that can backup any other unit, which makes it necessary in any squad. GUI_MENU_CLASS_INFO_05÷ Slow but heavily protected, the Heavy Soldier can clean up a messy situation in no time with his heavy machinegun.Very useful for putting a stop to a massive enemy attack.Combined with an Engineer, he becomes an incomparable weapon of destruction. GUI_MENU_CLASS_INFO_06¹ The Agent is fast and effective in combat, but fragile. He specializes in hacking terminals, which he is much faster at than the others.The Agent is a precious element in team strategy. GUI_MENU_CLASS_INFO_07g Armed with a Grenade Launcher, the Grenade soldier is capable of sorting out a multitude of difficult situations.Flexible in action thanks to his 3 types of grenade, he is a key element in the success of well-organized attacks.A good example of how to use a Grenade soldier strategically is to send a hallucinogenic grenade before launching an Assault attack. GUI_MENU_CLASS_INFO_08ê The Engineer is good for repairing his buddies' armor. He is a considerable asset for soldiers serving in the front line.With the help of a Turtle-soldier he can form an impregnable defense that is ideal for holding a strategic point. GUI_MENU_CLASS_INFO_11� Sniper GUI_MENU_CLASS_INFO_12 Protector (mini pump) GUI_MENU_CLASS_INFO_13� Protector (submachine gun) GUI_MENU_CLASS_INFO_14 Peacemaker GUI_MENU_CLASS_INFO_15� Trooper GUI_MENU_CLASS_INFO_16� Destroyer (heavy machinegun) GUI_MENU_CLASS_INFO_17� Destroyer (missile launcher) GUI_MENU_CLASS_INFO_18� Agent GUI_MENU_CLASS_INFO_19	 Grenadier GUI_MENU_CLASS_INFO_20� Engineer GUI_MENU_MAIN_CAMPAIGN� Campaign GUI_MENU_MAIN_CREDITS� Credits � GUI_MENU_MAIN_MULTIPLAYER� Multiplayer GUI_MENU_MAIN_OPTIONS� Options � GUI_MENU_MAIN_POPUP_QUIT_TEXT( Are you sure you wish to quit the game ? � GUI_MENU_MAIN_POPUP_QUIT_TITLE� Quit game ? GUI_MENU_MAIN_PROFILE Change profile GUI_MENU_MAIN_QUIT� Quit � GUI_MENU_MAIN_TITLE	 Main menu ! GUI_MENU_MERCENARY_DESC_TIPS_INGEù The engineer is a mercenary of a capital importance on the battlefield. He can repair your armor and shield at all times. The engineers are bad fighters and can die quickly If you do not look after them! Keep them alive and they will keep you alive. � GUI_MENU_MERCENARY_INFO_01� Dieter Hatzfeld � GUI_MENU_MERCENARY_INFO_02� Mickael Gluckmann � GUI_MENU_MERCENARY_INFO_03 Davide Foresti � GUI_MENU_MERCENARY_INFO_04 Bernd Artz � GUI_MENU_MERCENARY_INFO_05 Bodo Worns � GUI_MENU_MERCENARY_INFO_06 Boris Jeremies � GUI_MENU_MERCENARY_INFO_07� Rutger Kohl � GUI_MENU_MERCENARY_INFO_08� Be Davidson � GUI_MENU_MERCENARY_INFO_09� David Hunter � GUI_MENU_MERCENARY_INFO_10� Davis Bell Junior � GUI_MENU_MERCENARY_INFO_11 Miller Constantine � GUI_MENU_MERCENARY_INFO_12� Chester Copperpot � GUI_MENU_MERCENARY_INFO_13� Edouardo Morieta � GUI_MENU_MERCENARY_INFO_14� Armadillo Suarez � GUI_MENU_MERCENARY_INFO_15� Benneth Collins � GUI_MENU_MERCENARY_INFO_16� Winston Rock � GUI_MENU_MERCENARY_INFO_17 Adrian Slater � GUI_MENU_MERCENARY_INFO_18 Sam Baluka � GUI_MENU_MERCENARY_INFO_19 Gordon Beckett � GUI_MENU_MERCENARY_INFO_20 Ewan Williams � GUI_MENU_MERCENARY_INFO_21 Armando Qiero � GUI_MENU_MERCENARY_INFO_22 Kenneth Decoca � GUI_MENU_MERCENARY_INFO_23 Luka Ribow � GUI_MENU_MERCENARY_INFO_24 Vic McDouglas � GUI_MENU_MERCENARY_INFO_25 Steven Galahan � GUI_MENU_MERCENARY_INFO_26� Scott Mansfield � GUI_MENU_MERCENARY_INFO_27	 Brad Hurt � GUI_MENU_MERCENARY_INFO_28� Vin Jerkins � GUI_MENU_MERCENARY_INFO_29 Chris Halirott � GUI_MENU_MERCENARY_INFO_30� Taylor Moon � GUI_MENU_MERCENARY_INFO_31 Peter Linberg � GUI_MENU_MERCENARY_INFO_32� Sunny Mayers � GUI_MENU_MERCENARY_INFO_33� Kenny Parker � GUI_MENU_MERCENARY_INFO_34� Martin Laurence � GUI_MENU_MERCENARY_INFO_35 Henry Owen � GUI_MENU_MERCENARY_INFO_36 Edward Beckman � GUI_MENU_MERCENARY_INFO_37 John Berry � GUI_MENU_MERCENARY_INFO_38 Andrew Johnson � GUI_MENU_MERCENARY_INFO_39 Robert Medocco � GUI_MENU_MERCENARY_INFO_40 Philip Brandt � GUI_MENU_MERCENARY_INFO_41� Mark Spencer � GUI_MENU_MERCENARY_INFO_42� Mel Bronson � GUI_MENU_MERCENARY_INFO_43	 Carl Lage � GUI_MENU_MERCENARY_INFO_44 Dany Shine � GUI_MENU_MERCENARY_INFO_45� Simon Jawood � GUI_MENU_MERCENARY_INFO_46 Dutch Prescott � GUI_MENU_MERCENARY_INFO_47 Larry Johanson � GUI_MENU_MERCENARY_INFO_48 Lewis Paulson � GUI_MENU_MERCENARY_INFO_49� Denis Topper � GUI_MENU_MERCENARY_INFO_50 Gerald Bauers � GUI_MENU_MERCENARY_INFO_51� Olaf Gudjohnsen � GUI_MENU_MERCENARY_INFO_52� Pilaf Olsen � GUI_MENU_MERCENARY_INFO_53� Antonio Rodriguez � GUI_MENU_MERCENARY_INFO_54 Luis Miguel Pueblito � GUI_MENU_MERCENARY_INFO_55� Juan Pablo Ronda � GUI_MENU_MERCENARY_INFO_56 Miguel Ibanez � GUI_MENU_MERCENARY_INFO_57 Paco Martinez � GUI_MENU_MERCENARY_INFO_58 Amador Buendia � GUI_MENU_MERCENARY_INFO_59 Enrique Garcia Marquez � GUI_MENU_MERCENARY_INFO_60 Michel Sabran � GUI_MENU_MERCENARY_INFO_61 Benoît Arnaud � GUI_MENU_MERCENARY_INFO_62� Gustave Montaud � GUI_MENU_MERCENARY_INFO_63� Christophe Pennot � GUI_MENU_MERCENARY_INFO_64� Sebastian Ratchet � GUI_MENU_MERCENARY_INFO_65� David Julian � GUI_MENU_MERCENARY_INFO_66 Martin Lenoir � GUI_MENU_MERCENARY_INFO_67 Paul Martin Junior � GUI_MENU_MERCENARY_INFO_68 Clement Melki � GUI_MENU_MERCENARY_INFO_69 Roger B, davis � GUI_MENU_MERCENARY_INFO_70 Rudy Vanbasten � GUI_MENU_MERCENARY_INFO_71� Ryan Pierson � GUI_MENU_MERCENARY_INFO_72� Alberto Granzotto � GUI_MENU_MERCENARY_INFO_73� Carlo Giuliani Pianorosso � GUI_MENU_MERCENARY_INFO_74� Joel Kellis � GUI_MENU_MERCENARY_INFO_75 Mario Kartino � GUI_MENU_MERCENARY_INFO_76 Marco Marcello � GUI_MENU_MERCENARY_INFO_77� Vincenzo Morinho � GUI_MENU_MERCENARY_INFO_78 Luis Carvallo � GUI_MENU_MERCENARY_INFO_79	 Jack korb � GUI_MENU_MERCENARY_INFO_80� Charly Rogue � GUI_MENU_MERCENARY_INFO_81 Clément Priest � GUI_MENU_MERCENARY_INFO_82 Colonel Huber - GUI_MENU_MERCENARY_WEAPON_DESC_TIPS_PROTECTOR« The protector does not inflict much damage, but he is extremely resistant and can take more damage than anyone with his shield in hand. They provide good defensive cover. * GUI_MENU_MERCENARY_WEAPON_DESC_TIPS_SNIPER‹ The sniper is an essential ally when you don't have long range weapons. He can find and kill an enemy from great distances saving you time. + GUI_MENU_MERCENARY_WEAPON_DESC_TIPS_TROOPERˆ The trooper is a basic mercenary, he is a very balanced fighter that can provide support when you most need it. He is used all the time. $ GUI_MENU_MULTIPLAYER_ADD_TO_FAVORITE� Add to favorite � GUI_MENU_MULTIPLAYER_ADVANCED� Advanced * GUI_MENU_MULTIPLAYER_ADVANCED_CREATE_TITLE� ADVANCED OPTIONS GUI_MENU_MULTIPLAYER_AVAILABLE_MAPS� Available maps : ! GUI_MENU_MULTIPLAYER_CHOOSEN_MAPS Chosen maps : � GUI_MENU_MULTIPLAYER_CREATE Create server $ GUI_MENU_MULTIPLAYER_CREATE_ADVANCED� Advanced " GUI_MENU_MULTIPLAYER_CREATE_CREATE Create server + GUI_MENU_MULTIPLAYER_CREATE_CREATE_INTERNET Create Internet server & GUI_MENU_MULTIPLAYER_CREATE_CREATE_LAN� Create LAN server % GUI_MENU_MULTIPLAYER_CREATE_GAME_MODE	 Game mode % GUI_MENU_MULTIPLAYER_CREATE_IP_ADRESS Your IP adress � GUI_MENU_MULTIPLAYER_CREATE_MAP� Map & GUI_MENU_MULTIPLAYER_CREATE_MAX_PLAYER Max player $ GUI_MENU_MULTIPLAYER_CREATE_PASSWORD� Password & GUI_MENU_MULTIPLAYER_CREATE_POPUP_TEXT� Creating server, please wait... ' GUI_MENU_MULTIPLAYER_CREATE_POPUP_TITLE� Creating server.. * GUI_MENU_MULTIPLAYER_CREATE_REF_ON_GAMESPY Referenced on GameSpy ' GUI_MENU_MULTIPLAYER_CREATE_SERVER_NAME� Server name ! GUI_MENU_MULTIPLAYER_CREATE_TITLE Create server, GUI_MENU_MULTIPLAYER_DOWNLOAD_MAP_POPUP_TEXT, Would you like to download the missing map ? - GUI_MENU_MULTIPLAYER_DOWNLOAD_MAP_POPUP_TITLE Download map ? 2 GUI_MENU_MULTIPLAYER_ERROR_DOWNLOAD_MAP_POPUP_TEXT1 An error occurs when downloading map from server. 3 GUI_MENU_MULTIPLAYER_ERROR_DOWNLOAD_MAP_POPUP_TITLE� Error downloading map ! ) GUI_MENU_MULTIPLAYER_FILTERS_EMPTY_SERVER Discard empty server ( GUI_MENU_MULTIPLAYER_FILTERS_FULL_SERVER� Discard full server & GUI_MENU_MULTIPLAYER_FILTERS_GAME_TYPE Keep if game type is  GUI_MENU_MULTIPLAYER_FILTERS_MAP Keep if map contains 7 GUI_MENU_MULTIPLAYER_FILTERS_MISMATCHING_VERSION_SERVER" Discard mismatching server version ! GUI_MENU_MULTIPLAYER_FILTERS_NAME Keep if name contains . GUI_MENU_MULTIPLAYER_FILTERS_PASSWORDED_SERVER� Discard pass worded server ! GUI_MENU_MULTIPLAYER_FILTERS_PING Keep if ping is above 2 GUI_MENU_MULTIPLAYER_FILTERS_PING_ERROR_POPUP_TEXT1 The ping you entered is either missing or invalid 3 GUI_MENU_MULTIPLAYER_FILTERS_PING_ERROR_POPUP_TITLE� Invalid ping filter * GUI_MENU_MULTIPLAYER_FILTERS_PLAYER_NUMBER$ Keep if player number is at least of ; GUI_MENU_MULTIPLAYER_FILTERS_PLAYER_NUMBER_ERROR_POPUP_TEXT: The player number you entered is either missing or invalid < GUI_MENU_MULTIPLAYER_FILTERS_PLAYER_NUMBER_ERROR_POPUP_TITLE� Invalid player number filter " GUI_MENU_MULTIPLAYER_FILTERS_TITLE� Filters 5 GUI_MENU_MULTIPLAYER_INVALID_PLAYER_NUMBER_POPUP_TEXT= The number of players you entered is too high, maximum is 32. 6 GUI_MENU_MULTIPLAYER_INVALID_PLAYER_NUMBER_POPUP_TITLE Too many players ! � GUI_MENU_MULTIPLAYER_IP_CONNECT Connect to IP * GUI_MENU_MULTIPLAYER_IP_CONNECT_POPUP_TEXT Please enter the IP address to which you want to connect. IP address can include the port number, as for example 192.168.0.1:3060 + GUI_MENU_MULTIPLAYER_IP_CONNECT_POPUP_TITLE� Direct connection to IP � GUI_MENU_MULTIPLAYER_JOIN� Join server ! GUI_MENU_MULTIPLAYER_JOIN_CONNECT� Connect ! GUI_MENU_MULTIPLAYER_JOIN_FILTERS� Filters ! GUI_MENU_MULTIPLAYER_JOIN_FRIENDS� Friends ) GUI_MENU_MULTIPLAYER_JOIN_HEADER_FAVORITE - * GUI_MENU_MULTIPLAYER_JOIN_HEADER_GAME_TYPE	 Game type $ GUI_MENU_MULTIPLAYER_JOIN_HEADER_MAP� Map % GUI_MENU_MULTIPLAYER_JOIN_HEADER_NAME� Name ) GUI_MENU_MULTIPLAYER_JOIN_HEADER_PASSWORD - % GUI_MENU_MULTIPLAYER_JOIN_HEADER_PING� Ping. GUI_MENU_MULTIPLAYER_JOIN_HEADER_PLAYER_NUMBER ( GUI_MENU_MULTIPLAYER_JOIN_HEADER_VERSION� Version * GUI_MENU_MULTIPLAYER_JOIN_INTERNET_SERVERS� Internet servers % GUI_MENU_MULTIPLAYER_JOIN_LAN_SERVERS� LAN servers $ GUI_MENU_MULTIPLAYER_JOIN_POPUP_TEXT6 Connecting to server to enter the game, please wait... % GUI_MENU_MULTIPLAYER_JOIN_POPUP_TITLE Connecting to server.. ! GUI_MENU_MULTIPLAYER_JOIN_REFRESH� Refresh � GUI_MENU_MULTIPLAYER_JOIN_SCAN� Scan � GUI_MENU_MULTIPLAYER_JOIN_STOP� Stop � GUI_MENU_MULTIPLAYER_JOIN_TITLE� Join server + GUI_MENU_MULTIPLAYER_MAP_DIFFERS_POPUP_TEXT" The server map differs from yours., GUI_MENU_MULTIPLAYER_MAP_DIFFERS_POPUP_TITLE� Map differs from server ! . GUI_MENU_MULTIPLAYER_NO_CHOOSEN_MAP_POPUP_TEXT4 You must select at least one map to launch a server. / GUI_MENU_MULTIPLAYER_NO_CHOOSEN_MAP_POPUP_TITLE No game map ! , GUI_MENU_MULTIPLAYER_NO_GAME_NAME_POPUP_TEXT< The game name filter is void. Enter one or disable checkbox. - GUI_MENU_MULTIPLAYER_NO_GAME_NAME_POPUP_TITLE Game name is missing ! + GUI_MENU_MULTIPLAYER_NO_MAP_NAME_POPUP_TEXT; The map name filter is void. Enter one or disable checkbox. , GUI_MENU_MULTIPLAYER_NO_MAP_NAME_POPUP_TITLE Map name is missing ! . GUI_MENU_MULTIPLAYER_NO_SERVER_NAME_POPUP_TEXT- The server name is missing, please enter one. / GUI_MENU_MULTIPLAYER_NO_SERVER_NAME_POPUP_TITLE Server name is missing ! ( GUI_MENU_MULTIPLAYER_PASSWORD_POPUP_TEXT5 Please enter a password to connect to selected server ) GUI_MENU_MULTIPLAYER_PASSWORD_POPUP_TITLE Server is protected! ' GUI_MENU_MULTIPLAYER_PASSWORD_TOO_SMALL( The password you've entered is too small ) GUI_MENU_MULTIPLAYER_REMOVE_FROM_FAVORITE Remove from favorite � GUI_MENU_MULTIPLAYER_TITLE� Multiplayer � GUI_MENU_MULTI_ADV_AUTO_BALANCE� Auto balance GUI_MENU_MULTI_ADV_RULES� Rules � GUI_MENU_MULTI_ADV_SCORE_LIMIT� Score limit � GUI_MENU_MULTI_ADV_TIME_LIMIT Time limit ( GUI_MENU_MULTI_CLASS_DESC_TIPS_DESTROYER£ Destroyer is a heavy soldier who can do a huge amount of damage in a very short time. Their only weakness is their speed as they are the slowest class in the BoS. ( GUI_MENU_MULTI_CLASS_DESC_TIPS_GRENADIER‘ Grenadier can carry all kinds of grenades and can use a gas-launcher. He is a support soldier, who can make all the difference during the battle. GUI_MENU_MULTI_CLASS_DESC_TIPS_INGE• Engineer is the best hacker. Besides being able to repair the armor of his allies, he is a capable soldier but has very little armor for protection. ( GUI_MENU_MULTI_CLASS_DESC_TIPS_PROTECTORW Protectors are strong units. He can be very useful to defend a point or protect allies. % GUI_MENU_MULTI_CLASS_DESC_TIPS_SNIPER¢ Sniper is the best soldier in long range combat. He can move quickly and can hack terminals slightly faster. They lack close combat ferocity of the other classes. & GUI_MENU_MULTI_CLASS_DESC_TIPS_TROOPERP Trooper is extremely balanced. He is well equiped and he is resistant to damage. � GUI_MENU_MULTI_RESTART_GAME� Restart game  GUI_MENU_NAME_MISSION_INFO_NIV_A� Somewhere in Cuba   GUI_MENU_NAME_MISSION_INFO_NIV_B The School   GUI_MENU_NAME_MISSION_INFO_NIV_C� Baptism of Fire   GUI_MENU_NAME_MISSION_INFO_NIV_D� Patrol   GUI_MENU_NAME_MISSION_INFO_NIV_E� Big Boy   GUI_MENU_NAME_MISSION_INFO_NIV_F� Decoy   GUI_MENU_NAME_MISSION_INFO_NIV_G Special Forces   GUI_MENU_NAME_MISSION_INFO_NIV_H	 Cargo Bay   GUI_MENU_NAME_MISSION_INFO_NIV_I� Parachuting   GUI_MENU_NAME_MISSION_INFO_NIV_J� Convoy   GUI_MENU_NAME_MISSION_INFO_NIV_K� Hold this Point   GUI_MENU_NAME_MISSION_INFO_NIV_L� Tanks in the City   GUI_MENU_NAME_MISSION_INFO_NIV_M� Good Choice? GUI_MENU_NAME_MISSION_INFO_NIV_N� Eradication  GUI_MENU_NAME_MISSION_INFO_NIV_O Resistance  GUI_MENU_NAME_MISSION_INFO_NIV_X� Area 13 � GUI_MENU_OBJECTIVE_BIGBOY_01 Enter the enemy base � GUI_MENU_OBJECTIVE_BIGBOY_02! Find the main enemy base entrance � GUI_MENU_OBJECTIVE_BIGBOY_03* Find the secret entrance, near the bunkers � GUI_MENU_OBJECTIVE_BIGBOY_04 The engineer mustn't die � GUI_MENU_OBJECTIVE_BIGBOY_05+ Deactivate the camp's main security system. � GUI_MENU_OBJECTIVE_BIGBOY_06� Find the HQ � GUI_MENU_OBJECTIVE_BIGBOY_07� Clean the stage � GUI_MENU_OBJECTIVE_BIGBOY_08! Let your engineer hack the system � GUI_MENU_OBJECTIVE_BIGBOY_09� Blow up Big Boy � GUI_MENU_OBJECTIVE_BIGBOY_10" Find the defense quarters entrance � GUI_MENU_OBJECTIVE_BIGBOY_11 Go to Big Boy's room � GUI_MENU_OBJECTIVE_BIGBOY_12& Let your engineer plant the explosives � GUI_MENU_OBJECTIVE_BIGBOY_13 Flee towards the extraction area � GUI_MENU_OBJECTIVE_BIGBOY_14� Go to the extraction zone � GUI_MENU_OBJECTIVE_BIGBOY_15� Your time is very limited � GUI_MENU_OBJECTIVE_CARGOBAY_01� Recover the transport Exos � GUI_MENU_OBJECTIVE_CARGOBAY_02� Destroy the first DCA turret � GUI_MENU_OBJECTIVE_CARGOBAY_03� Destroy the second DCA turret  � GUI_MENU_OBJECTIVE_CARGOBAY_04� Destroy the tanks � GUI_MENU_OBJECTIVE_CARGOBAY_05� Destroy the third DCA turret  � GUI_MENU_OBJECTIVE_CARGOBAY_06 Kill Mika Boryenka � GUI_MENU_OBJECTIVE_CARGOBAY_07' Eliminate all the enemies from the camp � GUI_MENU_OBJECTIVE_CARGOBAY_08� Take the transport exoskeletons � GUI_MENU_OBJECTIVE_CARGOBAY_09) Eliminate the enemies guarding the turret � GUI_MENU_OBJECTIVE_CARGOBAY_10% Let the engineer plant the explosives � GUI_MENU_OBJECTIVE_CARGOBAY_11! Escort the engineer to the turret � GUI_MENU_OBJECTIVE_CARGOBAY_12% Let the engineer plant the explosives � GUI_MENU_OBJECTIVE_CARGOBAY_13� Recover a combat exoskeleton � GUI_MENU_OBJECTIVE_CARGOBAY_14� Destroy the tanks � GUI_MENU_OBJECTIVE_CARGOBAY_15 Reach the UAN camp � GUI_MENU_OBJECTIVE_CARGOBAY_16� Reach the 2nd floor of the HQ � GUI_MENU_OBJECTIVE_CARGOBAY_17) Let your engineer hack the locking system � GUI_MENU_OBJECTIVE_CARGOBAY_18! Escort the engineer to the turret � GUI_MENU_OBJECTIVE_CARGOBAY_19% Let the engineer plant the explosives � GUI_MENU_OBJECTIVE_CARGOBAY_20" Reach the engine room in the cargo � GUI_MENU_OBJECTIVE_CARGOBAY_21� Win the BOS against Boryenka � GUI_MENU_OBJECTIVE_CARGOBAY_22 The engineer mustn't die � GUI_MENU_OBJECTIVE_CONVOY_01� Destroy the antenna � GUI_MENU_OBJECTIVE_CONVOY_02 Eliminate the Champion � GUI_MENU_OBJECTIVE_CONVOY_03� Stop all the exos � GUI_MENU_OBJECTIVE_CONVOY_04+ Find the building that leads to the antenna � GUI_MENU_OBJECTIVE_CONVOY_05� Destroy the antenna � GUI_MENU_OBJECTIVE_CONVOY_06� Your time is very limited � GUI_MENU_OBJECTIVE_CONVOY_07� Join the interior court � GUI_MENU_OBJECTIVE_CONVOY_08" Eliminate the enemies in the court � GUI_MENU_OBJECTIVE_CONVOY_09 Eliminate the champion � GUI_MENU_OBJECTIVE_CONVOY_10: You must eliminate him before the convoy reaches the city � GUI_MENU_OBJECTIVE_CONVOY_11 Neutralize the 3 transport exos  � GUI_MENU_OBJECTIVE_CONVOY_12 Neutralize the 2 transport exos  � GUI_MENU_OBJECTIVE_CONVOY_13" Neutralize the last transport exo  � GUI_MENU_OBJECTIVE_CONVOY_14� Eliminate the remaining enemies � GUI_MENU_OBJECTIVE_CONVOY_15 Don't destroy the exos � GUI_MENU_OBJECTIVE_CONVOY_16= Neutralize the exos by aiming at their weak point in the back � GUI_MENU_OBJECTIVE_CONVOY_170 The exos mustn't reach the other end of the city ! GUI_MENU_OBJECTIVE_ERADICATION_01 Infiltrate the Resistance's camp ! GUI_MENU_OBJECTIVE_ERADICATION_02� Destroy the enemy exoskeletons ! GUI_MENU_OBJECTIVE_ERADICATION_03 Activate the main door's opening ! GUI_MENU_OBJECTIVE_ERADICATION_04 Escort the engineer to the hoist ! GUI_MENU_OBJECTIVE_ERADICATION_05 Find the Resistance HQ ! GUI_MENU_OBJECTIVE_ERADICATION_06 Eliminate Ho Shaiming ! GUI_MENU_OBJECTIVE_ERADICATION_07 Eliminate Max Balding ! GUI_MENU_OBJECTIVE_ERADICATION_08% Eliminate any opposition in the ruins ! GUI_MENU_OBJECTIVE_ERADICATION_09� Reach the cornice ! GUI_MENU_OBJECTIVE_ERADICATION_10� Escort the engineer in the camp ! GUI_MENU_OBJECTIVE_ERADICATION_11� Neutralize the 2 exoskeletons ! GUI_MENU_OBJECTIVE_ERADICATION_12$ Neutralize the remaining exoskeleton ! GUI_MENU_OBJECTIVE_ERADICATION_13( Reach the remparts to hack the main door ! GUI_MENU_OBJECTIVE_ERADICATION_14$ Eliminate any opposition in the camp ! GUI_MENU_OBJECTIVE_ERADICATION_15� Go to the hoist ! GUI_MENU_OBJECTIVE_ERADICATION_16� Eliminate the resistants ! GUI_MENU_OBJECTIVE_ERADICATION_17� Find the heliport ! GUI_MENU_OBJECTIVE_ERADICATION_18& Neutralize the enemies on the heliport ! GUI_MENU_OBJECTIVE_ERADICATION_19 Hack the camp's door ! GUI_MENU_OBJECTIVE_ERADICATION_20' Neutralize all the enemies on the place ! GUI_MENU_OBJECTIVE_ERADICATION_21 Secure the area for the engineer ! GUI_MENU_OBJECTIVE_ERADICATION_22$ Let your engineer hack the HQ's door ! GUI_MENU_OBJECTIVE_ERADICATION_23� Reach the chapel ! GUI_MENU_OBJECTIVE_ERADICATION_24� Clean the chapel ! GUI_MENU_OBJECTIVE_ERADICATION_253 Let your engineer hack the door of the second floor ! GUI_MENU_OBJECTIVE_ERADICATION_26 Reach the roof ! GUI_MENU_OBJECTIVE_ERADICATION_27 Kill Hang Shaiming ! GUI_MENU_OBJECTIVE_ERADICATION_28� Kill Max Balding ! GUI_MENU_OBJECTIVE_ERADICATION_29 The engineer mustn't die ! GUI_MENU_OBJECTIVE_ERADICATION_30� Find and Kill Hang Shaiming  GUI_MENU_OBJECTIVE_GOODCHOICE_01� Survive   GUI_MENU_OBJECTIVE_GOODCHOICE_02� Eliminate the enemy combatants   GUI_MENU_OBJECTIVE_GOODCHOICE_03� Get outside   GUI_MENU_OBJECTIVE_GOODCHOICE_04� Eliminate the parachutists   GUI_MENU_OBJECTIVE_GOODCHOICE_05� Eliminate the Bears   GUI_MENU_OBJECTIVE_GOODCHOICE_06% Drive out and eliminate the 8 snipers   GUI_MENU_OBJECTIVE_GOODCHOICE_07% Drive out and eliminate the 7 snipers   GUI_MENU_OBJECTIVE_GOODCHOICE_08% Drive out and eliminate the 6 snipers   GUI_MENU_OBJECTIVE_GOODCHOICE_09% Drive out and eliminate the 5 snipers   GUI_MENU_OBJECTIVE_GOODCHOICE_10% Drive out and eliminate the 4 snipers   GUI_MENU_OBJECTIVE_GOODCHOICE_11% Drive out and eliminate the 3 snipers   GUI_MENU_OBJECTIVE_GOODCHOICE_12% Drive out and eliminate the 2 snipers   GUI_MENU_OBJECTIVE_GOODCHOICE_13' Drive out and eliminate the last sniper   GUI_MENU_OBJECTIVE_GOODCHOICE_14� Join the Butcher in the Arena   GUI_MENU_OBJECTIVE_GOODCHOICE_15 Eliminate the Butcher   GUI_MENU_OBJECTIVE_GOODCHOICE_16 Join Hang Shaiming   GUI_MENU_OBJECTIVE_GOODCHOICE_17! Igor Boryenka fights at your side  GUI_MENU_OBJECTIVE_GOODCHOICE_180 Igor Boryenka is dead : you're alone from now on   GUI_MENU_OBJECTIVE_GOODCHOICE_190 The Snipers have taken position around the Arena   GUI_MENU_OBJECTIVE_GOODCHOICE_20� The Butcher only fights outside   GUI_MENU_OBJECTIVE_GOODCHOICE_21 Your time is limited � GUI_MENU_OBJECTIVE_HOLD_01� Push back the enemy offensive � GUI_MENU_OBJECTIVE_HOLD_02� Follow the engineer � GUI_MENU_OBJECTIVE_HOLD_03� Steal a combat exoskeleton. � GUI_MENU_OBJECTIVE_HOLD_04� Eliminate the enemy tanks. � GUI_MENU_OBJECTIVE_HOLD_05! Activate the door locking system. � GUI_MENU_OBJECTIVE_HOLD_06 Stop the base's attack � GUI_MENU_OBJECTIVE_HOLD_07� Stop the attack of first portal � GUI_MENU_OBJECTIVE_HOLD_08 Stop the attack of second portal � GUI_MENU_OBJECTIVE_HOLD_09' Stop the new offensive of first portal � GUI_MENU_OBJECTIVE_HOLD_10 Wait for the engineer � GUI_MENU_OBJECTIVE_HOLD_11� Join the engineer near the base � GUI_MENU_OBJECTIVE_HOLD_12� Follow the engineer � GUI_MENU_OBJECTIVE_HOLD_13 Cross the battlefield � GUI_MENU_OBJECTIVE_HOLD_14 Take the hoist � GUI_MENU_OBJECTIVE_HOLD_15" Steal an exoskeleton in the garage � GUI_MENU_OBJECTIVE_HOLD_16 Neutralize the 4 Tanks � GUI_MENU_OBJECTIVE_HOLD_17 Neutralize the 3 Tanks � GUI_MENU_OBJECTIVE_HOLD_18� Neutralize the 2 last Tanks � GUI_MENU_OBJECTIVE_HOLD_19 Destroy the last Tank � GUI_MENU_OBJECTIVE_HOLD_20 Reach the platform � GUI_MENU_OBJECTIVE_HOLD_21 Clean the area � GUI_MENU_OBJECTIVE_HOLD_22� Find the door locking system � GUI_MENU_OBJECTIVE_HOLD_23. Let your engineer hack the door locking system � GUI_MENU_OBJECTIVE_HOLD_24* The enemy Exos mustn't destroy the portals � GUI_MENU_OBJECTIVE_HOLD_25 The engineer mustn't die � GUI_MENU_OBJECTIVE_PATROL_01� Recover the scout's documents � GUI_MENU_OBJECTIVE_PATROL_02 Stop the UAN assault � GUI_MENU_OBJECTIVE_PATROL_03& Bring the documents to General Doodson � GUI_MENU_OBJECTIVE_PATROL_04 Find the scout's body � GUI_MENU_OBJECTIVE_PATROL_05� Take the document � GUI_MENU_OBJECTIVE_PATROL_06� Join the main allied base � GUI_MENU_OBJECTIVE_PATROL_07 Find General Doodson � GUI_MENU_OBJECTIVE_PATROL_08 Your time is limited � GUI_MENU_OBJECTIVE_PATROL_09, The UAN mustn't pass the defenses of the WRF � GUI_MENU_OBJECTIVE_PATROL_10� Check-up � GUI_MENU_OBJECTIVE_PATROL_11 Go to the Reload Station � GUI_MENU_OBJECTIVE_PATROL_12' Repair your armor at the Reload Station � GUI_MENU_OBJECTIVE_PATROL_13� Go see the officer back � GUI_MENU_OBJECTIVE_PATROL_14� Save game at the Save Terminal � GUI_MENU_OBJECTIVE_PATROL_15 Go see General Solberg  GUI_MENU_OBJECTIVE_RESISTANCE_01 Defend the East door   GUI_MENU_OBJECTIVE_RESISTANCE_02� Defend the Wall   GUI_MENU_OBJECTIVE_RESISTANCE_03 Steal an enemy Exo   GUI_MENU_OBJECTIVE_RESISTANCE_04 Join Colonel Huber   GUI_MENU_OBJECTIVE_RESISTANCE_05� Defend the cloister   GUI_MENU_OBJECTIVE_RESISTANCE_06! Take back and defend the heliport  GUI_MENU_OBJECTIVE_RESISTANCE_07� Reach the monastery   GUI_MENU_OBJECTIVE_RESISTANCE_08& Stop the assaults aiming the East door   GUI_MENU_OBJECTIVE_RESISTANCE_09� Eliminate the attackers   GUI_MENU_OBJECTIVE_RESISTANCE_10� Steal a Syndicate exoskeleton   GUI_MENU_OBJECTIVE_RESISTANCE_11 Destroy all the tanks   GUI_MENU_OBJECTIVE_RESISTANCE_12 Follow Colonel Huber   GUI_MENU_OBJECTIVE_RESISTANCE_13 Push back the assault   GUI_MENU_OBJECTIVE_RESISTANCE_14 Go to the heliport   GUI_MENU_OBJECTIVE_RESISTANCE_15� Eliminate the attackers   GUI_MENU_OBJECTIVE_RESISTANCE_16 Push back the assault   GUI_MENU_OBJECTIVE_RESISTANCE_17: Find and eliminate the parachutists hidden in the building   GUI_MENU_OBJECTIVE_RESISTANCE_18� Steal a Syndicate exoskeleton   GUI_MENU_OBJECTIVE_RESISTANCE_19� Go to the monastery   GUI_MENU_OBJECTIVE_RESISTANCE_20� Colonel Huber mustn't die   GUI_MENU_OBJECTIVE_RESISTANCE_21D The soldiers posted on the Wall must survive until the reinforcement   GUI_MENU_OBJECTIVE_RESISTANCE_22 The tanks mustn't destroy the doors   GUI_MENU_OBJECTIVE_RESISTANCE_23 Your time is limited   GUI_MENU_OBJECTIVE_RESISTANCE_24� Colonel Huber mustn't die   GUI_MENU_OBJECTIVE_RESISTANCE_25$ Eliminate the Paras and the Troopers   GUI_MENU_OBJECTIVE_RESISTANCE_26$ Eliminate all the Syndicate Soldiers   GUI_MENU_OBJECTIVE_RESISTANCE_27� Destroy the Syndicate exos   GUI_MENU_OBJECTIVE_RESISTANCE_28� Destroy the Tank   GUI_MENU_OBJECTIVE_RESISTANCE_29 Save Colonel Huber   GUI_MENU_OBJECTIVE_RESISTANCE_30� Go back to the camp   GUI_MENU_OBJECTIVE_RESISTANCE_31 Find and protect him   GUI_MENU_OBJECTIVE_RESISTANCE_32 Follow Colonel Huber   GUI_MENU_OBJECTIVE_RESISTANCE_33� Deactivate this Exo   GUI_MENU_OBJECTIVE_RESISTANCE_34� Find and Save Hang Shaiming   GUI_MENU_OBJECTIVE_RESISTANCE_35 Reach the roof   GUI_MENU_OBJECTIVE_RESISTANCE_36� Protect Him " GUI_MENU_OBJECTIVE_SECRET_LEVEL_01� Survive " GUI_MENU_OBJECTIVE_SECRET_LEVEL_02� Kill all enemies GUI_MENU_OBJECTIVE_SPECIALFORCES_01 Recover enemy explosives GUI_MENU_OBJECTIVE_SPECIALFORCES_02 Enter the parking lot GUI_MENU_OBJECTIVE_SPECIALFORCES_03 Destroy all trucks GUI_MENU_OBJECTIVE_SPECIALFORCES_04� Push Back the enemy assault GUI_MENU_OBJECTIVE_SPECIALFORCES_05� Find the warehouse entrance GUI_MENU_OBJECTIVE_SPECIALFORCES_06 Recover the explosives GUI_MENU_OBJECTIVE_SPECIALFORCES_07� Destroy the station's door GUI_MENU_OBJECTIVE_SPECIALFORCES_08� Destroy the parking's entrance GUI_MENU_OBJECTIVE_SPECIALFORCES_09� Enter inside GUI_MENU_OBJECTIVE_SPECIALFORCES_10 Destroy the 4 trucks GUI_MENU_OBJECTIVE_SPECIALFORCES_11� Destroy the 3 trucks remaining GUI_MENU_OBJECTIVE_SPECIALFORCES_12� Destroy the 2 trucks remaining GUI_MENU_OBJECTIVE_SPECIALFORCES_13 Destroy the last truck GUI_MENU_OBJECTIVE_SPECIALFORCES_14 Climb in the gangways GUI_MENU_OBJECTIVE_SPECIALFORCES_15 Kill all the enemies GUI_MENU_OBJECTIVE_SPECIALFORCES_16� Destroy the exoskeleton GUI_MENU_OBJECTIVE_SPECIALFORCES_17� Go to the extraction zone � GUI_MENU_OBJECTIVE_TANKSCITY_01& Recover the explosives in the gunsmith � GUI_MENU_OBJECTIVE_TANKSCITY_02� Get out of the camp � GUI_MENU_OBJECTIVE_TANKSCITY_03' Destroy the Enemy tanks around the Camp � GUI_MENU_OBJECTIVE_TANKSCITY_04� Eliminate Igor Boryenka � GUI_MENU_OBJECTIVE_TANKSCITY_05 Recover the explosives � GUI_MENU_OBJECTIVE_TANKSCITY_06� Eliminate the parachutists � GUI_MENU_OBJECTIVE_TANKSCITY_07) Find the exit towards the enemy positions � GUI_MENU_OBJECTIVE_TANKSCITY_08� Destroy the last two tanks � GUI_MENU_OBJECTIVE_TANKSCITY_09 Destroy the last Tank � GUI_MENU_OBJECTIVE_TANKSCITY_10� Eliminate the remaining enemies � GUI_MENU_OBJECTIVE_TANKSCITY_11! Win the BOS against Igor Boryenka � GUI_MENU_OBJECTIVE_TANKSCITY_12% Your exoskeleton mustn't be destroyed � GUI_MENU_OBJECTIVE_TANKSCITY_139 Find a way to destroy the first tank with your explosives � GUI_MENU_OBJECTIVE_TANKSCITY_14% Find a way to destroy the second tank � GUI_MENU_OBJECTIVE_TANKSCITY_15� Destroy the three tanks GUI_MENU_OPTION_GAME� Game ! GUI_MENU_OPTION_GAME_DISPLAY_TIPS� Tips ' GUI_MENU_OPTION_GAME_FAST_WEAPON_SWITCH Fast weapon switch � GUI_MENU_OPTION_GAME_HEAD_BOB� Head Bob & GUI_MENU_OPTION_GAME_SHOW_PLAYER_NAMES� Show player names � GUI_MENU_OPTION_GAME_TAUNT� Taunt � GUI_MENU_OPTION_GAME_TAUNT_01� Taunt 01 � GUI_MENU_OPTION_GAME_TAUNT_02� Taunt 02 � GUI_MENU_OPTION_GAME_TAUNT_03� Taunt 03 � GUI_MENU_OPTION_GAME_TAUNT_04� Taunt 04 � GUI_MENU_OPTION_GAME_TAUNT_05� Taunt 05 � GUI_MENU_OPTION_GAME_TAUNT_06� Taunt 06 � GUI_MENU_OPTION_GAME_TAUNT_07� Taunt 07 � GUI_MENU_OPTION_GAME_TAUNT_08� Taunt 08 � GUI_MENU_OPTION_GAME_TAUNT_09� Taunt 09 � GUI_MENU_OPTION_GAME_TAUNT_10� Taunt 10 � GUI_MENU_OPTION_GAME_TAUNT_11� Taunt 11 � GUI_MENU_OPTION_GAME_TAUNT_12� Taunt 12 � GUI_MENU_OPTION_GAME_TAUNT_13� Taunt 13 GUI_MENU_OPTION_GRAPHICS� Graphics ' GUI_MENU_OPTION_GRAPHICS_DYNAMIC_LIGHTS Dynamic lights GUI_MENU_OPTION_GRAPHICS_FX_QUALITY FX quality & GUI_MENU_OPTION_GRAPHICS_MODEL_QUALITY Model quality ' GUI_MENU_OPTION_GRAPHICS_SHADOW_QUALITY Shadow quality, GUI_MENU_OPTION_GRAPHICS_SHADOW_QUALITY_FULL� Full , GUI_MENU_OPTION_GRAPHICS_SHADOW_QUALITY_NONE� None. GUI_MENU_OPTION_GRAPHICS_SHADOW_QUALITY_SIMPLE� Simple GUI_MENU_OPTION_GRAPHICS_SHOW_BLOOD Show blood 8 GUI_MENU_OPTION_INPUT_POPUP_CONFIRM_REPLACE_BINDING_TEXTQ The control binding you chose is already used by another action. Proceed anyway ? 9 GUI_MENU_OPTION_INPUT_POPUP_CONFIRM_REPLACE_BINDING_TITLE� Confirm binding ? 7 GUI_MENU_OPTION_INPUT_POPUP_CONFIRM_RESET_CONTROLS_TEXTL Are you sure you want to reset all controls to their default configuration ? 8 GUI_MENU_OPTION_INPUT_POPUP_CONFIRM_RESET_CONTROLS_TITLE� Confirm reset ? 1 GUI_MENU_OPTION_INPUT_POPUP_REDEFINE_BINDING_TEXTf Press a key, move your mouse or click a button to redefine control. Hit escape to cancel redefinition. 2 GUI_MENU_OPTION_INPUT_POPUP_REDEFINE_BINDING_TITLE� Redefine key GUI_MENU_OPTION_MISC� Misc GUI_MENU_OPTION_MOVE� Move � GUI_MENU_OPTION_MULTIPLAYER� Multiplayer � GUI_MENU_OPTION_NETWORK� Network ' GUI_MENU_OPTION_NETWORK_CONNECTION_TYPE� Connection type - GUI_MENU_OPTION_NETWORK_CONNECTION_TYPE_1024K� LAN / xDSL / 1024K and up, GUI_MENU_OPTION_NETWORK_CONNECTION_TYPE_512K� xDSL / 512K + GUI_MENU_OPTION_NETWORK_CONNECTION_TYPE_56K� modem / 56K GUI_MENU_OPTION_NETWORK_PLAYER_NAME� Player name & GUI_MENU_OPTION_NETWORK_USE_PUNKBUSTER Use punkbuster GUI_MENU_OPTION_RESET� Reset to defaults  GUI_MENU_OPTION_SECTION_ADVANCED� Advanced � GUI_MENU_OPTION_SECTION_CONTROL� Controls � GUI_MENU_OPTION_SECTION_SYSTEM� System GUI_MENU_OPTION_SHOOT� Shoot GUI_MENU_OPTION_SOUND� Sound ! GUI_MENU_OPTION_SOUND_MAIN_VOLUME� Main volume " GUI_MENU_OPTION_SOUND_MUSIC_VOLUME� Music volume ! GUI_MENU_OPTION_SOUND_QUALITY_22K� 22Khz ! GUI_MENU_OPTION_SOUND_QUALITY_44K� 44Khz $ GUI_MENU_OPTION_SOUND_SHOW_SUBTITLES Sub-titles GUI_MENU_OPTION_SOUND_SOUND_QUALITY Sound quality " GUI_MENU_OPTION_SOUND_SOUND_VOLUME� Sound volume " GUI_MENU_OPTION_SOUND_VOICE_VOLUME� Voice volume GUI_MENU_OPTION_TITLE� Options GUI_MENU_OPTION_VIDEO� Video GUI_MENU_OPTION_VIDEO_APPLY_CHANGES Apply changes � GUI_MENU_OPTION_VIDEO_CONTRAST� Contrast � GUI_MENU_OPTION_VIDEO_GAMMA� Gamma  GUI_MENU_OPTION_VIDEO_LUMINOSITY Luminosity : GUI_MENU_OPTION_VIDEO_POPUP_CONFIRM_RESOLUTION_CHANGE_TEXT- Are you sure you want to keep this settings ? ; GUI_MENU_OPTION_VIDEO_POPUP_CONFIRM_RESOLUTION_CHANGE_TITLE Confirm change " GUI_MENU_OPTION_VIDEO_POST_PROCESS� Enable post-process effects " GUI_MENU_OPTION_VIDEO_QUALITY_HIGH� High ! GUI_MENU_OPTION_VIDEO_QUALITY_LOW� Low $ GUI_MENU_OPTION_VIDEO_QUALITY_MEDIUM� Medium " GUI_MENU_OPTION_VIDEO_REFRESH_RATE� Refresh rate  GUI_MENU_OPTION_VIDEO_RESOLUTION Resolution ) GUI_MENU_OPTION_VIDEO_RESOLUTION_1024x768� 1024x768 * GUI_MENU_OPTION_VIDEO_RESOLUTION_1280x1024	 1280x1024 * GUI_MENU_OPTION_VIDEO_RESOLUTION_1600x1200	 1600x1200 ( GUI_MENU_OPTION_VIDEO_RESOLUTION_800x600� 800x600 ) GUI_MENU_OPTION_VIDEO_SHADOW_QUALITY_FULL� Full ) GUI_MENU_OPTION_VIDEO_SHADOW_QUALITY_NONE� None + GUI_MENU_OPTION_VIDEO_SHADOW_QUALITY_SIMPLE� Simple $ GUI_MENU_OPTION_VIDEO_SYNC_FRAMERATE Wait for vertical sync % GUI_MENU_OPTION_VIDEO_TEXTURE_QUALITY� Texture quality GUI_MENU_OPTION_VIEW� View � GUI_MENU_PROFILE_CHOOSE� Choose � GUI_MENU_PROFILE_CREATE� Create � GUI_MENU_PROFILE_REMOVE� Delete GUI_MENU_PROFILE_TITLE Player profile � GUI_MENU_RELOAD_BUY_ALL_AMMOS Buy all ammos   GUI_MENU_RELOAD_BUY_ALL_GRENADES� Buy all grenades " GUI_MENU_RELOAD_BUY_AND_REPAIR_ALL Buy all and fully repair � GUI_MENU_RELOAD_RELOAD_AMMO� Buy ammo � GUI_MENU_RELOAD_RELOAD_GRENADE� Buy grenade � GUI_MENU_RELOAD_REPAIR_ALL� Fully repair � GUI_MENU_RELOAD_REPAIR_SHIELD Repair 10% � GUI_MENU_RELOAD_SLOT_ARMOR� Armor ! GUI_MENU_RELOAD_SLOT_FRAG_GRENADE� Frag grenade  GUI_MENU_RELOAD_SLOT_GAZ_GRENADE� Gaz grenade � GUI_MENU_RELOAD_SLOT_HEAVY� Heavy � GUI_MENU_RELOAD_SLOT_ONE_HAND� One hand � GUI_MENU_RELOAD_SLOT_RIFLE� Rifle � GUI_MENU_RELOAD_SLOT_TOOLS� Tools GUI_MENU_RELOAD_TITLE� Reload And Repair Terminal * GUI_MENU_WEAPON_DESC_ARMOR_IMMUNE_FIRE_EXO� Complete, GUI_MENU_WEAPON_DESC_ARMOR_IMMUNE_FIRE_HEAVY� Medium , GUI_MENU_WEAPON_DESC_ARMOR_IMMUNE_FIRE_LIGHT� Bad + GUI_MENU_WEAPON_DESC_ARMOR_IMMUNE_HALLU_EXO� Yes - GUI_MENU_WEAPON_DESC_ARMOR_IMMUNE_HALLU_LIGHT� No ) GUI_MENU_WEAPON_DESC_ARMOR_PROTECTION_EXO� Exo + GUI_MENU_WEAPON_DESC_ARMOR_PROTECTION_HEAVY� Heavy + GUI_MENU_WEAPON_DESC_ARMOR_PROTECTION_LIGHT� Light ( GUI_MENU_WEAPON_DESC_GRENADE_EFFECT_ACID� Acid + GUI_MENU_WEAPON_DESC_GRENADE_EFFECT_CLUSTER� Multi-Explosion ( GUI_MENU_WEAPON_DESC_GRENADE_EFFECT_FIRE� Fire ( GUI_MENU_WEAPON_DESC_GRENADE_EFFECT_FRAG	 Explosion ) GUI_MENU_WEAPON_DESC_GRENADE_EFFECT_HALLU� Hallucinogen , GUI_MENU_WEAPON_DESC_PRIMARY_UPGRADE_ASSAULT� Grenade Launcher ( GUI_MENU_WEAPON_DESC_PRIMARY_UPGRADE_COM Blinding Flash 0 GUI_MENU_WEAPON_DESC_PRIMARY_UPGRADE_GAZLAUNCHER� Triple clip ( GUI_MENU_WEAPON_DESC_PRIMARY_UPGRADE_GUN Automatic fire 4 GUI_MENU_WEAPON_DESC_PRIMARY_UPGRADE_HEAVYMACHINEGUN� Cooler 5 GUI_MENU_WEAPON_DESC_PRIMARY_UPGRADE_MISSILE_LAUNCHER� Squealer 2 GUI_MENU_WEAPON_DESC_PRIMARY_UPGRADE_SNIPER_RIFFLE Hallucinogen bullets / GUI_MENU_WEAPON_DESC_PRIMARY_UPGRADE_WARSHOTGUN� Grouped fire 2 GUI_MENU_WEAPON_DESC_SECONDARY_UPGRADE_GOOD_SIGHTS� Rifle scope : progressive Zoom, GUI_MENU_WEAPON_DESC_SECONDARY_UPGRADE_LASER� Laser aiming: improved accuracy - GUI_MENU_WEAPON_DESC_SECONDARY_UPGRADE_LOADER� New Clips : Improved capacity 3 GUI_MENU_WEAPON_DESC_SECONDARY_UPGRADE_SMALL_SIGHTS� Small glasses : improved zoom, GUI_MENU_WEAPON_DESC_SHIELD_PROTECTION_HEAVY� Heavy , GUI_MENU_WEAPON_DESC_SHIELD_PROTECTION_LIGHT� Light ' GUI_MENU_WEAPON_DESC_TIPS_ACID_LAUNCHER¨ The acid launcher throws acid spurts over several meters, which inflicts heavy damage to the enemies armors. You must buy at least one acid grenade to use this weapon. GUI_MENU_WEAPON_DESC_TIPS_ARMOR_EXO	 This legendary Armor offers the ultimate protection for League 1... Its outrageous price turns customers away, but for those wishing to survive, it is a wise investment.

It offers a complete protection against fire and hallucinogen gas as long as it is not damaged % GUI_MENU_WEAPON_DESC_TIPS_ARMOR_HEAVYE This heavy armor offers a good protection against gunfire and flames. % GUI_MENU_WEAPON_DESC_TIPS_ARMOR_LIGHTK The armor is an essential element for all soldiers who wish to live. During a mission, the soldiers cannot be healed! Armor is the only way to stay alive during missions!

The armor can be repaired on the battlefield at the reload stations or by a mercenary engineer.

This basic version offers low protection and it is cheap too. GUI_MENU_WEAPON_DESC_TIPS_ASSAULT_A The assault rifle is the most used weapon on the battlefield. This rifle is powerful, and can fire long bursts, but it is not very accurate. GUI_MENU_WEAPON_DESC_TIPS_ASSAULT_BX The assault rifle is the most used weapon on the battlefield. this rifle is powerful, and can fire long bursts, but it is not very accurate.

This newer version of the weapon has a larger clip and inflicts more damage. The main upgrade of the rifle is the addition of a small grenade launcher below the barrel, which fires explosives grenades. � GUI_MENU_WEAPON_DESC_TIPS_COM_A• The commando rifle is a powerful and precise automatic weapon, with a very good shooting rate. Its main defect lies in its extremely limited charger. � GUI_MENU_WEAPON_DESC_TIPS_COM_By The commando rifle is a powerful and precise automatic weapon, with a very good shooting rate. Its main defect lies in its extremely limited charger.

This newer version of the weapon has a larger clip and inflicts more damage.

The main upgrade for this rifle is the addition of a case, which generates with regular intervals powerful flashes, blinding temporarily the enemy. ' GUI_MENU_WEAPON_DESC_TIPS_FIRE_LAUNCHER« The flamethrower throws ignited gasoline over several meters, which inflicts heavy damage to the enemies. You must buy at least one incendiary grenade to use this weapon. % GUI_MENU_WEAPON_DESC_TIPS_GAZLAUNCHER] The gas launcher has three grenade clips. It can thus launch fire, acid, or hallucinogen gas. & GUI_MENU_WEAPON_DESC_TIPS_GRENADE_ACIDZ The acid grenade releases a large cloud of acid, which quickly dissolves the enemy armors. ) GUI_MENU_WEAPON_DESC_TIPS_GRENADE_CLUSTERl The Cluster grenade is a super grenade which releases half a dozen other small explosive grenades within it. & GUI_MENU_WEAPON_DESC_TIPS_GRENADE_FIREa The incendiary grenade generates an area of flames which can do heavy damage to the enemies life. & GUI_MENU_WEAPON_DESC_TIPS_GRENADE_FRAGJ The explosive grenade generates a big explosion that covers several meters ' GUI_MENU_WEAPON_DESC_TIPS_GRENADE_HALLUa The hallucinogen grenade releases a gas which prevents the enemy from firing and moving normally. � GUI_MENU_WEAPON_DESC_TIPS_GUN_AÐ The pistol is a precise and powerful one-hand weapon. On the other side, the clip is extremely limited. The pistol can be used with a shield. The main upgrade for the pistol is the addition of automatic fire. � GUI_MENU_WEAPON_DESC_TIPS_GUN_B The pistol is a precise and powerful one-hand weapon. On the other side, the clip is extremely limited. The pistol can be used with a shield.

This newer version of the weapon has a larger clip and inflicts more damage.

The main upgrade for the pistol is the addition of an automatic fire. ( GUI_MENU_WEAPON_DESC_TIPS_HALLU_LAUNCHERÈ The hallucinogen launcher throws hallucinogen gas over several meters. The affected enemies can't fight properly for several seconds. You must buy at least one hallucinogen grenade to use this weapon. 3 GUI_MENU_WEAPON_DESC_TIPS_MISSILE_HEAVYMACHINEGUN_A´ The heavy machine gun is a powerful weapon, which has an extremely high shooting rate. It isn't very precise. The main advantage is its clip which can contain hundreds of bullets. 3 GUI_MENU_WEAPON_DESC_TIPS_MISSILE_HEAVYMACHINEGUN_Br The heavy machine gun is a powerful weapon, which has an extremely high shooting rate. It isn't very precise. The main advantage is its clip which can contain hundreds of bullets.

This newer version of the weapon has a larger clip and inflicts more damage.

The main upgrade for this weapon is a cooler, which allows the user to control the barrels from overheating. , GUI_MENU_WEAPON_DESC_TIPS_MISSILE_LAUNCHER_AZ The missile launcher fires small, rapid and precise missiles, which inflicts heavy damage. , GUI_MENU_WEAPON_DESC_TIPS_MISSILE_LAUNCHER_Bf The missile launcher fires small, rapid and precise missiles, which inflicts heavy damage.

This newer version of the weapon has a larger clip and inflicts more damage.

The main upgrade for this is a secondary clip, which launches a homing device (squealer). Once attached to the enemy, the missiles will be automatically guided for a short period of time. . GUI_MENU_WEAPON_DESC_TIPS_MISSILE_WARSHOTGUN_A¦ The WarShotgun is a heavy shotgun, which fires mini explosive bullets. It provides close and medium range heavy damage. The reloading of this weapon is extremly long. . GUI_MENU_WEAPON_DESC_TIPS_MISSILE_WARSHOTGUN_B The WarShotgun is a heavy shotgun, which fires mini explosive bullets. It provides close and medium range heavy damage. The reloading of this weapon is extremly long.

This newer version of the weapon has a larger clip and inflicts more damage.

The main upgrade for this weapon is a secondary clip, which allows to fire the five barrels at once. No enemy can survive this attack if all shells hit. GUI_MENU_WEAPON_DESC_TIPS_PUMP_A” The shotgun is an extremely powerful close-range weapon. Its clip is limited and the reloading is very long. The shotgun can be used with a shield. GUI_MENU_WEAPON_DESC_TIPS_PUMP_Bã The shotgun is an extremely powerful close-range weapon. Its clip is limited and the reloading is very long. The shotgun can be used with a shield.

This newer version of the weapon has a larger clip and inflicts more damage. � GUI_MENU_WEAPON_DESC_TIPS_RIFLEq The rifle is a powerful and very precise weapon. Its limited shooting rate makes it a weapon difficult to handle. GUI_MENU_WEAPON_DESC_TIPS_ROTO_Ad The Roto Blade is a powerful melee weapon that can be useful to finish off an enemy at close range. GUI_MENU_WEAPON_DESC_TIPS_ROTO_B± The Roto Blade is a powerful melee weapon that can be useful to finish off an enemy at close range.

This newer version of the weapon has a double blade to inflict more damage. & GUI_MENU_WEAPON_DESC_TIPS_SHIELD_HEAVY The Heavy Shield protects entirely a player from the front. It acts as an additional protection. The heavy shield can take much more damage than a light shield.

You must be equipped with a hand gun to use a shield.

You can't equip a heavy weapon if you take a shield. & GUI_MENU_WEAPON_DESC_TIPS_SHIELD_LIGHTÆ The light Shield protects a player from the front. It acts as an additional protection.

You must be equipped with a hand gun to use a shield.

You can't equip a heavy weapon if you take a shield. � GUI_MENU_WEAPON_DESC_TIPS_SMG_A¥ The SMG has a very large clip, which allows for very long bursts of shooting. The main defect of this weapon is its limited power. The SMG can be used with a shield. � GUI_MENU_WEAPON_DESC_TIPS_SMG_Bû The SMG has a very large clip, which allows maintaining very long bursts of shooting. The main defect of this weapon is its limited power. The SMG can be used with a shield.

This newer version of the weapon has a larger clip and inflicts more damage. & GUI_MENU_WEAPON_DESC_TIPS_SNIPER_RIFLE The sniper rifle is an improved version of the rifle. It has a powerful sight tube. It's the most precise weapon on the battlefields.

The main upgrade for this rifle is the addition of a secondary clip, allowing firing of hallucinogen bullets to destabilize the enemy. � GUI_MENU_WORLD_INFO_NIV_B… You have to go to a mining zone in northern Europe where you will train in the prestigious School of Champions run by Peter Rossbach. � GUI_MENU_WORLD_INFO_NIV_CÂ Now is the time to get to the heart of the matter: you will be dropped by helicopter on the battlefield. This will be your first blood: kill your first enemies and challenge your first Champion! � GUI_MENU_WORLD_INFO_NIV_D÷ The WRF troops have suffered heavy losses for some time on the European Front. One of their camps has been attacked and they have no means of communicating with the outside. They have to send a messenger to ask the neighboring camp for assistance. � GUI_MENU_WORLD_INFO_NIV_E’ The UAN has developed a deadly weapon which they have playfully nicknamed Big Boy. It is a source of considerable concern for the WRF. You have to accompany an engineer specializing in explosives to the UAN camp to destroy this little baby. You will thus relieve the WRF of an enormous thorn in the side. In the course of your mission you will come up against Panzer Krüger. Beat him to enter League 2, � GUI_MENU_WORLD_INFO_NIV_FÑ The WRF has suffered heavy losses in Havana and is in bad shape. It has had to abandon its principal camps. You have to bring back the famous General Morris who is cornered in one of the buildings in his camp. � GUI_MENU_WORLD_INFO_NIV_G; The UAN is concentrating its forces on the Alaskan Front. Trucks transporting heavy weapons have made a stop in a small garrison town in the hands of the enemy. It is imperative to destroy them before resuming the journey. To accomplish this very important mission you will be parachuted into the heart of the town. � GUI_MENU_WORLD_INFO_NIV_H� A WRF transport ship has unfortunately run aground on a part of the Alaskan coast in enemy hands. You are dispatched along with an engineer to make sure the ack-ack towers don't give the future paratroopers too warm a welcome when they come to recover the cargo. � GUI_MENU_WORLD_INFO_NIV_I� The UAN troops are progressing on the European fronts. A paratroop unit accompanied by engineers takes control of a not very well protected allied camp. You have to prevent them from opening doors to the camp from the inside, otherwise the enemy troops on the ground will enter the camp. � GUI_MENU_WORLD_INFO_NIV_J The UAN is transporting a large cargo of nuclear warheads near the Alaskan front. The WRF would like to deliver a deadly blow to the enemy by getting its hands on this cargo. You will be parachuted to the scene. You have to stop the convoy in order to take control of the cargo. � GUI_MENU_WORLD_INFO_NIV_K The war is raging near the Nevada coal mines in America. The UAN has launched a massive attack on one of the allies' advance posts that is of major strategic importance. You have to stop this attack before it is too late. A mission of the greatest importance for the interests of the WRF. � GUI_MENU_WORLD_INFO_NIV_L¾ An armored division takes a WRF camp isolated in the heart of Havana by storm. You are the last hope for the unfortunate soldiers in the camp: make it your business to destroy all the tanks. � GUI_MENU_WORLD_INFO_NIV_X Secret Mission - No Data � GUI_MISC_01� Nolan Daneworth � GUI_MISC_02� Nolan � GUI_MISC_03	 daneworth � GUI_MISC_04� Oh! It's so huge! GUI_MULTI_BAN� Ban GUI_MULTI_KICK� Kick � GUI_MULTI_MAP_LEGEND_ALLIED� Allied  GUI_MULTI_MAP_LEGEND_ALLIED_TERM Allied ticket terminal & GUI_MULTI_MAP_LEGEND_ALLIED_TERM_FIXED� Locked allied ticket terminal GUI_MULTI_MAP_LEGEND_ARENA_POSITION Arena position $ GUI_MULTI_MAP_LEGEND_BET_PARTICIPANT� Bet participant � GUI_MULTI_MAP_LEGEND_ENEMY_TERM Enemy ticket terminal % GUI_MULTI_MAP_LEGEND_ENEMY_TERM_FIXED� Locked enemy ticket terminal ! GUI_MULTI_MAP_LEGEND_NEUTRAL_TERM� Neutral ticket terminal � GUI_MULTI_MAP_LEGEND_RELOAD Reload station � GUI_MULTI_MSG_BOTH_DESERTERS You're both deserters. � GUI_MULTI_MSG_DRAW_GAME Draw game. ! GUI_MULTI_MSG_ENEMY_BET_ON_IS_OUT0 The enemy you bet on is out. Choose another one. , GUI_MULTI_MSG_ENEMY_CAPTURED_TICKET_TERMINAL% The enemy captured a ticket terminal. � GUI_MULTI_MSG_FIGHT� Fight ! � GUI_MULTI_MSG_GET_OUT_ARENA0 A fight is about to start, get out of the arena. � GUI_MULTI_MSG_GO_TO_ARENA. Your fight is about to start, go to the arena. ' GUI_MULTI_MSG_NEW_EQUIPMENT_LEVEL_AVAIL& A new level of equipment is available. & GUI_MULTI_MSG_NO_FIGHTER_COULD_MAKE_IT& No fighter could make it to the arena. ! GUI_MULTI_MSG_PLAYER_CHANGED_NAME %s changed name to %s. � GUI_MULTI_MSG_PLAYER_JOIN_GAME� %s has joined the game. � GUI_MULTI_MSG_PLAYER_LEFT_GAME� %s left the game. � GUI_MULTI_MSG_PLAYER_LOSES	 %s loses. " GUI_MULTI_MSG_PLAYER_LOSES_ON_TIME, %s loses for not reaching the arena on time. � GUI_MULTI_MSG_PLAYER_WINS� %s wins. $ GUI_MULTI_MSG_PLAYER_WINS_BY_FORFEIT� %s wins by forfeit. � GUI_MULTI_MSG_PREPARE_TO_FIGHT� Prepare to fight. ! GUI_MULTI_MSG_SCORE_LIMIT_REACHED Score limit reached. � GUI_MULTI_MSG_SPAWN_POINT_LOST$ Your spawn point has just been lost. $ GUI_MULTI_MSG_TEAM_CAPTURED_TERMINAL� Your team captured a terminal. � GUI_MULTI_MSG_TEAM_PENALTY Team penalty $ %d. � GUI_MULTI_MSG_TEAM_REWARD� Team reward $ %d. " GUI_MULTI_MSG_TICKET_TERMINAL_LOST A ticket terminal has been lost. " GUI_MULTI_MSG_TIME_IS_UP_BOTH_LOSE� Time is up, both fighters lose ! GUI_MULTI_MSG_TIME_IS_UP_YOU_LOSE Time is up, you lose  GUI_MULTI_MSG_TIME_LIMIT_REACHED� Time limit reached. GUI_MULTI_MSG_UAN_WINS� UAN wins the match. GUI_MULTI_MSG_WRF_WINS� WRF wins the match. " GUI_MULTI_MSG_YOUR_BET_IS_NEXT_ONE$ Your bet is the next one. Get ready. ( GUI_MULTI_MSG_YOU_ARE_TARGET_OF_NEXT_BET- You're the target of the next bet. Get ready. GUI_MULTI_MSG_YOU_CAPTURED_TERMINAL� You captured the terminal. GUI_MULTI_MSG_YOU_LOSE	 You lose., GUI_MULTI_MSG_YOU_LOSE_NO_KILLING_ON_WARM_UP, You lose, NO KILLING ALLOWED DURING WARM UP. � GUI_MULTI_MSG_YOU_LOSE_ON_TIME, You lose for not reaching the arena on time. GUI_MULTI_MSG_YOU_WIN� You win. � GUI_MULTI_MSG_YOU_WIN_BY_FOREIT� You win by forfeit. " GUI_MULTI_NET_MSG_BANNED_BY_SERVER� %s have been banned by server. , GUI_MULTI_NET_MSG_CANNOT_JOIN_YOU_ARE_BANNED/ You cannot join. You are banned on this server. & GUI_MULTI_NET_MSG_CANT_FIND_METASERVER� Can't find the metaserver. , GUI_MULTI_NET_MSG_CANT_FIND_METASERVER_GAMES� Can't find games on metaserver.  GUI_MULTI_NET_MSG_CHECK_FIREWALLF Please ensure that your firewall, if you have one, is well configured. ( GUI_MULTI_NET_MSG_CHECK_LOCAL_CONNECTION� Check your local connection. ) GUI_MULTI_NET_MSG_CLIENT_ERROR_CONNECTING$ Client got an error when connecting. ! GUI_MULTI_NET_MSG_CONNECTION_LOST� You have lost the connection. * GUI_MULTI_NET_MSG_DID_YOU_ACCEPT_UPGRADING' Do you accept to upgrade your version ? ! GUI_MULTI_NET_MSG_DOWNLOADING_MAP� Please wait downloading map. GUI_MULTI_NET_MSG_DOWNLOADING_MAP_B! Downloading map. Please wait. ...  GUI_MULTI_NET_MSG_ENTER_VALID_IP< The IP adress you enter is invalid, please enter a valid IP. - GUI_MULTI_NET_MSG_ERROR_CONNECTION_METASERVER$ Error when connecting to metaserver. - GUI_MULTI_NET_MSG_ERROR_CONTACTING_METASERVER! Error when contacting metaserver. + GUI_MULTI_NET_MSG_ERROR_SPEAKING_METASERVER' Error when when speaking to metaserver. * GUI_MULTI_NET_MSG_ERROR_WAITING_METASERVER3 Error when waiting for a reponse of the metaserver. $ GUI_MULTI_NET_MSG_FRIEND_NOT_ON_BUDY Friend not found on the buddy list. ! GUI_MULTI_NET_MSG_GAME_RESTARTING& The game is restarting. Please wait... � GUI_MULTI_NET_MSG_IP_INVALID� The IP adress is not valid. " GUI_MULTI_NET_MSG_KICKED_BY_SERVER� %s have been kicked by server. $ GUI_MULTI_NET_MSG_LOOSING_CONNECTION� You are loosing the connection. ! GUI_MULTI_NET_MSG_MESSAGE_INVALID� Message is invalid. GUI_MULTI_NET_MSG_MESSAGE_TOO_SMALL� Message to small. - GUI_MULTI_NET_MSG_METASERVER_CONNECTION_ERROR$ Error of connection with metaserver. $ GUI_MULTI_NET_MSG_METASERVER_TIMEOUT$ Timeout when speaking to metaserver. � GUI_MULTI_NET_MSG_MISSING_MAP� You don't have the map.  GUI_MULTI_NET_MSG_NETWORK_FAILED� Network has failed. ( GUI_MULTI_NET_MSG_NETWORK_PROTOCOL_ERROR� Network Protocol error. $ GUI_MULTI_NET_MSG_NOT_ALLOWED_IN_LAN" This action is not allowed in lan. ) GUI_MULTI_NET_MSG_NOT_ALLOWED_ON_INTERNET' This action is not allowed on internet. GUI_MULTI_NET_MSG_NO_ENOUGH_PLAYERS The number of players is too small. � GUI_MULTI_NET_MSG_PING_IS_HIGH� Alert, your ping is very high. ' GUI_MULTI_NET_MSG_PLAYER_ALREADY_EXISTS' A player with this name already exists. GUI_MULTI_NET_MSG_PLAYER_IGNORE_YOU" A player has choose to ignore you. & GUI_MULTI_NET_MSG_PLAYER_NAME_FORBIDEN/ The player name you have chosen is not allowed.  GUI_MULTI_NET_MSG_PLAYER_ON_BUDY! Player is now on your buddy list. " GUI_MULTI_NET_MSG_PROTOCOL_TOO_OLD9 Net protocol version is older than the one of the server. % GUI_MULTI_NET_MSG_PROTOCOL_TOO_RECENT? Your net protocol version is more recent than the server's one. $ GUI_MULTI_NET_MSG_RULES_NOT_ORIGINAL Rules are not the original ones. * GUI_MULTI_NET_MSG_SERVER_DO_NOT_ACCEPT_YOU, The game server does not accept you to join. % GUI_MULTI_NET_MSG_SERVER_DO_NOT_REPLY� The game server does not reply. GUI_MULTI_NET_MSG_SERVER_ENDED_GAME� Server has ended the game. � GUI_MULTI_NET_MSG_SERVER_FULL� The server is full. & GUI_MULTI_NET_MSG_SERVER_NAME_FORBIDEN/ The server name you have chosen is not allowed. ' GUI_MULTI_NET_MSG_SERVER_NOT_RESPONDING Server not responds. 5 GUI_MULTI_NET_MSG_SERVER_NOT_RESPONDING_DISCONNECTING: Server has not responds for %d seconds, now disconnecting. � GUI_MULTI_NET_MSG_SOCKET_ERROR Socket made an error. GUI_MULTI_NET_MSG_TIPS� Tips " GUI_MULTI_NET_MSG_TOO_MANY_PLAYERS! The number of players is too big. GUI_MULTI_NET_MSG_UPGRADING_VERSION% Please wait upgrading you're version. " GUI_MULTI_NET_MSG_VERSION_MISMATCH> Version mismatch with the server, please upgrade your version. � GUI_MULTI_NET_MSG_VOTE_BAN Vote to ban %s & GUI_MULTI_NET_MSG_VOTE_GAME_RESTART_IN& The game will restart in %d second(s). ' GUI_MULTI_NET_MSG_VOTE_HAVE_BEEN_BANNED %s have been banned. / GUI_MULTI_NET_MSG_VOTE_HAVE_BEEN_BANNED_BY_VOTE� %s have been banned by vote. ' GUI_MULTI_NET_MSG_VOTE_HAVE_BEEN_KICKED %s have been kicked. / GUI_MULTI_NET_MSG_VOTE_HAVE_BEEN_KICKED_BY_VOTE� %s have been kicked by vote. � GUI_MULTI_NET_MSG_VOTE_KICK� Vote to kick %s � GUI_MULTI_NET_MSG_VOTE_NO You voted no. � GUI_MULTI_NET_MSG_VOTE_PASSED� Vote passed. ' GUI_MULTI_NET_MSG_VOTE_REFUSED_WAIT_END> Vote refused : you must wait till the end of the current vote. + GUI_MULTI_NET_MSG_VOTE_REFUSED_WAIT_SECONDS* Vote refused : you must wait %d second(s). � GUI_MULTI_NET_MSG_VOTE_TO_BANd %s asks for this player to be ban. Vote YES with [ %%KEY_VOTE_YES%% ] or NO with [ %%KEY_VOTE_NO%% ] � GUI_MULTI_NET_MSG_VOTE_TO_KICKe %s asks for this player to be kick. Vote YES with [ %%KEY_VOTE_YES%% ] or NO with [ %%KEY_VOTE_NO%% ] $ GUI_MULTI_NET_MSG_VOTE_VOTE_CANCELED Vote canceled. " GUI_MULTI_NET_MSG_VOTE_VOTE_FAILED� Vote failed. � GUI_MULTI_NET_MSG_VOTE_YES You voted yes.  GUI_MULTI_NET_MSG_WRONG_PASSWORD Password is incorrect. & GUI_MULTI_NET_MSG_YOU_HAVE_BEEN_BANNED% You have been banned off this server., GUI_MULTI_NET_MSG_YOU_HAVE_BEEN_DISCONNECTED� You have been disconnected. & GUI_MULTI_NET_MSG_YOU_HAVE_BEEN_KICKED You have been kicked. GUI_MULTI_NET_MSG_YOU_IGNORE_PLAYER You have choose to ignore a player. � GUI_MULTI_SPAWN_COUNTER_LABEL Time before next spawn : GUI_MULTI_SPAWN_IN Spawn in %d second(s) � GUI_MULTI_TIPS_DONT_FORGET_BET Don't forget to bet on an enemy. � GUI_MULTI_TIPS_FRIENDLY_FIRE% Friendly fire is on, watch your fire. � GUI_MULTI_TIPS_HACK. Press [ %%KEY_USE%% ] to hack ticket terminal. & GUI_MULTI_TIPS_HACK_TO_COLLECT_TICKETS+ Hack terminals to collect more bet tickets. � GUI_MULTI_TIPS_HOMEF In your team base, class and equipment level can be changed instantly. GUI_MULTI_TIPS_PAGES- Press %key to access BOS / Class / Spawn map. GUI_MULTI_TIPS_SCORES0 Press [ %%KEY_SHOW_SCORES%% ] to display scores. � GUI_MULTI_TIPS_SHOW_BET2 Press [ %%KEY_SHOW_BET%% ] to open the bet screen. � GUI_MULTI_TIPS_SHOW_CLASS6 Press [ %%KEY_SHOW_CLASS%% ] to open the class screen. � GUI_MULTI_TIPS_SHOW_SPAWN6 Press [ %%KEY_SHOW_SPAWN%% ] to open the spawn screen. GUI_MULTI_VOTE_TO_BAN� Vote to ban GUI_MULTI_VOTE_TO_KICK� Vote to kick � GUI_NO� No � GUI_NONE� None GUI_NOT_AVAILABLE_YET� Not available yet GUI_NO_DESCRIPTION� No description. � GUI_OK� Ok + GUI_PUBLISHER_CREDITS_STRING_PUBLISHER_NAME� Digital Jesters, GUI_PUBLISHER_CREDITS_STRING_PUBLISHER_TITLE Publisher: 	 GUI_RESET� Reset ! GUI_SAVE_TICKET_TERMINAL_INACTIVE2 Out of Tickets! Find another Save-Ticket Terminal. � GUI_SAVE_TICKET_TERMINAL_POOR" You have not enough money to save! � GUI_SAVE_TICKET_TERMINAL_PRICE� Save-Ticket price : ! GUI_SAVE_TICKET_TERMINAL_QUESTION Do you want to save now? � GUI_SAVE_TICKET_TERMINAL_SAVED Game saved � GUI_SAVE_TICKET_TERMINAL_SAVING Saving in progress... GUI_SHIELD_ECU� L'Ecu GUI_SHIELD_TURTLE_R8	 Turtle R8 � GUI_SOLO_BOS_AREA_1� Area 1 � GUI_SOLO_BOS_AREA_2� Area 2 � GUI_SOLO_BOS_AREA_3� Area 3 � GUI_SOLO_BOS_AREA_4� Area 4 GUI_SOLO_BOS_BET_COST� Bet cost : $ GUI_SOLO_BOS_MAX_GAIN Max gain : GUI_SOLO_BOS_MESSAGEp Select a champion you will fight in each area. The money you might gain by beating them depends on their skills& GUI_SOLO_BOS_MIN_GAIN Min gain : � GUI_SOLO_BOS_MUST_SELECT_ARMOR8 You must select an armor before launching this mission.. ! GUI_SOLO_BOS_MUST_SELECT_CHAMPIONG You must select a champion in each area before launching this mission..  GUI_SOLO_BOS_MUST_SELECT_FIREARMD You must select at least one Firearm before launching this mission.. ' GUI_SOLO_BOS_MUST_SELECT_FIREARM_SHIELD5 You must select a one-handed weapon with your Shield! GUI_SOLO_BOS_MUST_SELECT_GRENADED You must select at least one grenade before launching this mission.. � GUI_SOLO_BOS_NO_BOS_SELECTED' You must select a champion in each area GUI_SOLO_BOS_POPUP_ARMOR� Armor : � GUI_SOLO_BOS_POPUP_PLUG� Plug : GUI_SOLO_BOS_POPUP_SECONDARY_WEAPON Secondary weapon : � GUI_SOLO_BOS_POPUP_STAT_LEAGUE� League : � GUI_SOLO_BOS_POPUP_STAT_RANK� Rank : ! GUI_SOLO_BOS_POPUP_STAT_VICTORIES� Victories : � GUI_SOLO_BOS_POPUP_WARNING	 Warning : � GUI_SOLO_BOS_POPUP_WEAPON� Weapon : � GUI_SOLO_LAST_LEVEL_CHOICE_A� I accept Vincente Adriano's deal and give him the monastery coordinates, HQ of the resistance. I will leave to fight along with the Syndicate soldiers. Maybe this is the way I can save my wife from this scum.

Can Vicente be trusted? Do I really have a choice? GUI_SOLO_LAST_LEVEL_CHOICE_A_BUTTON� Accept � GUI_SOLO_LAST_LEVEL_CHOICE_B— I reject the deal by this little shit Vincente. He can't be trusted anyway. So they are going to send me to the arena to face over-equipped champions to death... If only the resistance can learn I'm there, they will know I am on their side... Maybe they will save me...Maybe they will save Julianne too, as I gave her the transmitter.

But who knows? Who can be trusted? How long can I survive in the arena? GUI_SOLO_LAST_LEVEL_CHOICE_B_BUTTON� Reject � GUI_SOLO_LAST_LEVEL_QUESTION� Make your choice Nolan... � GUI_SOLO_MERC_AIMING_HEADER� Aiming � GUI_SOLO_MERC_ARMOR_EXO� Exo � GUI_SOLO_MERC_ARMOR_HEADER� Armor � GUI_SOLO_MERC_ARMOR_HEAVY� Heavy � GUI_SOLO_MERC_ARMOR_LIGHT� Light � GUI_SOLO_MERC_ARMOR_MEDIUM� Medium � GUI_SOLO_MERC_CLASS_HEADER� Class GUI_SOLO_MERC_ENGINEER� Engineer � GUI_SOLO_MERC_LBL_1� First mercenary � GUI_SOLO_MERC_LBL_2� Second mercenary � GUI_SOLO_MERC_LVL� lvl � GUI_SOLO_MERC_PROTECTOR	 Protector � GUI_SOLO_MERC_REPAIR_HEADER� Repair GUI_SOLO_MERC_SNIPER� Sniper GUI_SOLO_MERC_TROOPER� Trooper � GUI_SOLO_WEAPONS_RESET_ARSENAL Reset arsenal ! GUI_SOLO_WEAPON_ARMOR_IMMUNE_FIRE� Immune fire " GUI_SOLO_WEAPON_ARMOR_IMMUNE_HALLU� Immune hallu  GUI_SOLO_WEAPON_ARMOR_PROTECTION Protection � GUI_SOLO_WEAPON_GRENADE_EFFECT� Effect � GUI_SOLO_WEAPON_MAG_PRICE Magazine price � GUI_SOLO_WEAPON_MAIN_UPGRADE� Main upgrade GUI_SOLO_WEAPON_NO_ARMOR� No armor � GUI_SOLO_WEAPON_NO_SHIELD	 No shield ( GUI_SOLO_WEAPON_SCREEN_NO_ARMOR_SELECTED� No armor selected - GUI_SOLO_WEAPON_SCREEN_NO_HEAVY_HAND_SELECTED No heavy weapon selected ( GUI_SOLO_WEAPON_SCREEN_NO_MELEE_SELECTED No melee weapon selected + GUI_SOLO_WEAPON_SCREEN_NO_ONE_HAND_SELECTED� No one hand weapon selected ) GUI_SOLO_WEAPON_SCREEN_NO_SHIELD_SELECTED No shield selected + GUI_SOLO_WEAPON_SCREEN_NO_TWO_HAND_SELECTED� No two hand weapon selected ! GUI_SOLO_WEAPON_SHIELD_PROTECTION Protection � GUI_SOLO_WEAPON_SMALL_UPGRADE Small upgrade GUI_TIPS_DESC_BUTTON_MENU_MULTI_BETK Allow you to bet against a enemy (You can also press [ %%KEY_SHOW_BET%% ] ) % GUI_TIPS_DESC_BUTTON_MENU_MULTI_CLASSS Allow you to choose your soldier class (You can also press [ %%KEY_SHOW_CLASS%% ] ) % GUI_TIPS_DESC_BUTTON_MENU_MULTI_LEVEL' Allow you to buy a best equipment level % GUI_TIPS_DESC_BUTTON_MENU_MULTI_SCOREI Allow you to show the scores (You can also press [ %%KEY_SHOW_SCORE%% ] ) % GUI_TIPS_DESC_BUTTON_MENU_MULTI_SPAWNQ Allow you to choose your spawn point (You can also press [ %%KEY_SHOW_SPAWN%% ] ) GUI_TIPS_DESC_BUTTON_MENU_MULTI_UAN& Click here to change team and join UAN GUI_TIPS_DESC_BUTTON_MENU_MULTI_WRF* Click here to change team and join the WRF " GUI_TIPS_DESC_BUTTON_MENU_SOLO_BOS( Allows you to bet against a BoS champion ' GUI_TIPS_DESC_BUTTON_MENU_SOLO_BRIEFING Your mission briefing " GUI_TIPS_DESC_BUTTON_MENU_SOLO_BUY Allows you to buy your equipment ( GUI_TIPS_DESC_BUTTON_MENU_SOLO_MERCENARY� Allows you to hire mercenary � GUI_TIPS_GEN_EXO_01$ You should stop your Exo to get out! � GUI_TIPS_GEN_EXO_02 you can't get out here ! � GUI_TIPS_MENU_01ƒ You are very resistant. Your mission bonuses are high. You should therefore buy yourself good weapons and not make over-risky bets. � GUI_TIPS_MENU_02º The enemy aim well and you are resistant. Your mission bonuses are high enough to enable you to live. But if you want to buy the best arsenal you will sometimes have to place risky bets. � GUI_TIPS_MENU_03” The enemy aim very well and you're not very resistant and your mission bonuses are low. You have to place risky bets to be able to win enough money. � GUI_TIPS_MENU_04ý This is the briefing menu. It presents the objectives of the mission, its level of difficulty, the number of bets you can place and enables you to locate places on a map. From this menu you can access the BOS menu, the Buy menu and the Mercenaries menu. � GUI_TIPS_MENU_05‹ The BOS menu enables you to place bets. You can choose from several champions for each mission.The champions are distributed per zone (1 to 4 BOS zones per mission). You must place a bet for each zone. Powerful champions win more money in the event of a victory. In certain missions, like this one, you will have to face a mandatory champion. You have to beat him to graduate to the next League. � GUI_TIPS_MENU_06$ The 'Buy' menu enables you to buy your weapons and equipment before a mission. You can equip yourself with guns, armor, a shield and grenades.Weapons are classified by type, you cannot buy several weapons of the same type.The more you progress in the game, the greater the choice of weapons. � GUI_TIPS_MENU_07S Don't forget to buy your save tickets in order to be able to save during a mission! � GUI_TIPS_MENU_08H The Mercenaries menu enables you to engage mercenaries to accompany you in combat. You can choose between several types distributed according to 3 categories: soldier, engineer-repairs and shield carrier. You don't have to engage mercenaries. You can engage up to 2 mercenaries. You pay mercenaries only for the current mission. � GUI_TIPS_SOLO_ARMOR’ Your armor is destroyed! Go repair it at a Reload Station!

Remember... You cannot be healed during a mission. Your armor is your only protection. GUI_TIPS_SOLO_GEN_01W Objective achieved! Use the key [ %%KEY_OBJECTIVE%% ] to visualize your next objective. GUI_TIPS_SOLO_GEN_02< To place the explosive charge, press the key [ %%KEY_USE%% ] GUI_TIPS_SOLO_GEN_03/ To open the door, press the key [ %%KEY_USE%% ] GUI_TIPS_SOLO_GEN_053 To work the elevator, press the key [ %%KEY_USE%% ] GUI_TIPS_SOLO_GEN_06= To get on board an exoskeleton, press the key [ %%KEY_USE%% ] GUI_TIPS_SOLO_GEN_07I You can use the reloading terminals to reload your exoskeleton's weapons. GUI_TIPS_SOLO_GEN_08b Caution! Your exoskeleton is seriously damaged, remember to have it repaired at the next terminal. GUI_TIPS_SOLO_GEN_09a Caution! Your armor gauge is very low, remember to have your armor repaired at the next terminal. GUI_TIPS_SOLO_GEN_10V Caution! Your armor gauge is very low, remember to have your armor repaired regularly. GUI_TIPS_SOLO_GEN_11J To reload your weapons or repair your armor, press the key [ %%KEY_USE%% ] GUI_TIPS_SOLO_GEN_12& To save, press the key [ %%KEY_USE%% ] GUI_TIPS_SOLO_GEN_13= Advance to continue the mission. Caution, point of no return! GUI_TIPS_SOLO_GEN_142 To hack the terminal press the key [ %%KEY_USE%% ] GUI_TIPS_SOLO_GEN_153 This terminal has already been hacked by your team. GUI_TIPS_SOLO_GEN_16? This terminal belongs to the opposing team. You should hack it. GUI_TIPS_SOLO_GEN_174 Terminal hacked! You can now obtain betting tickets. GUI_TIPS_SOLO_GEN_18F This ally is in need of help! Use your Welder tool to repair his gear. GUI_TIPS_SOLO_GEN_19. This weapon cannot be brought to the shoulder. � GUI_TIPS_SOLO_LIFE_SATUS_01‘ Warning, you have lost half of your health, but the mission is far from over. Be more cautious!

Remember to repair your armor whenever possible! � GUI_TIPS_SOLO_LIFE_SATUS_02“ Warning, you are in very bad health condition but the mission is far from over. Be more cautious!

Remember to repair your armor whenever possible! GUI_TIPS_SOLO_MERCENARY_END_LIFEA Your mercenary is badly injured! Keep him away from tough fights! ! GUI_TIPS_SOLO_MERCENARY_HALF_LIFE\ Your mercenary has taken heavy damage! Don't forget to give him orders for better control... � GUI_TIPS_SOLO_MERCENARY_LOST� You have lost a mercenary... GUI_TIPS_SOLO_NIV_A_01® Use the map situated in the upper left corner of the screen to guide you. Your objective is marked by a YELLOW mark. A YELLOW arrow indicates the direction of your objective. GUI_TIPS_SOLO_NIV_A_02² Your objectives have been upgraded. The objectives are indicated in YELLOW on the map. An arrow indicates their direction. Press [ %%KEY_OBJECTIVE%% ] to see all your objectives. GUI_TIPS_SOLO_NIV_A_03� Use [ %%KEY_JUMP%% ] to jump. GUI_TIPS_SOLO_NIV_A_04& Use [ %%KEY_CROUCH%% ] to crouch down. GUI_TIPS_SOLO_NIV_A_05J Take your breath and use the key <%%KEY_CROUCH%%> to reach the other side. GUI_TIPS_SOLO_NIV_A_06; Take your breath and use the key <%%KEY_CROUCH%%> to climb. GUI_TIPS_SOLO_NIV_A_07� To shoot, press the key B1848 GUI_TIPS_SOLO_NIV_A_08A On the map, the red icon labeled "R" indicate the Reload Station. GUI_TIPS_SOLO_NIV_A_093 Press [ %%KEY_USE%% ] to access the Reload Station. GUI_TIPS_SOLO_NIV_A_10? You can reload your weapons one by one or all at the same time. GUI_TIPS_SOLO_NIV_A_11ã When you aim at an enemy equipped with armor, a gauge appears beside your gun cursor. This gauge indicates the degree of damage to your enemy's armor. This damage is distributed over 3 zones: helmet, breastplate and leg guards. GUI_TIPS_SOLO_NIV_A_12. Press the key <%%KEY_CROUCH%%> to crouch down. GUI_TIPS_SOLO_NIV_A_13j Secondary view allows for greater precision. Press [ %%KEY_SECONDARY_VIEW%% ] to switch to secondary view. GUI_TIPS_SOLO_NIV_A_14C Press the key [ %%KEY_SECONDARY_FIRE%% ] to use the secondary fire. GUI_TIPS_SOLO_NIV_A_15; Press the key [ %%KEY_SECONDARY_FIRE%% ] to use the cooler. GUI_TIPS_SOLO_NIV_A_16< Press the key [ %%KEY_SECONDARY_FIRE%% ] to do a group shot. GUI_TIPS_SOLO_NIV_A_171 Press the key <%%KEY_SECONDARY_FIRE%%> to strafe. GUI_TIPS_SOLO_NIV_A_18@ Press the key [ %%KEY_SECONDARY_FIRE%% ] to launch the squealer. GUI_TIPS_SOLO_NIV_A_19G Press the key [ %%KEY_PRIMARY_FIRE%% ] to pull the pin of the grenade. GUI_TIPS_SOLO_NIV_A_20= Press the key [ %%KEY_PRIMARY_FIRE%% ] to launch the grenade. GUI_TIPS_SOLO_NIV_A_21? Caution! The guard mustn't see you launching your lure grenade! GUI_TIPS_SOLO_NIV_A_22; Press the key [ %%KEY_SECONDARY_VIEW%% ] to use the shield. GUI_TIPS_SOLO_NIV_A_23} To tell the mercenaries to follow you, or to stop, press the key [ %%KEY_MERC1_FOLLOW_STOP%% ]/[ %%KEY_MERC2_FOLLOW_STOP%% ]. GUI_TIPS_SOLO_NIV_A_24s To tell a single mercenary to follow you or to stop, point at the mercenary and press the key %%KEY_FOLLOW_STOP%%. GUI_TIPS_SOLO_NIV_A_25† To tell your Engineers to come and repair your armor and your shield, press the key [ %%KEY_MERC1_REPAIR%% ]/[ %%KEY_MERC2_REPAIR%% ]. GUI_TIPS_SOLO_NIV_A_26X To tell your shield carriers to come to protect you, press the key %%KEY_PROTECT_STOP%%. GUI_TIPS_SOLO_NIV_B_01P Remember that you can consult your objectives by pressing [ %%KEY_OBJECTIVE%% ]. GUI_TIPS_SOLO_NIV_B_02 The more precise and effective you are, the more money you win. A shot in the head is worth more to you than a multitude of shots in the gut. GUI_TIPS_SOLO_NIV_B_03 To distinguish your allies from your enemies, point the cursor at the character. When you point at an ally his name is displayed. GUI_TIPS_SOLO_NIV_B_04¯ To distinguish your allies from your enemies, point the cursor at the character. When you point at an ally the cursor indicates his name and his function if he is a mercenary. GUI_TIPS_SOLO_NIV_B_05c The time gauge indicates that you have 10s to get ready for combat. You mustn't shoot at the enemy! GUI_TIPS_SOLO_NIV_B_06F The time gauge represents the time you have left to kill the champion. GUI_TIPS_SOLO_NIV_B_07D You've won your bet. To see the sum you've won, press the key ERROR. GUI_TIPS_SOLO_NIV_E_01’ You can destroy an exoskeleton with any gun but explosives and heavy weapons are the most effective. Acid weapons can also do very serious damage. GUI_TIPS_SOLO_NIV_H_01D To enter or leave an exoskeleton, approach and press [ %%KEY_USE%% ] GUI_TIPS_SOLO_NIV_H_02n Use [ %%KEY_PRIMARY_FIRE%% ] to use the machinegun and [ %%KEY_SECONDARY_FIRE%% ] to use the missile launcher. GUI_TIPS_SOLO_NIV_H_03b You can find terminals to repair your exos in the exoskeleton hangars! Don't hesitate to use them! GUI_TIPS_SOLO_NIV_H_04R Nolan, you have no more ammunition, find terminals to reload your exo in a hangar. � GUI_TIPS_SOLO_SAVE_STATIONB On the map, the orange icon labeled "S" indicate the Save Station. GUI_WEAPON_AGUILA_R24� Aguila R-24 GUI_WEAPON_AGUILA_R28C� Aguila R-28c GUI_WEAPON_AGUILA_ROJO� Aguila Rojo � GUI_WEAPON_ALMAZ_SNAYPERSKAYA Almáz Snayperskaya GUI_WEAPON_ANGEL_103	 Angel 103 GUI_WEAPON_ANGEL_109	 Angel 109 GUI_WEAPON_BERLINER_54� Berliner 54 GUI_WEAPON_BERLINER_56� Berliner 56 GUI_WEAPON_BERLINER_AUGE Berliner Auge GUI_WEAPON_CLUSTER_B	 Cluster B � GUI_WEAPON_DEAD_TIME_FIVE Dead-Time-Five GUI_WEAPON_DEAD_TIME_PRO Dead-Time-Pro � GUI_WEAPON_DIJONAISE_68 Dijonnaise 68 � GUI_WEAPON_FKG_1978� FKG 1978 GUI_WEAPON_FKG_1978_2� FKG 1978 GUI_WEAPON_FKG_1978_3� FKG 1978 GUI_WEAPON_FKG_ATA� FKG ATA GUI_WEAPON_FKG_TROOPER� FKG Trooper GUI_WEAPON_F_ABBY_10	 F-Abby 10 GUI_WEAPON_F_JANE_10	 F-Jane 10 GUI_WEAPON_F_ROSE_10	 F-Rose 10 � GUI_WEAPON_KY13-MOLNIIA� KY13-Mólniia GUI_WEAPON_MG_36_ADAM MG-36 Adam � GUI_WEAPON_MG_36_ADAM_DOD MG-36 Adam DOD � GUI_WEAPON_MG_36_ADAM_DOD_A� MG-36 Adam DOD A � GUI_WEAPON_MG_36_ADAM_DOD_F� MG-36 Adam DOD F � GUI_WEAPON_MG_36_ADAM_DOD_H� MG-36 Adam DOD H � GUI_WEAPON_MG_36_ADAM_PRO MG-36 Adam Pro � GUI_WEAPON_NUNC_MORERE_B9 Nunc-Morere B9 GUI_WEAPON_NUVOLOSO_ACID Nuvoloso Acid GUI_WEAPON_NUVOLOSO_FIRE Nuvoloso Fire � GUI_WEAPON_NUVOLOSO_GAZ� Nuvoloso Gaz GUI_WEAPON_NUVOLOSO_II� Nuvoloso II GUI_WEAPON_PREDATEUR_K13 Prédateur K13 GUI_WEAPON_PREDATEUR_K55 Prédateur K55 GUI_WEAPON_ROSICATURA_44 Rosicatura 44 GUI_WEAPON_ROTO_BLADE Roto-Blade � GUI_WEAPON_ROTO_BLADE_2� Roto-Blade 2 � GUI_WEAPON_ROTO_BLADE_X� Roto-Blade X � GUI_WEAPON_SIERIEBRO_13� Sieriebró 13 GUI_WEAPON_SNAKE_B� Snake B � GUI_WEAPON_SNAYPERSKAYA� Snayperskaya GUI_WEAPON_STREET_IMP Street-Imp GUI_WEAPON_SVIDANIYA� Do-Svidaniya GUI_WEAPON_SVIDANIYA_GZA� Do-Svidaniya GZA ! GUI_WEAPON_TCHIERIEP_SNAYPERSKAYA Tchiériep Snayperskaya � GUI_WEAPON_TIGER_T0� Tiger T0 � GUI_WEAPON_TIGER_T1� Tiger T1 � GUI_WEAPON_TIPTOE_B� Tiptoe B GUI_WEAPON_TIPTOE_B_2� Tiptoe B GUI_WEAPON_TORCHOTRON Torchotron GUI_WEAPON_VIVDA_KOLON� Vivda Kolon GUI_WEAPON_VIVDA_KSK	 Vivda KSK GUI_WEAPON_VULKAN_W9	 Vulkan W9 GUI_WEAPON_WIDOW_B� Widow B � GUI_YES� Yes HUD_BOS_INDUSTRY_NAME_01 Rainbow Corp. HUD_BOS_INDUSTRY_NAME_02� Gourkov Ltd. HUD_BOS_INDUSTRY_NAME_03 Elite Weapons HUD_BOS_INDUSTRY_NAME_04 Berlitti Manufatturi HUD_BOS_INDUSTRY_NAME_05 Hutchtown Arms HUD_BOS_INDUSTRY_NAME_06� Compania Hierro HUD_BOS_INDUSTRY_NAME_07� Green Bay Weapons HUD_BOS_INDUSTRY_NAME_08 FireArms Corp. HUD_BOS_INDUSTRY_NAME_09	 VolkSturm HUD_BOS_INDUSTRY_NAME_10� Nachkodka Factory HUD_BOS_INDUSTRY_NAME_11� Boom Factory HUD_BOS_INDUSTRY_NAME_12� Les Armes Legrand HUD_BOS_INDUSTRY_NAME_13 Dante Weapons HUD_BOS_INDUSTRY_NAME_14� Michka Arms HUD_BOS_INDUSTRY_NAME_15 The Crow Guns HUD_BOS_INDUSTRY_NAME_16 Berlitti Manufatturi HUD_BOS_INDUSTRY_NAME_17 AFK Production HUD_BOS_INDUSTRY_NAME_18� Peter H. HUD_BOS_INDUSTRY_NAME_19 United War Industries HUD_BOS_INDUSTRY_NAME_20� Luft NDA HUD_BOS_INDUSTRY_NAME_21� Arma Italia HUD_BOS_INDUSTRY_NAME_22	 Fogo 2000 HUD_BOS_INDUSTRY_NAME_23 Campeon Corp. HUD_BOS_INDUSTRY_NAME_24� Fusilero 65 Factory HUD_BOS_INDUSTRY_NAME_25� WRF North Weapons HUD_BOS_INDUSTRY_NAME_26 UAN Battle Machine HUD_BOS_INDUSTRY_NAME_27� France Avion HUD_BOS_INDUSTRY_NAME_28� Kylotonn & Dynamite � HUD_KILL_REWARD_DOUBLESHOT� Double-Kill � HUD_KILL_REWARD_GRENADESHOT� Grenade-Kill HUD_KILL_REWARD_HEADSHOT	 Head-Shot � HUD_KILL_REWARD_MULTISHOT Multi-Kill HUD_KILL_REWARD_PARASHOT� Paratrooper-Kill � HUD_KILL_REWARD_ROBJECTSHOT� Object-Kill HUD_KILL_REWARD_ROTOSHOT	 Roto-Kill � HUD_KILL_REWARD_TRIPLESHOT� Triple-Kill HUD_MISSION_DEBUG_SCRIPT' WARNING - This part is not yet scripted HUD_MISSION_END_DEMO To be continued... HUD_MISSION_FAILED MISSION FAILED � HUD_MISSION_FAILED_REASON_01 You are dead! � HUD_MISSION_FAILED_REASON_02� Your engineer is dead ! � HUD_MISSION_FAILED_REASON_03� A Exo has been Destroyed ! � HUD_MISSION_FAILED_REASON_04� Your Exo has been Destroyed ! � HUD_MISSION_FAILED_REASON_05) The UAN has prevented the convoy attack ! � HUD_MISSION_FAILED_REASON_06( The enemy Exos have destroy the portal ! � HUD_MISSION_FAILED_REASON_07� Colonel Huber is dead ! � HUD_MISSION_FAILED_REASON_08H You have not eliminate the Champion before the convoy reaches the city ! � HUD_MISSION_FAILED_REASON_09- The exos have reach the other end of the city � HUD_MISSION_FAILED_REASON_10+ The UAN have pass the defenses of the WRF ! � HUD_MISSION_FAILED_REASON_11" The tanks have destroy the doors ! � HUD_MISSION_FAILED_REASON_12. The soldiers posted on the Wall are all dead ! � HUD_MISSION_FAILED_REASON_13� Too late, time is reached ! � HUD_MISSION_FAILED_REASON_145 The Syndicate assaults have destroyed the East Door ! � HUD_MISSION_FAILED_REASON_15� You lost your bet � HUD_MISSION_SUCCEED� MISSION SUCCEEDED � HUD_NEW_OBJ� You have a new objective ! � HUD_OBJ_DONE� Good job ! Objective done ! � HUD_OBJ_UPDATED� Objective updated !